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4047 lines
108 KiB
C
4047 lines
108 KiB
C
/*
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* ReactOS W32 Subsystem
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* Copyright (C) 1998, 1999, 2000, 2001, 2002, 2003 ReactOS Team
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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/*
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* GDI region objects. Shamelessly ripped out from the X11 distribution
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* Thanks for the nice licence.
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*
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* Copyright 1993, 1994, 1995 Alexandre Julliard
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* Modifications and additions: Copyright 1998 Huw Davies
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* 1999 Alex Korobka
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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/************************************************************************
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Copyright (c) 1987, 1988 X Consortium
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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X CONSORTIUM BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
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AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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Except as contained in this notice, the name of the X Consortium shall not be
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used in advertising or otherwise to promote the sale, use or other dealings
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in this Software without prior written authorization from the X Consortium.
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Copyright 1987, 1988 by Digital Equipment Corporation, Maynard, Massachusetts.
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All Rights Reserved
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Permission to use, copy, modify, and distribute this software and its
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documentation for any purpose and without fee is hereby granted,
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provided that the above copyright notice appear in all copies and that
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both that copyright notice and this permission notice appear in
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supporting documentation, and that the name of Digital not be
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used in advertising or publicity pertaining to distribution of the
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software without specific, written prior permission.
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DIGITAL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING
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ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL
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DIGITAL BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR
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ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
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WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,
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ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
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SOFTWARE.
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************************************************************************/
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/*
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* The functions in this file implement the Region abstraction, similar to one
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* used in the X11 sample server. A Region is simply an area, as the name
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* implies, and is implemented as a "y-x-banded" array of rectangles. To
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* explain: Each Region is made up of a certain number of rectangles sorted
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* by y coordinate first, and then by x coordinate.
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*
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* Furthermore, the rectangles are banded such that every rectangle with a
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* given upper-left y coordinate (y1) will have the same lower-right y
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* coordinate (y2) and vice versa. If a rectangle has scanlines in a band, it
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* will span the entire vertical distance of the band. This means that some
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* areas that could be merged into a taller rectangle will be represented as
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* several shorter rectangles to account for shorter rectangles to its left
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* or right but within its "vertical scope".
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*
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* An added constraint on the rectangles is that they must cover as much
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* horizontal area as possible. E.g. no two rectangles in a band are allowed
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* to touch.
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*
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* Whenever possible, bands will be merged together to cover a greater vertical
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* distance (and thus reduce the number of rectangles). Two bands can be merged
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* only if the bottom of one touches the top of the other and they have
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* rectangles in the same places (of the same width, of course). This maintains
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* the y-x-banding that's so nice to have...
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*/
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#include <win32k.h>
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#include <suppress.h>
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#define NDEBUG
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#include <debug.h>
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PROSRGNDATA prgnDefault = NULL;
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HRGN hrgnDefault = NULL;
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// Internal Functions
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#if 1
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#define COPY_RECTS(dest, src, nRects) \
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do { \
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PRECTL xDest = (dest); \
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PRECTL xSrc = (src); \
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UINT xRects = (nRects); \
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while(xRects-- > 0) { \
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*(xDest++) = *(xSrc++); \
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} \
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} while(0)
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#else
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#define COPY_RECTS(dest, src, nRects) RtlCopyMemory(dest, src, (nRects) * sizeof(RECTL))
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#endif
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#define EMPTY_REGION(pReg) { \
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(pReg)->rdh.nCount = 0; \
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(pReg)->rdh.rcBound.left = (pReg)->rdh.rcBound.top = 0; \
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(pReg)->rdh.rcBound.right = (pReg)->rdh.rcBound.bottom = 0; \
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(pReg)->rdh.iType = RDH_RECTANGLES; \
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}
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#define REGION_NOT_EMPTY(pReg) pReg->rdh.nCount
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#define INRECT(r, x, y) \
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( ( ((r).right > x)) && \
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( ((r).left <= x)) && \
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( ((r).bottom > y)) && \
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( ((r).top <= y)) )
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/* 1 if two RECTs overlap.
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* 0 if two RECTs do not overlap.
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*/
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#define EXTENTCHECK(r1, r2) \
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((r1)->right > (r2)->left && \
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(r1)->left < (r2)->right && \
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(r1)->bottom > (r2)->top && \
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(r1)->top < (r2)->bottom)
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/*
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* In scan converting polygons, we want to choose those pixels
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* which are inside the polygon. Thus, we add .5 to the starting
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* x coordinate for both left and right edges. Now we choose the
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* first pixel which is inside the pgon for the left edge and the
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* first pixel which is outside the pgon for the right edge.
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* Draw the left pixel, but not the right.
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*
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* How to add .5 to the starting x coordinate:
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* If the edge is moving to the right, then subtract dy from the
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* error term from the general form of the algorithm.
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* If the edge is moving to the left, then add dy to the error term.
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*
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* The reason for the difference between edges moving to the left
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* and edges moving to the right is simple: If an edge is moving
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* to the right, then we want the algorithm to flip immediately.
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* If it is moving to the left, then we don't want it to flip until
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* we traverse an entire pixel.
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*/
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#define BRESINITPGON(dy, x1, x2, xStart, d, m, m1, incr1, incr2) { \
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int dx; /* Local storage */ \
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\
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/* \
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* If the edge is horizontal, then it is ignored \
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* and assumed not to be processed. Otherwise, do this stuff. \
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*/ \
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if ((dy) != 0) { \
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xStart = (x1); \
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dx = (x2) - xStart; \
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if (dx < 0) { \
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m = dx / (dy); \
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m1 = m - 1; \
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incr1 = -2 * dx + 2 * (dy) * m1; \
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incr2 = -2 * dx + 2 * (dy) * m; \
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d = 2 * m * (dy) - 2 * dx - 2 * (dy); \
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} else { \
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m = dx / (dy); \
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m1 = m + 1; \
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incr1 = 2 * dx - 2 * (dy) * m1; \
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incr2 = 2 * dx - 2 * (dy) * m; \
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d = -2 * m * (dy) + 2 * dx; \
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} \
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} \
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}
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#define BRESINCRPGON(d, minval, m, m1, incr1, incr2) { \
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if (m1 > 0) { \
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if (d > 0) { \
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minval += m1; \
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d += incr1; \
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} \
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else { \
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minval += m; \
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d += incr2; \
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} \
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} else {\
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if (d >= 0) { \
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minval += m1; \
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d += incr1; \
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} \
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else { \
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minval += m; \
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d += incr2; \
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} \
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} \
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}
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/*
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* This structure contains all of the information needed
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* to run the bresenham algorithm.
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* The variables may be hardcoded into the declarations
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* instead of using this structure to make use of
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* register declarations.
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*/
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typedef struct
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{
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INT minor_axis; /* Minor axis */
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INT d; /* Decision variable */
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INT m, m1; /* Slope and slope+1 */
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INT incr1, incr2; /* Error increments */
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} BRESINFO;
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#define BRESINITPGONSTRUCT(dmaj, min1, min2, bres) \
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BRESINITPGON(dmaj, min1, min2, bres.minor_axis, bres.d, \
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bres.m, bres.m1, bres.incr1, bres.incr2)
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#define BRESINCRPGONSTRUCT(bres) \
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BRESINCRPGON(bres.d, bres.minor_axis, bres.m, bres.m1, bres.incr1, bres.incr2)
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/*
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* These are the data structures needed to scan
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* convert regions. Two different scan conversion
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* methods are available -- the even-odd method, and
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* the winding number method.
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* The even-odd rule states that a point is inside
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* the polygon if a ray drawn from that point in any
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* direction will pass through an odd number of
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* path segments.
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* By the winding number rule, a point is decided
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* to be inside the polygon if a ray drawn from that
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* point in any direction passes through a different
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* number of clockwise and counter-clockwise path
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* segments.
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*
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* These data structures are adapted somewhat from
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* the algorithm in (Foley/Van Dam) for scan converting
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* polygons.
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* The basic algorithm is to start at the top (smallest y)
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* of the polygon, stepping down to the bottom of
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* the polygon by incrementing the y coordinate. We
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* keep a list of edges which the current scanline crosses,
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* sorted by x. This list is called the Active Edge Table (AET)
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* As we change the y-coordinate, we update each entry in
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* in the active edge table to reflect the edges new xcoord.
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* This list must be sorted at each scanline in case
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* two edges intersect.
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* We also keep a data structure known as the Edge Table (ET),
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* which keeps track of all the edges which the current
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* scanline has not yet reached. The ET is basically a
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* list of ScanLineList structures containing a list of
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* edges which are entered at a given scanline. There is one
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* ScanLineList per scanline at which an edge is entered.
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* When we enter a new edge, we move it from the ET to the AET.
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*
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* From the AET, we can implement the even-odd rule as in
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* (Foley/Van Dam).
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* The winding number rule is a little trickier. We also
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* keep the EdgeTableEntries in the AET linked by the
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* nextWETE (winding EdgeTableEntry) link. This allows
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* the edges to be linked just as before for updating
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* purposes, but only uses the edges linked by the nextWETE
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* link as edges representing spans of the polygon to
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* drawn (as with the even-odd rule).
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*/
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/*
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* For the winding number rule
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*/
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#define CLOCKWISE 1
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#define COUNTERCLOCKWISE -1
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typedef struct _EdgeTableEntry
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{
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INT ymax; /* ycoord at which we exit this edge. */
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BRESINFO bres; /* Bresenham info to run the edge */
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struct _EdgeTableEntry *next; /* Next in the list */
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struct _EdgeTableEntry *back; /* For insertion sort */
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struct _EdgeTableEntry *nextWETE; /* For winding num rule */
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int ClockWise; /* Flag for winding number rule */
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} EdgeTableEntry;
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typedef struct _ScanLineList
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{
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INT scanline; /* The scanline represented */
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EdgeTableEntry *edgelist; /* Header node */
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struct _ScanLineList *next; /* Next in the list */
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} ScanLineList;
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typedef struct
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{
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INT ymax; /* ymax for the polygon */
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INT ymin; /* ymin for the polygon */
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ScanLineList scanlines; /* Header node */
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} EdgeTable;
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/*
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* Here is a struct to help with storage allocation
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* so we can allocate a big chunk at a time, and then take
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* pieces from this heap when we need to.
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*/
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#define SLLSPERBLOCK 25
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typedef struct _ScanLineListBlock
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{
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ScanLineList SLLs[SLLSPERBLOCK];
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struct _ScanLineListBlock *next;
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} ScanLineListBlock;
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/*
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* A few macros for the inner loops of the fill code where
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* performance considerations don't allow a procedure call.
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*
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* Evaluate the given edge at the given scanline.
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* If the edge has expired, then we leave it and fix up
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* the active edge table; otherwise, we increment the
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* x value to be ready for the next scanline.
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* The winding number rule is in effect, so we must notify
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* the caller when the edge has been removed so he
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* can reorder the Winding Active Edge Table.
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*/
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#define EVALUATEEDGEWINDING(pAET, pPrevAET, y, fixWAET) { \
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if (pAET->ymax == y) { /* Leaving this edge */ \
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pPrevAET->next = pAET->next; \
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pAET = pPrevAET->next; \
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fixWAET = 1; \
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if (pAET) \
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pAET->back = pPrevAET; \
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} \
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else { \
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BRESINCRPGONSTRUCT(pAET->bres); \
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pPrevAET = pAET; \
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pAET = pAET->next; \
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} \
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}
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/*
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* Evaluate the given edge at the given scanline.
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* If the edge has expired, then we leave it and fix up
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* the active edge table; otherwise, we increment the
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* x value to be ready for the next scanline.
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* The even-odd rule is in effect.
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*/
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#define EVALUATEEDGEEVENODD(pAET, pPrevAET, y) { \
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if (pAET->ymax == y) { /* Leaving this edge */ \
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pPrevAET->next = pAET->next; \
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pAET = pPrevAET->next; \
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if (pAET) \
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pAET->back = pPrevAET; \
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} \
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else { \
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BRESINCRPGONSTRUCT(pAET->bres); \
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pPrevAET = pAET; \
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pAET = pAET->next; \
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} \
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}
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/**************************************************************************
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*
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* Poly Regions
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*
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*************************************************************************/
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#define LARGE_COORDINATE 0x7fffffff /* FIXME */
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#define SMALL_COORDINATE 0x80000000
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/*
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* Check to see if there is enough memory in the present region.
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*/
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static __inline int xmemcheck(ROSRGNDATA *reg, PRECTL *rect, PRECTL *firstrect)
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{
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if ( (reg->rdh.nCount+1) * sizeof(RECT) >= reg->rdh.nRgnSize )
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{
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PRECTL temp;
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DWORD NewSize = 2 * reg->rdh.nRgnSize;
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if (NewSize < (reg->rdh.nCount + 1) * sizeof(RECT))
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{
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NewSize = (reg->rdh.nCount + 1) * sizeof(RECT);
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}
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temp = ExAllocatePoolWithTag(PagedPool, NewSize, TAG_REGION);
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if (temp == NULL)
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{
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return 0;
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}
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/* Copy the rectangles */
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COPY_RECTS(temp, *firstrect, reg->rdh.nCount);
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reg->rdh.nRgnSize = NewSize;
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if (*firstrect != ®->rdh.rcBound)
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{
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ExFreePoolWithTag(*firstrect, TAG_REGION);
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}
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*firstrect = temp;
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*rect = (*firstrect)+reg->rdh.nCount;
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}
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return 1;
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}
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#define MEMCHECK(reg, rect, firstrect) xmemcheck(reg,&(rect),(PRECTL *)&(firstrect))
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|
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typedef void (FASTCALL *overlapProcp)(PROSRGNDATA, PRECT, PRECT, PRECT, PRECT, INT, INT);
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typedef void (FASTCALL *nonOverlapProcp)(PROSRGNDATA, PRECT, PRECT, INT, INT);
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|
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// Number of points to buffer before sending them off to scanlines() : Must be an even number
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#define NUMPTSTOBUFFER 200
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#define RGN_DEFAULT_RECTS 2
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|
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// Used to allocate buffers for points and link the buffers together
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typedef struct _POINTBLOCK
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{
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POINT pts[NUMPTSTOBUFFER];
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struct _POINTBLOCK *next;
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} POINTBLOCK;
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|
|
#ifndef NDEBUG
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/*
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* This function is left there for debugging purposes.
|
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*/
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VOID FASTCALL
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IntDumpRegion(HRGN hRgn)
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{
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ROSRGNDATA *Data;
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Data = RGNOBJAPI_Lock(hRgn, NULL);
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if (Data == NULL)
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{
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DbgPrint("IntDumpRegion called with invalid region!\n");
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return;
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}
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|
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DbgPrint("IntDumpRegion(%x): %d,%d-%d,%d %d\n",
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hRgn,
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Data->rdh.rcBound.left,
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Data->rdh.rcBound.top,
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Data->rdh.rcBound.right,
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Data->rdh.rcBound.bottom,
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Data->rdh.iType);
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|
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RGNOBJAPI_Unlock(Data);
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}
|
|
#endif /* Not NDEBUG */
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|
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INT
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FASTCALL
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REGION_Complexity( PROSRGNDATA obj )
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{
|
|
if (!obj) return NULLREGION;
|
|
switch(obj->rdh.nCount)
|
|
{
|
|
DPRINT("Region Complexity -> %lu",obj->rdh.nCount);
|
|
case 0: return NULLREGION;
|
|
case 1: return SIMPLEREGION;
|
|
default: return COMPLEXREGION;
|
|
}
|
|
}
|
|
|
|
static
|
|
BOOL
|
|
FASTCALL
|
|
REGION_CopyRegion(
|
|
PROSRGNDATA dst,
|
|
PROSRGNDATA src
|
|
)
|
|
{
|
|
if (dst != src) // Don't want to copy to itself
|
|
{
|
|
if (dst->rdh.nRgnSize < src->rdh.nCount * sizeof(RECT))
|
|
{
|
|
PRECTL temp;
|
|
|
|
temp = ExAllocatePoolWithTag(PagedPool, src->rdh.nCount * sizeof(RECT), TAG_REGION );
|
|
if (!temp)
|
|
return FALSE;
|
|
|
|
if (dst->Buffer && dst->Buffer != &dst->rdh.rcBound)
|
|
ExFreePoolWithTag(dst->Buffer, TAG_REGION); // Free the old buffer
|
|
dst->Buffer = temp;
|
|
dst->rdh.nRgnSize = src->rdh.nCount * sizeof(RECT); // Size of region buffer
|
|
}
|
|
dst->rdh.nCount = src->rdh.nCount; // Number of rectangles present in Buffer
|
|
dst->rdh.rcBound.left = src->rdh.rcBound.left;
|
|
dst->rdh.rcBound.top = src->rdh.rcBound.top;
|
|
dst->rdh.rcBound.right = src->rdh.rcBound.right;
|
|
dst->rdh.rcBound.bottom = src->rdh.rcBound.bottom;
|
|
dst->rdh.iType = src->rdh.iType;
|
|
COPY_RECTS(dst->Buffer, src->Buffer, src->rdh.nCount);
|
|
}
|
|
return TRUE;
|
|
}
|
|
|
|
static void FASTCALL
|
|
REGION_SetExtents(ROSRGNDATA *pReg)
|
|
{
|
|
RECTL *pRect, *pRectEnd, *pExtents;
|
|
|
|
if (pReg->rdh.nCount == 0)
|
|
{
|
|
pReg->rdh.rcBound.left = 0;
|
|
pReg->rdh.rcBound.top = 0;
|
|
pReg->rdh.rcBound.right = 0;
|
|
pReg->rdh.rcBound.bottom = 0;
|
|
pReg->rdh.iType = RDH_RECTANGLES;
|
|
return;
|
|
}
|
|
|
|
pExtents = &pReg->rdh.rcBound;
|
|
pRect = pReg->Buffer;
|
|
pRectEnd = pReg->Buffer + pReg->rdh.nCount - 1;
|
|
|
|
/*
|
|
* Since pRect is the first rectangle in the region, it must have the
|
|
* smallest top and since pRectEnd is the last rectangle in the region,
|
|
* it must have the largest bottom, because of banding. Initialize left and
|
|
* right from pRect and pRectEnd, resp., as good things to initialize them
|
|
* to...
