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f57601d14b
Stop using non-conforming wcsicmp. See also PR #6925 by Timo Kreuzer.
246 lines
6.7 KiB
C
246 lines
6.7 KiB
C
/*
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* ReactOS kernel
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* Copyright (C) 2003 ReactOS Team
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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/*
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* COPYRIGHT: See COPYING in the top level directory
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* PROJECT: ReactOS text-mode setup
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* FILE: base/setup/usetup/fslist.c
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* PURPOSE: Filesystem list functions
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* PROGRAMMER: Casper S. Hornstrup (chorns@users.sourceforge.net)
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*/
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#include "usetup.h"
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#define NDEBUG
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#include <debug.h>
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/* Enable this define to hide FAT32 choice in case FAT is already present */
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#define HIDE_FAT32_CHOICE
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/* FUNCTIONS ****************************************************************/
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static VOID
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AddProvider(
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IN OUT PFILE_SYSTEM_LIST List,
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IN PCWSTR FileSystem)
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{
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PFILE_SYSTEM_ITEM Item;
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Item = (PFILE_SYSTEM_ITEM)RtlAllocateHeap(ProcessHeap, 0, sizeof(*Item));
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if (!Item)
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return;
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Item->FileSystem = FileSystem;
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Item->QuickFormat = TRUE;
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InsertTailList(&List->ListHead, &Item->ListEntry);
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if (!FileSystem)
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return;
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Item = (PFILE_SYSTEM_ITEM)RtlAllocateHeap(ProcessHeap, 0, sizeof(*Item));
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if (!Item)
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return;
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Item->FileSystem = FileSystem;
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Item->QuickFormat = FALSE;
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InsertTailList(&List->ListHead, &Item->ListEntry);
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}
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static VOID
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InitializeFileSystemList(
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IN OUT PFILE_SYSTEM_LIST List,
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IN BOOLEAN ForceFormat)
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{
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PCWSTR FileSystemName;
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ULONG Index;
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#ifdef HIDE_FAT32_CHOICE
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BOOLEAN FatPresent = FALSE;
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/* Check whether the FAT filesystem is present */
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Index = 0;
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while (GetRegisteredFileSystems(Index++, &FileSystemName))
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{
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if (_wcsicmp(FileSystemName, L"FAT") == 0)
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{
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FatPresent = TRUE;
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break;
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}
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}
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#endif
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Index = 0;
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while (GetRegisteredFileSystems(Index++, &FileSystemName))
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{
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#ifdef HIDE_FAT32_CHOICE
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/* USETUP only: If the FAT filesystem is present, show it, but
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* don't display FAT32. The FAT formatter will automatically
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* determine whether to use FAT12/16 or FAT32. */
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if (FatPresent && _wcsicmp(FileSystemName, L"FAT32") == 0)
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continue;
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#endif
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AddProvider(List, FileSystemName);
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}
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if (!ForceFormat)
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{
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/* Add the 'Keep existing filesystem' dummy provider */
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AddProvider(List, NULL);
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}
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}
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PFILE_SYSTEM_LIST
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CreateFileSystemList(
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IN SHORT Left,
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IN SHORT Top,
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IN BOOLEAN ForceFormat,
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IN PCWSTR SelectFileSystem)
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{
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PFILE_SYSTEM_LIST List;
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PFILE_SYSTEM_ITEM Item;
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PLIST_ENTRY ListEntry;
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List = (PFILE_SYSTEM_LIST)RtlAllocateHeap(ProcessHeap, 0, sizeof(*List));
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if (List == NULL)
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return NULL;
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List->Left = Left;
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List->Top = Top;
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List->Selected = NULL;
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InitializeListHead(&List->ListHead);
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InitializeFileSystemList(List, ForceFormat);
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/* Search for SelectFileSystem in list */
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ListEntry = List->ListHead.Flink;
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while (ListEntry != &List->ListHead)
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{
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Item = CONTAINING_RECORD(ListEntry, FILE_SYSTEM_ITEM, ListEntry);
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if (Item->FileSystem && _wcsicmp(SelectFileSystem, Item->FileSystem) == 0)
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{
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List->Selected = Item;
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break;
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}
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ListEntry = ListEntry->Flink;
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}
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if (!List->Selected)
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List->Selected = CONTAINING_RECORD(List->ListHead.Flink, FILE_SYSTEM_ITEM, ListEntry);
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return List;
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}
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VOID
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DestroyFileSystemList(
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IN PFILE_SYSTEM_LIST List)
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{
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PLIST_ENTRY ListEntry;
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PFILE_SYSTEM_ITEM Item;
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ListEntry = List->ListHead.Flink;
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while (!IsListEmpty(&List->ListHead))
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{
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ListEntry = RemoveHeadList(&List->ListHead);
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Item = CONTAINING_RECORD(ListEntry, FILE_SYSTEM_ITEM, ListEntry);
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RtlFreeHeap(ProcessHeap, 0, Item);
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}
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RtlFreeHeap(ProcessHeap, 0, List);
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}
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VOID
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DrawFileSystemList(
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IN PFILE_SYSTEM_LIST List)
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{
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PLIST_ENTRY ListEntry;
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PFILE_SYSTEM_ITEM Item;
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COORD coPos;
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DWORD Written;
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ULONG Index = 0;
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CHAR Buffer[128];
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ListEntry = List->ListHead.Flink;
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while (ListEntry != &List->ListHead)
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{
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Item = CONTAINING_RECORD(ListEntry, FILE_SYSTEM_ITEM, ListEntry);
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coPos.X = List->Left;
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coPos.Y = List->Top + (SHORT)Index;
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FillConsoleOutputAttribute(StdOutput,
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FOREGROUND_WHITE | BACKGROUND_BLUE,
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sizeof(Buffer),
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coPos,
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&Written);
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FillConsoleOutputCharacterA(StdOutput,
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' ',
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sizeof(Buffer),
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coPos,
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&Written);
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if (Item->FileSystem)
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{
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snprintf(Buffer, sizeof(Buffer),
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MUIGetString(Item->QuickFormat ? STRING_FORMATDISK1
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: STRING_FORMATDISK2),
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Item->FileSystem);
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}
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else
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{
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snprintf(Buffer, sizeof(Buffer), MUIGetString(STRING_KEEPFORMAT));
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}
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if (ListEntry == &List->Selected->ListEntry)
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{
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CONSOLE_SetInvertedTextXY(List->Left,
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List->Top + (SHORT)Index,
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Buffer);
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}
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else
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{
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CONSOLE_SetTextXY(List->Left,
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List->Top + (SHORT)Index,
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Buffer);
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}
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Index++;
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ListEntry = ListEntry->Flink;
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}
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}
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VOID
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ScrollDownFileSystemList(
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IN PFILE_SYSTEM_LIST List)
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{
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if (List->Selected->ListEntry.Flink != &List->ListHead)
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{
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List->Selected = CONTAINING_RECORD(List->Selected->ListEntry.Flink, FILE_SYSTEM_ITEM, ListEntry);
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DrawFileSystemList(List);
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}
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}
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VOID
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ScrollUpFileSystemList(
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IN PFILE_SYSTEM_LIST List)
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{
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if (List->Selected->ListEntry.Blink != &List->ListHead)
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{
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List->Selected = CONTAINING_RECORD(List->Selected->ListEntry.Blink, FILE_SYSTEM_ITEM, ListEntry);
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DrawFileSystemList(List);
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}
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}
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/* EOF */
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