reactos/sdk/include/reactos/undocgdi.h

33 lines
929 B
C

#ifndef _UNDOCGDI_H
#define _UNDOCGDI_H
#define DS_TILE 0x2
#define DS_TRANSPARENTALPHA 0x4
#define DS_TRANSPARENTCLR 0x8
#define DS_TRUESIZE 0x20
typedef struct GDI_DRAW_STREAM_TAG
{
DWORD signature; // must be 0x44727753;//"Swrd"
DWORD reserved; // must be 0
HDC hDC; // handle to the device object of windiw to draw.
RECT rcDest; // desination rect of dc to draw.
DWORD unknown1; // must be 1.
HBITMAP hImage;
DWORD unknown2; // must be 9.
RECT rcClip;
RECT rcSrc; // source rect of bitmap to draw.
DWORD drawOption; // DS_ flags
DWORD leftSizingMargin;
DWORD rightSizingMargin;
DWORD topSizingMargin;
DWORD bottomSizingMargin;
DWORD crTransparent; // transparent color.
} GDI_DRAW_STREAM, *PGDI_DRAW_STREAM;
BOOL
WINAPI
GdiDrawStream(HDC dc, ULONG l, PGDI_DRAW_STREAM pDS);
#endif