mirror of
https://github.com/reactos/reactos.git
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c16ad873a6
svn path=/branches/reactos-yarotows/; revision=46279
672 lines
16 KiB
C
672 lines
16 KiB
C
/*
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* COPYRIGHT: See COPYING in the top level directory
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* PROJECT: ReactOS Configuration of network devices
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* FILE: dll/directx/dsound_new/secondary.c
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* PURPOSE: Secondary IDirectSoundBuffer8 implementation
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*
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* PROGRAMMERS: Johannes Anderwald (janderwald@reactos.org)
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*/
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#include "precomp.h"
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typedef struct
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{
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const IDirectSoundBuffer8Vtbl *lpVtbl;
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LONG ref;
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LPFILTERINFO Filter;
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DWORD dwLevel;
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DWORD dwFlags;
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DWORD dwFrequency;
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DWORD BufferPosition;
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LONG Volume;
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LONG VolumePan;
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LPWAVEFORMATEX Format;
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PUCHAR Buffer;
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DWORD BufferSize;
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KSSTATE State;
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DWORD Flags;
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DWORD Position;
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DWORD PlayPosition;
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LPDIRECTSOUNDBUFFER8 PrimaryBuffer;
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}CDirectSoundBuffer, *LPCDirectSoundBuffer;
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HRESULT
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WINAPI
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SecondaryDirectSoundBuffer8Impl_fnQueryInterface(
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LPDIRECTSOUNDBUFFER8 iface,
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IN REFIID riid,
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LPVOID* ppobj)
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{
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LPOLESTR pStr;
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LPCDirectSoundBuffer This = (LPCDirectSoundBuffer)CONTAINING_RECORD(iface, CDirectSoundBuffer, lpVtbl);
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if (IsEqualIID(riid, &IID_IUnknown) ||
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IsEqualIID(riid, &IID_IDirectSoundBuffer) ||
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IsEqualIID(riid, &IID_IDirectSoundBuffer8))
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{
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*ppobj = (LPVOID)&This->lpVtbl;
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InterlockedIncrement(&This->ref);
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return S_OK;
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}
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if (SUCCEEDED(StringFromIID(riid, &pStr)))
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{
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DPRINT("No Interface for class %s\n", pStr);
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CoTaskMemFree(pStr);
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}
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return E_NOINTERFACE;
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}
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ULONG
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WINAPI
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SecondaryDirectSoundBuffer8Impl_fnAddRef(
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LPDIRECTSOUNDBUFFER8 iface)
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{
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ULONG ref;
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LPCDirectSoundBuffer This = (LPCDirectSoundBuffer)CONTAINING_RECORD(iface, CDirectSoundBuffer, lpVtbl);
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ref = InterlockedIncrement(&This->ref);
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return ref;
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}
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ULONG
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WINAPI
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SecondaryDirectSoundBuffer8Impl_fnRelease(
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LPDIRECTSOUNDBUFFER8 iface)
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{
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ULONG ref;
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LPCDirectSoundBuffer This = (LPCDirectSoundBuffer)CONTAINING_RECORD(iface, CDirectSoundBuffer, lpVtbl);
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ref = InterlockedDecrement(&(This->ref));
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if (!ref)
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{
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HeapFree(GetProcessHeap(), 0, This->Buffer);
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HeapFree(GetProcessHeap(), 0, This->Format);
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HeapFree(GetProcessHeap(), 0, This);
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}
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return ref;
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}
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HRESULT
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WINAPI
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SecondaryDirectSoundBuffer8Impl_fnGetCaps(
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LPDIRECTSOUNDBUFFER8 iface,
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LPDSBCAPS pDSBufferCaps)
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{
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LPCDirectSoundBuffer This = (LPCDirectSoundBuffer)CONTAINING_RECORD(iface, CDirectSoundBuffer, lpVtbl);
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if (!pDSBufferCaps)
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{
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/* invalid parameter */
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return DSERR_INVALIDPARAM;
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}
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if (pDSBufferCaps->dwSize < sizeof(DSBCAPS))
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{