|
|
*/
|
|
pExtents->left = pRect->left;
|
|
pExtents->top = pRect->top;
|
|
pExtents->right = pRectEnd->right;
|
|
pExtents->bottom = pRectEnd->bottom;
|
|
|
|
while (pRect <= pRectEnd)
|
|
{
|
|
if (pRect->left < pExtents->left)
|
|
pExtents->left = pRect->left;
|
|
if (pRect->right > pExtents->right)
|
|
pExtents->right = pRect->right;
|
|
pRect++;
|
|
}
|
|
pReg->rdh.iType = RDH_RECTANGLES;
|
|
}
|
|
|
|
// FIXME: This seems to be wrong
|
|
/***********************************************************************
|
|
* REGION_CropAndOffsetRegion
|
|
*/
|
|
BOOL FASTCALL
|
|
REGION_CropAndOffsetRegion(
|
|
PROSRGNDATA rgnDst,
|
|
PROSRGNDATA rgnSrc,
|
|
const RECTL *rect,
|
|
const POINTL *offset
|
|
)
|
|
{
|
|
POINT pt = {0,0};
|
|
const POINT *off = offset;
|
|
|
|
if (!off) off = &pt;
|
|
|
|
if (!rect) // Just copy and offset
|
|
{
|
|
PRECTL xrect;
|
|
if (rgnDst == rgnSrc)
|
|
{
|
|
if (off->x || off->y)
|
|
xrect = rgnDst->Buffer;
|
|
else
|
|
return TRUE;
|
|
}
|
|
else
|
|
{
|
|
xrect = ExAllocatePoolWithTag(PagedPool, rgnSrc->rdh.nCount * sizeof(RECT), TAG_REGION);
|
|
if(!xrect)
|
|
return FALSE;
|
|
if (rgnDst->Buffer && rgnDst->Buffer != &rgnDst->rdh.rcBound)
|
|
ExFreePoolWithTag(rgnDst->Buffer, TAG_REGION); // Free the old buffer. Will be assigned to xrect below.
|
|
}
|
|
|
|
if (rgnDst != rgnSrc)
|
|
{
|
|
*rgnDst = *rgnSrc;
|
|
}
|
|
|
|
if (off->x || off->y)
|
|
{
|
|
ULONG i;
|
|
for (i = 0; i < rgnDst->rdh.nCount; i++)
|
|
{
|
|
xrect[i].left = (rgnSrc->Buffer + i)->left + off->x;
|
|
xrect[i].right = (rgnSrc->Buffer + i)->right + off->x;
|
|
xrect[i].top = (rgnSrc->Buffer + i)->top + off->y;
|
|
xrect[i].bottom = (rgnSrc->Buffer + i)->bottom + off->y;
|
|
}
|
|
rgnDst->rdh.rcBound.left += off->x;
|
|
rgnDst->rdh.rcBound.right += off->x;
|
|
rgnDst->rdh.rcBound.top += off->y;
|
|
rgnDst->rdh.rcBound.bottom += off->y;
|
|
}
|
|
else
|
|
{
|
|
COPY_RECTS(xrect, rgnSrc->Buffer, rgnDst->rdh.nCount);
|
|
}
|
|
|
|
rgnDst->Buffer = xrect;
|
|
}
|
|
else if ((rect->left >= rect->right) ||
|
|
(rect->top >= rect->bottom) ||
|
|
!EXTENTCHECK(rect, &rgnSrc->rdh.rcBound))
|
|
{
|
|
goto empty;
|
|
}
|
|
else // Region box and clipping rect appear to intersect
|
|
{
|
|
PRECTL lpr, rpr;
|
|
ULONG i, j, clipa, clipb;
|
|
INT left = rgnSrc->rdh.rcBound.right + off->x;
|
|
INT right = rgnSrc->rdh.rcBound.left + off->x;
|
|
|
|
for (clipa = 0; (rgnSrc->Buffer + clipa)->bottom <= rect->top; clipa++)
|
|
// Region and rect intersect so we stop before clipa > rgnSrc->rdh.nCount
|
|
; // skip bands above the clipping rectangle
|
|
|
|
for (clipb = clipa; clipb < rgnSrc->rdh.nCount; clipb++)
|
|
if ((rgnSrc->Buffer + clipb)->top >= rect->bottom)
|
|
break; // and below it
|
|
|
|
// clipa - index of the first rect in the first intersecting band
|
|
// clipb - index of the last rect in the last intersecting band
|
|
|
|
if ((rgnDst != rgnSrc) && (rgnDst->rdh.nCount < (i = (clipb - clipa))))
|
|
{
|
|
PRECTL temp;
|
|
temp = ExAllocatePoolWithTag(PagedPool, i * sizeof(RECT), TAG_REGION);
|
|
if (!temp)
|
|
return FALSE;
|
|
|
|
if (rgnDst->Buffer && rgnDst->Buffer != &rgnDst->rdh.rcBound)
|
|
ExFreePoolWithTag(rgnDst->Buffer, TAG_REGION); // free the old buffer
|
|
rgnDst->Buffer = temp;
|
|
rgnDst->rdh.nCount = i;
|
|
rgnDst->rdh.nRgnSize = i * sizeof(RECT);
|
|
}
|
|
|
|
for (i = clipa, j = 0; i < clipb ; i++)
|
|
{
|
|
// i - src index, j - dst index, j is always <= i for obvious reasons
|
|
|
|
lpr = rgnSrc->Buffer + i;
|
|
|
|
if (lpr->left < rect->right && lpr->right > rect->left)
|
|
{
|
|
rpr = rgnDst->Buffer + j;
|
|
|
|
rpr->top = lpr->top + off->y;
|
|
rpr->bottom = lpr->bottom + off->y;
|
|
rpr->left = ((lpr->left > rect->left) ? lpr->left : rect->left) + off->x;
|
|
rpr->right = ((lpr->right < rect->right) ? lpr->right : rect->right) + off->x;
|
|
|
|
if (rpr->left < left) left = rpr->left;
|
|
if (rpr->right > right) right = rpr->right;
|
|
|
|
j++;
|
|
}
|
|
}
|
|
|
|
if (j == 0) goto empty;
|
|
|
|
rgnDst->rdh.rcBound.left = left;
|
|
rgnDst->rdh.rcBound.right = right;
|
|
|
|
left = rect->top + off->y;
|
|
right = rect->bottom + off->y;
|
|
|
|
rgnDst->rdh.nCount = j--;
|
|
for (i = 0; i <= j; i++) // Fixup top band
|
|
if ((rgnDst->Buffer + i)->top < left)
|
|
(rgnDst->Buffer + i)->top = left;
|
|
else
|
|
break;
|
|
|
|
for (i = j; i > 0; i--) // Fixup bottom band
|
|
if ((rgnDst->Buffer + i)->bottom > right)
|
|
(rgnDst->Buffer + i)->bottom = right;
|
|
else
|
|
break;
|
|
|
|
rgnDst->rdh.rcBound.top = (rgnDst->Buffer)->top;
|
|
rgnDst->rdh.rcBound.bottom = (rgnDst->Buffer + j)->bottom;
|
|
|
|
rgnDst->rdh.iType = RDH_RECTANGLES;
|
|
}
|
|
|
|
return TRUE;
|
|
|
|
empty:
|
|
if (!rgnDst->Buffer)
|
|
{
|
|
rgnDst->Buffer = ExAllocatePoolWithTag(PagedPool, RGN_DEFAULT_RECTS * sizeof(RECT), TAG_REGION);
|
|
if (rgnDst->Buffer)
|
|
{
|
|
rgnDst->rdh.nCount = RGN_DEFAULT_RECTS;
|
|
rgnDst->rdh.nRgnSize = RGN_DEFAULT_RECTS * sizeof(RECT);
|
|
}
|
|
else
|
|
return FALSE;
|
|
}
|
|
EMPTY_REGION(rgnDst);
|
|
return TRUE;
|
|
}
|
|
|
|
|
|
/*!
|
|
* Attempt to merge the rects in the current band with those in the
|
|
* previous one. Used only by REGION_RegionOp.
|
|
*
|
|
* Results:
|
|
* The new index for the previous band.
|
|
*
|
|
* \note Side Effects:
|
|
* If coalescing takes place:
|
|
* - rectangles in the previous band will have their bottom fields
|
|
* altered.
|
|
* - pReg->numRects will be decreased.
|
|
*
|
|
*/
|
|
static INT FASTCALL
|
|
REGION_Coalesce(
|
|
PROSRGNDATA pReg, /* Region to coalesce */
|
|
INT prevStart, /* Index of start of previous band */
|
|
INT curStart /* Index of start of current band */
|
|
)
|
|
{
|
|
RECTL *pPrevRect; /* Current rect in previous band */
|
|
RECTL *pCurRect; /* Current rect in current band */
|
|
RECTL *pRegEnd; /* End of region */
|
|
INT curNumRects; /* Number of rectangles in current band */
|
|
INT prevNumRects; /* Number of rectangles in previous band */
|
|
INT bandtop; /* Top coordinate for current band */
|
|
|
|
pRegEnd = pReg->Buffer + pReg->rdh.nCount;
|
|
pPrevRect = pReg->Buffer + prevStart;
|
|
prevNumRects = curStart - prevStart;
|
|
|
|
/*
|
|
* Figure out how many rectangles are in the current band. Have to do
|
|
* this because multiple bands could have been added in REGION_RegionOp
|
|
* at the end when one region has been exhausted.
|
|
*/
|
|
pCurRect = pReg->Buffer + curStart;
|
|
bandtop = pCurRect->top;
|
|
for (curNumRects = 0;
|
|
(pCurRect != pRegEnd) && (pCurRect->top == bandtop);
|
|
curNumRects++)
|
|
{
|
|
pCurRect++;
|
|
}
|
|
|
|
if (pCurRect != pRegEnd)
|
|
{
|
|
/*
|
|
* If more than one band was added, we have to find the start
|
|
* of the last band added so the next coalescing job can start
|
|
* at the right place... (given when multiple bands are added,
|
|
* this may be pointless -- see above).
|
|
*/
|
|
pRegEnd--;
|
|
while ((pRegEnd-1)->top == pRegEnd->top)
|
|
{
|
|
pRegEnd--;
|
|
}
|
|
curStart = pRegEnd - pReg->Buffer;
|
|
pRegEnd = pReg->Buffer + pReg->rdh.nCount;
|
|
}
|
|
|
|
if ((curNumRects == prevNumRects) && (curNumRects != 0))
|
|
{
|
|
pCurRect -= curNumRects;
|
|
/*
|
|
* The bands may only be coalesced if the bottom of the previous
|
|
* matches the top scanline of the current.
|
|
*/
|
|
if (pPrevRect->bottom == pCurRect->top)
|
|
{
|
|
/*
|
|
* Make sure the bands have rects in the same places. This
|
|
* assumes that rects have been added in such a way that they
|
|
* cover the most area possible. I.e. two rects in a band must
|
|
* have some horizontal space between them.
|
|
*/
|
|
do
|
|
{
|
|
if ((pPrevRect->left != pCurRect->left) ||
|
|
(pPrevRect->right != pCurRect->right))
|
|
{
|
|
/*
|
|
* The bands don't line up so they can't be coalesced.
|
|
*/
|
|
return (curStart);
|
|
}
|
|
pPrevRect++;
|
|
pCurRect++;
|
|
prevNumRects -= 1;
|
|
}
|
|
while (prevNumRects != 0);
|
|
|
|
pReg->rdh.nCount -= curNumRects;
|
|
pCurRect -= curNumRects;
|
|
pPrevRect -= curNumRects;
|
|
|
|
/*
|
|
* The bands may be merged, so set the bottom of each rect
|
|
* in the previous band to that of the corresponding rect in
|
|
* the current band.
|
|
*/
|
|
do
|
|
{
|
|
pPrevRect->bottom = pCurRect->bottom;
|
|
pPrevRect++;
|
|
pCurRect++;
|
|
curNumRects -= 1;
|
|
}
|
|
while (curNumRects != 0);
|
|
|
|
/*
|
|
* If only one band was added to the region, we have to backup
|
|
* curStart to the start of the previous band.
|
|
*
|
|
* If more than one band was added to the region, copy the
|
|
* other bands down. The assumption here is that the other bands
|
|
* came from the same region as the current one and no further
|
|
* coalescing can be done on them since it's all been done
|
|
* already... curStart is already in the right place.
|
|
*/
|
|
if (pCurRect == pRegEnd)
|
|
{
|
|
curStart = prevStart;
|
|
}
|
|
else
|
|
{
|
|
do
|
|
{
|
|
*pPrevRect++ = *pCurRect++;
|
|
}
|
|
while (pCurRect != pRegEnd);
|
|
}
|
|
}
|
|
}
|
|
return (curStart);
|
|
}
|
|
|
|
/*!
|
|
* Apply an operation to two regions. Called by REGION_Union,
|
|
* REGION_Inverse, REGION_Subtract, REGION_Intersect...
|
|
*
|
|
* Results:
|
|
* None.
|
|
*
|
|
* Side Effects:
|
|
* The new region is overwritten.
|
|
*
|
|
*\note The idea behind this function is to view the two regions as sets.
|
|
* Together they cover a rectangle of area that this function divides
|
|
* into horizontal bands where points are covered only by one region
|
|
* or by both. For the first case, the nonOverlapFunc is called with
|
|
* each the band and the band's upper and lower extents. For the
|
|
* second, the overlapFunc is called to process the entire band. It
|
|
* is responsible for clipping the rectangles in the band, though
|
|
* this function provides the boundaries.
|
|
* At the end of each band, the new region is coalesced, if possible,
|
|
* to reduce the number of rectangles in the region.
|
|
*
|
|
*/
|
|
static void FASTCALL
|
|
REGION_RegionOp(
|
|
ROSRGNDATA *newReg, /* Place to store result */
|
|
ROSRGNDATA *reg1, /* First region in operation */
|
|
ROSRGNDATA *reg2, /* 2nd region in operation */
|
|
overlapProcp overlapFunc, /* Function to call for over-lapping bands */
|
|
nonOverlapProcp nonOverlap1Func, /* Function to call for non-overlapping bands in region 1 */
|
|
nonOverlapProcp nonOverlap2Func /* Function to call for non-overlapping bands in region 2 */
|
|
)
|
|
{
|
|
RECTL *r1; /* Pointer into first region */
|
|
RECTL *r2; /* Pointer into 2d region */
|
|
RECTL *r1End; /* End of 1st region */
|
|
RECTL *r2End; /* End of 2d region */
|
|
INT ybot; /* Bottom of intersection */
|
|
INT ytop; /* Top of intersection */
|
|
RECTL *oldRects; /* Old rects for newReg */
|
|
ULONG prevBand; /* Index of start of
|
|
* Previous band in newReg */
|
|
ULONG curBand; /* Index of start of current band in newReg */
|
|
RECTL *r1BandEnd; /* End of current band in r1 */
|
|
RECTL *r2BandEnd; /* End of current band in r2 */
|
|
ULONG top; /* Top of non-overlapping band */
|
|
ULONG bot; /* Bottom of non-overlapping band */
|
|
|
|
/*
|
|
* Initialization:
|
|
* set r1, r2, r1End and r2End appropriately, preserve the important
|
|
* parts of the destination region until the end in case it's one of
|
|
* the two source regions, then mark the "new" region empty, allocating
|
|
* another array of rectangles for it to use.
|
|
*/
|
|
r1 = reg1->Buffer;
|
|
r2 = reg2->Buffer;
|
|
r1End = r1 + reg1->rdh.nCount;
|
|
r2End = r2 + reg2->rdh.nCount;
|
|
|
|
|
|
/*
|
|
* newReg may be one of the src regions so we can't empty it. We keep a
|
|
* note of its rects pointer (so that we can free them later), preserve its
|
|
* extents and simply set numRects to zero.
|
|
*/
|
|
|
|
oldRects = newReg->Buffer;
|
|
newReg->rdh.nCount = 0;
|
|
|
|
/*
|
|
* Allocate a reasonable number of rectangles for the new region. The idea
|
|
* is to allocate enough so the individual functions don't need to
|
|
* reallocate and copy the array, which is time consuming, yet we don't
|
|
* have to worry about using too much memory. I hope to be able to
|
|
* nuke the Xrealloc() at the end of this function eventually.
|
|
*/
|
|
newReg->rdh.nRgnSize = max(reg1->rdh.nCount + 1,reg2->rdh.nCount) * 2 * sizeof(RECT);
|
|
|
|
newReg->Buffer = ExAllocatePoolWithTag(PagedPool, newReg->rdh.nRgnSize, TAG_REGION);
|
|
if (!newReg->Buffer)
|
|
{
|
|
newReg->rdh.nRgnSize = 0;
|
|
return;
|
|
}
|
|
|
|
/*
|
|
* Initialize ybot and ytop.
|
|
* In the upcoming loop, ybot and ytop serve different functions depending
|
|
* on whether the band being handled is an overlapping or non-overlapping
|
|
* band.
|
|
* In the case of a non-overlapping band (only one of the regions
|
|
* has points in the band), ybot is the bottom of the most recent
|
|
* intersection and thus clips the top of the rectangles in that band.
|
|
* ytop is the top of the next intersection between the two regions and
|
|
* serves to clip the bottom of the rectangles in the current band.
|
|
* For an overlapping band (where the two regions intersect), ytop clips
|
|
* the top of the rectangles of both regions and ybot clips the bottoms.
|
|
*/
|
|
if (reg1->rdh.rcBound.top < reg2->rdh.rcBound.top)
|
|
ybot = reg1->rdh.rcBound.top;
|
|
else
|
|
ybot = reg2->rdh.rcBound.top;
|
|
|
|
/*
|
|
* prevBand serves to mark the start of the previous band so rectangles
|
|
* can be coalesced into larger rectangles. qv. miCoalesce, above.
|
|
* In the beginning, there is no previous band, so prevBand == curBand
|
|
* (curBand is set later on, of course, but the first band will always
|
|
* start at index 0). prevBand and curBand must be indices because of
|
|
* the possible expansion, and resultant moving, of the new region's
|
|
* array of rectangles.
|
|
*/
|
|
prevBand = 0;
|
|
|
|
do
|
|
{
|
|
curBand = newReg->rdh.nCount;
|
|
|
|
/*
|
|
* This algorithm proceeds one source-band (as opposed to a
|
|
* destination band, which is determined by where the two regions
|
|
* intersect) at a time. r1BandEnd and r2BandEnd serve to mark the
|
|
* rectangle after the last one in the current band for their
|
|
* respective regions.
