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![Hermès Bélusca-Maïto](/assets/img/avatar_default.png)
The idea then would be to have the following behaviour (when specifying the following options in the kernel command line): /DEBUGPORT=COMi --> load KDCOM.DLL and use COMi port (i == 1,2,3,4) if possible. /DEBUGPORT=FOO --> load KDFOO.DLL (useful for KDUSB.DLL, KD1394.DLL, KDBAZIS.DLL for VirtualKD, etc...) /DEBUGPORT=ROSDBG:[COMi|SCREEN|FILE|GDB|...] --> load KDROSDBG.DLL which contains the ROS kernel debugger, and use COMi or SCREEN or... as output port. svn path=/branches/kd++/; revision=58883
41 lines
1.1 KiB
C
41 lines
1.1 KiB
C
#pragma once
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/********** dbg/print.c **********/
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/* Enable serialization of debug messages printed with DbgPrint
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*
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* If this is enabled DbgPrint will queue messages if another thread is already
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* printing a message, and immediately returns. The other thread will print
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* queued messages before it returns.
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* It could happen that some messages are lost if the processor is halted before
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* the message queue was flushed.
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*/
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#undef SERIALIZE_DBGPRINT
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/********** mm/ppool.c **********/
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/* Disable Debugging Features */
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#if !DBG
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/* Enable strict checking of the nonpaged pool on every allocation */
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#undef ENABLE_VALIDATE_POOL
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/* Enable tracking of statistics about the tagged blocks in the pool */
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#undef TAG_STATISTICS_TRACKING
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/* Enable Memory Debugging Features/Helpers */
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#undef POOL_DEBUG_APIS
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/* Enable Redzone */
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#define R_RZ 0
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/* Enable Allocator Stack */
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#define R_STACK 0
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/*
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* Put each block in its own range of pages and position the block at the
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* end of the range so any accesses beyond the end of block are to invalid
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* memory locations.
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*/
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#undef WHOLE_PAGE_ALLOCATIONS
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#endif
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