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/* invalid buffer size */
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return DSERR_INVALIDPARAM;
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}
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/* get buffer details */
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pDSBufferCaps->dwUnlockTransferRate = 0;
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pDSBufferCaps->dwPlayCpuOverhead = 0;
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pDSBufferCaps->dwSize = This->BufferSize;
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pDSBufferCaps->dwFlags = This->dwFlags;
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return DS_OK;
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}
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HRESULT
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WINAPI
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SecondaryDirectSoundBuffer8Impl_fnGetCurrentPosition(
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LPDIRECTSOUNDBUFFER8 iface,
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LPDWORD pdwCurrentPlayCursor,
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LPDWORD pdwCurrentWriteCursor)
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{
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LPCDirectSoundBuffer This = (LPCDirectSoundBuffer)CONTAINING_RECORD(iface, CDirectSoundBuffer, lpVtbl);
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//DPRINT("SecondaryDirectSoundBuffer8Impl_fnGetCurrentPosition This %p Play %p Write %p\n", This, pdwCurrentPlayCursor, pdwCurrentWriteCursor);
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if (pdwCurrentWriteCursor)
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{
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*pdwCurrentWriteCursor = This->BufferPosition;
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}
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return PrimaryDirectSoundBuffer_GetPosition(This->PrimaryBuffer, pdwCurrentPlayCursor, NULL);
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}
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HRESULT
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WINAPI
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SecondaryDirectSoundBuffer8Impl_fnGetFormat(
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LPDIRECTSOUNDBUFFER8 iface,
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LPWAVEFORMATEX pwfxFormat,
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DWORD dwSizeAllocated,
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LPDWORD pdwSizeWritten)
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{
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DWORD FormatSize;
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LPCDirectSoundBuffer This = (LPCDirectSoundBuffer)CONTAINING_RECORD(iface, CDirectSoundBuffer, lpVtbl);
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FormatSize = sizeof(WAVEFORMATEX) + This->Format->cbSize;
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if (!pwfxFormat && !pdwSizeWritten)
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{
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/* invalid parameter */
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return DSERR_INVALIDPARAM;
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}
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if (!pwfxFormat)
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{
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/* return required format size */
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*pdwSizeWritten = FormatSize;
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return DS_OK;
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}
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else
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{
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if (dwSizeAllocated >= FormatSize)
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{
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/* copy format */
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CopyMemory(pwfxFormat, This->Format, FormatSize);
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if (pdwSizeWritten)
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*pdwSizeWritten = FormatSize;
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return DS_OK;
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}
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/* buffer too small */
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if (pdwSizeWritten)
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*pdwSizeWritten = 0;
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return DSERR_INVALIDPARAM;
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}
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}
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HRESULT
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WINAPI
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SecondaryDirectSoundBuffer8Impl_fnGetVolume(
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LPDIRECTSOUNDBUFFER8 iface,
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LPLONG plVolume)
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{
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LPCDirectSoundBuffer This = (LPCDirectSoundBuffer)CONTAINING_RECORD(iface, CDirectSoundBuffer, lpVtbl);
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if (!plVolume)
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{
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/* invalid parameter */
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return DSERR_INVALIDPARAM;
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}
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/* get volume */
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*plVolume = This->Volume;
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return DS_OK;
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}
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HRESULT
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WINAPI
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SecondaryDirectSoundBuffer8Impl_fnGetPan(
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LPDIRECTSOUNDBUFFER8 iface,
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LPLONG plPan)
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{
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LPCDirectSoundBuffer This = (LPCDirectSoundBuffer)CONTAINING_RECORD(iface, CDirectSoundBuffer, lpVtbl);
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if (!plPan)
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{
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/* invalid parameter */
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return DSERR_INVALIDPARAM;
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}
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/* get frequency */
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*plPan = This->VolumePan;
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return DS_OK;
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}
