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A free Windows-compatible Operating System - mirrored from GitHub
![]() - It redraws the screen in two different ways (zero memory and character-by-character fill) over 15 times for a single boot. You notice these things on a little ARM chip! - It keeps coping data from/to an "off-screen buffer" way too much, instead of only when the video needs to be synced. - It makes assumptions about all Video Buffers supporting Character-Mode VGA. - It can be configured to draw cyan/yellow ponies, instead of a normal NT boot menu. The ARM build now uses a "directui.c" implementation which fixes all these issues and is efficient and to the point. It presents a normal Windows boot selection menu on ARM. [FREELDR]: Do not build any of the video routines, or the UI routines, on ARM. svn path=/trunk/; revision=45524 |
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