reactos/rosapps/games/ArchBlackmann/ReliMT.cpp
Royce Mitchell III 089686cac2 ArchBlackmann irc bot - works in ReactOS - happy hacking
svn path=/trunk/; revision=12289
2004-12-22 18:25:29 +00:00

331 lines
6.8 KiB
C++

// ReliMT.cpp
// lots of code here is (c) Bartosz Milewski, 1996, www.relisoft.com
// The rest is (C) 2002-2004 Royce Mitchell III
// and released under the LGPL & BSD licenses
#include <stdlib.h>
#include <stdio.h>
#ifdef WIN32
# define WIN32_LEAN_AND_MEAN
# include <windows.h>
# define snprintf _snprintf
#elif defined(UNIX)
# include <errno.h>
# include <sys/sem.h>
#else
# error unrecognized target
#endif//WIN32|UNIX
#include "verify.h"
#include "ReliMT.h"
////////////////////////////////////////////////////////////////////////////////
// Assert
void _wassert ( char* szExpr, char* szFile, int line )
{
fprintf ( stderr, "Assertion Failure: \"%s\" in file %s, line %d", szExpr, szFile, line );
exit (-1);
}
////////////////////////////////////////////////////////////////////////////////
// Thread
Thread::Thread ( long (THREADAPI * pFun) (void* arg), void* pArg )
{
#ifdef WIN32
verify ( _handle = CreateThread (
0, // Security attributes
0, // Stack size
(DWORD (WINAPI*)(void*))pFun,
pArg,
0, // don't create suspended.
&_tid ));
#elif defined(UNIX)
// set up the thread attribute: right now, we do nothing with it.
pthread_attr_t attr;
pthread_attr_init(&attr);
// this will make the threads created by this process really concurrent
verify ( !pthread_attr_setscope(&attr, PTHREAD_SCOPE_SYSTEM) );
// create the new OS thread object
verify ( !pthread_create ( &_threadId, &attr, (void* (*) (void*))pFun, pArg ) );
verify ( !pthread_attr_destroy(&attr) );
#else
# error unrecognized target
#endif//WIN32|UNIX
}
Thread::~Thread()
{
#ifdef WIN32
verify ( CloseHandle ( _handle ) );
#elif defined(UNIX)
verify ( !pthread_cancel ( _threadId ) );
#else
# error unrecognized target
#endif//WIN32|UNIX
}
/*void Thread::Resume()
{
#ifdef WIN32
ResumeThread (_handle);
#elif defined(UNIX)
# error how to resume thread in unix?
#else
# error unrecognized target
#endif//WIN32|UNIX
}*/
void Thread::WaitForDeath()
{
#ifdef WIN32
DWORD dw = WaitForSingleObject ( _handle, 2000 );
ASSERT ( dw != WAIT_FAILED );
#elif defined(UNIX)
verify ( !pthread_join ( _threadId, (void**)NULL ) );
#else
# error unrecognized target
#endif//WIN32|UNIX
}
////////////////////////////////////////////////////////////////////////////////
// ActiveObject
// The constructor of the derived class
// should call
// _thread.Resume();
// at the end of construction
ActiveObject::ActiveObject() : _isDying (0), _thread (0)
{
}
ActiveObject::~ActiveObject()
{
ASSERT ( !_thread ); // call Kill() from subclass's dtor
// Kill() - // You can't call a virtual function from a dtor, EVEN INDIRECTLY
// so, you must call Kill() in the subclass's dtor
}
// FlushThread must reset all the events on which the thread might be waiting.