|
|
*/
|
|
r1BandEnd = r1;
|
|
while ((r1BandEnd != r1End) && (r1BandEnd->top == r1->top))
|
|
{
|
|
r1BandEnd++;
|
|
}
|
|
|
|
r2BandEnd = r2;
|
|
while ((r2BandEnd != r2End) && (r2BandEnd->top == r2->top))
|
|
{
|
|
r2BandEnd++;
|
|
}
|
|
|
|
/*
|
|
* First handle the band that doesn't intersect, if any.
|
|
*
|
|
* Note that attention is restricted to one band in the
|
|
* non-intersecting region at once, so if a region has n
|
|
* bands between the current position and the next place it overlaps
|
|
* the other, this entire loop will be passed through n times.
|
|
*/
|
|
if (r1->top < r2->top)
|
|
{
|
|
top = max(r1->top,ybot);
|
|
bot = min(r1->bottom,r2->top);
|
|
|
|
if ((top != bot) && (nonOverlap1Func != NULL))
|
|
{
|
|
(* nonOverlap1Func) (newReg, r1, r1BandEnd, top, bot);
|
|
}
|
|
|
|
ytop = r2->top;
|
|
}
|
|
else if (r2->top < r1->top)
|
|
{
|
|
top = max(r2->top,ybot);
|
|
bot = min(r2->bottom,r1->top);
|
|
|
|
if ((top != bot) && (nonOverlap2Func != NULL))
|
|
{
|
|
(* nonOverlap2Func) (newReg, r2, r2BandEnd, top, bot);
|
|
}
|
|
|
|
ytop = r1->top;
|
|
}
|
|
else
|
|
{
|
|
ytop = r1->top;
|
|
}
|
|
|
|
/*
|
|
* If any rectangles got added to the region, try and coalesce them
|
|
* with rectangles from the previous band. Note we could just do
|
|
* this test in miCoalesce, but some machines incur a not
|
|
* inconsiderable cost for function calls, so...
|
|
*/
|
|
if (newReg->rdh.nCount != curBand)
|
|
{
|
|
prevBand = REGION_Coalesce (newReg, prevBand, curBand);
|
|
}
|
|
|
|
/*
|
|
* Now see if we've hit an intersecting band. The two bands only
|
|
* intersect if ybot > ytop
|
|
*/
|
|
ybot = min(r1->bottom, r2->bottom);
|
|
curBand = newReg->rdh.nCount;
|
|
if (ybot > ytop)
|
|
{
|
|
(* overlapFunc) (newReg, r1, r1BandEnd, r2, r2BandEnd, ytop, ybot);
|
|
}
|
|
|
|
if (newReg->rdh.nCount != curBand)
|
|
{
|
|
prevBand = REGION_Coalesce (newReg, prevBand, curBand);
|
|
}
|
|
|
|
/*
|
|
* If we've finished with a band (bottom == ybot) we skip forward
|
|
* in the region to the next band.
|
|
*/
|
|
if (r1->bottom == ybot)
|
|
{
|
|
r1 = r1BandEnd;
|
|
}
|
|
if (r2->bottom == ybot)
|
|
{
|
|
r2 = r2BandEnd;
|
|
}
|
|
}
|
|
while ((r1 != r1End) && (r2 != r2End));
|
|
|
|
/*
|
|
* Deal with whichever region still has rectangles left.
|
|
*/
|
|
curBand = newReg->rdh.nCount;
|
|
if (r1 != r1End)
|
|
{
|
|
if (nonOverlap1Func != NULL)
|
|
{
|
|
do
|
|
{
|
|
r1BandEnd = r1;
|
|
while ((r1BandEnd < r1End) && (r1BandEnd->top == r1->top))
|
|
{
|
|
r1BandEnd++;
|
|
}
|
|
(* nonOverlap1Func) (newReg, r1, r1BandEnd,
|
|
max(r1->top,ybot), r1->bottom);
|
|
r1 = r1BandEnd;
|
|
}
|
|
while (r1 != r1End);
|
|
}
|
|
}
|
|
else if ((r2 != r2End) && (nonOverlap2Func != NULL))
|
|
{
|
|
do
|
|
{
|
|
r2BandEnd = r2;
|
|
while ((r2BandEnd < r2End) && (r2BandEnd->top == r2->top))
|
|
{
|
|
r2BandEnd++;
|
|
}
|
|
(* nonOverlap2Func) (newReg, r2, r2BandEnd,
|
|
max(r2->top,ybot), r2->bottom);
|
|
r2 = r2BandEnd;
|
|
}
|
|
while (r2 != r2End);
|
|
}
|
|
|
|
if (newReg->rdh.nCount != curBand)
|
|
{
|
|
(void) REGION_Coalesce (newReg, prevBand, curBand);
|
|
}
|
|
|
|
/*
|
|
* A bit of cleanup. To keep regions from growing without bound,
|
|
* we shrink the array of rectangles to match the new number of
|
|
* rectangles in the region. This never goes to 0, however...
|
|
*
|
|
* Only do this stuff if the number of rectangles allocated is more than
|
|
* twice the number of rectangles in the region (a simple optimization...).
|
|
*/
|
|
if ((2 * newReg->rdh.nCount*sizeof(RECT) < newReg->rdh.nRgnSize && (newReg->rdh.nCount > 2)))
|
|
{
|
|
if (REGION_NOT_EMPTY(newReg))
|
|
{
|
|
RECTL *prev_rects = newReg->Buffer;
|
|
newReg->Buffer = ExAllocatePoolWithTag(PagedPool, newReg->rdh.nCount*sizeof(RECT), TAG_REGION);
|
|
|
|
if (! newReg->Buffer)
|
|
newReg->Buffer = prev_rects;
|
|
else
|
|
{
|
|
newReg->rdh.nRgnSize = newReg->rdh.nCount*sizeof(RECT);
|
|
COPY_RECTS(newReg->Buffer, prev_rects, newReg->rdh.nCount);
|
|
if (prev_rects != &newReg->rdh.rcBound)
|
|
ExFreePoolWithTag(prev_rects, TAG_REGION);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
/*
|
|
* No point in doing the extra work involved in an Xrealloc if
|
|
* the region is empty
|
|
*/
|
|
newReg->rdh.nRgnSize = sizeof(RECT);
|
|
if (newReg->Buffer != &newReg->rdh.rcBound)
|
|
ExFreePoolWithTag(newReg->Buffer, TAG_REGION);
|
|
newReg->Buffer = ExAllocatePoolWithTag(PagedPool, sizeof(RECT), TAG_REGION);
|
|
ASSERT(newReg->Buffer);
|
|
}
|
|
}
|
|
newReg->rdh.iType = RDH_RECTANGLES;
|
|
|
|
if (oldRects != &newReg->rdh.rcBound)
|
|
ExFreePoolWithTag(oldRects, TAG_REGION);
|
|
return;
|
|
}
|
|
|
|
/***********************************************************************
|
|
* Region Intersection
|
|
***********************************************************************/
|
|
|
|
|
|
/*!
|
|
* Handle an overlapping band for REGION_Intersect.
|
|
*
|
|
* Results:
|
|
* None.
|
|
*
|
|
* \note Side Effects:
|
|
* Rectangles may be added to the region.
|
|
*
|
|
*/
|
|
static void FASTCALL
|
|
REGION_IntersectO(
|
|
PROSRGNDATA pReg,
|
|
PRECTL r1,
|
|
PRECTL r1End,
|
|
PRECTL r2,
|
|
PRECTL r2End,
|
|
INT top,
|
|
INT bottom
|
|
)
|
|
{
|
|
INT left, right;
|
|
RECTL *pNextRect;
|
|
|
|
pNextRect = pReg->Buffer + pReg->rdh.nCount;
|
|
|
|
while ((r1 != r1End) && (r2 != r2End))
|
|
{
|
|
left = max(r1->left, r2->left);
|
|
right = min(r1->right, r2->right);
|
|
|
|
/*
|
|
* If there's any overlap between the two rectangles, add that
|
|
* overlap to the new region.
|
|
* There's no need to check for subsumption because the only way
|
|
* such a need could arise is if some region has two rectangles
|
|
* right next to each other. Since that should never happen...
|
|
*/
|
|
if (left < right)
|
|
{
|
|
MEMCHECK(pReg, pNextRect, pReg->Buffer);
|
|
pNextRect->left = left;
|
|
pNextRect->top = top;
|
|
pNextRect->right = right;
|
|
pNextRect->bottom = bottom;
|
|
pReg->rdh.nCount += 1;
|
|
pNextRect++;
|
|
}
|
|
|
|
/*
|
|
* Need to advance the pointers. Shift the one that extends
|
|
* to the right the least, since the other still has a chance to
|
|
* overlap with that region's next rectangle, if you see what I mean.
|
|
*/
|
|
if (r1->right < r2->right)
|
|
{
|
|
r1++;
|
|
}
|
|
else if (r2->right < r1->right)
|
|
{
|
|
r2++;
|
|
}
|
|
else
|
|
{
|
|
r1++;
|
|
r2++;
|
|
}
|
|
}
|
|
return;
|
|
}
|
|
|
|
/***********************************************************************
|
|
* REGION_IntersectRegion
|
|
*/
|
|
static void FASTCALL
|
|
REGION_IntersectRegion(
|
|
ROSRGNDATA *newReg,
|
|
ROSRGNDATA *reg1,
|
|
ROSRGNDATA *reg2
|
|
)
|
|
{
|
|
/* Check for trivial reject */
|
|
if ( (!(reg1->rdh.nCount)) || (!(reg2->rdh.nCount)) ||
|
|
(!EXTENTCHECK(®1->rdh.rcBound, ®2->rdh.rcBound)) )
|
|
newReg->rdh.nCount = 0;
|
|
else
|
|
REGION_RegionOp (newReg, reg1, reg2,
|
|
REGION_IntersectO, NULL, NULL);
|
|
|
|
/*
|
|
* Can't alter newReg's extents before we call miRegionOp because
|
|
* it might be one of the source regions and miRegionOp depends
|
|
* on the extents of those regions being the same. Besides, this
|
|
* way there's no checking against rectangles that will be nuked
|
|
* due to coalescing, so we have to examine fewer rectangles.
|
|
*/
|
|
|
|
REGION_SetExtents(newReg);
|
|
}
|
|
|
|
/***********************************************************************
|
|
* Region Union
|
|
***********************************************************************/
|
|
|
|
/*!
|
|
* Handle a non-overlapping band for the union operation. Just
|
|
* Adds the rectangles into the region. Doesn't have to check for
|
|
* subsumption or anything.
|
|
*
|
|
* Results:
|
|
* None.
|
|
*
|
|
* \note Side Effects:
|
|
* pReg->numRects is incremented and the final rectangles overwritten
|
|
* with the rectangles we're passed.
|
|
*
|
|
*/
|
|
static void FASTCALL
|
|
REGION_UnionNonO (
|
|
PROSRGNDATA pReg,
|
|
PRECTL r,
|
|
PRECTL rEnd,
|
|
INT top,
|
|
INT bottom
|
|
)
|
|
{
|
|
RECTL *pNextRect;
|
|
|
|
pNextRect = pReg->Buffer + pReg->rdh.nCount;
|
|
|
|
while (r != rEnd)
|
|
{
|
|
MEMCHECK(pReg, pNextRect, pReg->Buffer);
|
|
pNextRect->left = r->left;
|
|
pNextRect->top = top;
|
|
pNextRect->right = r->right;
|
|
pNextRect->bottom = bottom;
|
|
pReg->rdh.nCount += 1;
|
|
pNextRect++;
|
|
r++;
|
|
}
|
|
return;
|
|
}
|
|
|
|
/*!
|
|
* Handle an overlapping band for the union operation. Picks the
|
|
* left-most rectangle each time and merges it into the region.
|
|
*
|
|
* Results:
|
|
* None.
|
|
*
|
|
* \note Side Effects:
|
|
* Rectangles are overwritten in pReg->rects and pReg->numRects will
|
|
* be changed.
|
|
*
|
|
*/
|
|
static void FASTCALL
|
|
REGION_UnionO (
|
|
PROSRGNDATA pReg,
|
|
PRECTL r1,
|
|
PRECTL r1End,
|
|
PRECTL r2,
|
|
PRECTL r2End,
|
|
INT top,
|
|
INT bottom
|
|
)
|
|
{
|
|
RECTL *pNextRect;
|
|
|
|
pNextRect = pReg->Buffer + pReg->rdh.nCount;
|
|
|
|
#define MERGERECT(r) \
|
|
if ((pReg->rdh.nCount != 0) && \
|
|
((pNextRect-1)->top == top) && \
|
|
((pNextRect-1)->bottom == bottom) && \
|
|
((pNextRect-1)->right >= r->left)) \
|
|
{ \
|
|
if ((pNextRect-1)->right < r->right) \
|
|
{ \
|
|
(pNextRect-1)->right = r->right; \
|
|
} \
|
|
} \
|
|
else \
|
|
{ \
|
|
MEMCHECK(pReg, pNextRect, pReg->Buffer); \
|
|
pNextRect->top = top; \
|
|
pNextRect->bottom = bottom; \
|
|
pNextRect->left = r->left; \
|
|
pNextRect->right = r->right; \
|
|
pReg->rdh.nCount += 1; \
|
|
pNextRect += 1; \
|
|
} \
|
|
r++;
|
|
|
|
while ((r1 != r1End) && (r2 != r2End))
|
|
{
|
|
if (r1->left < r2->left)
|
|
{
|
|
MERGERECT(r1);
|
|
}
|
|
else
|
|
{
|
|
MERGERECT(r2);
|
|
}
|
|
}
|
|
|
|
if (r1 != r1End)
|
|
{
|
|
do
|
|
{
|
|
MERGERECT(r1);
|
|
}
|
|
while (r1 != r1End);
|
|
}
|
|
else while (r2 != r2End)
|
|
{
|
|
MERGERECT(r2);
|
|
}
|
|
return;
|
|
}
|
|
|
|
/***********************************************************************
|
|
* REGION_UnionRegion
|
|
*/
|
|
static void FASTCALL
|
|
REGION_UnionRegion(
|
|
ROSRGNDATA *newReg,
|
|
ROSRGNDATA *reg1,
|
|
ROSRGNDATA *reg2
|
|
)
|
|
{
|
|
/* Checks all the simple cases */
|
|
|
|
/*
|
|
* Region 1 and 2 are the same or region 1 is empty
|
|
*/
|
|
if (reg1 == reg2 || 0 == reg1->rdh.nCount ||
|
|
reg1->rdh.rcBound.right <= reg1->rdh.rcBound.left ||
|
|
reg1->rdh.rcBound.bottom <= reg1->rdh.rcBound.top)
|
|
{
|
|
if (newReg != reg2)
|
|
{
|
|
REGION_CopyRegion(newReg, reg2);
|
|
}
|
|
return;
|
|
}
|
|
|
|
/*
|
|
* If nothing to union (region 2 empty)
|
|
*/
|
|
if (0 == reg2->rdh.nCount ||
|
|
reg2->rdh.rcBound.right <= reg2->rdh.rcBound.left ||
|
|
reg2->rdh.rcBound.bottom <= reg2->rdh.rcBound.top)
|
|
{
|
|
if (newReg != reg1)
|
|
{
|
|
REGION_CopyRegion(newReg, reg1);
|
|
}
|
|
return;
|
|
}
|
|
|
|
/*
|
|
* Region 1 completely subsumes region 2
|
|
*/
|
|
if (1 == reg1->rdh.nCount &&
|
|
reg1->rdh.rcBound.left <= reg2->rdh.rcBound.left &&
|
|
reg1->rdh.rcBound.top <= reg2->rdh.rcBound.top &&
|
|
reg2->rdh.rcBound.right <= reg1->rdh.rcBound.right &&
|
|
reg2->rdh.rcBound.bottom <= reg1->rdh.rcBound.bottom)
|
|
{
|
|
if (newReg != reg1)
|
|
{
|
|
REGION_CopyRegion(newReg, reg1);
|
|
}
|
|
return;
|
|
}
|
|
|
|
/*
|
|
* Region 2 completely subsumes region 1
|
|
*/
|
|
if (1 == reg2->rdh.nCount &&
|
|
reg2->rdh.rcBound.left <= reg1->rdh.rcBound.left &&
|
|
reg2->rdh.rcBound.top <= reg1->rdh.rcBound.top &&
|
|
reg1->rdh.rcBound.right <= reg2->rdh.rcBound.right &&
|
|
reg1->rdh.rcBound.bottom <= reg2->rdh.rcBound.bottom)
|
|
{
|
|
if (newReg != reg2)
|
|
{
|
|
REGION_CopyRegion(newReg, reg2);
|
|
}
|
|
return;
|
|
}
|
|
|
|
REGION_RegionOp (newReg, reg1, reg2, REGION_UnionO,
|
|
REGION_UnionNonO, REGION_UnionNonO);
|
|
newReg->rdh.rcBound.left = min(reg1->rdh.rcBound.left, reg2->rdh.rcBound.left);
|
|
newReg->rdh.rcBound.top = min(reg1->rdh.rcBound.top, reg2->rdh.rcBound.top);
|
|
newReg->rdh.rcBound.right = max(reg1->rdh.rcBound.right, reg2->rdh.rcBound.right);
|
|
newReg->rdh.rcBound.bottom = max(reg1->rdh.rcBound.bottom, reg2->rdh.rcBound.bottom);
|
|
}
|
|
|
|
/***********************************************************************
|
|
* Region Subtraction
|
|
***********************************************************************/
|
|
|
|
/*!
|
|
* Deal with non-overlapping band for subtraction. Any parts from
|
|
* region 2 we discard. Anything from region 1 we add to the region.
|
|
*
|
|
* Results:
|
|
* None.
|
|
*
|
|
* \note Side Effects:
|
|
* pReg may be affected.
|
|
*
|
|
*/
|
|
static void FASTCALL
|
|
REGION_SubtractNonO1(
|
|
PROSRGNDATA pReg,
|
|
PRECTL r,
|
|
PRECTL rEnd,
|
|
INT top,
|
|
INT bottom
|
|
)
|
|
{
|
|
RECTL *pNextRect;
|
|
|
|
pNextRect = pReg->Buffer + pReg->rdh.nCount;
|
|
|
|
while (r != rEnd)
|
|
{
|
|
MEMCHECK(pReg, pNextRect, pReg->Buffer);
|
|
pNextRect->left = r->left;
|
|
pNextRect->top = top;
|
|
pNextRect->right = r->right;
|
|
pNextRect->bottom = bottom;
|
|
pReg->rdh.nCount += 1;
|
|
pNextRect++;
|
|
r++;
|
|
}
|
|
return;
|
|
}
|
|
|
|
|
|
/*!
