mirror of
https://github.com/reactos/reactos.git
synced 2024-11-18 13:01:40 +00:00
487 lines
14 KiB
C
487 lines
14 KiB
C
/*
|
|
* PROJECT: ReactOS Kernel
|
|
* LICENSE: GPL - See COPYING in the top level directory
|
|
* FILE: ntoskrnl/ke/queue.c
|
|
* PURPOSE: Implements kernel queues
|
|
* PROGRAMMERS: Alex Ionescu (alex.ionescu@reactos.org)
|
|
* Gunnar Dalsnes
|
|
* Eric Kohl
|
|
*/
|
|
|
|
/* INCLUDES ******************************************************************/
|
|
|
|
#include <ntoskrnl.h>
|
|
#define NDEBUG
|
|
#include <debug.h>
|
|
|
|
/* PRIVATE FUNCTIONS *********************************************************/
|
|
|
|
/*
|
|
* Called when a thread which has a queue entry is entering a wait state
|
|
*/
|
|
VOID
|
|
FASTCALL
|
|
KiActivateWaiterQueue(IN PKQUEUE Queue)
|
|
{
|
|
PLIST_ENTRY QueueEntry;
|
|
PLIST_ENTRY WaitEntry;
|
|
PKWAIT_BLOCK WaitBlock;
|
|
PKTHREAD Thread;
|
|
ASSERT_QUEUE(Queue);
|
|
|
|
/* Decrement the number of active threads */
|
|
Queue->CurrentCount--;
|
|
|
|
/* Make sure the counts are OK */
|
|
if (Queue->CurrentCount < Queue->MaximumCount)
|
|
{
|
|
/* Get the Queue Entry */
|
|
QueueEntry = Queue->EntryListHead.Flink;
|
|
|
|
/* Get the Wait Entry */
|
|
WaitEntry = Queue->Header.WaitListHead.Blink;
|
|
|
|
/* Make sure that the Queue entries are not part of empty lists */
|
|
if ((WaitEntry != &Queue->Header.WaitListHead) &&
|
|
(QueueEntry != &Queue->EntryListHead))
|
|
{
|
|
/* Remove this entry */
|
|
RemoveEntryList(QueueEntry);
|
|
QueueEntry->Flink = NULL;
|
|
|
|
/* Decrease the Signal State */
|
|
Queue->Header.SignalState--;
|
|
|
|
/* Unwait the Thread */
|
|
WaitBlock = CONTAINING_RECORD(WaitEntry,
|
|
KWAIT_BLOCK,
|
|
WaitListEntry);
|
|
Thread = WaitBlock->Thread;
|
|
KiUnwaitThread(Thread, (LONG_PTR)QueueEntry, IO_NO_INCREMENT);
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
* Returns the previous number of entries in the queue
|
|
*/
|
|
LONG
|
|
NTAPI
|
|
KiInsertQueue(IN PKQUEUE Queue,
|
|
IN PLIST_ENTRY Entry,
|
|
IN BOOLEAN Head)
|
|
{
|
|
ULONG InitialState;
|
|
PKTHREAD Thread = KeGetCurrentThread();
|
|
PKWAIT_BLOCK WaitBlock;
|
|
PLIST_ENTRY WaitEntry;
|
|
PKTIMER Timer;
|
|
ASSERT_QUEUE(Queue);
|
|
|
|
/* Save the old state */
|
|
InitialState = Queue->Header.SignalState;
|
|
|
|
/* Get the Entry */
|
|
WaitEntry = Queue->Header.WaitListHead.Blink;
|
|
|
|
/*
|
|
* Why the KeGetCurrentThread()->Queue != Queue?
|
|
* KiInsertQueue might be called from an APC for the current thread.
