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![Amine Khaldi](/assets/img/avatar_default.png)
* Add a way to use WDK headers (psdk, crt and ddk) instead of ours. To use it, just alter USE_WDK_HEADERS in configure.cmd to be 1 instead of 0. svn path=/trunk/; revision=52439
225 lines
6.1 KiB
CMake
225 lines
6.1 KiB
CMake
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cmake_minimum_required(VERSION 2.6)
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if(POLICY CMP0017)
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# Shadow cmake provided modules
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cmake_policy(SET CMP0017 OLD)
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endif()
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project(REACTOS)
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# Versioning
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include(include/reactos/version.cmake)
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# Don't escape preprocessor definition values added via add_definitions
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cmake_policy(SET CMP0005 OLD)
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cmake_policy(SET CMP0002 NEW)
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set(CMAKE_INCLUDE_CURRENT_DIR ON)
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set(CMAKE_INCLUDE_DIRECTORIES_PROJECT_BEFORE ON)
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set(CMAKE_SHARED_LIBRARY_PREFIX "")
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set(CMAKE_SKIP_PREPROCESSED_SOURCE_RULES TRUE)
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set(CMAKE_SKIP_ASSEMBLY_SOURCE_RULES TRUE)
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set(CMAKE_COLOR_MAKEFILE OFF)
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#set_property(GLOBAL PROPERTY RULE_MESSAGES OFF)
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if(NOT ARCH)
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set(ARCH i386)
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endif()
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string(TOLOWER ${ARCH} ARCH)
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# Compile options
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if(ARCH MATCHES i386)
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include(cmake/config.cmake)
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elseif(ARCH MATCHES amd64)
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include(cmake/config-amd64.cmake)
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elseif(ARCH MATCHES arm)
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include(cmake/config-arm.cmake)
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endif()
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# Compiler flags handling
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include(cmake/compilerflags.cmake)
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add_definitions(-D__REACTOS__ -D__ROS_CMAKE__)
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if(NOT CMAKE_CROSSCOMPILING)
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add_definitions(-DTARGET_${ARCH})
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if(MSVC)
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if(ARCH MATCHES i386)
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add_definitions(/DWIN32 /D_WINDOWS)
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endif()
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add_definitions(/Dinline=__inline)
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else()
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add_compiler_flags(-fshort-wchar)
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endif()
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include_directories(include/host)
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add_subdirectory(tools)
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add_subdirectory(lib)
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if(NOT MSVC)
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export(TARGETS widl wrc gendib cabman cdmake mkhive obj2bin spec2def geninc FILE ${CMAKE_BINARY_DIR}/ImportExecutables.cmake NAMESPACE native- )
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else()
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export(TARGETS gendib cabman cdmake mkhive obj2bin spec2def geninc FILE ${CMAKE_BINARY_DIR}/ImportExecutables.cmake NAMESPACE native- )
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endif()
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else()
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# adjust the default behaviour of the FIND_XXX() commands:
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# search headers and libraries in the target environment, search
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# programs in the host environment
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set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
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set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY NEVER)
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set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE NEVER)
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#useful stuff!