|
|
* Overlapping band subtraction. x1 is the left-most point not yet
|
|
* checked.
|
|
*
|
|
* Results:
|
|
* None.
|
|
*
|
|
* \note Side Effects:
|
|
* pReg may have rectangles added to it.
|
|
*
|
|
*/
|
|
static void FASTCALL
|
|
REGION_SubtractO(
|
|
PROSRGNDATA pReg,
|
|
PRECTL r1,
|
|
PRECTL r1End,
|
|
PRECTL r2,
|
|
PRECTL r2End,
|
|
INT top,
|
|
INT bottom
|
|
)
|
|
{
|
|
RECTL *pNextRect;
|
|
INT left;
|
|
|
|
left = r1->left;
|
|
pNextRect = pReg->Buffer + pReg->rdh.nCount;
|
|
|
|
while ((r1 != r1End) && (r2 != r2End))
|
|
{
|
|
if (r2->right <= left)
|
|
{
|
|
/*
|
|
* Subtrahend missed the boat: go to next subtrahend.
|
|
*/
|
|
r2++;
|
|
}
|
|
else if (r2->left <= left)
|
|
{
|
|
/*
|
|
* Subtrahend preceeds minuend: nuke left edge of minuend.
|
|
*/
|
|
left = r2->right;
|
|
if (left >= r1->right)
|
|
{
|
|
/*
|
|
* Minuend completely covered: advance to next minuend and
|
|
* reset left fence to edge of new minuend.
|
|
*/
|
|
r1++;
|
|
if (r1 != r1End)
|
|
left = r1->left;
|
|
}
|
|
else
|
|
{
|
|
/*
|
|
* Subtrahend now used up since it doesn't extend beyond
|
|
* minuend
|
|
*/
|
|
r2++;
|
|
}
|
|
}
|
|
else if (r2->left < r1->right)
|
|
{
|
|
/*
|
|
* Left part of subtrahend covers part of minuend: add uncovered
|
|
* part of minuend to region and skip to next subtrahend.
|
|
*/
|
|
MEMCHECK(pReg, pNextRect, pReg->Buffer);
|
|
pNextRect->left = left;
|
|
pNextRect->top = top;
|
|
pNextRect->right = r2->left;
|
|
pNextRect->bottom = bottom;
|
|
pReg->rdh.nCount += 1;
|
|
pNextRect++;
|
|
left = r2->right;
|
|
if (left >= r1->right)
|
|
{
|
|
/*
|
|
* Minuend used up: advance to new...
|
|
*/
|
|
r1++;
|
|
if (r1 != r1End)
|
|
left = r1->left;
|
|
}
|
|
else
|
|
{
|
|
/*
|
|
* Subtrahend used up
|
|
*/
|
|
r2++;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
/*
|
|
* Minuend used up: add any remaining piece before advancing.
|
|
*/
|
|
if (r1->right > left)
|
|
{
|
|
MEMCHECK(pReg, pNextRect, pReg->Buffer);
|
|
pNextRect->left = left;
|
|
pNextRect->top = top;
|
|
pNextRect->right = r1->right;
|
|
pNextRect->bottom = bottom;
|
|
pReg->rdh.nCount += 1;
|
|
pNextRect++;
|
|
}
|
|
r1++;
|
|
if (r1 != r1End)
|
|
left = r1->left;
|
|
}
|
|
}
|
|
|
|
/*
|
|
* Add remaining minuend rectangles to region.
|
|
*/
|
|
while (r1 != r1End)
|
|
{
|
|
MEMCHECK(pReg, pNextRect, pReg->Buffer);
|
|
pNextRect->left = left;
|
|
pNextRect->top = top;
|
|
pNextRect->right = r1->right;
|
|
pNextRect->bottom = bottom;
|
|
pReg->rdh.nCount += 1;
|
|
pNextRect++;
|
|
r1++;
|
|
if (r1 != r1End)
|
|
{
|
|
left = r1->left;
|
|
}
|
|
}
|
|
return;
|
|
}
|
|
|
|
/*!
|
|
* Subtract regS from regM and leave the result in regD.
|
|
* S stands for subtrahend, M for minuend and D for difference.
|
|
*
|
|
* Results:
|
|
* TRUE.
|
|
*
|
|
* \note Side Effects:
|
|
* regD is overwritten.
|
|
*
|
|
*/
|
|
static void FASTCALL
|
|
REGION_SubtractRegion(
|
|
ROSRGNDATA *regD,
|
|
ROSRGNDATA *regM,
|
|
ROSRGNDATA *regS
|
|
)
|
|
{
|
|
/* Check for trivial reject */
|
|
if ( (!(regM->rdh.nCount)) || (!(regS->rdh.nCount)) ||
|
|
(!EXTENTCHECK(®M->rdh.rcBound, ®S->rdh.rcBound)) )
|
|
{
|
|
REGION_CopyRegion(regD, regM);
|
|
return;
|
|
}
|
|
|
|
REGION_RegionOp (regD, regM, regS, REGION_SubtractO,
|
|
REGION_SubtractNonO1, NULL);
|
|
|
|
/*
|
|
* Can't alter newReg's extents before we call miRegionOp because
|
|
* it might be one of the source regions and miRegionOp depends
|
|
* on the extents of those regions being the unaltered. Besides, this
|
|
* way there's no checking against rectangles that will be nuked
|
|
* due to coalescing, so we have to examine fewer rectangles.
|
|
*/
|
|
REGION_SetExtents (regD);
|
|
}
|
|
|
|
/***********************************************************************
|
|
* REGION_XorRegion
|
|
*/
|
|
static void FASTCALL
|
|
REGION_XorRegion(
|
|
ROSRGNDATA *dr,
|
|
ROSRGNDATA *sra,
|
|
ROSRGNDATA *srb
|
|
)
|
|
{
|
|
HRGN htra, htrb;
|
|
ROSRGNDATA *tra, *trb;
|
|
|
|
// FIXME: Don't use a handle
|
|
tra = REGION_AllocRgnWithHandle(sra->rdh.nCount + 1);
|
|
if (!tra )
|
|
{
|
|
return;
|
|
}
|
|
htra = tra->BaseObject.hHmgr;
|
|
|
|
// FIXME: Don't use a handle
|
|
trb = REGION_AllocRgnWithHandle(srb->rdh.nCount + 1);
|
|
if (!trb)
|
|
{
|
|
RGNOBJAPI_Unlock(tra);
|
|
GreDeleteObject(htra);
|
|
return;
|
|
}
|
|
htrb = trb->BaseObject.hHmgr;
|
|
|
|
REGION_SubtractRegion(tra, sra, srb);
|
|
REGION_SubtractRegion(trb, srb, sra);
|
|
REGION_UnionRegion(dr, tra, trb);
|
|
RGNOBJAPI_Unlock(tra);
|
|
RGNOBJAPI_Unlock(trb);
|
|
|
|
GreDeleteObject(htra);
|
|
GreDeleteObject(htrb);
|
|
return;
|
|
}
|
|
|
|
|
|
/*!
|
|
* Adds a rectangle to a REGION
|
|
*/
|
|
VOID FASTCALL
|
|
REGION_UnionRectWithRgn(
|
|
ROSRGNDATA *rgn,
|
|
const RECTL *rect
|
|
)
|
|
{
|
|
ROSRGNDATA region;
|
|
|
|
region.Buffer = ®ion.rdh.rcBound;
|
|
region.rdh.nCount = 1;
|
|
region.rdh.nRgnSize = sizeof(RECT);
|
|
region.rdh.rcBound = *rect;
|
|
REGION_UnionRegion(rgn, rgn, ®ion);
|
|
}
|
|
|
|
BOOL FASTCALL
|
|
REGION_CreateSimpleFrameRgn(
|
|
PROSRGNDATA rgn,
|
|
INT x,
|
|
INT y
|
|
)
|
|
{
|
|
RECTL rc[4];
|
|
PRECTL prc;
|
|
|
|
if ((x != 0) || (y != 0))
|
|
{
|
|
prc = rc;
|
|
|
|
if (rgn->rdh.rcBound.bottom - rgn->rdh.rcBound.top > y * 2 &&
|
|
rgn->rdh.rcBound.right - rgn->rdh.rcBound.left > x * 2)
|
|
{
|
|
if (y != 0)
|
|
{
|
|
/* Top rectangle */
|
|
prc->left = rgn->rdh.rcBound.left;
|
|
prc->top = rgn->rdh.rcBound.top;
|
|
prc->right = rgn->rdh.rcBound.right;
|
|
prc->bottom = prc->top + y;
|
|
prc++;
|
|
}
|
|
|
|
if (x != 0)
|
|
{
|
|
/* Left rectangle */
|
|
prc->left = rgn->rdh.rcBound.left;
|
|
prc->top = rgn->rdh.rcBound.top + y;
|
|
prc->right = prc->left + x;
|
|
prc->bottom = rgn->rdh.rcBound.bottom - y;
|
|
prc++;
|
|
|
|
/* Right rectangle */
|
|
prc->left = rgn->rdh.rcBound.right - x;
|
|
prc->top = rgn->rdh.rcBound.top + y;
|
|
prc->right = rgn->rdh.rcBound.right;
|
|
prc->bottom = rgn->rdh.rcBound.bottom - y;
|
|
prc++;
|
|
}
|
|
|
|
if (y != 0)
|
|
{
|
|
/* Bottom rectangle */
|
|
prc->left = rgn->rdh.rcBound.left;
|
|
prc->top = rgn->rdh.rcBound.bottom - y;
|
|
prc->right = rgn->rdh.rcBound.right;
|
|
prc->bottom = rgn->rdh.rcBound.bottom;
|
|
prc++;
|
|
}
|
|
}
|
|
|
|
if (prc != rc)
|
|
{
|
|
/* The frame results in a complex region. rcBounds remains
|
|
the same, though. */
|
|
rgn->rdh.nCount = (DWORD)(prc - rc);
|
|
ASSERT(rgn->rdh.nCount > 1);
|
|
rgn->rdh.nRgnSize = rgn->rdh.nCount * sizeof(RECT);
|
|
rgn->Buffer = ExAllocatePoolWithTag(PagedPool, rgn->rdh.nRgnSize, TAG_REGION);
|
|
if (!rgn->Buffer)
|
|
{
|
|
rgn->rdh.nRgnSize = 0;
|
|
return FALSE;
|
|
}
|
|
|
|
_PRAGMA_WARNING_SUPPRESS(__WARNING_MAYBE_UNINIT_VAR) // rc is initialized
|
|
COPY_RECTS(rgn->Buffer, rc, rgn->rdh.nCount);
|
|
}
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
BOOL FASTCALL
|
|
REGION_CreateFrameRgn(
|
|
HRGN hDest,
|
|
HRGN hSrc,
|
|
INT x,
|
|
INT y
|
|
)
|
|
{
|
|
PROSRGNDATA srcObj, destObj;
|
|
PRECTL rc;
|
|
ULONG i;
|
|
|
|
if (!(srcObj = RGNOBJAPI_Lock(hSrc, NULL)))
|
|
{
|
|
return FALSE;
|
|
}
|
|
if (!REGION_NOT_EMPTY(srcObj))
|
|
{
|
|
RGNOBJAPI_Unlock(srcObj);
|
|
return FALSE;
|
|
}
|
|
if (!(destObj = RGNOBJAPI_Lock(hDest, NULL)))
|
|
{
|
|
RGNOBJAPI_Unlock(srcObj);
|
|
return FALSE;
|
|
}
|
|
|
|
EMPTY_REGION(destObj);
|
|
if (!REGION_CopyRegion(destObj, srcObj))
|
|
{
|
|
RGNOBJAPI_Unlock(destObj);
|
|
RGNOBJAPI_Unlock(srcObj);
|
|
return FALSE;
|
|
}
|
|
|
|
if (REGION_Complexity(srcObj) == SIMPLEREGION)
|
|
{
|
|
if (!REGION_CreateSimpleFrameRgn(destObj, x, y))
|
|
{
|
|
EMPTY_REGION(destObj);
|
|
RGNOBJAPI_Unlock(destObj);
|
|
RGNOBJAPI_Unlock(srcObj);
|
|
return FALSE;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
/* Original region moved to right */
|
|
rc = srcObj->Buffer;
|
|
for (i = 0; i < srcObj->rdh.nCount; i++)
|
|
{
|
|
rc->left += x;
|
|
rc->right += x;
|
|
rc++;
|
|
}
|
|
REGION_IntersectRegion(destObj, destObj, srcObj);
|
|
|
|
/* Original region moved to left */
|
|
rc = srcObj->Buffer;
|
|
for (i = 0; i < srcObj->rdh.nCount; i++)
|
|
{
|
|
rc->left -= 2 * x;
|
|
rc->right -= 2 * x;
|
|
rc++;
|
|
}
|
|
REGION_IntersectRegion(destObj, destObj, srcObj);
|
|
|
|
/* Original region moved down */
|
|
rc = srcObj->Buffer;
|
|
for (i = 0; i < srcObj->rdh.nCount; i++)
|
|
{
|
|
rc->left += x;
|
|
rc->right += x;
|
|
rc->top += y;
|
|
rc->bottom += y;
|
|
rc++;
|
|
}
|
|
REGION_IntersectRegion(destObj, destObj, srcObj);
|
|
|
|
/* Original region moved up */
|
|
rc = srcObj->Buffer;
|
|
for (i = 0; i < srcObj->rdh.nCount; i++)
|
|
{
|
|
rc->top -= 2 * y;
|
|
rc->bottom -= 2 * y;
|
|
rc++;
|
|
}
|
|
REGION_IntersectRegion(destObj, destObj, srcObj);
|
|
|
|
/* Restore the original region */
|
|
rc = srcObj->Buffer;
|
|
for (i = 0; i < srcObj->rdh.nCount; i++)
|
|
{
|
|
rc->top += y;
|
|
rc->bottom += y;
|
|
rc++;
|
|
}
|
|
REGION_SubtractRegion(destObj, srcObj, destObj);
|
|
}
|
|
|
|
RGNOBJAPI_Unlock(destObj);
|
|
RGNOBJAPI_Unlock(srcObj);
|
|
return TRUE;
|
|
}
|
|
|
|
|
|
BOOL FASTCALL
|
|
REGION_LPTODP(
|
|
PDC dc,
|
|
HRGN hDest,
|
|
HRGN hSrc)
|
|
{
|
|
RECTL *pCurRect, *pEndRect;
|
|
PROSRGNDATA srcObj = NULL;
|
|
PROSRGNDATA destObj = NULL;
|
|
|
|
RECTL tmpRect;
|
|
BOOL ret = FALSE;
|
|
PDC_ATTR pdcattr;
|
|
|
|
if (!dc)
|
|
return ret;
|
|
pdcattr = dc->pdcattr;
|
|
|
|
if (pdcattr->iMapMode == MM_TEXT) // Requires only a translation
|
|
{
|
|
if (NtGdiCombineRgn(hDest, hSrc, 0, RGN_COPY) == ERROR)
|
|
goto done;
|
|
|
|
NtGdiOffsetRgn(hDest, pdcattr->ptlViewportOrg.x - pdcattr->ptlWindowOrg.x,
|
|
pdcattr->ptlViewportOrg.y - pdcattr->ptlWindowOrg.y);
|
|
ret = TRUE;
|
|
goto done;
|
|
}
|
|
|
|
if ( !(srcObj = RGNOBJAPI_Lock(hSrc, NULL)) )
|
|
goto done;
|
|
if ( !(destObj = RGNOBJAPI_Lock(hDest, NULL)) )
|
|
{
|
|
RGNOBJAPI_Unlock(srcObj);
|
|
goto done;
|
|
}
|
|
EMPTY_REGION(destObj);
|
|
|
|
pEndRect = srcObj->Buffer + srcObj->rdh.nCount;
|
|
for (pCurRect = srcObj->Buffer; pCurRect < pEndRect; pCurRect++)
|
|
{
|
|
tmpRect = *pCurRect;
|
|
tmpRect.left = XLPTODP(pdcattr, tmpRect.left);
|
|
tmpRect.top = YLPTODP(pdcattr, tmpRect.top);
|
|
tmpRect.right = XLPTODP(pdcattr, tmpRect.right);
|
|
tmpRect.bottom = YLPTODP(pdcattr, tmpRect.bottom);
|
|
|
|
if (tmpRect.left > tmpRect.right)
|
|
{
|
|
INT tmp = tmpRect.left;
|
|
tmpRect.left = tmpRect.right;
|
|
tmpRect.right = tmp;
|
|
}
|
|
if (tmpRect.top > tmpRect.bottom)
|
|
{
|
|
INT tmp = tmpRect.top;
|
|
tmpRect.top = tmpRect.bottom;
|
|
tmpRect.bottom = tmp;
|
|
}
|
|
|
|
REGION_UnionRectWithRgn(destObj, &tmpRect);
|
|
}
|
|
ret = TRUE;
|
|
|
|
RGNOBJAPI_Unlock(srcObj);
|
|
RGNOBJAPI_Unlock(destObj);
|
|
|
|
done:
|
|
return ret;
|
|
}
|
|
|
|
PROSRGNDATA
|
|
FASTCALL
|
|
REGION_AllocRgnWithHandle(INT nReg)
|
|
{
|
|
//HRGN hReg;
|
|
PROSRGNDATA pReg;
|
|
|
|
pReg = (PROSRGNDATA)GDIOBJ_AllocateObject(GDIObjType_RGN_TYPE,
|
|
sizeof(REGION),
|
|
BASEFLAG_LOOKASIDE);
|
|
if (!pReg)
|
|
{
|
|
DPRINT1("Could not allocate a palette.\n");
|
|
return NULL;
|
|
}
|
|
|
|
if (!GDIOBJ_hInsertObject(&pReg->BaseObject, GDI_OBJ_HMGR_POWNED))
|
|
{
|
|
DPRINT1("Could not insert palette into handle table.\n");
|
|
GDIOBJ_vFreeObject(&pReg->BaseObject);
|
|
return NULL;
|
|
}
|
|
|
|
//hReg = pReg->BaseObject.hHmgr;
|
|
|
|
if (nReg == 0 || nReg == 1)
|
|
{
|
|
/* Testing shows that > 95% of all regions have only 1 rect.