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HRESULT
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WINAPI
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SecondaryDirectSoundBuffer8Impl_fnGetFrequency(
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LPDIRECTSOUNDBUFFER8 iface,
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LPDWORD pdwFrequency)
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{
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LPCDirectSoundBuffer This = (LPCDirectSoundBuffer)CONTAINING_RECORD(iface, CDirectSoundBuffer, lpVtbl);
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if (!pdwFrequency)
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{
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/* invalid parameter */
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return DSERR_INVALIDPARAM;
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}
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/* get frequency */
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*pdwFrequency = This->dwFrequency;
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return DS_OK;
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}
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HRESULT
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WINAPI
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SecondaryDirectSoundBuffer8Impl_fnGetStatus(
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LPDIRECTSOUNDBUFFER8 iface,
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LPDWORD pdwStatus)
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{
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LPCDirectSoundBuffer This = (LPCDirectSoundBuffer)CONTAINING_RECORD(iface, CDirectSoundBuffer, lpVtbl);
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if (!pdwStatus)
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{
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/* invalid parameter */
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return DSERR_INVALIDPARAM;
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}
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*pdwStatus = 0;
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if (This->State == KSSTATE_RUN || This->State == KSSTATE_ACQUIRE)
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{
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/* buffer is playing */
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*pdwStatus |= DSBSTATUS_PLAYING;
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if (This->Flags & DSBPLAY_LOOPING)
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*pdwStatus |= DSBSTATUS_LOOPING;
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}
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return DS_OK;
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}
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HRESULT
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WINAPI
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SecondaryDirectSoundBuffer8Impl_fnInitialize(
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LPDIRECTSOUNDBUFFER8 iface,
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LPDIRECTSOUND pDirectSound,
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LPCDSBUFFERDESC pcDSBufferDesc)
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{
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/* RTFM */
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return DSERR_ALREADYINITIALIZED;
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}
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HRESULT
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WINAPI
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SecondaryDirectSoundBuffer8Impl_fnLock(
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LPDIRECTSOUNDBUFFER8 iface,
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DWORD dwOffset,
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DWORD dwBytes,
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LPVOID *ppvAudioPtr1,
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LPDWORD pdwAudioBytes1,
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LPVOID *ppvAudioPtr2,
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LPDWORD pdwAudioBytes2,
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DWORD dwFlags)
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{
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LPCDirectSoundBuffer This = (LPCDirectSoundBuffer)CONTAINING_RECORD(iface, CDirectSoundBuffer, lpVtbl);
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DPRINT("This %p dwOffset %u dwBytes %u ppvAudioPtr1 %p pdwAudioBytes1 %p ppvAudioPtr2 %p pdwAudioBytes2 %p dwFlags %x This->BufferSize %u\n",
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This, dwOffset, dwBytes, ppvAudioPtr1, pdwAudioBytes1, ppvAudioPtr2, pdwAudioBytes2, dwFlags, This->BufferSize);
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if (dwFlags == DSBLOCK_ENTIREBUFFER)
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{
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*ppvAudioPtr1 = (LPVOID)This->Buffer;
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*pdwAudioBytes1 = This->BufferSize;
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if (ppvAudioPtr2)
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*ppvAudioPtr2 = NULL;
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if (pdwAudioBytes2)
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*pdwAudioBytes2 = 0;
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return DS_OK;
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}
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else if (dwFlags == DSBLOCK_FROMWRITECURSOR)
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{
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UNIMPLEMENTED
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return DSERR_UNSUPPORTED;
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}
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else
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{
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ASSERT(dwOffset < This->BufferSize);
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ASSERT(dwBytes <= This->BufferSize);
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dwBytes = min(This->BufferSize - dwOffset, dwBytes);
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*ppvAudioPtr1 = This->Buffer + dwOffset;
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*pdwAudioBytes1 = dwBytes;
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This->BufferPosition = dwOffset + dwBytes;
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if (This->BufferPosition == This->BufferSize)
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This->BufferPosition = 0;
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if (ppvAudioPtr2)
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*ppvAudioPtr2 = NULL;
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if (pdwAudioBytes2)
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*pdwAudioBytes2 = 0;
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return DS_OK;
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}
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}