|
|
* -Gunnar
|
|
*/
|
|
if ((Queue->CurrentCount < Queue->MaximumCount) &&
|
|
(WaitEntry != &Queue->Header.WaitListHead) &&
|
|
((Thread->Queue != Queue) ||
|
|
(Thread->WaitReason != WrQueue)))
|
|
{
|
|
/* Remove the wait entry */
|
|
RemoveEntryList(WaitEntry);
|
|
|
|
/* Get the Wait Block and Thread */
|
|
WaitBlock = CONTAINING_RECORD(WaitEntry, KWAIT_BLOCK, WaitListEntry);
|
|
Thread = WaitBlock->Thread;
|
|
|
|
/* Remove the queue from the thread's wait list */
|
|
Thread->WaitStatus = (LONG_PTR)Entry;
|
|
if (Thread->WaitListEntry.Flink) RemoveEntryList(&Thread->WaitListEntry);
|
|
|
|
/* Increase the active threads and remove any wait reason */
|
|
Queue->CurrentCount++;
|
|
Thread->WaitReason = 0;
|
|
|
|
/* Check if there's a Thread Timer */
|
|
Timer = &Thread->Timer;
|
|
if (Timer->Header.Inserted) KxRemoveTreeTimer(Timer);
|
|
|
|
/* Reschedule the Thread */
|
|
KiReadyThread(Thread);
|
|
}
|
|
else
|
|
{
|
|
/* Increase the Entries */
|
|
Queue->Header.SignalState++;
|
|
|
|
/* Check which mode we're using */
|
|
if (Head)
|
|
{
|
|
/* Insert in the head */
|
|
InsertHeadList(&Queue->EntryListHead, Entry);
|
|
}
|
|
else
|
|
{
|
|
/* Insert at the end */
|
|
InsertTailList(&Queue->EntryListHead, Entry);
|
|
}
|
|
}
|
|
|
|
/* Return the previous state */
|
|
return InitialState;
|
|
}
|
|
|
|
/* PUBLIC FUNCTIONS **********************************************************/
|
|
|
|
/*
|
|
* @implemented
|
|
*/
|
|
VOID
|
|
NTAPI
|
|
KeInitializeQueue(IN PKQUEUE Queue,
|
|
IN ULONG Count OPTIONAL)
|
|
{
|
|
/* Initialize the Header */
|
|
Queue->Header.Type = QueueObject;
|
|
Queue->Header.Abandoned = 0;
|
|
Queue->Header.Size = sizeof(KQUEUE) / sizeof(ULONG);
|
|
Queue->Header.SignalState = 0;
|
|
InitializeListHead(&(Queue->Header.WaitListHead));
|
|
|
|
/* Initialize the Lists */
|
|
InitializeListHead(&Queue->EntryListHead);
|
|
InitializeListHead(&Queue->ThreadListHead);
|
|
|
|
/* Set the Current and Maximum Count */
|
|
Queue->CurrentCount = 0;
|
|
Queue->MaximumCount = (Count == 0) ? (ULONG) KeNumberProcessors : Count;
|
|
}
|
|
|
|
/*
|
|
* @implemented
|
|
*/
|
|
LONG
|
|
NTAPI
|
|
KeInsertHeadQueue(IN PKQUEUE Queue,
|
|
IN PLIST_ENTRY Entry)
|
|
{
|
|
LONG PreviousState;
|
|
KIRQL OldIrql;
|
|
ASSERT_QUEUE(Queue);
|
|
ASSERT_IRQL_LESS_OR_EQUAL(DISPATCH_LEVEL);
|
|
|
|
/* Lock the Dispatcher Database */
|
|
OldIrql = KiAcquireDispatcherLock();
|
|
|
|
/* Insert the Queue */
|
|
PreviousState = KiInsertQueue(Queue, Entry, TRUE);
|
|
|
|
/* Release the Dispatcher Lock */
|
|
KiReleaseDispatcherLock(OldIrql);
|
|
|
|
/* Return previous State */
|
|
return PreviousState;
|
|
}
|
|
|
|
/*
|
|
* @implemented
|
|
*/
|
|
LONG
|
|
NTAPI
|
|
KeInsertQueue(IN PKQUEUE Queue,
|
|
IN PLIST_ENTRY Entry)
|
|
{
|
|
LONG PreviousState;
|
|
KIRQL OldIrql;
|
|
ASSERT_QUEUE(Queue);
|
|
ASSERT_IRQL_LESS_OR_EQUAL(DISPATCH_LEVEL);
|
|
|
|
/* Lock the Dispatcher Database */
|
|
OldIrql = KiAcquireDispatcherLock();
|
|
|
|
/* Insert the Queue */
|
|
PreviousState = KiInsertQueue(Queue, Entry, FALSE);
|
|
|
|
/* Release the Dispatcher Lock */
|
|
KiReleaseDispatcherLock(OldIrql);
|
|
|
|
/* Return previous State */
|
|
return PreviousState;
|
|
}
|
|
|
|
/*
|
|
* @implemented
|
|
*
|
|
* Returns number of entries in the queue
|
|
*/
|
|
LONG
|
|
NTAPI
|
|
KeReadStateQueue(IN PKQUEUE Queue)
|
|