|
|
Including that here saves us from having to do another allocation */
|
|
pReg->Buffer = &pReg->rdh.rcBound;
|
|
}
|
|
else
|
|
{
|
|
pReg->Buffer = ExAllocatePoolWithTag(PagedPool, nReg * sizeof(RECT), TAG_REGION);
|
|
if (!pReg->Buffer)
|
|
{
|
|
DPRINT1("Could not allocate region buffer\n");
|
|
GDIOBJ_vDeleteObject(&pReg->BaseObject);
|
|
return NULL;
|
|
}
|
|
}
|
|
|
|
EMPTY_REGION(pReg);
|
|
pReg->rdh.dwSize = sizeof(RGNDATAHEADER);
|
|
pReg->rdh.nCount = nReg;
|
|
pReg->rdh.nRgnSize = nReg * sizeof(RECT);
|
|
pReg->prgnattr = &pReg->rgnattr;
|
|
|
|
return pReg;
|
|
}
|
|
|
|
BOOL
|
|
NTAPI
|
|
REGION_bAllocRgnAttr(PREGION prgn)
|
|
{
|
|
PPROCESSINFO ppi;
|
|
PRGN_ATTR prgnattr;
|
|
|
|
ppi = PsGetCurrentProcessWin32Process();
|
|
ASSERT(ppi);
|
|
|
|
prgnattr = GdiPoolAllocate(ppi->pPoolRgnAttr);
|
|
if (!prgnattr)
|
|
{
|
|
DPRINT1("Could not allocate RGN attr\n");
|
|
return FALSE;
|
|
}
|
|
|
|
/* Set the object attribute in the handle table */
|
|
prgn->prgnattr = prgnattr;
|
|
GDIOBJ_vSetObjectAttr(&prgn->BaseObject, prgnattr);
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
|
|
//
|
|
// Allocate User Space Region Handle.
|
|
//
|
|
PROSRGNDATA
|
|
FASTCALL
|
|
REGION_AllocUserRgnWithHandle(INT nRgn)
|
|
{
|
|
PREGION prgn;
|
|
|
|
prgn = REGION_AllocRgnWithHandle(nRgn);
|
|
if (!prgn)
|
|
{
|
|
return NULL;
|
|
}
|
|
|
|
if (!REGION_bAllocRgnAttr(prgn))
|
|
{
|
|
ASSERT(FALSE);
|
|
}
|
|
|
|
return prgn;
|
|
}
|
|
|
|
VOID
|
|
NTAPI
|
|
REGION_vSyncRegion(PREGION pRgn)
|
|
{
|
|
PRGN_ATTR pRgn_Attr = NULL;
|
|
|
|
if (pRgn && pRgn->prgnattr != &pRgn->rgnattr)
|
|
{
|
|
pRgn_Attr = GDIOBJ_pvGetObjectAttr(&pRgn->BaseObject);
|
|
|
|
if ( pRgn_Attr )
|
|
{
|
|
_SEH2_TRY
|
|
{
|
|
if ( !(pRgn_Attr->AttrFlags & ATTR_CACHED) )
|
|
{
|
|
if ( pRgn_Attr->AttrFlags & (ATTR_RGN_VALID|ATTR_RGN_DIRTY) )
|
|
{
|
|
switch (pRgn_Attr->Flags)
|
|
{
|
|
case NULLREGION:
|
|
EMPTY_REGION( pRgn );
|
|
break;
|
|
|
|
case SIMPLEREGION:
|
|
REGION_SetRectRgn( pRgn,
|
|
pRgn_Attr->Rect.left,
|
|
pRgn_Attr->Rect.top,
|
|
pRgn_Attr->Rect.right,
|
|
pRgn_Attr->Rect.bottom );
|
|
break;
|
|
}
|
|
pRgn_Attr->AttrFlags &= ~ATTR_RGN_DIRTY;
|
|
}
|
|
}
|
|
}
|
|
_SEH2_EXCEPT(EXCEPTION_EXECUTE_HANDLER)
|
|
{
|
|
(void)0;
|
|
}
|
|
_SEH2_END;
|
|
}
|
|
}
|
|
|
|
}
|
|
|
|
PROSRGNDATA
|
|
FASTCALL
|
|
RGNOBJAPI_Lock(HRGN hRgn, PRGN_ATTR *ppRgn_Attr)
|
|
{
|
|
PROSRGNDATA pRgn = NULL;
|
|
|
|
pRgn = REGION_LockRgn(hRgn);
|
|
|
|
REGION_vSyncRegion(pRgn);
|
|
|
|
if (ppRgn_Attr)
|
|
*ppRgn_Attr = pRgn->prgnattr;
|
|
|
|
return pRgn;
|
|
}
|
|
|
|
VOID
|
|
FASTCALL
|
|
RGNOBJAPI_Unlock(PROSRGNDATA pRgn)
|
|
{
|
|
PRGN_ATTR pRgn_Attr;
|
|
|
|
if (pRgn && GreGetObjectOwner(pRgn->BaseObject.hHmgr) == GDI_OBJ_HMGR_POWNED)
|
|
{
|
|
pRgn_Attr = GDIOBJ_pvGetObjectAttr(&pRgn->BaseObject);
|
|
|
|
if ( pRgn_Attr )
|
|
{
|
|
_SEH2_TRY
|
|
{
|
|
if ( pRgn_Attr->AttrFlags & ATTR_RGN_VALID )
|
|
{
|
|
pRgn_Attr->Flags = REGION_Complexity( pRgn );
|
|
pRgn_Attr->Rect.left = pRgn->rdh.rcBound.left;
|
|
pRgn_Attr->Rect.top = pRgn->rdh.rcBound.top;
|
|
pRgn_Attr->Rect.right = pRgn->rdh.rcBound.right;
|
|
pRgn_Attr->Rect.bottom = pRgn->rdh.rcBound.bottom;
|
|
}
|
|
}
|
|
_SEH2_EXCEPT(EXCEPTION_EXECUTE_HANDLER)
|
|
{
|
|
(void)0;
|
|
}
|
|
_SEH2_END;
|
|
}
|
|
}
|
|
REGION_UnlockRgn(pRgn);
|
|
}
|
|
|
|
/*
|
|
System Regions:
|
|
These regions do not use attribute sections and when allocated, use gdiobj
|
|
level functions.
|
|
*/
|
|
//
|
|
// System Region Functions
|
|
//
|
|
PROSRGNDATA
|
|
FASTCALL
|
|
IntSysCreateRectpRgn(INT LeftRect, INT TopRect, INT RightRect, INT BottomRect)
|
|
{
|
|
PREGION prgn;
|
|
|
|
/* Allocate a region, witout a handle */
|
|
prgn = (PREGION)GDIOBJ_AllocateObject(GDIObjType_RGN_TYPE, sizeof(REGION), 0);
|
|
if (!prgn)
|
|
{
|
|
return NULL;
|
|
}
|
|
|
|
/* Initialize it */
|
|
prgn->Buffer = &prgn->rdh.rcBound;
|
|
prgn->prgnattr = &prgn->rgnattr;
|
|
REGION_SetRectRgn(prgn, LeftRect, TopRect, RightRect, BottomRect);
|
|
|
|
return prgn;
|
|
}
|
|
|
|
HRGN
|
|
FASTCALL
|
|
IntSysCreateRectRgn(INT LeftRect, INT TopRect, INT RightRect, INT BottomRect)
|
|
{
|
|
PREGION prgn;
|
|
HRGN hrgn;
|
|
|
|
/* Allocate a region, witout a handle */
|
|
prgn = (PREGION)GDIOBJ_AllocObjWithHandle(GDI_OBJECT_TYPE_REGION, sizeof(REGION));
|
|
if (!prgn)
|
|
{
|
|
return NULL;
|
|
}
|
|
|
|
/* Initialize it */
|
|
prgn->Buffer = &prgn->rdh.rcBound;
|
|
REGION_SetRectRgn(prgn, LeftRect, TopRect, RightRect, BottomRect);
|
|
hrgn = prgn->BaseObject.hHmgr;
|
|
prgn->prgnattr = &prgn->rgnattr;
|
|
|
|
REGION_UnlockRgn(prgn);
|
|
|
|
return hrgn;
|
|
}
|
|
|
|
BOOL NTAPI
|
|
REGION_Cleanup(PVOID ObjectBody)
|
|
{
|
|
PROSRGNDATA pRgn = (PROSRGNDATA)ObjectBody;
|
|
PPROCESSINFO ppi = PsGetCurrentProcessWin32Process();
|
|
ASSERT(ppi);
|
|
|
|
ASSERT(pRgn->prgnattr);
|
|
if (pRgn->prgnattr != &pRgn->rgnattr)
|
|
GdiPoolFree(ppi->pPoolRgnAttr, pRgn->prgnattr);
|
|
|
|
if (pRgn->Buffer && pRgn->Buffer != &pRgn->rdh.rcBound)
|
|
ExFreePoolWithTag(pRgn->Buffer, TAG_REGION);
|
|
return TRUE;
|
|
}
|
|
|
|
VOID FASTCALL
|
|
REGION_Delete(PROSRGNDATA pRgn)
|
|
{
|
|
if ( pRgn == prgnDefault) return;
|
|
GDIOBJ_vDeleteObject(&pRgn->BaseObject);
|
|
}
|
|
|
|
VOID FASTCALL
|
|
IntGdiReleaseRaoRgn(PDC pDC)
|
|
{
|
|
INT Index = GDI_HANDLE_GET_INDEX(pDC->BaseObject.hHmgr);
|
|
PGDI_TABLE_ENTRY Entry = &GdiHandleTable->Entries[Index];
|
|
pDC->fs |= DC_FLAG_DIRTY_RAO;
|
|
Entry->Flags |= GDI_ENTRY_VALIDATE_VIS;
|
|
RECTL_vSetEmptyRect(&pDC->erclClip);
|
|
}
|
|
|
|
VOID FASTCALL
|
|
IntGdiReleaseVisRgn(PDC pDC)
|
|
{
|
|
INT Index = GDI_HANDLE_GET_INDEX(pDC->BaseObject.hHmgr);
|
|
PGDI_TABLE_ENTRY Entry = &GdiHandleTable->Entries[Index];
|
|
pDC->fs |= DC_FLAG_DIRTY_RAO;
|
|
Entry->Flags |= GDI_ENTRY_VALIDATE_VIS;
|
|
RECTL_vSetEmptyRect(&pDC->erclClip);
|
|
REGION_Delete(pDC->prgnVis);
|
|
pDC->prgnVis = prgnDefault;
|
|
}
|
|
|
|
VOID FASTCALL
|
|
IntUpdateVisRectRgn(PDC pDC, PROSRGNDATA pRgn)
|
|
{
|
|
INT Index = GDI_HANDLE_GET_INDEX(pDC->BaseObject.hHmgr);
|
|
PGDI_TABLE_ENTRY Entry = &GdiHandleTable->Entries[Index];
|
|
PDC_ATTR pdcattr;
|
|
RECTL rcl;
|
|
|
|
if (Entry->Flags & GDI_ENTRY_VALIDATE_VIS)
|
|
{
|
|
pdcattr = pDC->pdcattr;
|
|
|
|
pdcattr->VisRectRegion.Flags = REGION_Complexity(pRgn);
|
|
|
|
if (pRgn && pdcattr->VisRectRegion.Flags != NULLREGION)
|
|
{
|
|
rcl.left = pRgn->rdh.rcBound.left;
|
|
rcl.top = pRgn->rdh.rcBound.top;
|
|
rcl.right = pRgn->rdh.rcBound.right;
|
|
rcl.bottom = pRgn->rdh.rcBound.bottom;
|
|
|
|
rcl.left -= pDC->erclWindow.left;
|
|
rcl.top -= pDC->erclWindow.top;
|
|
rcl.right -= pDC->erclWindow.left;
|
|
rcl.bottom -= pDC->erclWindow.top;
|
|
}
|
|
else
|
|
RECTL_vSetEmptyRect(&rcl);
|
|
|
|
pdcattr->VisRectRegion.Rect = rcl;
|
|
|
|
Entry->Flags &= ~GDI_ENTRY_VALIDATE_VIS;
|
|
}
|
|
}
|
|
|
|
BOOL
|
|
FASTCALL
|
|
IntGdiSetRegionOwner(HRGN hRgn, DWORD OwnerMask)
|
|
{
|
|
PREGION prgn;
|
|
PRGN_ATTR prgnattr;
|
|
PPROCESSINFO ppi;
|
|
|
|
prgn = REGION_LockRgn(hRgn);
|
|
if (!prgn)
|
|
{
|
|
return FALSE;
|
|
}
|
|
|
|
prgnattr = GDIOBJ_pvGetObjectAttr(&prgn->BaseObject);
|
|
if (prgnattr)
|
|
{
|
|
GDIOBJ_vSetObjectAttr(&prgn->BaseObject, NULL);
|
|
prgn->prgnattr = NULL;
|
|
ppi = PsGetCurrentProcessWin32Process();
|
|
GdiPoolFree(ppi->pPoolRgnAttr, prgnattr);
|
|
}
|
|
RGNOBJAPI_Unlock(prgn);
|
|
|
|
return GreSetObjectOwner(hRgn, OwnerMask);
|
|
}
|
|
|
|
INT
|
|
FASTCALL
|
|
IntGdiCombineRgn(
|
|
PROSRGNDATA prgnDest,
|
|
PROSRGNDATA prgnSrc1,
|
|
PROSRGNDATA prgnSrc2,
|
|
INT iCombineMode)
|
|
{
|
|
|
|
if (!prgnDest)
|
|
{
|
|
DPRINT("IntGdiCombineRgn: hDest unavailable\n");
|
|
return ERROR;
|
|
}
|
|
|
|
if (!prgnSrc1)
|
|
{
|
|
DPRINT("IntGdiCombineRgn: hSrc1 unavailable\n");
|
|
return ERROR;
|
|
}
|
|
|
|
if (iCombineMode == RGN_COPY)
|
|
{
|
|
if (!REGION_CopyRegion(prgnDest, prgnSrc1))
|
|
return ERROR;
|
|
return REGION_Complexity(prgnDest);
|
|
}
|
|
|
|
if (!prgnSrc2)
|
|
{
|
|
DPRINT1("IntGdiCombineRgn requires hSrc2 != NULL for combine mode %d!\n", iCombineMode);
|
|
ASSERT(FALSE);
|
|
return ERROR;
|
|
}
|
|
|
|
switch (iCombineMode)
|
|
{
|
|
case RGN_AND:
|
|
REGION_IntersectRegion(prgnDest, prgnSrc1, prgnSrc2);
|
|
break;
|
|
case RGN_OR:
|
|
REGION_UnionRegion(prgnDest, prgnSrc1, prgnSrc2);
|
|
break;
|
|
case RGN_XOR:
|
|
REGION_XorRegion(prgnDest, prgnSrc1, prgnSrc2);
|
|
break;
|
|
case RGN_DIFF:
|
|
REGION_SubtractRegion(prgnDest, prgnSrc1, prgnSrc2);
|
|
break;
|
|
}
|
|
|
|
return REGION_Complexity(prgnDest);
|
|
}
|
|
|
|
INT FASTCALL
|
|
REGION_GetRgnBox(
|
|
PROSRGNDATA Rgn,
|
|
PRECTL pRect
|
|
)
|
|
{
|
|
DWORD ret;
|
|
|
|
if (Rgn)
|
|
{
|
|
*pRect = Rgn->rdh.rcBound;
|
|
ret = REGION_Complexity(Rgn);
|
|
|
|
return ret;
|
|
}
|
|
return 0; // If invalid region return zero
|
|
}
|
|
|
|
INT APIENTRY
|
|
IntGdiGetRgnBox(
|
|
HRGN hRgn,
|
|
PRECTL pRect
|
|
)
|
|
{
|
|
PROSRGNDATA Rgn;
|
|
DWORD ret;
|
|
|
|
if (!(Rgn = RGNOBJAPI_Lock(hRgn, NULL)))
|
|
{
|
|
return ERROR;
|
|
}
|
|
|
|
ret = REGION_GetRgnBox(Rgn, pRect);
|
|
RGNOBJAPI_Unlock(Rgn);
|
|
|
|
return ret;
|
|
}
|
|
|
|
BOOL
|
|
FASTCALL
|
|
IntGdiPaintRgn(
|
|
PDC dc,
|
|
HRGN hRgn
|
|
)
|
|
{
|
|
HRGN tmpVisRgn;
|
|
PROSRGNDATA visrgn;
|
|
CLIPOBJ* ClipRegion;
|
|
BOOL bRet = FALSE;
|
|
POINTL BrushOrigin;
|
|
SURFACE *psurf;
|
|
PDC_ATTR pdcattr;
|
|
|
|
if (!dc) return FALSE;
|
|
pdcattr = dc->pdcattr;
|
|
|
|
ASSERT(!(pdcattr->ulDirty_ & (DIRTY_FILL | DC_BRUSH_DIRTY)));
|
|
|
|
if (!(tmpVisRgn = IntSysCreateRectRgn(0, 0, 0, 0))) return FALSE;
|
|
|
|
// Transform region into device co-ords
|
|
if (!REGION_LPTODP(dc, tmpVisRgn, hRgn) ||
|
|
NtGdiOffsetRgn(tmpVisRgn, dc->ptlDCOrig.x, dc->ptlDCOrig.y) == ERROR)
|
|
{
|
|
GreDeleteObject(tmpVisRgn);
|
|
return FALSE;
|
|
}
|
|
|
|
NtGdiCombineRgn(tmpVisRgn, tmpVisRgn, dc->rosdc.hGCClipRgn, RGN_AND);
|
|
|
|
visrgn = RGNOBJAPI_Lock(tmpVisRgn, NULL);
|
|
if (visrgn == NULL)
|
|
{
|
|
GreDeleteObject(tmpVisRgn);
|
|
return FALSE;
|
|
}
|
|
|
|
ClipRegion = IntEngCreateClipRegion(visrgn->rdh.nCount,
|
|
visrgn->Buffer,
|
|
&visrgn->rdh.rcBound );
|
|
ASSERT(ClipRegion);
|
|
|
|
BrushOrigin.x = pdcattr->ptlBrushOrigin.x;
|
|
BrushOrigin.y = pdcattr->ptlBrushOrigin.y;
|
|
psurf = dc->dclevel.pSurface;
|
|
/* FIXME: Handle psurf == NULL !!!! */
|
|
|
|
bRet = IntEngPaint(&psurf->SurfObj,
|
|
ClipRegion,
|
|
&dc->eboFill.BrushObject,
|
|
&BrushOrigin,
|
|
0xFFFF); // FIXME: Don't know what to put here
|
|
|
|
RGNOBJAPI_Unlock(visrgn);
|
|
GreDeleteObject(tmpVisRgn);
|
|
|
|
// Fill the region
|
|
return bRet;
|
|
}
|
|
|
|
BOOL
|
|
FASTCALL
|
|
REGION_RectInRegion(
|
|
PROSRGNDATA Rgn,
|
|
const RECTL *rect
|
|
)
|
|
{
|
|
PRECTL pCurRect, pRectEnd;
|
|
RECT rc;
|
|
|
|
/* Swap the coordinates to make right >= left and bottom >= top */
|
|
/* (region building rectangles are normalized the same way) */
|
|
if( rect->top > rect->bottom) {
|
|
rc.top = rect->bottom;
|
|
rc.bottom = rect->top;
|
|
} else {
|
|
rc.top = rect->top;
|
|
rc.bottom = rect->bottom;
|
|
}
|
|
if( rect->right < rect->left) {
|
|
rc.right = rect->left;
|
|
rc.left = rect->right;
|
|
} else {
|
|
rc.right = rect->right;
|
|
rc.left = rect->left;
|
|
}
|
|
|
|
/* This is (just) a useful optimization */
|
|
if ((Rgn->rdh.nCount > 0) && EXTENTCHECK(&Rgn->rdh.rcBound, &rc))
|
|
{
|
|
for (pCurRect = Rgn->Buffer, pRectEnd = pCurRect +
|
|
Rgn->rdh.nCount; pCurRect < pRectEnd; pCurRect++)
|
|
{
|
|
if (pCurRect->bottom <= rc.top)
|
|
continue; /* Not far enough down yet */
|
|
|
|
if (pCurRect->top >= rc.bottom)
|
|
break; /* Too far down */
|
|
|
|
if (pCurRect->right <= rc.left)
|
|
continue; /* Not far enough over yet */
|
|
|
|
if (pCurRect->left >= rc.right) {
|
|
continue;
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
}
|
|
return FALSE;
|
|
}
|
|
|
|
VOID
|
|
FASTCALL
|
|
REGION_SetRectRgn(
|
|
PROSRGNDATA rgn,
|
|
INT LeftRect,
|
|
INT TopRect,
|
|
INT RightRect,
|
|
INT BottomRect
|
|
)
|
|
{
|
|
PRECTL firstRect;
|
|
|
|
if (LeftRect > RightRect)
|
|
{
|
|
INT tmp = LeftRect;
|
|
LeftRect = RightRect;
|
|
RightRect = tmp;
|
|
}
|
|
if (TopRect > BottomRect)
|
|
{
|
|
INT tmp = TopRect;
|
|
TopRect = BottomRect;
|
|
BottomRect = tmp;
|
|
}
|
|
|
|
if ((LeftRect != RightRect) && (TopRect != BottomRect))
|
|
{
|
|
firstRect = rgn->Buffer;
|
|
ASSERT(firstRect);
|
|
firstRect->left = rgn->rdh.rcBound.left = LeftRect;
|
|
firstRect->top = rgn->rdh.rcBound.top = TopRect;
|
|
firstRect->right = rgn->rdh.rcBound.right = RightRect;
|
|
firstRect->bottom = rgn->rdh.rcBound.bottom = BottomRect;
|
|
rgn->rdh.nCount = 1;
|
|
rgn->rdh.iType = RDH_RECTANGLES;
|
|
}
|
|
else
|
|
{
|
|
EMPTY_REGION(rgn);
|
|
}
|
|
}
|
|
|
|
INT
|
|
FASTCALL
|
|
IntGdiOffsetRgn(
|
|
PROSRGNDATA rgn,
|
|
INT XOffset,
|
|
INT YOffset )
|
|
{
|
|
if (XOffset || YOffset)
|
|
{
|
|
int nbox = rgn->rdh.nCount;
|
|
PRECTL pbox = rgn->Buffer;
|
|
|
|
if (nbox && pbox)
|
|
{
|
|
while (nbox--)
|
|
{
|
|
pbox->left += XOffset;
|
|
pbox->right += XOffset;
|
|
pbox->top += YOffset;
|
|
pbox->bottom += YOffset;
|
|
pbox++;
|
|
}
|
|
if (rgn->Buffer != &rgn->rdh.rcBound)
|
|
{
|
|
rgn->rdh.rcBound.left += XOffset;
|
|
rgn->rdh.rcBound.right += XOffset;
|
|
rgn->rdh.rcBound.top += YOffset;
|
|
rgn->rdh.rcBound.bottom += YOffset;
|
|
}
|
|
}
|
|
}
|
|
return REGION_Complexity(rgn);
|
|
}
|
|
|
|
/***********************************************************************
|
|
* REGION_InsertEdgeInET
|
|
*
|
|
* Insert the given edge into the edge table.
