mirror of
https://github.com/reactos/reactos.git
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265 lines
7 KiB
C
265 lines
7 KiB
C
/*
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* PROJECT: ReactOS Sound System
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* LICENSE: GPL - See COPYING in the top level directory
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* FILE: dll/win32/sndblst/sndblst.c
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*
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* PURPOSE: Sound Blaster MME User-Mode Driver
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*
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* PROGRAMMERS: Andrew Greenwood (silverblade@reactos.org)
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*
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* NOTES: Currently very experimental and being used as a guinea-pig for
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* changes to the MME-Buddy libraries.
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* TODO: Adhere to maximum device name length!
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*/
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#define WIN32_NO_STATUS
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#define _INC_WINDOWS
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#define COM_NO_WINDOWS_H
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#include <stdarg.h>
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#include <windef.h>
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#include <winuser.h>
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//#include <ntddsnd.h>
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#include <sndtypes.h>
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#include <mmddk.h>
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#include <mmebuddy.h>
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#include <mment4.h>
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#include <mmebuddy_debug.h>
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//#include <debug.h>
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/* TODO: Give individual device names if someone has > 1 card */
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PWSTR SBWaveOutDeviceName = L"ROS Sound Blaster Wave Out";
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PWSTR SBWaveInDeviceName = L"ROS Sound Blaster Wave In";
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PWSTR SBMidiOutDeviceName = L"ROS Sound Blaster Midi Out";
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PWSTR SBMidiInDeviceName = L"ROS Sound Blaster Midi In";
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PWSTR SBAuxDeviceName = L"ROS Sound Blaster Aux";
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PWSTR SBMixerDeviceName = L"ROS Sound Blaster Mixer";
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/* TODO: Mixer etc */
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MMRESULT
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GetSoundBlasterDeviceCapabilities(
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IN PSOUND_DEVICE SoundDevice,
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IN DWORD DeviceId,
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OUT PVOID Capabilities,
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IN DWORD CapabilitiesSize)
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{
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MMRESULT Result;
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MMDEVICE_TYPE DeviceType;
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SND_ASSERT( SoundDevice );
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SND_ASSERT( Capabilities );
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SND_TRACE(L"Sndblst - GetSoundBlasterDeviceCapabilities\n");
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Result = GetSoundDeviceType(SoundDevice, &DeviceType);
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SND_ASSERT( Result == MMSYSERR_NOERROR );
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/* Use the default method of obtaining device capabilities */
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Result = GetNt4SoundDeviceCapabilities(SoundDevice,
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Capabilities,
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CapabilitiesSize);
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if ( ! MMSUCCESS(Result) )
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return Result;
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/* Inject the appropriate device name */
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switch ( DeviceType )
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{
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case WAVE_OUT_DEVICE_TYPE :
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{
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LPWAVEOUTCAPS WaveOutCaps = (LPWAVEOUTCAPS) Capabilities;
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CopyWideString(WaveOutCaps->szPname, SBWaveOutDeviceName);
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break;
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}
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case WAVE_IN_DEVICE_TYPE :
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{
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LPWAVEINCAPS WaveInCaps = (LPWAVEINCAPS) Capabilities;
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CopyWideString(WaveInCaps->szPname, SBWaveInDeviceName);
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break;
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}
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case MIDI_OUT_DEVICE_TYPE :
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{
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LPMIDIOUTCAPS MidiOutCaps = (LPMIDIOUTCAPS) Capabilities;
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CopyWideString(MidiOutCaps->szPname, SBMidiOutDeviceName);
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break;
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}
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case MIDI_IN_DEVICE_TYPE :
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{
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LPMIDIINCAPS MidiInCaps = (LPMIDIINCAPS) Capabilities;
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CopyWideString(MidiInCaps->szPname, SBMidiInDeviceName);
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break;
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}
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case AUX_DEVICE_TYPE :
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{
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LPAUXCAPS AuxCaps = (LPAUXCAPS) Capabilities;
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CopyWideString(AuxCaps->szPname, SBAuxDeviceName);
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break;
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}
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case MIXER_DEVICE_TYPE :
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{
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LPMIXERCAPS MixerCaps = (LPMIXERCAPS) Capabilities;
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CopyWideString(MixerCaps->szPname, SBMixerDeviceName);
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break;
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}
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}
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return MMSYSERR_NOERROR;
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}
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BOOLEAN FoundDevice(
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UCHAR DeviceType,
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PWSTR DevicePath)
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{
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MMRESULT Result;
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PSOUND_DEVICE SoundDevice = NULL;
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MMFUNCTION_TABLE FuncTable;
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PWSTR PathCopy;
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SND_TRACE(L"(Callback) Found device: %wS\n", DevicePath);
