reactos/base/applications/sndrec32/audio_producer.hpp
Amine Khaldi c424146e2c Create a branch for cmake bringup.
svn path=/branches/cmake-bringup/; revision=48236
2010-07-24 18:52:44 +00:00

127 lines
1.5 KiB
C++

/* PROJECT: ReactOS sndrec32
* LICENSE: GPL - See COPYING in the top level directory
* FILE: base/applications/sndrec32/audio_producer.hpp
* PURPOSE: Audio producer
* PROGRAMMERS: Marco Pagliaricci (irc: rendar)
*/
#ifndef _AUDIOAUDBUF__H_
#define _AUDIOAUDBUF__H_
#include "audio_def.hpp"
#include "audio_producer.hpp"
_AUDIO_NAMESPACE_START_
class audio_producer
{
protected:
unsigned int bytes_played_;
public:
//
// Ctors
//
audio_producer ( ) : bytes_played_( 0 ), play_finished ( 0 )
{ }
//
// Dtor
//
virtual ~audio_producer( void )
{ }
//
// Public Functions
//
//reads N bytes from the buffer
virtual unsigned int read( BYTE *, unsigned int ) = 0;
virtual bool finished ( void ) = 0;
unsigned int bytes_played( void ) const
{
return bytes_played_;
}
void set_position( unsigned int pos )
{
bytes_played_ = pos;
}
void set_position_start( void )
{
bytes_played_ = 0 ;
}
void forward( unsigned int bytes )
{
bytes_played_ += bytes ;
}
void backward( unsigned int bytes )
{
bytes_played_ += bytes ;
}
void ( * play_finished )( void );
};
_AUDIO_NAMESPACE_END_
#endif //ifdef _AUDIOAUDBUF__H_