{
|
|
/* Returns the Signal State */
|
|
ASSERT_QUEUE(Queue);
|
|
return Queue->Header.SignalState;
|
|
}
|
|
|
|
/*
|
|
* @implemented
|
|
*/
|
|
PLIST_ENTRY
|
|
NTAPI
|
|
KeRemoveQueue(IN PKQUEUE Queue,
|
|
IN KPROCESSOR_MODE WaitMode,
|
|
IN PLARGE_INTEGER Timeout OPTIONAL)
|
|
{
|
|
PLIST_ENTRY QueueEntry;
|
|
LONG_PTR Status;
|
|
PKTHREAD Thread = KeGetCurrentThread();
|
|
PKQUEUE PreviousQueue;
|
|
PKWAIT_BLOCK WaitBlock = &Thread->WaitBlock[0];
|
|
PKWAIT_BLOCK TimerBlock = &Thread->WaitBlock[TIMER_WAIT_BLOCK];
|
|
PKTIMER Timer = &Thread->Timer;
|
|
BOOLEAN Swappable;
|
|
PLARGE_INTEGER OriginalDueTime = Timeout;
|
|
LARGE_INTEGER DueTime = {{0}}, NewDueTime, InterruptTime;
|
|
ULONG Hand = 0;
|
|
ASSERT_QUEUE(Queue);
|
|
ASSERT_IRQL_LESS_OR_EQUAL(DISPATCH_LEVEL);
|
|
|
|
/* Check if the Lock is already held */
|
|
if (Thread->WaitNext)
|
|
{
|
|
/* It is, so next time don't do expect this */
|
|
Thread->WaitNext = FALSE;
|
|
KxQueueThreadWait();
|
|
}
|
|
else
|
|
{
|
|
/* Raise IRQL to synch, prepare the wait, then lock the database */
|
|
Thread->WaitIrql = KeRaiseIrqlToSynchLevel();
|
|
KxQueueThreadWait();
|
|
KiAcquireDispatcherLockAtSynchLevel();
|
|
}
|
|
|
|
/*
|
|
* This is needed so that we can set the new queue right here,
|
|
* before additional processing
|
|
*/
|
|
PreviousQueue = Thread->Queue;
|
|
Thread->Queue = Queue;
|
|
|
|
/* Check if this is a different queue */
|
|
if (Queue != PreviousQueue)
|
|
{
|
|
/* Get the current entry */
|
|
QueueEntry = &Thread->QueueListEntry;
|
|
if (PreviousQueue)
|
|
{
|
|
/* Remove from this list */
|
|
RemoveEntryList(QueueEntry);
|
|
|
|
/* Wake the queue */
|
|
KiActivateWaiterQueue(PreviousQueue);
|
|
}
|
|
|
|
/* Insert in this new Queue */
|
|
InsertTailList(&Queue->ThreadListHead, QueueEntry);
|
|
}
|
|
else
|
|
{
|
|
/* Same queue, decrement waiting threads */
|
|
Queue->CurrentCount--;
|
|
}
|
|
|
|
/* Loop until the queue is processed */
|
|
while (TRUE)
|
|
{
|
|
/* Check if the counts are valid and if there is still a queued entry */
|
|
QueueEntry = Queue->EntryListHead.Flink;
|
|
if ((Queue->CurrentCount < Queue->MaximumCount) &&
|
|
(QueueEntry != &Queue->EntryListHead))
|
|
{
|
|
/* Decrease the number of entries */
|
|
Queue->Header.SignalState--;
|
|
|
|
/* Increase numbef of running threads */
|
|
Queue->CurrentCount++;
|
|
|
|
/* Check if the entry is valid. If not, bugcheck */
|
|
if (!(QueueEntry->Flink) || !(QueueEntry->Blink))
|
|
{
|
|
/* Invalid item */
|
|
KeBugCheckEx(INVALID_WORK_QUEUE_ITEM,
|
|
(ULONG_PTR)QueueEntry,
|
|
(ULONG_PTR)Queue,
|
|
(ULONG_PTR)NULL,
|
|
(ULONG_PTR)((PWORK_QUEUE_ITEM)QueueEntry)->
|
|
WorkerRoutine);
|
|
}
|
|
|
|
/* Remove the Entry */
|
|
RemoveEntryList(QueueEntry);
|
|
QueueEntry->Flink = NULL;
|
|
|
|
/* Nothing to wait on */
|
|
break;
|
|
}
|
|
else
|
|
{
|
|
/* Check if a kernel APC is pending and we're below APC_LEVEL */
|
|
if ((Thread->ApcState.KernelApcPending) &&
|
|
!(Thread->SpecialApcDisable) && (Thread->WaitIrql < APC_LEVEL))
|
|
{
|
|
/* Increment the count and unlock the dispatcher */
|
|
Queue->CurrentCount++;
|
|
KiReleaseDispatcherLockFromSynchLevel();
|
|
KiExitDispatcher(Thread->WaitIrql);
|
|
}
|
|
else
|
|
{
|
|
/* Fail if there's a User APC Pending */
|
|
if ((WaitMode != KernelMode) &&
|
|
(Thread->ApcState.UserApcPending))
|
|
{
|
|