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HRESULT
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WINAPI
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SecondaryDirectSoundBuffer8Impl_fnPlay(
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LPDIRECTSOUNDBUFFER8 iface,
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DWORD dwReserved1,
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DWORD dwPriority,
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DWORD dwFlags)
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{
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HRESULT hResult;
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LPCDirectSoundBuffer This = (LPCDirectSoundBuffer)CONTAINING_RECORD(iface, CDirectSoundBuffer, lpVtbl);
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if (dwReserved1 != 0)
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{
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/* must be zero */
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return DSERR_INVALIDPARAM;
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}
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/* sanity check */
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ASSERT(dwFlags & DSBPLAY_LOOPING);
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if (This->State == KSSTATE_RUN)
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{
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/* sound buffer is already playing */
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return DS_OK;
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}
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/* set dataformat */
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hResult = PrimaryDirectSoundBuffer_SetFormat(This->PrimaryBuffer, This->Format, TRUE);
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if (!SUCCEEDED(hResult))
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{
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/* failed */
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DPRINT1("Failed to set format Tag %u Samples %u Bytes %u nChannels %u\n", This->Format->wFormatTag, This->Format->nSamplesPerSec, This->Format->wBitsPerSample, This->Format->nChannels);
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return hResult;
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}
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/* start primary buffer */
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PrimaryDirectSoundBuffer_SetState(This->PrimaryBuffer, KSSTATE_RUN);
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/* acquire primary buffer */
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PrimaryDirectSoundBuffer_AcquireLock(This->PrimaryBuffer);
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/* HACK write buffer */
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PrimaryDirectSoundBuffer_Write(This->PrimaryBuffer, This->Buffer, This->BufferSize);
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/* release primary buffer */
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PrimaryDirectSoundBuffer_ReleaseLock(This->PrimaryBuffer);
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DPRINT("SetFormatSuccess PrimaryBuffer %p\n", This->PrimaryBuffer);
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This->State = KSSTATE_RUN;
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return DS_OK;
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}
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HRESULT
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WINAPI
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SecondaryDirectSoundBuffer8Impl_fnSetCurrentPosition(
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LPDIRECTSOUNDBUFFER8 iface,
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DWORD dwNewPosition)
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{
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LPCDirectSoundBuffer This = (LPCDirectSoundBuffer)CONTAINING_RECORD(iface, CDirectSoundBuffer, lpVtbl);
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DPRINT("Setting position %u\n", dwNewPosition);
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This->Position = dwNewPosition;
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return DS_OK;
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}
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HRESULT
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WINAPI
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SecondaryDirectSoundBuffer8Impl_fnSetFormat(
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LPDIRECTSOUNDBUFFER8 iface,
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LPCWAVEFORMATEX pcfxFormat)
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{
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/* RTFM */
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return DSERR_INVALIDCALL;
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}
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HRESULT
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WINAPI
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SecondaryDirectSoundBuffer8Impl_fnSetVolume(
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LPDIRECTSOUNDBUFFER8 iface,
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LONG lVolume)
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{
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LPCDirectSoundBuffer This = (LPCDirectSoundBuffer)CONTAINING_RECORD(iface, CDirectSoundBuffer, lpVtbl);
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if (lVolume < DSBVOLUME_MIN || lVolume > DSBVOLUME_MAX)
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{
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/* invalid parameter */
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return DSERR_INVALIDPARAM;
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}
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/* Store volume */
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This->Volume = lVolume;
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return DS_OK;
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}
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HRESULT
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WINAPI
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SecondaryDirectSoundBuffer8Impl_fnSetPan(
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LPDIRECTSOUNDBUFFER8 iface,
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LONG lPan)
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{
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LPCDirectSoundBuffer This = (LPCDirectSoundBuffer)CONTAINING_RECORD(iface, CDirectSoundBuffer, lpVtbl);
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if (lPan < DSBPAN_LEFT || lPan > DSBPAN_RIGHT)
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{
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/* invalid parameter */
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return DSERR_INVALIDPARAM;
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}
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/* Store volume pan */