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PathCopy = AllocateWideString(wcslen(DevicePath));
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if ( ! PathCopy )
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return FALSE;
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CopyWideString(PathCopy, DevicePath);
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Result = ListSoundDevice(DeviceType, (PVOID) PathCopy, &SoundDevice);
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if ( ! MMSUCCESS(Result) )
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return FALSE;
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/* Set up our function table */
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ZeroMemory(&FuncTable, sizeof(MMFUNCTION_TABLE));
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FuncTable.GetCapabilities = GetSoundBlasterDeviceCapabilities;
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FuncTable.QueryWaveFormatSupport = QueryNt4WaveDeviceFormatSupport;
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FuncTable.SetWaveFormat = SetNt4WaveDeviceFormat;
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FuncTable.Open = OpenNt4SoundDevice;
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FuncTable.Close = CloseNt4SoundDevice;
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FuncTable.CommitWaveBuffer = WriteFileEx_Committer;
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//FuncTable.SubmitWaveHeaderToDevice = SubmitWaveHeaderToDevice;
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SetSoundDeviceFunctionTable(SoundDevice, &FuncTable);
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return TRUE;
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}
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LONG APIENTRY
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DriverProc(
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DWORD DriverId,
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HANDLE DriverHandle,
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UINT Message,
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LONG Parameter1,
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LONG Parameter2)
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{
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MMRESULT Result;
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switch ( Message )
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{
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case DRV_LOAD :
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{
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SND_TRACE(L"DRV_LOAD\n");
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Result = InitEntrypointMutexes();
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if ( ! MMSUCCESS(Result) )
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return 0L;
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Result = EnumerateNt4ServiceSoundDevices(L"sndblst",
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0,
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FoundDevice);
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if ( ! MMSUCCESS(Result) )
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{
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CleanupEntrypointMutexes();
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UnlistAllSoundDevices();
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return 0L;
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}
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/*
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PSOUND_DEVICE snd;
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GetSoundDevice(WAVE_OUT_DEVICE_TYPE, 0, &snd);
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GetSoundDevice(AUX_DEVICE_TYPE, 0, &snd);
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GetSoundDevice(AUX_DEVICE_TYPE, 1, &snd);
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GetSoundDevice(AUX_DEVICE_TYPE, 2, &snd);
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*/
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SND_TRACE(L"Initialisation complete\n");
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return 1L;
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}
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case DRV_FREE :
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{
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SND_TRACE(L"DRV_FREE\n");
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/* TODO: Clean up the path names! */
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UnlistAllSoundDevices();
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CleanupEntrypointMutexes();
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SND_TRACE(L"Unfreed memory blocks: %d\n",
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GetMemoryAllocationCount());
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return 1L;
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}
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case DRV_ENABLE :
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case DRV_DISABLE :
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{
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SND_TRACE(L"DRV_ENABLE / DRV_DISABLE\n");
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return 1L;
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}
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case DRV_OPEN :
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case DRV_CLOSE :
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{
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SND_TRACE(L"DRV_OPEN / DRV_CLOSE\n");
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return 1L;
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}
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case DRV_QUERYCONFIGURE :
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{
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SND_TRACE(L"DRV_QUERYCONFIGURE\n");
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return 0L;
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}
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case DRV_CONFIGURE :
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return DRVCNF_OK;
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default :
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SND_TRACE(L"Unhandled message %d\n", Message);
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return DefDriverProc(DriverId,
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DriverHandle,
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Message,
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Parameter1,
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Parameter2);
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}
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}
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BOOL WINAPI DllMain(
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HINSTANCE hinstDLL,
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DWORD fdwReason,
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LPVOID lpvReserved)
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{
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switch ( fdwReason )
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{
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case DLL_PROCESS_ATTACH :
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SND_TRACE(L"DLL_PROCESS_ATTACH\n");
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break;
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case DLL_PROCESS_DETACH :
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SND_TRACE(L"DLL_PROCESS_DETACH\n");
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break;
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case DLL_THREAD_ATTACH :
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SND_TRACE(L"DLL_THREAD_ATTACH\n");
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break;
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case DLL_THREAD_DETACH :
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SND_TRACE(L"DLL_THREAD_DETACH\n");
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break;
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}
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return TRUE;
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}
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