/* Return the status and increase the pending threads */
|
|
QueueEntry = (PLIST_ENTRY)STATUS_USER_APC;
|
|
Queue->CurrentCount++;
|
|
break;
|
|
}
|
|
|
|
/* Enable the Timeout Timer if there was any specified */
|
|
if (Timeout)
|
|
{
|
|
/* Check if the timer expired */
|
|
InterruptTime.QuadPart = KeQueryInterruptTime();
|
|
if ((ULONG64)InterruptTime.QuadPart >= Timer->DueTime.QuadPart)
|
|
{
|
|
/* It did, so we don't need to wait */
|
|
QueueEntry = (PLIST_ENTRY)STATUS_TIMEOUT;
|
|
Queue->CurrentCount++;
|
|
break;
|
|
}
|
|
|
|
/* It didn't, so activate it */
|
|
Timer->Header.Inserted = TRUE;
|
|
}
|
|
|
|
/* Insert the wait block in the list */
|
|
InsertTailList(&Queue->Header.WaitListHead,
|
|
&WaitBlock->WaitListEntry);
|
|
|
|
/* Setup the wait information */
|
|
Thread->State = Waiting;
|
|
|
|
/* Add the thread to the wait list */
|
|
KiAddThreadToWaitList(Thread, Swappable);
|
|
|
|
/* Activate thread swap */
|
|
ASSERT(Thread->WaitIrql <= DISPATCH_LEVEL);
|
|
KiSetThreadSwapBusy(Thread);
|
|
|
|
/* Check if we have a timer */
|
|
if (Timeout)
|
|
{
|
|
/* Insert it */
|
|
KxInsertTimer(Timer, Hand);
|
|
}
|
|
else
|
|
{
|
|
/* Otherwise, unlock the dispatcher */
|
|
KiReleaseDispatcherLockFromSynchLevel();
|
|
}
|
|
|
|
/* Do the actual swap */
|
|
Status = KiSwapThread(Thread, KeGetCurrentPrcb());
|
|
|
|
/* Reset the wait reason */
|
|
Thread->WaitReason = 0;
|
|
|
|
/* Check if we were executing an APC */
|
|
if (Status != STATUS_KERNEL_APC) return (PLIST_ENTRY)Status;
|
|
|
|
/* Check if we had a timeout */
|
|
if (Timeout)
|
|
{
|
|
/* Recalculate due times */
|
|
Timeout = KiRecalculateDueTime(OriginalDueTime,
|
|
&DueTime,
|
|
&NewDueTime);
|
|
}
|
|
}
|
|
|
|
/* Start another wait */
|
|
Thread->WaitIrql = KeRaiseIrqlToSynchLevel();
|
|
KxQueueThreadWait();
|
|
KiAcquireDispatcherLockAtSynchLevel();
|
|
Queue->CurrentCount--;
|
|
}
|
|
}
|
|
|
|
/* Unlock Database and return */
|
|
KiReleaseDispatcherLockFromSynchLevel();
|
|
KiExitDispatcher(Thread->WaitIrql);
|
|
return QueueEntry;
|
|
}
|
|
|
|
/*
|
|
* @implemented
|
|
*/
|
|
PLIST_ENTRY
|
|
NTAPI
|
|
KeRundownQueue(IN PKQUEUE Queue)
|
|
{
|
|
PLIST_ENTRY FirstEntry, NextEntry;
|
|
PKTHREAD Thread;
|
|
KIRQL OldIrql;
|
|
ASSERT_QUEUE(Queue);
|
|
ASSERT_IRQL_LESS_OR_EQUAL(DISPATCH_LEVEL);
|
|
ASSERT(IsListEmpty(&Queue->Header.WaitListHead));
|
|
|
|
/* Get the Dispatcher Lock */
|
|
OldIrql = KiAcquireDispatcherLock();
|
|
|
|
/* Check if the list is empty */
|
|
FirstEntry = Queue->EntryListHead.Flink;
|
|
if (FirstEntry == &Queue->EntryListHead)
|
|
{
|
|
/* We won't return anything */
|
|
FirstEntry = NULL;
|
|
}
|
|
else
|
|
{
|
|
/* Remove this entry */
|
|
RemoveEntryList(&Queue->EntryListHead);
|
|
}
|
|
|
|
/* Loop the list */
|
|
while (!IsListEmpty(&Queue->ThreadListHead))
|
|
{
|
|
/* Get the next entry */
|
|
NextEntry = Queue->ThreadListHead.Flink;
|
|
|
|
/* Get the associated thread */
|
|
Thread = CONTAINING_RECORD(NextEntry, KTHREAD, QueueListEntry);
|
|
|
|
/* Clear its queue */
|
|
Thread->Queue = NULL;
|
|
|
|
/* Remove this entry */
|
|
RemoveEntryList(NextEntry);
|
|
}
|
|
|
|
/* Release the dispatcher lock */
|
|
KiReleaseDispatcherLockFromSynchLevel();
|
|
|
|
/* Exit the dispatcher and return the first entry (if any) */
|
|
KiExitDispatcher(OldIrql);
|
|
return FirstEntry;
|
|
}
|
|
|
|
/* EOF */
|