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This->VolumePan = lPan;
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return DS_OK;
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}
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HRESULT
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WINAPI
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SecondaryDirectSoundBuffer8Impl_fnSetFrequency(
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LPDIRECTSOUNDBUFFER8 iface,
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DWORD dwFrequency)
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{
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LPCDirectSoundBuffer This = (LPCDirectSoundBuffer)CONTAINING_RECORD(iface, CDirectSoundBuffer, lpVtbl);
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if (dwFrequency == DSBFREQUENCY_ORIGINAL)
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{
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/* restore original frequency */
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dwFrequency = This->Format->nSamplesPerSec;
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}
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if (dwFrequency < DSBFREQUENCY_MIN || dwFrequency > DSBFREQUENCY_MAX)
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{
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/* invalid frequency */
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return DSERR_INVALIDPARAM;
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}
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if (dwFrequency != This->dwFrequency)
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{
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/* FIXME handle frequency change */
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}
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/* store frequency */
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This->dwFrequency = dwFrequency;
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return DS_OK;
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}
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HRESULT
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WINAPI
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SecondaryDirectSoundBuffer8Impl_fnStop(
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LPDIRECTSOUNDBUFFER8 iface)
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{
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LPCDirectSoundBuffer This = (LPCDirectSoundBuffer)CONTAINING_RECORD(iface, CDirectSoundBuffer, lpVtbl);
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PrimaryDirectSoundBuffer_SetState(This->PrimaryBuffer, KSSTATE_PAUSE);
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PrimaryDirectSoundBuffer_SetState(This->PrimaryBuffer, KSSTATE_ACQUIRE);
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PrimaryDirectSoundBuffer_SetState(This->PrimaryBuffer, KSSTATE_STOP);
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DPRINT("SecondaryDirectSoundBuffer8Impl_fnStop\n");
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/* set state to stop */
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This->State = KSSTATE_STOP;
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This->BufferPosition = 0;
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return DS_OK;
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}
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HRESULT
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WINAPI
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SecondaryDirectSoundBuffer8Impl_fnUnlock(
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LPDIRECTSOUNDBUFFER8 iface,
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LPVOID pvAudioPtr1,
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DWORD dwAudioBytes1,
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LPVOID pvAudioPtr2,
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DWORD dwAudioBytes2)
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{
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//DPRINT("SecondaryDirectSoundBuffer8Impl_fnUnlock pvAudioPtr1 %p dwAudioBytes1 %u pvAudioPtr2 %p dwAudioBytes2 %u Unimplemented\n");
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return DS_OK;
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}
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HRESULT
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WINAPI
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SecondaryDirectSoundBuffer8Impl_fnRestore(
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LPDIRECTSOUNDBUFFER8 iface)
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{
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UNIMPLEMENTED
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return DSERR_INVALIDPARAM;
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}
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HRESULT
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WINAPI
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SecondaryDirectSoundBuffer8Impl_fnSetFX(
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LPDIRECTSOUNDBUFFER8 iface,
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DWORD dwEffectsCount,
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LPDSEFFECTDESC pDSFXDesc,
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LPDWORD pdwResultCodes)
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{
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UNIMPLEMENTED
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return DSERR_INVALIDPARAM;
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}
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HRESULT
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WINAPI
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SecondaryDirectSoundBuffer8Impl_fnAcquireResources(
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LPDIRECTSOUNDBUFFER8 iface,
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DWORD dwFlags,
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DWORD dwEffectsCount,
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LPDWORD pdwResultCodes)
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{
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UNIMPLEMENTED
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return DSERR_INVALIDPARAM;
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}
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HRESULT
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WINAPI
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SecondaryDirectSoundBuffer8Impl_fnGetObjectInPath(
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LPDIRECTSOUNDBUFFER8 iface,
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REFGUID rguidObject,
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DWORD dwIndex,
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REFGUID rguidInterface,
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LPVOID *ppObject)
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{
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UNIMPLEMENTED
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return DSERR_INVALIDPARAM;