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include(CMakeParseArguments)
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# Do some cleanup
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file(REMOVE
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${REACTOS_BINARY_DIR}/dependencies.graphml
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${REACTOS_BINARY_DIR}/boot/ros_livecd.txt
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${REACTOS_BINARY_DIR}/boot/ros_livecd_target.txt
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${REACTOS_BINARY_DIR}/boot/ros_minicd.txt
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${REACTOS_BINARY_DIR}/boot/ros_minicd_target.txt
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${REACTOS_BINARY_DIR}/boot/ros_cab.txt
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${REACTOS_BINARY_DIR}/boot/ros_cab_target.txt)
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if(NOT DEFINED REACTOS_BUILD_TOOLS_DIR)
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set(REACTOS_BUILD_TOOLS_DIR ${REACTOS_SOURCE_DIR}/build)
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endif()
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set(IMPORT_EXECUTABLES "${REACTOS_BUILD_TOOLS_DIR}/ImportExecutables.cmake" CACHE FILEPATH "Host executables")
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include(${IMPORT_EXECUTABLES})
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if(DBG)
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add_definitions(-DDBG=1 -D_SEH_ENABLE_TRACE)
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endif()
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if(KDBG)
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add_definitions(-DKDBG=1)
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endif()
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if(_WINKD_)
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add_definitions(-D_WINKD_=1)
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endif()
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# Version Options
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add_definitions(-DWINVER=0x502
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-D_WIN32_IE=0x600
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-D_WIN32_WINNT=0x502
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-D_WIN32_WINDOWS=0x502
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-D_SETUPAPI_VER=0x502)
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# Arch Options
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if(ARCH MATCHES i386)
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add_definitions(-D_M_IX86 -D_X86_ -D__i386__)
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elseif(ARCH MATCHES amd64)
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add_definitions(-D_M_AMD64 -D_AMD64_ -D__x86_64__ -D_WIN64)
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elseif(ARCH MATCHES arm)
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# _M_ARM is already defined by toolchain
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add_definitions(-D_ARM_ -D__arm__)
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endif()
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# Other
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if(ARCH MATCHES i386)
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add_definitions(-DUSE_COMPILER_EXCEPTIONS -D_USE_32BIT_TIME_T)
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elseif(ARCH MATCHES amd64)
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add_definitions(-DUSE_COMPILER_EXCEPTIONS -DNO_UNDERSCORE_PREFIX)
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elseif(ARCH MATCHES arm)
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add_definitions(-DUSE_COMPILER_EXCEPTIONS)
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endif()
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# Compiler specific definitions and macros
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if(MSVC)
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include(cmake/msvc.cmake)
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else()
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include(cmake/gcc.cmake)
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endif()
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# Generic macros
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include(cmake/CMakeMacros.cmake)
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# IDL macros for widl/midl
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include(cmake/idl-support.cmake)
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# Activate support for assembly source files
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enable_language(ASM)
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# Activate language support for resource files
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enable_language(RC)
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if(MSVC AND USE_WDK_HEADERS)
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include_directories(
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include
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$ENV{SDK_INC_PATH}
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include/dxsdk
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${REACTOS_BINARY_DIR}/include
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${REACTOS_BINARY_DIR}/include/dxsdk
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${REACTOS_BINARY_DIR}/include/psdk
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${REACTOS_BINARY_DIR}/include/reactos
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$ENV{CRT_INC_PATH}
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$ENV{DDK_INC_PATH}
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include/ndk
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include/reactos
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include/reactos/libs)
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else()
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include_directories(
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include
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include/psdk
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include/dxsdk
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${REACTOS_BINARY_DIR}/include
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${REACTOS_BINARY_DIR}/include/dxsdk
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${REACTOS_BINARY_DIR}/include/psdk
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${REACTOS_BINARY_DIR}/include/reactos
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include/crt
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include/ddk
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include/ndk
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include/reactos
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include/reactos/libs)
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endif()
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if(ARCH MATCHES arm)
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include_directories(${REACTOS_SOURCE_DIR}/include/reactos/arm)
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endif()
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if(MSVC)
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include_directories(include/crt/msc)
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else()
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include_directories(include/crt/mingw32)
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endif()
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add_dependency_header()
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add_subdirectory(include/psdk)
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add_subdirectory(include/dxsdk)
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add_subdirectory(include/reactos/idl)
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add_subdirectory(include/reactos/wine)
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add_subdirectory(include/reactos/mc)
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add_subdirectory(include/asm)
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include(cmake/baseaddress.cmake)
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#begin with boot so reactos_cab target is defined before all other modules
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add_subdirectory(boot)
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add_subdirectory(base)
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add_subdirectory(dll)
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add_subdirectory(drivers)
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add_subdirectory(hal)
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add_subdirectory(lib)
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add_subdirectory(media)
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add_subdirectory(modules)
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add_subdirectory(ntoskrnl)
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add_subdirectory(subsystems)
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file(MAKE_DIRECTORY ${REACTOS_BINARY_DIR}/include/reactos)
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file(MAKE_DIRECTORY ${CMAKE_BINARY_DIR}/importlibs)
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add_dependency_footer()
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endif()
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