reactos/dll/win32/kernel32/include/kernel32.h
Amine Khaldi c424146e2c Create a branch for cmake bringup.
svn path=/branches/cmake-bringup/; revision=48236
2010-07-24 18:52:44 +00:00

198 lines
5 KiB
C
Executable file

#pragma once
#include "baseheap.h"
#define BINARY_UNKNOWN (0)
#define BINARY_PE_EXE32 (1)
#define BINARY_PE_DLL32 (2)
#define BINARY_PE_EXE64 (3)
#define BINARY_PE_DLL64 (4)
#define BINARY_WIN16 (5)
#define BINARY_OS216 (6)
#define BINARY_DOS (7)
#define BINARY_UNIX_EXE (8)
#define BINARY_UNIX_LIB (9)
#define MAGIC(c1,c2,c3,c4) ((c1) + ((c2)<<8) + ((c3)<<16) + ((c4)<<24))
#define MAGIC_HEAP MAGIC( 'H','E','A','P' )
#define ROUNDUP(a,b) ((((a)+(b)-1)/(b))*(b))
#define ROUNDDOWN(a,b) (((a)/(b))*(b))
#define ROUND_DOWN(n, align) \
(((ULONG)n) & ~((align) - 1l))
#define ROUND_UP(n, align) \
ROUND_DOWN(((ULONG)n) + (align) - 1, (align))
#ifndef FIELD_OFFSET
#define FIELD_OFFSET(type,fld) ((LONG)&(((type *)0)->fld))
#endif
#define IsConsoleHandle(h) \
(((((ULONG_PTR)h) & 0x10000003) == 0x3) ? TRUE : FALSE)
#define HANDLE_DETACHED_PROCESS (HANDLE)-2
#define HANDLE_CREATE_NEW_CONSOLE (HANDLE)-3
#define HANDLE_CREATE_NO_WINDOW (HANDLE)-4
/* Undocumented CreateProcess flag */
#define STARTF_SHELLPRIVATE 0x400
#define SetLastErrorByStatus(__S__) \
((void)SetLastError(RtlNtStatusToDosError(__S__)))
typedef struct _CODEPAGE_ENTRY
{
LIST_ENTRY Entry;
UINT CodePage;
HANDLE SectionHandle;
PBYTE SectionMapping;
CPTABLEINFO CodePageTable;
} CODEPAGE_ENTRY, *PCODEPAGE_ENTRY;
typedef
DWORD
(*WaitForInputIdleType)(
HANDLE hProcess,
DWORD dwMilliseconds);
/* GLOBAL VARIABLES **********************************************************/
extern BOOL bIsFileApiAnsi;
extern HANDLE hProcessHeap;
extern HANDLE hBaseDir;
extern HMODULE hCurrentModule;
extern RTL_CRITICAL_SECTION DllLock;
extern UNICODE_STRING DllDirectory;
extern LPTOP_LEVEL_EXCEPTION_FILTER GlobalTopLevelExceptionFilter;
/* FUNCTION PROTOTYPES *******************************************************/
BOOL WINAPI VerifyConsoleIoHandle(HANDLE Handle);
BOOL WINAPI CloseConsoleHandle(HANDLE Handle);
HANDLE WINAPI
GetConsoleInputWaitHandle (VOID);
HANDLE WINAPI OpenConsoleW (LPCWSTR wsName,
DWORD dwDesiredAccess,
BOOL bInheritHandle,
DWORD dwShareMode);
BOOL WINAPI SetConsoleInputExeNameW(LPCWSTR lpInputExeName);
PTEB GetTeb(VOID);
HANDLE FASTCALL TranslateStdHandle(HANDLE hHandle);
PWCHAR FilenameA2W(LPCSTR NameA, BOOL alloc);
DWORD FilenameW2A_N(LPSTR dest, INT destlen, LPCWSTR src, INT srclen);
DWORD FilenameW2A_FitOrFail(LPSTR DestA, INT destLen, LPCWSTR SourceW, INT sourceLen);
DWORD FilenameU2A_FitOrFail(LPSTR DestA, INT destLen, PUNICODE_STRING SourceU);
#define HeapAlloc RtlAllocateHeap
#define HeapReAlloc RtlReAllocateHeap
#define HeapFree RtlFreeHeap
POBJECT_ATTRIBUTES
WINAPI
BasepConvertObjectAttributes(OUT POBJECT_ATTRIBUTES ObjectAttributes,
IN PSECURITY_ATTRIBUTES SecurityAttributes OPTIONAL,
IN PUNICODE_STRING ObjectName);
NTSTATUS
WINAPI
BasepCreateStack(HANDLE hProcess,
SIZE_T StackReserve,
SIZE_T StackCommit,
PINITIAL_TEB InitialTeb);
VOID
WINAPI
BasepInitializeContext(IN PCONTEXT Context,
IN PVOID Parameter,
IN PVOID StartAddress,
IN PVOID StackAddress,
IN ULONG ContextType);
VOID
WINAPI
BaseThreadStartupThunk(VOID);
VOID
WINAPI
BaseProcessStartThunk(VOID);
__declspec(noreturn)
VOID
WINAPI
BaseThreadStartup(LPTHREAD_START_ROUTINE lpStartAddress,
LPVOID lpParameter);
VOID
WINAPI
BasepFreeStack(HANDLE hProcess,
PINITIAL_TEB InitialTeb);
__declspec(noreturn)
VOID
WINAPI
BaseFiberStartup(VOID);
typedef UINT (WINAPI *PPROCESS_START_ROUTINE)(VOID);
VOID
WINAPI
BaseProcessStartup(PPROCESS_START_ROUTINE lpStartAddress);
BOOLEAN
WINAPI
BasepCheckRealTimePrivilege(VOID);
VOID
WINAPI
BasepAnsiStringToHeapUnicodeString(IN LPCSTR AnsiString,
OUT LPWSTR* UnicodeString);
PUNICODE_STRING
WINAPI
Basep8BitStringToCachedUnicodeString(IN LPCSTR String);
NTSTATUS
WINAPI
Basep8BitStringToLiveUnicodeString(OUT PUNICODE_STRING UnicodeString,
IN LPCSTR String);
NTSTATUS
WINAPI
Basep8BitStringToHeapUnicodeString(OUT PUNICODE_STRING UnicodeString,
IN LPCSTR String);
typedef NTSTATUS (NTAPI *PRTL_CONVERT_STRING)(IN PUNICODE_STRING UnicodeString,
IN PANSI_STRING AnsiString,
IN BOOLEAN AllocateMemory);
extern PRTL_CONVERT_STRING Basep8BitStringToUnicodeString;
NTSTATUS
WINAPI
BasepMapFile(IN LPCWSTR lpApplicationName,
OUT PHANDLE hSection,
IN PUNICODE_STRING ApplicationName);
PCODEPAGE_ENTRY FASTCALL
IntGetCodePageEntry(UINT CodePage);
LPWSTR
GetDllLoadPath(LPCWSTR lpModule);
VOID
WINAPI
InitCommandLines(VOID);