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}
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static IDirectSoundBuffer8Vtbl vt_DirectSoundBuffer8 =
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{
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/* IUnknown methods */
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SecondaryDirectSoundBuffer8Impl_fnQueryInterface,
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SecondaryDirectSoundBuffer8Impl_fnAddRef,
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SecondaryDirectSoundBuffer8Impl_fnRelease,
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/* IDirectSoundBuffer methods */
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SecondaryDirectSoundBuffer8Impl_fnGetCaps,
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SecondaryDirectSoundBuffer8Impl_fnGetCurrentPosition,
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SecondaryDirectSoundBuffer8Impl_fnGetFormat,
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SecondaryDirectSoundBuffer8Impl_fnGetVolume,
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SecondaryDirectSoundBuffer8Impl_fnGetPan,
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SecondaryDirectSoundBuffer8Impl_fnGetFrequency,
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SecondaryDirectSoundBuffer8Impl_fnGetStatus,
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SecondaryDirectSoundBuffer8Impl_fnInitialize,
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SecondaryDirectSoundBuffer8Impl_fnLock,
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SecondaryDirectSoundBuffer8Impl_fnPlay,
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SecondaryDirectSoundBuffer8Impl_fnSetCurrentPosition,
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SecondaryDirectSoundBuffer8Impl_fnSetFormat,
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SecondaryDirectSoundBuffer8Impl_fnSetVolume,
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SecondaryDirectSoundBuffer8Impl_fnSetPan,
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SecondaryDirectSoundBuffer8Impl_fnSetFrequency,
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SecondaryDirectSoundBuffer8Impl_fnStop,
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SecondaryDirectSoundBuffer8Impl_fnUnlock,
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SecondaryDirectSoundBuffer8Impl_fnRestore,
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/* IDirectSoundBuffer8 methods */
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SecondaryDirectSoundBuffer8Impl_fnSetFX,
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SecondaryDirectSoundBuffer8Impl_fnAcquireResources,
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SecondaryDirectSoundBuffer8Impl_fnGetObjectInPath
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};
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HRESULT
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NewSecondarySoundBuffer(
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LPDIRECTSOUNDBUFFER8 *OutBuffer,
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LPFILTERINFO Filter,
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DWORD dwLevel,
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LPCDSBUFFERDESC lpcDSBufferDesc,
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LPDIRECTSOUNDBUFFER8 PrimaryBuffer)
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{
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ULONG FormatSize;
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LPCDirectSoundBuffer This = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(CDirectSoundBuffer));
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if (!This)
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{
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/* not enough memory */
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return DSERR_OUTOFMEMORY;
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}
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FormatSize = sizeof(WAVEFORMATEX) + lpcDSBufferDesc->lpwfxFormat->cbSize;
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This->Format = HeapAlloc(GetProcessHeap(), 0, FormatSize);
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if (!This->Format)
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{
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/* not enough memory */
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HeapFree(GetProcessHeap(), 0, This);
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return DSERR_OUTOFMEMORY;
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}
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/* sanity check */
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ASSERT(lpcDSBufferDesc->dwBufferBytes);
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/* allocate sound buffer */
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This->Buffer = HeapAlloc(GetProcessHeap(), 0, lpcDSBufferDesc->dwBufferBytes);
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if (!This->Buffer)
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{
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/* not enough memory */
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HeapFree(GetProcessHeap(), 0, This->Format);
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HeapFree(GetProcessHeap(), 0, This);
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return DSERR_OUTOFMEMORY;
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}
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/* fill buffer with silence */
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FillMemory(This->Buffer, lpcDSBufferDesc->dwBufferBytes, lpcDSBufferDesc->lpwfxFormat->wBitsPerSample == 8 ? 0x80 : 0);
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This->ref = 1;
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This->lpVtbl = &vt_DirectSoundBuffer8;
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This->Filter = Filter;
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This->dwLevel = dwLevel;
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This->dwFlags = lpcDSBufferDesc->dwFlags;
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This->dwFrequency = lpcDSBufferDesc->lpwfxFormat->nSamplesPerSec;
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This->State = KSSTATE_STOP;
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This->Volume = DSBVOLUME_MAX;
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This->VolumePan = DSBPAN_CENTER;
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This->Flags = 0;
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This->Position = 0;
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This->BufferSize = lpcDSBufferDesc->dwBufferBytes;
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This->PrimaryBuffer = PrimaryBuffer;
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CopyMemory(This->Format, lpcDSBufferDesc->lpwfxFormat, FormatSize);
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*OutBuffer = (LPDIRECTSOUNDBUFFER8)&This->lpVtbl;
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return DS_OK;
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}
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