|
|
* First we must find the correct bucket in the
|
|
* Edge table, then find the right slot in the
|
|
* bucket. Finally, we can insert it.
|
|
*
|
|
*/
|
|
static void FASTCALL
|
|
REGION_InsertEdgeInET(
|
|
EdgeTable *ET,
|
|
EdgeTableEntry *ETE,
|
|
INT scanline,
|
|
ScanLineListBlock **SLLBlock,
|
|
INT *iSLLBlock
|
|
)
|
|
{
|
|
EdgeTableEntry *start, *prev;
|
|
ScanLineList *pSLL, *pPrevSLL;
|
|
ScanLineListBlock *tmpSLLBlock;
|
|
|
|
/*
|
|
* Find the right bucket to put the edge into
|
|
*/
|
|
pPrevSLL = &ET->scanlines;
|
|
pSLL = pPrevSLL->next;
|
|
while (pSLL && (pSLL->scanline < scanline))
|
|
{
|
|
pPrevSLL = pSLL;
|
|
pSLL = pSLL->next;
|
|
}
|
|
|
|
/*
|
|
* Reassign pSLL (pointer to ScanLineList) if necessary
|
|
*/
|
|
if ((!pSLL) || (pSLL->scanline > scanline))
|
|
{
|
|
if (*iSLLBlock > SLLSPERBLOCK-1)
|
|
{
|
|
tmpSLLBlock = ExAllocatePoolWithTag(PagedPool, sizeof(ScanLineListBlock), TAG_REGION);
|
|
if (!tmpSLLBlock)
|
|
{
|
|
DPRINT1("REGION_InsertEdgeInETL(): Can't alloc SLLB\n");
|
|
/* FIXME: Free resources? */
|
|
return;
|
|
}
|
|
(*SLLBlock)->next = tmpSLLBlock;
|
|
tmpSLLBlock->next = (ScanLineListBlock *)NULL;
|
|
*SLLBlock = tmpSLLBlock;
|
|
*iSLLBlock = 0;
|
|
}
|
|
pSLL = &((*SLLBlock)->SLLs[(*iSLLBlock)++]);
|
|
|
|
pSLL->next = pPrevSLL->next;
|
|
pSLL->edgelist = (EdgeTableEntry *)NULL;
|
|
pPrevSLL->next = pSLL;
|
|
}
|
|
pSLL->scanline = scanline;
|
|
|
|
/*
|
|
* Now insert the edge in the right bucket
|
|
*/
|
|
prev = (EdgeTableEntry *)NULL;
|
|
start = pSLL->edgelist;
|
|
while (start && (start->bres.minor_axis < ETE->bres.minor_axis))
|
|
{
|
|
prev = start;
|
|
start = start->next;
|
|
}
|
|
ETE->next = start;
|
|
|
|
if (prev)
|
|
prev->next = ETE;
|
|
else
|
|
pSLL->edgelist = ETE;
|
|
}
|
|
|
|
/***********************************************************************
|
|
* REGION_loadAET
|
|
*
|
|
* This routine moves EdgeTableEntries from the
|
|
* EdgeTable into the Active Edge Table,
|
|
* leaving them sorted by smaller x coordinate.
|
|
*
|
|
*/
|
|
static void FASTCALL
|
|
REGION_loadAET(
|
|
EdgeTableEntry *AET,
|
|
EdgeTableEntry *ETEs
|
|
)
|
|
{
|
|
EdgeTableEntry *pPrevAET;
|
|
EdgeTableEntry *tmp;
|
|
|
|
pPrevAET = AET;
|
|
AET = AET->next;
|
|
while (ETEs)
|
|
{
|
|
while (AET && (AET->bres.minor_axis < ETEs->bres.minor_axis))
|
|
{
|
|
pPrevAET = AET;
|
|
AET = AET->next;
|
|
}
|
|
tmp = ETEs->next;
|
|
ETEs->next = AET;
|
|
if (AET)
|
|
AET->back = ETEs;
|
|
ETEs->back = pPrevAET;
|
|
pPrevAET->next = ETEs;
|
|
pPrevAET = ETEs;
|
|
|
|
ETEs = tmp;
|
|
}
|
|
}
|
|
|
|
/***********************************************************************
|
|
* REGION_computeWAET
|
|
*
|
|
* This routine links the AET by the
|
|
* nextWETE (winding EdgeTableEntry) link for
|
|
* use by the winding number rule. The final
|
|
* Active Edge Table (AET) might look something
|
|
* like:
|
|
*
|
|
* AET
|
|
* ---------- --------- ---------
|
|
* |ymax | |ymax | |ymax |
|
|
* | ... | |... | |... |
|
|
* |next |->|next |->|next |->...
|
|
* |nextWETE| |nextWETE| |nextWETE|
|
|
* --------- --------- ^--------
|
|
* | | |
|
|
* V-------------------> V---> ...
|
|
*
|
|
*/
|
|
static void FASTCALL
|
|
REGION_computeWAET(EdgeTableEntry *AET)
|
|
{
|
|
register EdgeTableEntry *pWETE;
|
|
register int inside = 1;
|
|
register int isInside = 0;
|
|
|
|
AET->nextWETE = (EdgeTableEntry *)NULL;
|
|
pWETE = AET;
|
|
AET = AET->next;
|
|
while (AET)
|
|
{
|
|
if (AET->ClockWise)
|
|
isInside++;
|
|
else
|
|
isInside--;
|
|
|
|
if ( (!inside && !isInside) ||
|
|
( inside && isInside) )
|
|
{
|
|
pWETE->nextWETE = AET;
|
|
pWETE = AET;
|
|
inside = !inside;
|
|
}
|
|
AET = AET->next;
|
|
}
|
|
pWETE->nextWETE = (EdgeTableEntry *)NULL;
|
|
}
|
|
|
|
/***********************************************************************
|
|
* REGION_InsertionSort
|
|
*
|
|
* Just a simple insertion sort using
|
|
* pointers and back pointers to sort the Active
|
|
* Edge Table.
|
|
*
|
|
*/
|
|
static BOOL FASTCALL
|
|
REGION_InsertionSort(EdgeTableEntry *AET)
|
|
{
|
|
EdgeTableEntry *pETEchase;
|
|
EdgeTableEntry *pETEinsert;
|
|
EdgeTableEntry *pETEchaseBackTMP;
|
|
BOOL changed = FALSE;
|
|
|
|
AET = AET->next;
|
|
while (AET)
|
|
{
|
|
pETEinsert = AET;
|
|
pETEchase = AET;
|
|
while (pETEchase->back->bres.minor_axis > AET->bres.minor_axis)
|
|
pETEchase = pETEchase->back;
|
|
|
|
AET = AET->next;
|
|
if (pETEchase != pETEinsert)
|
|
{
|
|
pETEchaseBackTMP = pETEchase->back;
|
|
pETEinsert->back->next = AET;
|
|
if (AET)
|
|
AET->back = pETEinsert->back;
|
|
pETEinsert->next = pETEchase;
|
|
pETEchase->back->next = pETEinsert;
|
|
pETEchase->back = pETEinsert;
|
|
pETEinsert->back = pETEchaseBackTMP;
|
|
changed = TRUE;
|
|
}
|
|
}
|
|
return changed;
|
|
}
|
|
|
|
/***********************************************************************
|
|
* REGION_FreeStorage
|
|
*
|
|
* Clean up our act.
|
|
*/
|
|
static void FASTCALL
|
|
REGION_FreeStorage(ScanLineListBlock *pSLLBlock)
|
|
{
|
|
ScanLineListBlock *tmpSLLBlock;
|
|
|
|
while (pSLLBlock)
|
|
{
|
|
tmpSLLBlock = pSLLBlock->next;
|
|
ExFreePoolWithTag(pSLLBlock, TAG_REGION);
|
|
pSLLBlock = tmpSLLBlock;
|
|
}
|
|
}
|
|
|
|
|
|
/***********************************************************************
|
|
* REGION_PtsToRegion
|
|
*
|
|
* Create an array of rectangles from a list of points.
|
|
*/
|
|
static int FASTCALL
|
|
REGION_PtsToRegion(
|
|
int numFullPtBlocks,
|
|
int iCurPtBlock,
|
|
POINTBLOCK *FirstPtBlock,
|
|
ROSRGNDATA *reg)
|
|
{
|
|
RECTL *rects;
|
|
POINT *pts;
|
|
POINTBLOCK *CurPtBlock;
|
|
int i;
|
|
RECTL *extents, *temp;
|
|
INT numRects;
|
|
|
|
extents = ®->rdh.rcBound;
|
|
|
|
numRects = ((numFullPtBlocks * NUMPTSTOBUFFER) + iCurPtBlock) >> 1;
|
|
|
|
/* Make sure, we have at least one rect */
|
|
if (numRects == 0)
|
|
{
|
|
numRects = 1;
|
|
}
|
|
|
|
if (!(temp = ExAllocatePoolWithTag(PagedPool, numRects * sizeof(RECT), TAG_REGION)))
|
|
{
|
|
return 0;
|
|
}
|
|
if (reg->Buffer != NULL)
|
|
{
|
|
COPY_RECTS(temp, reg->Buffer, reg->rdh.nCount);
|
|
if (reg->Buffer != ®->rdh.rcBound)
|
|
ExFreePoolWithTag(reg->Buffer, TAG_REGION);
|
|
}
|
|
reg->Buffer = temp;
|
|
|
|
reg->rdh.nCount = numRects;
|
|
CurPtBlock = FirstPtBlock;
|
|
rects = reg->Buffer - 1;
|
|
numRects = 0;
|
|
extents->left = LARGE_COORDINATE, extents->right = SMALL_COORDINATE;
|
|
|
|
for ( ; numFullPtBlocks >= 0; numFullPtBlocks--)
|
|
{
|
|
/* The loop uses 2 points per iteration */
|
|
i = NUMPTSTOBUFFER >> 1;
|
|
if (!numFullPtBlocks)
|
|
i = iCurPtBlock >> 1;
|
|
for (pts = CurPtBlock->pts; i--; pts += 2)
|
|
{
|
|
if (pts->x == pts[1].x)
|
|
continue;
|
|
if (numRects && pts->x == rects->left && pts->y == rects->bottom &&
|
|
pts[1].x == rects->right &&
|
|
(numRects == 1 || rects[-1].top != rects->top) &&
|
|
(i && pts[2].y > pts[1].y))
|
|
{
|
|
rects->bottom = pts[1].y + 1;
|
|
continue;
|
|
}
|
|
numRects++;
|
|
rects++;
|
|
rects->left = pts->x;
|
|
rects->top = pts->y;
|
|
rects->right = pts[1].x;
|
|
rects->bottom = pts[1].y + 1;
|
|
if (rects->left < extents->left)
|
|
extents->left = rects->left;
|
|
if (rects->right > extents->right)
|
|
extents->right = rects->right;
|
|
}
|
|
CurPtBlock = CurPtBlock->next;
|
|
}
|
|
|
|
if (numRects)
|
|
{
|
|
extents->top = reg->Buffer->top;
|
|
extents->bottom = rects->bottom;
|
|
}
|
|
else
|
|
{
|
|
extents->left = 0;
|
|
extents->top = 0;
|
|
extents->right = 0;
|
|
extents->bottom = 0;
|
|
}
|
|
reg->rdh.nCount = numRects;
|
|
|
|
return(TRUE);
|
|
}
|
|
|
|
/***********************************************************************
|
|
* REGION_CreateEdgeTable
|
|
*
|
|
* This routine creates the edge table for
|
|
* scan converting polygons.
|
|
* The Edge Table (ET) looks like:
|
|
*
|
|
* EdgeTable
|
|
* --------
|
|
* | ymax | ScanLineLists
|
|
* |scanline|-->------------>-------------->...
|
|
* -------- |scanline| |scanline|
|
|
* |edgelist| |edgelist|
|
|
* --------- ---------
|
|
* | |
|
|
* | |
|
|
* V V
|
|
* list of ETEs list of ETEs
|
|
*
|
|
* where ETE is an EdgeTableEntry data structure,
|
|
* and there is one ScanLineList per scanline at
|
|
* which an edge is initially entered.
|
|
*
|
|
*/
|
|
static void FASTCALL
|
|
REGION_CreateETandAET(
|
|
const ULONG *Count,
|
|
INT nbpolygons,
|
|
const POINT *pts,
|
|
EdgeTable *ET,
|
|
EdgeTableEntry *AET,
|
|
EdgeTableEntry *pETEs,
|
|
ScanLineListBlock *pSLLBlock
|
|
)
|
|
{
|
|
const POINT *top, *bottom;
|
|
const POINT *PrevPt, *CurrPt, *EndPt;
|
|
INT poly, count;
|
|
int iSLLBlock = 0;
|
|
int dy;
|
|
|
|
|
|
/*
|
|
* Initialize the Active Edge Table
|
|
*/
|
|
AET->next = (EdgeTableEntry *)NULL;
|
|
AET->back = (EdgeTableEntry *)NULL;
|
|
AET->nextWETE = (EdgeTableEntry *)NULL;
|
|
AET->bres.minor_axis = SMALL_COORDINATE;
|
|
|
|
/*
|
|
* Initialize the Edge Table.