void ActiveObject::Kill()
{
if ( _thread )
{
_isDying++;
FlushThread();
// Let's make sure it's gone
_thread->WaitForDeath();
delete _thread;
_thread = 0;
}
}
void ActiveObject::Start()
{
ASSERT ( !_thread );
_thread = new Thread ( ThreadEntry, this );
}
long THREADAPI ActiveObject::ThreadEntry ( void* pArg )
{
ActiveObject * pActive = (ActiveObject*)pArg;
pActive->InitThread();
pActive->Run();
pActive->Kill();
return 0;
}
///////////////////////////////////////////////////////////////////////////////
// Mutex
Mutex::Mutex()
{
#ifdef WIN32
verify ( _h = CreateMutex ( NULL, FALSE, NULL ) );
#elif defined(UNIX)
pthread_mutexattr_t attrib;
verify ( !pthread_mutexattr_init( &attrib ) );
// allow recursive locks
verify ( !pthread_mutexattr_settype( &attrib, PTHREAD_MUTEX_RECURSIVE ) );
verify ( !pthread_mutex_init ( &_mutex, &attrib ) );
#else
# error unrecognized target
#endif
}
Mutex::~Mutex()
{
#ifdef WIN32
verify ( CloseHandle ( _h ) );
#elif defined(UNIX)
verify ( !pthread_mutex_destroy(&_mutex) );
#else
# error unrecognized target
#endif
}
void Mutex::Acquire()
{
#ifdef WIN32
DWORD dw = WaitForSingleObject ( _h, INFINITE );
ASSERT ( dw == WAIT_OBJECT_0 || dw == WAIT_ABANDONED );
#elif defined(UNIX)
verify ( !pthread_mutex_lock(&_mutex) );
#else
# error unrecognized target
#endif
}
bool Mutex::TryAcquire()
{
#ifdef WIN32
DWORD dw = WaitForSingleObject ( _h, 1 );
ASSERT ( dw == WAIT_OBJECT_0 || dw == WAIT_TIMEOUT || dw == WAIT_ABANDONED );
return (dw != WAIT_TIMEOUT);
#elif defined(UNIX)
int err = pthread_mutex_trylock(&_mutex);
ASSERT ( err == EBUSY || err == 0 );
return (err == 0);
#else
# error unrecognized target
#endif
}
void Mutex::Release()
{
#ifdef WIN32
verify ( ReleaseMutex ( _h ) );
#elif defined(UNIX)
verify ( !pthread_mutex_unlock(&_mutex) );
// we could allow EPERM return value too, but we are forcing user into RIIA
#else
# error unrecognized target
#endif
}
Mutex::Lock::Lock ( Mutex& m ) : _m(m)
{
_m.Acquire();
}
Mutex::Lock::~Lock()
{
_m.Release();
}
Mutex::TryLock::TryLock ( Mutex& m ) : _m(m)
{
_bLocked = _m.TryAcquire();
}
Mutex::TryLock::~TryLock()
{
if ( _bLocked )
_m.Release();
}
///////////////////////////////////////////////////////////////////////////////
// Event
Event::Event()
{
#ifdef WIN32
// start in non-signaled state (red light)
// auto reset after every Wait
verify ( _handle = CreateEvent ( 0, FALSE, FALSE, 0 ) );
#elif defined(UNIX)
//verify ( !pthread_cond_init ( &_cond, NULL /* default attributes */) );
sem_init();
//verify(sem_init());
#else
# error unrecognized target
#endif
}
Event::~Event()
{
#ifdef WIN32
verify ( CloseHandle ( _handle ) );
#elif defined(UNIX)
//verify ( !pthread_cond_destroy ( &_cond ) );
sem_destroy();
#else
# error unrecognized target
#endif
}
void Event::Release() // put into signaled state
{
#ifdef WIN32
verify ( SetEvent ( _handle ) );
#elif defined(UNIX)
//verify ( !pthread_cond_signal ( &_cond ) );
verify(!sem_V());
#else
# error unrecognized target
#endif
}
void Event::Wait()
{
#ifdef WIN32
// Wait until event is in signaled (green) state
DWORD dw = WaitForSingleObject ( _handle, INFINITE );
ASSERT ( dw == WAIT_OBJECT_0 || dw == WAIT_ABANDONED );
#elif defined(UNIX)
// According to docs: The pthread_cond_wait() and pthread_cond_timedwait()
// functions are used to block on a condition variable. They are called
// with mutex locked by the calling thread or undefined behaviour will
// result.
//Mutex::Lock lock ( _mutex );
//verify ( !pthread_cond_wait ( &_cond, _mutex ) );
verify(!sem_P());
#else
# error unrecognized target
#endif
}
#ifdef UNIX
void Event::sem_init()
{
sem_id = semget(IPC_PRIVATE, 1, 0666 | IPC_CREAT);
ASSERT(sem_id != -1);
}
int Event::sem_P()
{
struct sembuf sb;
sb.sem_num = 0;
sb.sem_op = -1;
sb.sem_flg = 0;
return semop(sem_id, &sb, 1);
}
int Event::sem_V()
{
struct sembuf sb;
sb.sem_num = 0;
sb.sem_op = 1;
sb.sem_flg = 0;
return semop(sem_id, &sb, 1);
}
void Event::sem_destroy()
{
#ifdef MACOSX
semun mactmp;
mactmp.val = 0;
semctl(sem_id, 0, IPC_RMID, mactmp);
#else
semctl(sem_id, 0, IPC_RMID, 0);
#endif
}
#endif