|
|
*/
|
|
ET->scanlines.next = (ScanLineList *)NULL;
|
|
ET->ymax = SMALL_COORDINATE;
|
|
ET->ymin = LARGE_COORDINATE;
|
|
pSLLBlock->next = (ScanLineListBlock *)NULL;
|
|
|
|
EndPt = pts - 1;
|
|
for (poly = 0; poly < nbpolygons; poly++)
|
|
{
|
|
count = Count[poly];
|
|
EndPt += count;
|
|
if (count < 2)
|
|
continue;
|
|
|
|
PrevPt = EndPt;
|
|
|
|
/*
|
|
* For each vertex in the array of points.
|
|
* In this loop we are dealing with two vertices at
|
|
* a time -- these make up one edge of the polygon.
|
|
*/
|
|
while (count--)
|
|
{
|
|
CurrPt = pts++;
|
|
|
|
/*
|
|
* Find out which point is above and which is below.
|
|
*/
|
|
if (PrevPt->y > CurrPt->y)
|
|
{
|
|
bottom = PrevPt, top = CurrPt;
|
|
pETEs->ClockWise = 0;
|
|
}
|
|
else
|
|
{
|
|
bottom = CurrPt, top = PrevPt;
|
|
pETEs->ClockWise = 1;
|
|
}
|
|
|
|
/*
|
|
* Don't add horizontal edges to the Edge table.
|
|
*/
|
|
if (bottom->y != top->y)
|
|
{
|
|
pETEs->ymax = bottom->y-1;
|
|
/* -1 so we don't get last scanline */
|
|
|
|
/*
|
|
* Initialize integer edge algorithm
|
|
*/
|
|
dy = bottom->y - top->y;
|
|
BRESINITPGONSTRUCT(dy, top->x, bottom->x, pETEs->bres);
|
|
|
|
REGION_InsertEdgeInET(ET, pETEs, top->y, &pSLLBlock,
|
|
&iSLLBlock);
|
|
|
|
if (PrevPt->y > ET->ymax)
|
|
ET->ymax = PrevPt->y;
|
|
if (PrevPt->y < ET->ymin)
|
|
ET->ymin = PrevPt->y;
|
|
pETEs++;
|
|
}
|
|
|
|
PrevPt = CurrPt;
|
|
}
|
|
}
|
|
}
|
|
|
|
HRGN FASTCALL
|
|
IntCreatePolyPolygonRgn(
|
|
POINT *Pts,
|
|
PULONG Count,
|
|
INT nbpolygons,
|
|
INT mode
|
|
)
|
|
{
|
|
HRGN hrgn;
|
|
ROSRGNDATA *region;
|
|
EdgeTableEntry *pAET; /* Active Edge Table */
|
|
INT y; /* Current scanline */
|
|
int iPts = 0; /* Number of pts in buffer */
|
|
EdgeTableEntry *pWETE; /* Winding Edge Table Entry */
|
|
ScanLineList *pSLL; /* Current scanLineList */
|
|
POINT *pts; /* Output buffer */
|
|
EdgeTableEntry *pPrevAET; /* Pointer to previous AET */
|
|
EdgeTable ET; /* Header node for ET */
|
|
EdgeTableEntry AET; /* Header node for AET */
|
|
EdgeTableEntry *pETEs; /* EdgeTableEntries pool */
|
|
ScanLineListBlock SLLBlock; /* Header for scanlinelist */
|
|
int fixWAET = FALSE;
|
|
POINTBLOCK FirstPtBlock, *curPtBlock; /* PtBlock buffers */
|
|
POINTBLOCK *tmpPtBlock;
|
|
int numFullPtBlocks = 0;
|
|
INT poly, total;
|
|
|
|
if (mode == 0 || mode > 2) return 0;
|
|
|
|
if (!(region = REGION_AllocUserRgnWithHandle(nbpolygons)))
|
|
return 0;
|
|
hrgn = region->BaseObject.hHmgr;
|
|
|
|
/* Special case a rectangle */
|
|
|
|
if (((nbpolygons == 1) && ((*Count == 4) ||
|
|
((*Count == 5) && (Pts[4].x == Pts[0].x) && (Pts[4].y == Pts[0].y)))) &&
|
|
(((Pts[0].y == Pts[1].y) &&
|
|
(Pts[1].x == Pts[2].x) &&
|
|
(Pts[2].y == Pts[3].y) &&
|
|
(Pts[3].x == Pts[0].x)) ||
|
|
((Pts[0].x == Pts[1].x) &&
|
|
(Pts[1].y == Pts[2].y) &&
|
|
(Pts[2].x == Pts[3].x) &&
|
|
(Pts[3].y == Pts[0].y))))
|
|
{
|
|
RGNOBJAPI_Unlock(region);
|
|
NtGdiSetRectRgn(hrgn, min(Pts[0].x, Pts[2].x), min(Pts[0].y, Pts[2].y),
|
|
max(Pts[0].x, Pts[2].x), max(Pts[0].y, Pts[2].y));
|
|
return hrgn;
|
|
}
|
|
|
|
for (poly = total = 0; poly < nbpolygons; poly++)
|
|
total += Count[poly];
|
|
if (! (pETEs = ExAllocatePoolWithTag(PagedPool, sizeof(EdgeTableEntry) * total, TAG_REGION)) )
|
|
{
|
|
GreDeleteObject(hrgn);
|
|
return 0;
|
|
}
|
|
pts = FirstPtBlock.pts;
|
|
REGION_CreateETandAET(Count, nbpolygons, Pts, &ET, &AET, pETEs, &SLLBlock);
|
|
pSLL = ET.scanlines.next;
|
|
curPtBlock = &FirstPtBlock;
|
|
|
|
if (mode != WINDING)
|
|
{
|
|
/*
|
|
* For each scanline
|
|
*/
|
|
for (y = ET.ymin; y < ET.ymax; y++)
|
|
{
|
|
/*
|
|
* Add a new edge to the active edge table when we
|
|
* get to the next edge.
|
|
*/
|
|
if (pSLL != NULL && y == pSLL->scanline)
|
|
{
|
|
REGION_loadAET(&AET, pSLL->edgelist);
|
|
pSLL = pSLL->next;
|
|
}
|
|
pPrevAET = &AET;
|
|
pAET = AET.next;
|
|
|
|
/*
|
|
* For each active edge
|
|
*/
|
|
while (pAET)
|
|
{
|
|
pts->x = pAET->bres.minor_axis, pts->y = y;
|
|
pts++, iPts++;
|
|
|
|
/*
|
|
* Send out the buffer
|
|
*/
|
|
if (iPts == NUMPTSTOBUFFER)
|
|
{
|
|
tmpPtBlock = ExAllocatePoolWithTag(PagedPool, sizeof(POINTBLOCK), TAG_REGION);
|
|
if (!tmpPtBlock)
|
|
{
|
|
DPRINT1("Can't alloc tPB\n");
|
|
ExFreePoolWithTag(pETEs, TAG_REGION);
|
|
return 0;
|
|
}
|
|
curPtBlock->next = tmpPtBlock;
|
|
curPtBlock = tmpPtBlock;
|
|
pts = curPtBlock->pts;
|
|
numFullPtBlocks++;
|
|
iPts = 0;
|
|
}
|
|
EVALUATEEDGEEVENODD(pAET, pPrevAET, y);
|
|
}
|
|
REGION_InsertionSort(&AET);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
/*
|
|
* For each scanline
|
|
*/
|
|
for (y = ET.ymin; y < ET.ymax; y++)
|
|
{
|
|
/*
|
|
* Add a new edge to the active edge table when we
|
|
* get to the next edge.
|
|
*/
|
|
if (pSLL != NULL && y == pSLL->scanline)
|
|
{
|
|
REGION_loadAET(&AET, pSLL->edgelist);
|
|
REGION_computeWAET(&AET);
|
|
pSLL = pSLL->next;
|
|
}
|
|
pPrevAET = &AET;
|
|
pAET = AET.next;
|
|
pWETE = pAET;
|
|
|
|
/*
|
|
* For each active edge
|
|
*/
|
|
while (pAET)
|
|
{
|
|
/*
|
|
* Add to the buffer only those edges that
|
|
* are in the Winding active edge table.
|
|
*/
|
|
if (pWETE == pAET)
|
|
{
|
|
pts->x = pAET->bres.minor_axis, pts->y = y;
|
|
pts++, iPts++;
|
|
|
|
/*
|
|
* Send out the buffer
|
|
*/
|
|
if (iPts == NUMPTSTOBUFFER)
|
|
{
|
|
tmpPtBlock = ExAllocatePoolWithTag(PagedPool,
|
|
sizeof(POINTBLOCK), TAG_REGION);
|
|
if (!tmpPtBlock)
|
|
{
|
|
DPRINT1("Can't alloc tPB\n");
|
|
ExFreePoolWithTag(pETEs, TAG_REGION);
|
|
GreDeleteObject(hrgn);
|
|
return 0;
|
|
}
|
|
curPtBlock->next = tmpPtBlock;
|
|
curPtBlock = tmpPtBlock;
|
|
pts = curPtBlock->pts;
|
|
numFullPtBlocks++;
|
|
iPts = 0;
|
|
}
|
|
pWETE = pWETE->nextWETE;
|
|
}
|
|
EVALUATEEDGEWINDING(pAET, pPrevAET, y, fixWAET);
|
|
}
|
|
|
|
/*
|
|
* Recompute the winding active edge table if
|
|
* we just resorted or have exited an edge.
|
|
*/
|
|
if (REGION_InsertionSort(&AET) || fixWAET)
|
|
{
|
|
REGION_computeWAET(&AET);
|
|
fixWAET = FALSE;
|
|
}
|
|
}
|
|
}
|
|
REGION_FreeStorage(SLLBlock.next);
|
|
REGION_PtsToRegion(numFullPtBlocks, iPts, &FirstPtBlock, region);
|
|
|
|
for (curPtBlock = FirstPtBlock.next; --numFullPtBlocks >= 0;)
|
|
{
|
|
tmpPtBlock = curPtBlock->next;
|
|
ExFreePoolWithTag(curPtBlock, TAG_REGION);
|
|
curPtBlock = tmpPtBlock;
|
|
}
|
|
ExFreePoolWithTag(pETEs, TAG_REGION);
|
|
RGNOBJAPI_Unlock(region);
|
|
return hrgn;
|
|
}
|
|
|
|
BOOL
|
|
FASTCALL
|
|
IntRectInRegion(
|
|
HRGN hRgn,
|
|
LPRECTL rc
|
|
)
|
|
{
|
|
PROSRGNDATA Rgn;
|
|
BOOL Ret;
|
|
|
|
if (!(Rgn = RGNOBJAPI_Lock(hRgn, NULL)))
|
|
{
|
|
return ERROR;
|
|
}
|
|
|
|
Ret = REGION_RectInRegion(Rgn, rc);
|
|
RGNOBJAPI_Unlock(Rgn);
|
|
return Ret;
|
|
}
|
|
|
|
|
|
//
|
|
// NtGdi Exported Functions
|
|
//
|
|
INT
|
|
APIENTRY
|
|
NtGdiCombineRgn(
|
|
IN HRGN hrgnDst,
|
|
IN HRGN hrgnSrc1,
|
|
IN HRGN hrgnSrc2,
|
|
IN INT iMode)
|
|
{
|
|
HRGN ahrgn[3];
|
|
PREGION aprgn[3];
|
|
INT iResult;
|
|
|
|
if (iMode < RGN_AND || iMode > RGN_COPY)
|
|
{
|
|
return ERROR;
|
|
}
|
|
|
|
if (!hrgnDst || !hrgnSrc1 || (iMode != RGN_COPY && !hrgnSrc2))
|
|
{
|
|
DPRINT1("NtGdiCombineRgn: %p, %p, %p, %d\n",
|
|
hrgnDst, hrgnSrc1, hrgnSrc2, iMode);
|
|
return ERROR;
|
|
}
|
|
|
|
/* Lock all regions */
|
|
ahrgn[0] = hrgnDst;
|
|
ahrgn[1] = hrgnSrc1;
|
|
ahrgn[2] = iMode != RGN_COPY ? hrgnSrc2 : NULL;
|
|
if (!GDIOBJ_bLockMultipleObjects(3, (HGDIOBJ*)ahrgn, (PVOID*)aprgn, GDIObjType_RGN_TYPE))
|
|
{
|
|
DPRINT1("NtGdiCombineRgn: %p, %p, %p, %d\n",
|
|
hrgnDst, hrgnSrc1, hrgnSrc2, iMode);
|
|
return ERROR;
|
|
}
|
|
|
|
/* HACK: Sync usermode attributes */
|
|
REGION_vSyncRegion(aprgn[0]);
|
|
REGION_vSyncRegion(aprgn[1]);
|
|
if (aprgn[2]) REGION_vSyncRegion(aprgn[2]);
|
|
|
|
/* Call the internal function */
|
|
iResult = IntGdiCombineRgn(aprgn[0], aprgn[1], aprgn[2], iMode);
|
|
|
|
/* Cleanup and return */
|
|
REGION_UnlockRgn(aprgn[0]);
|
|
REGION_UnlockRgn(aprgn[1]);
|
|
if (aprgn[2]) REGION_UnlockRgn(aprgn[2]);
|
|
return iResult;
|
|
}
|
|
|
|
HRGN
|
|
APIENTRY
|
|
NtGdiCreateEllipticRgn(
|
|
INT Left,
|
|
INT Top,
|
|
INT Right,
|
|
INT Bottom
|
|
)
|
|
{
|
|
return NtGdiCreateRoundRectRgn(Left, Top, Right, Bottom,
|
|
Right - Left, Bottom - Top);
|
|
}
|
|
|
|
HRGN APIENTRY
|
|
NtGdiCreateRectRgn(INT LeftRect, INT TopRect, INT RightRect, INT BottomRect)
|
|
{
|
|
PROSRGNDATA pRgn;
|
|
HRGN hRgn;
|
|
|
|
/* Allocate region data structure with space for 1 RECTL */
|
|
if (!(pRgn = REGION_AllocUserRgnWithHandle(1)))
|
|
{
|
|
EngSetLastError(ERROR_NOT_ENOUGH_MEMORY);
|
|
return NULL;
|
|
}
|
|
hRgn = pRgn->BaseObject.hHmgr;
|
|
|
|
REGION_SetRectRgn(pRgn, LeftRect, TopRect, RightRect, BottomRect);
|
|
RGNOBJAPI_Unlock(pRgn);
|
|
|
|
return hRgn;
|
|
}
|
|
|
|
HRGN
|
|
APIENTRY
|
|
NtGdiCreateRoundRectRgn(
|
|
INT left,
|
|
INT top,
|
|
INT right,
|
|
INT bottom,
|
|
INT ellipse_width,
|
|
INT ellipse_height
|
|
)
|
|
{
|
|
PROSRGNDATA obj;
|
|
HRGN hrgn;
|
|
int asq, bsq, d, xd, yd;
|
|
RECTL rect;
|
|
|
|
/* Make the dimensions sensible */
|
|
|
|
if (left > right)
|
|
{
|
|
INT tmp = left;
|
|
left = right;
|
|
right = tmp;
|
|
}
|
|
if (top > bottom)
|
|
{
|
|
INT tmp = top;
|
|
top = bottom;
|
|
bottom = tmp;
|
|
}
|
|
|
|
ellipse_width = abs(ellipse_width);
|
|
ellipse_height = abs(ellipse_height);
|
|
|
|
/* Check parameters */
|
|
|
|
if (ellipse_width > right-left) ellipse_width = right-left;
|
|
if (ellipse_height > bottom-top) ellipse_height = bottom-top;
|
|
|
|
/* Check if we can do a normal rectangle instead */
|
|
|
|
if ((ellipse_width < 2) || (ellipse_height < 2))
|
|
return NtGdiCreateRectRgn(left, top, right, bottom);
|
|
|
|
/* Create region */
|
|
|
|
d = (ellipse_height < 128) ? ((3 * ellipse_height) >> 2) : 64;
|
|
if (!(obj = REGION_AllocUserRgnWithHandle(d))) return 0;
|
|
hrgn = obj->BaseObject.hHmgr;
|
|
|
|
/* Ellipse algorithm, based on an article by K. Porter */
|
|
/* in DDJ Graphics Programming Column, 8/89 */
|
|
|
|
asq = ellipse_width * ellipse_width / 4; /* a^2 */
|
|
bsq = ellipse_height * ellipse_height / 4; /* b^2 */
|
|
d = bsq - asq * ellipse_height / 2 + asq / 4; /* b^2 - a^2b + a^2/4 */
|
|
xd = 0;
|
|
yd = asq * ellipse_height; /* 2a^2b */
|
|
|
|
rect.left = left + ellipse_width / 2;
|
|
rect.right = right - ellipse_width / 2;
|
|
|
|
/* Loop to draw first half of quadrant */
|
|
|
|
while (xd < yd)
|
|
{
|
|
if (d > 0) /* If nearest pixel is toward the center */
|
|
{
|
|
/* Move toward center */
|
|
rect.top = top++;
|
|
rect.bottom = rect.top + 1;
|
|
REGION_UnionRectWithRgn(obj, &rect);
|
|
rect.top = --bottom;
|
|
rect.bottom = rect.top + 1;
|
|
REGION_UnionRectWithRgn(obj, &rect);
|
|
yd -= 2*asq;
|
|
d -= yd;
|
|
}
|
|
rect.left--; /* Next horiz point */
|
|
rect.right++;
|
|
xd += 2*bsq;
|
|
d += bsq + xd;
|
|
}
|
|
/* Loop to draw second half of quadrant */
|
|
|
|
d += (3 * (asq-bsq) / 2 - (xd+yd)) / 2;
|
|
while (yd >= 0)
|
|
{
|
|
/* next vertical point */
|
|
rect.top = top++;
|
|
rect.bottom = rect.top + 1;
|
|
REGION_UnionRectWithRgn(obj, &rect);
|
|
rect.top = --bottom;
|
|
rect.bottom = rect.top + 1;
|
|
REGION_UnionRectWithRgn(obj, &rect);
|
|
if (d < 0) /* If nearest pixel is outside ellipse */
|
|
{
|
|
rect.left--; /* Move away from center */
|
|
rect.right++;
|
|
xd += 2*bsq;
|
|
d += xd;
|
|
}
|
|
yd -= 2*asq;
|
|
d += asq - yd;
|
|
}
|
|
/* Add the inside rectangle */
|
|
|
|
if (top <= bottom)
|
|
{
|
|
rect.top = top;
|
|
rect.bottom = bottom;
|
|
REGION_UnionRectWithRgn(obj, &rect);
|
|
}
|
|
|
|
RGNOBJAPI_Unlock(obj);
|
|
return hrgn;
|
|
}
|
|
|
|
BOOL
|
|
APIENTRY
|
|
NtGdiEqualRgn(
|
|
HRGN hSrcRgn1,
|
|
HRGN hSrcRgn2
|
|
)
|
|
{
|
|
PROSRGNDATA rgn1, rgn2;
|
|
PRECTL tRect1, tRect2;
|
|
ULONG i;
|
|
BOOL bRet = FALSE;
|
|
|
|
if ( !(rgn1 = RGNOBJAPI_Lock(hSrcRgn1, NULL)) )
|
|
return ERROR;
|
|
|
|
if ( !(rgn2 = RGNOBJAPI_Lock(hSrcRgn2, NULL)) )
|
|
{
|
|
RGNOBJAPI_Unlock(rgn1);
|
|
return ERROR;
|
|
}
|
|
|
|
if ( rgn1->rdh.nCount != rgn2->rdh.nCount ) goto exit;
|
|
|
|
if ( rgn1->rdh.nCount == 0 )
|
|
{
|
|
bRet = TRUE;
|
|
goto exit;
|
|
}
|
|
|
|
if ( rgn1->rdh.rcBound.left != rgn2->rdh.rcBound.left ||
|
|
rgn1->rdh.rcBound.right != rgn2->rdh.rcBound.right ||
|
|
rgn1->rdh.rcBound.top != rgn2->rdh.rcBound.top ||
|
|
rgn1->rdh.rcBound.bottom != rgn2->rdh.rcBound.bottom )
|
|
goto exit;
|
|
|
|
tRect1 = rgn1->Buffer;
|
|
tRect2 = rgn2->Buffer;
|
|
|
|
if (!tRect1 || !tRect2)
|
|
goto exit;
|
|
|
|
for (i=0; i < rgn1->rdh.nCount; i++)
|
|
{
|
|
if ( tRect1[i].left != tRect2[i].left ||
|
|
tRect1[i].right != tRect2[i].right ||
|
|
tRect1[i].top != tRect2[i].top ||
|
|
tRect1[i].bottom != tRect2[i].bottom )
|
|
goto exit;
|
|
}
|
|
bRet = TRUE;
|
|
|
|
exit:
|
|
RGNOBJAPI_Unlock(rgn1);
|
|
RGNOBJAPI_Unlock(rgn2);
|
|
return bRet;
|
|
}
|
|
|
|
HRGN
|
|
APIENTRY
|
|
NtGdiExtCreateRegion(
|
|
OPTIONAL LPXFORM Xform,
|
|
DWORD Count,
|
|
LPRGNDATA RgnData
|
|
)
|
|
{
|
|
HRGN hRgn;
|
|
PROSRGNDATA Region;
|
|
DWORD nCount = 0;
|
|
DWORD iType = 0;
|
|
DWORD dwSize = 0;
|
|
NTSTATUS Status = STATUS_SUCCESS;
|
|
MATRIX matrix;
|
|
XFORMOBJ xo;
|
|
|
|
DPRINT("NtGdiExtCreateRegion\n");
|
|
_SEH2_TRY
|
|
{
|
|
ProbeForRead(RgnData, Count, 1);
|
|
nCount = RgnData->rdh.nCount;
|
|
iType = RgnData->rdh.iType;
|
|
dwSize = RgnData->rdh.dwSize;
|
|
}
|
|
_SEH2_EXCEPT(EXCEPTION_EXECUTE_HANDLER)
|
|
{
|
|
Status = _SEH2_GetExceptionCode();
|
|
}
|
|
_SEH2_END;
|
|
if (!NT_SUCCESS(Status))
|
|
{
|
|
SetLastNtError(Status);
|
|
return NULL;
|
|
}
|
|
|
|
/* Check parameters, but don't set last error here */
|
|
if (Count < sizeof(RGNDATAHEADER) + nCount * sizeof(RECT) ||
|
|
iType != RDH_RECTANGLES ||
|
|
dwSize != sizeof(RGNDATAHEADER))
|
|
{
|
|
return NULL;
|
|
}
|
|
|
|
Region = REGION_AllocUserRgnWithHandle(nCount);
|
|
|
|
if (Region == NULL)
|
|
{
|
|
EngSetLastError(ERROR_NOT_ENOUGH_MEMORY);
|
|
return FALSE;
|
|
}
|
|
hRgn = Region->BaseObject.hHmgr;
|
|
|
|
_SEH2_TRY
|
|
{
|
|
if (Xform)
|
|
{
|
|
ULONG ret;
|
|
|
|
/* Init the XFORMOBJ from the Xform struct */
|
|
Status = STATUS_INVALID_PARAMETER;
|
|
XFORMOBJ_vInit(&xo, &matrix);
|
|
ret = XFORMOBJ_iSetXform(&xo, (XFORML*)Xform);
|
|
|
|
/* Check for error, also no scale and shear allowed */
|
|
if (ret != DDI_ERROR && ret != GX_GENERAL)
|
|
{
|
|
/* Apply the coordinate transformation on the rects */
|
|
if (XFORMOBJ_bApplyXform(&xo,
|
|
XF_LTOL,
|
|
nCount * 2,
|
|
RgnData->Buffer,
|
|
Region->Buffer))
|
|
{
|
|
Status = STATUS_SUCCESS;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
/* Copy rect coordinates */
|
|
RtlCopyMemory(Region->Buffer,
|
|
RgnData->Buffer,
|
|
nCount * sizeof(RECT));
|
|
}
|
|
}
|
|
_SEH2_EXCEPT(EXCEPTION_EXECUTE_HANDLER)
|
|
{
|
|
Status = _SEH2_GetExceptionCode();
|
|
}
|
|
_SEH2_END;
|
|
if (!NT_SUCCESS(Status))
|
|
{
|
|
EngSetLastError(ERROR_INVALID_PARAMETER);
|
|
RGNOBJAPI_Unlock(Region);
|
|
GreDeleteObject(hRgn);
|
|
return NULL;
|
|
}
|
|
|
|
RGNOBJAPI_Unlock(Region);
|
|
|
|
return hRgn;
|
|
}
|
|
|
|
BOOL
|
|
APIENTRY
|
|
NtGdiFillRgn(
|
|
HDC hDC,
|
|
HRGN hRgn,
|
|
HBRUSH hBrush
|
|
)
|
|
{
|
|
HBRUSH oldhBrush;
|
|
PROSRGNDATA rgn;
|
|
PRECTL r;
|
|
|
|
if (NULL == (rgn = RGNOBJAPI_Lock(hRgn, NULL)))
|
|
{
|
|
return FALSE;
|
|
}
|
|
|
|
if (NULL == (oldhBrush = NtGdiSelectBrush(hDC, hBrush)))
|
|
{
|
|
RGNOBJAPI_Unlock(rgn);
|
|
return FALSE;
|
|
}
|
|
|
|
for (r = rgn->Buffer; r < rgn->Buffer + rgn->rdh.nCount; r++)
|
|
{
|
|
NtGdiPatBlt(hDC, r->left, r->top, r->right - r->left, r->bottom - r->top, PATCOPY);
|
|
}
|
|
|
|
RGNOBJAPI_Unlock(rgn);
|
|
NtGdiSelectBrush(hDC, oldhBrush);
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
BOOL
|
|
APIENTRY
|
|
NtGdiFrameRgn(
|
|
HDC hDC,
|
|
HRGN hRgn,
|
|
HBRUSH hBrush,
|
|
INT Width,
|
|
INT Height
|
|
)
|
|
{
|
|
HRGN FrameRgn;
|
|
BOOL Ret;
|
|
|
|
if (!(FrameRgn = IntSysCreateRectRgn(0, 0, 0, 0)))
|
|
{
|
|
return FALSE;
|
|
}
|
|
if (!REGION_CreateFrameRgn(FrameRgn, hRgn, Width, Height))
|
|
{
|
|
GreDeleteObject(FrameRgn);
|
|
return FALSE;
|
|
}
|
|
|
|
Ret = NtGdiFillRgn(hDC, FrameRgn, hBrush);
|
|
|
|
GreDeleteObject(FrameRgn);
|
|
return Ret;
|
|
}
|
|
|
|
|
|
INT APIENTRY
|
|
NtGdiGetRgnBox(
|
|
HRGN hRgn,
|
|
PRECTL pRect
|
|
)
|
|
{
|
|
PROSRGNDATA Rgn;
|
|
RECTL SafeRect;
|
|
DWORD ret;
|
|
NTSTATUS Status = STATUS_SUCCESS;
|
|
|
|
if (!(Rgn = RGNOBJAPI_Lock(hRgn, NULL)))
|
|
{
|
|
return ERROR;
|
|
}
|
|
|
|
ret = REGION_GetRgnBox(Rgn, &SafeRect);
|
|
RGNOBJAPI_Unlock(Rgn);
|
|
if (ERROR == ret)
|
|
{
|
|
return ret;
|
|
}
|
|
|
|
_SEH2_TRY
|
|
{
|
|
ProbeForWrite(pRect, sizeof(RECT), 1);
|
|
*pRect = SafeRect;
|
|
}
|
|
_SEH2_EXCEPT(EXCEPTION_EXECUTE_HANDLER)
|
|
{
|
|
Status = _SEH2_GetExceptionCode();
|
|
}
|
|
_SEH2_END;
|
|
if (!NT_SUCCESS(Status))
|
|
{
|
|
return ERROR;
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
BOOL
|
|
APIENTRY
|
|
NtGdiInvertRgn(
|
|
HDC hDC,
|
|
HRGN hRgn
|
|
)
|
|
{
|
|
PROSRGNDATA RgnData;
|
|
ULONG i;
|
|
PRECTL rc;
|
|
|
|
if (!(RgnData = RGNOBJAPI_Lock(hRgn, NULL)))
|
|
{
|
|
EngSetLastError(ERROR_INVALID_HANDLE);
|
|
return FALSE;
|
|
}
|
|
|
|
rc = RgnData->Buffer;
|
|
for (i = 0; i < RgnData->rdh.nCount; i++)
|
|
{
|
|
|
|
if (!NtGdiPatBlt(hDC, rc->left, rc->top, rc->right - rc->left, rc->bottom - rc->top, DSTINVERT))
|
|
{
|
|
RGNOBJAPI_Unlock(RgnData);
|
|
return FALSE;
|
|
}
|
|
rc++;
|
|
}
|
|
|
|
RGNOBJAPI_Unlock(RgnData);
|
|
return TRUE;
|
|
}
|
|
|
|
INT
|
|
APIENTRY
|
|
NtGdiOffsetRgn(
|
|
HRGN hRgn,
|
|
INT XOffset,
|
|
INT YOffset
|
|
)
|
|
{
|
|
PROSRGNDATA rgn = RGNOBJAPI_Lock(hRgn, NULL);
|
|
INT ret;
|
|
|
|
DPRINT("NtGdiOffsetRgn: hRgn %p Xoffs %d Yoffs %d rgn %p\n", hRgn, XOffset, YOffset, rgn );
|
|
|
|
if (!rgn)
|
|
{
|
|
DPRINT("NtGdiOffsetRgn: hRgn error\n");
|
|
return ERROR;
|
|
}
|
|
|
|
ret = IntGdiOffsetRgn(rgn, XOffset, YOffset);
|
|
|
|
RGNOBJAPI_Unlock(rgn);
|
|
return ret;
|
|
}
|
|
|
|
BOOL
|
|
APIENTRY
|
|
NtGdiPtInRegion(
|
|
HRGN hRgn,
|
|
INT X,
|
|
INT Y
|
|
)
|
|
{
|
|
PROSRGNDATA rgn;
|
|
ULONG i;
|
|
PRECTL r;
|
|
|
|
if (!(rgn = RGNOBJAPI_Lock(hRgn, NULL) ) )
|
|
return FALSE;
|
|
|
|
if (rgn->rdh.nCount > 0 && INRECT(rgn->rdh.rcBound, X, Y))
|
|
{
|
|
r = rgn->Buffer;
|
|
for (i = 0; i < rgn->rdh.nCount; i++)
|
|
{
|
|
if (INRECT(*r, X, Y))
|
|
{
|
|
RGNOBJAPI_Unlock(rgn);
|
|
return TRUE;
|
|
}
|
|
r++;
|
|
}
|
|
}
|
|
RGNOBJAPI_Unlock(rgn);
|
|
return FALSE;
|
|
}
|
|
|
|
BOOL
|
|
APIENTRY
|
|
NtGdiRectInRegion(
|
|
HRGN hRgn,
|
|
LPRECTL unsaferc
|
|
)
|
|
{
|
|
RECTL rc = { 0 };
|
|
NTSTATUS Status = STATUS_SUCCESS;
|
|
|
|
_SEH2_TRY
|
|
{
|
|
ProbeForRead(unsaferc, sizeof(RECT), 1);
|
|
rc = *unsaferc;
|
|
}
|
|
_SEH2_EXCEPT(EXCEPTION_EXECUTE_HANDLER)
|
|
{
|
|
Status = _SEH2_GetExceptionCode();
|
|
}
|
|
_SEH2_END;
|
|
|
|
if (!NT_SUCCESS(Status))
|
|
{
|
|
SetLastNtError(Status);
|
|
DPRINT1("NtGdiRectInRegion: Bogus rc\n");
|
|
return ERROR;
|
|
}
|
|
|
|
return IntRectInRegion(hRgn, &rc);
|
|
}
|
|
|
|
BOOL
|
|
APIENTRY
|
|
NtGdiSetRectRgn(
|
|
HRGN hRgn,
|
|
INT LeftRect,
|
|
INT TopRect,
|
|
INT RightRect,
|
|
INT BottomRect
|
|
)
|
|
{
|
|
PROSRGNDATA rgn;
|
|
|
|
if ( !(rgn = RGNOBJAPI_Lock(hRgn, NULL)) )
|
|
{
|
|
return 0; // Per documentation
|
|
}
|
|
|
|
REGION_SetRectRgn(rgn, LeftRect, TopRect, RightRect, BottomRect);
|
|
|
|
RGNOBJAPI_Unlock(rgn);
|
|
return TRUE;
|
|
}
|
|
|
|
HRGN APIENTRY
|
|
NtGdiUnionRectWithRgn(
|
|
HRGN hDest,
|
|
const RECTL *UnsafeRect
|
|
)
|
|
{
|
|
RECTL SafeRect = { 0 };
|
|
PROSRGNDATA Rgn;
|
|
NTSTATUS Status = STATUS_SUCCESS;
|
|
|
|
if (!(Rgn = RGNOBJAPI_Lock(hDest, NULL)))
|
|
{
|
|
EngSetLastError(ERROR_INVALID_HANDLE);
|
|
return NULL;
|
|
}
|
|
|
|
_SEH2_TRY
|
|
{
|
|
ProbeForRead(UnsafeRect, sizeof(RECT), 1);
|
|
SafeRect = *UnsafeRect;
|
|
}
|
|
_SEH2_EXCEPT(EXCEPTION_EXECUTE_HANDLER)
|
|
{
|
|
Status = _SEH2_GetExceptionCode();
|
|
}
|
|
_SEH2_END;
|
|
|
|
if (! NT_SUCCESS(Status))
|
|
{
|
|
RGNOBJAPI_Unlock(Rgn);
|
|
SetLastNtError(Status);
|
|
return NULL;
|
|
}
|
|
|
|
REGION_UnionRectWithRgn(Rgn, &SafeRect);
|
|
RGNOBJAPI_Unlock(Rgn);
|
|
return hDest;
|
|
}
|
|
|
|
/*!
|
|
* MSDN: GetRegionData, Return Values:
|
|
*
|
|
* "If the function succeeds and dwCount specifies an adequate number of bytes,
|
|
* the return value is always dwCount. If dwCount is too small or the function
|
|
* fails, the return value is 0. If lpRgnData is NULL, the return value is the
|
|
* required number of bytes.
|
|
*
|
|
* If the function fails, the return value is zero."
|
|
*/
|
|
_Success_(return!=0)
|
|
ULONG
|
|
APIENTRY
|
|
NtGdiGetRegionData(
|
|
_In_ HRGN hrgn,
|
|
_In_ ULONG cjBuffer,
|
|
_Out_opt_bytecap_(cjBuffer) LPRGNDATA lpRgnData)
|
|
{
|
|
ULONG cjRects, cjSize;
|
|
PREGION prgn;
|
|
|
|
/* Lock the region */
|
|
prgn = RGNOBJAPI_Lock(hrgn, NULL);
|
|
if (!prgn)
|
|
{
|
|
EngSetLastError(ERROR_INVALID_HANDLE);
|
|
return 0;
|
|
}
|
|
|
|
/* Calculate the region sizes */
|
|
cjRects = prgn->rdh.nCount * sizeof(RECT);
|
|
cjSize = cjRects + sizeof(RGNDATAHEADER);
|
|
|
|
/* Check if region data is requested */
|
|
if (lpRgnData)
|
|
{
|
|
/* Check if the buffer is large enough */
|
|
if (cjBuffer >= cjSize)
|
|
{
|
|
/* Probe the buffer and copy the data */
|
|
_SEH2_TRY
|
|
{
|
|
ProbeForWrite(lpRgnData, cjSize, sizeof(ULONG));
|
|
RtlCopyMemory(lpRgnData, &prgn->rdh, sizeof(RGNDATAHEADER));
|
|
RtlCopyMemory(lpRgnData->Buffer, prgn->Buffer, cjRects);
|
|
}
|
|
_SEH2_EXCEPT(EXCEPTION_EXECUTE_HANDLER)
|
|
{
|
|
EngSetLastError(ERROR_INVALID_PARAMETER);
|
|
cjSize = 0;
|
|
}
|
|
_SEH2_END;
|
|
}
|
|
else
|
|
{
|
|
/* Buffer is too small */
|
|
EngSetLastError(ERROR_INVALID_PARAMETER);
|
|
cjSize = 0;
|
|
}
|
|
}
|
|
|
|
/* Unlock the region and return the size */
|
|
RGNOBJAPI_Unlock(prgn);
|
|
return cjSize;
|
|
}
|
|
|
|
/* EOF */
|