reactos/reactos/subsys/win32k/dib/dib1bpp.c
Filip Navara ba87a9d7a1 - Changed the internal brush object to be (almost) Win32k compatible.
- Changed Pen implementation to use brushes internally.
- Added support for pattern brushes.
- Fixed 8bpp StretchBlt.
- Fixed 4bpp to 4bpp non-SRCCOPY blits.
- Fixed 1bpp to 1bpp non-SRCCOPY blits to work when the destination doesn't
  start at exact byte.
- Reenabled 55AA brush for scrollbar.
- Fixed BITMAPOBJ_GetWidthBits to do WORD alignment and not DWORD.

svn path=/trunk/; revision=8981
2004-04-05 21:26:25 +00:00

539 lines
14 KiB
C

/*
* ReactOS W32 Subsystem
* Copyright (C) 1998, 1999, 2000, 2001, 2002, 2003 ReactOS Team
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
/* $Id: dib1bpp.c,v 1.17 2004/04/05 21:26:24 navaraf Exp $ */
#undef WIN32_LEAN_AND_MEAN
#include <windows.h>
#include <stdlib.h>
#include <win32k/bitmaps.h>
#include <win32k/brush.h>
#include <win32k/debug.h>
#include <include/object.h>
#include <debug.h>
#include <ddk/winddi.h>
#include "../eng/objects.h"
#include "dib.h"
VOID
DIB_1BPP_PutPixel(PSURFOBJ SurfObj, LONG x, LONG y, ULONG c)
{
PBYTE addr = SurfObj->pvScan0 + y * SurfObj->lDelta + (x >> 3);
if ( !c )
*addr &= ~MASK1BPP(x);
else
*addr |= MASK1BPP(x);
}
ULONG
DIB_1BPP_GetPixel(PSURFOBJ SurfObj, LONG x, LONG y)
{
PBYTE addr = SurfObj->pvScan0 + y * SurfObj->lDelta + (x >> 3);
return (*addr & MASK1BPP(x) ? 1 : 0);
}
VOID
DIB_1BPP_HLine(PSURFOBJ SurfObj, LONG x1, LONG x2, LONG y, ULONG c)
{
while(x1 < x2) {
DIB_1BPP_PutPixel(SurfObj, x1, y, c);
x1++;
}
}
VOID
DIB_1BPP_VLine(PSURFOBJ SurfObj, LONG x, LONG y1, LONG y2, ULONG c)
{
while(y1 < y2) {
DIB_1BPP_PutPixel(SurfObj, x, y1, c);
y1++;
}
}
static
void
DIB_1BPP_BitBltSrcCopy_From1BPP (
SURFOBJ* DestSurf, SURFOBJ* SourceSurf,
PRECTL DestRect, POINTL *SourcePoint )
{
// the 'window' in this sense is the x-position that corresponds
// to the left-edge of the 8-pixel byte we are currently working with.
// dwx is current x-window, dwx2 is the 'last' window we need to process
int dwx, dwx2; // destination window x-position
int swx; // source window y-position
// left and right edges of source and dest rectangles
int dl = DestRect->left; // dest left
int dr = DestRect->right-1; // dest right (inclusive)
int sl = SourcePoint->x; // source left
int sr = sl + dr - dl; // source right (inclusive)
// which direction are we going?
int xinc;
int yinc;
// following 4 variables are used for the y-sweep
int dy; // dest y
int dy1; // dest y start
int dy2; // dest y end
int sy1; // src y start
int shift;
BYTE srcmask, dstmask;
// 'd' and 's' are the dest & src buffer pointers that I use on my x-sweep
// 'pd' and 'ps' are the dest & src buffer pointers used on the inner y-sweep
PBYTE d, pd; // dest ptrs
PBYTE s, ps; // src ptrs
shift = (dl-sl)&7;
if ( DestRect->top <= SourcePoint->y )
{
// moving up ( scan top -> bottom )
dy1 = DestRect->top;
dy2 = DestRect->bottom - 1;
sy1 = SourcePoint->y;
yinc = 1;
}
else
{
// moving down ( scan bottom -> top )
dy1 = DestRect->bottom - 1;
dy2 = DestRect->top;
sy1 = SourcePoint->y + dy1 - dy2;
yinc = -1;
}
if ( DestRect->left <= SourcePoint->x )
{
// moving left ( scan left->right )
dwx = dl&~7;
swx = (sl-(dl&7))&~7;
dwx2 = dr&~7;
xinc = 1;
}
else
{
// moving right ( scan right->left )
dwx = dr&~7;
swx = (sr-(dr&7))&~7; //(sr-7)&~7; // we need the left edge of this block... thus the -7
dwx2 = dl&~7;
xinc = -1;
}
d = &(((PBYTE)DestSurf->pvScan0)[dy1*DestSurf->lDelta + (dwx>>3)]);
s = &(((PBYTE)SourceSurf->pvScan0)[sy1*SourceSurf->lDelta + (swx>>3)]);
for ( ;; )
{
dy = dy1;
pd = d;
ps = s;
srcmask = 0xff;
int dx = dwx; /* dest x for this pass */
if ( dwx < dl )
{
int diff = dl-dwx;
srcmask &= (1<<(8-diff))-1;
dx = dl;
}
if ( dwx+7 > dr )
{
int diff = dr-dwx+1;
srcmask &= ~((1<<(8-diff))-1);
}
dstmask = ~srcmask;
// we unfortunately *must* have 5 different versions of the inner
// loop to be certain we don't try to read from memory that is not
// needed and may in fact be invalid
if ( !shift )
{
for ( ;; )
{
*pd = (BYTE)((*pd & dstmask) | (*ps & srcmask));
// this *must* be here, because we could be going up *or* down...
if ( dy == dy2 )
break;
dy += yinc;
pd += yinc * DestSurf->lDelta;
ps += yinc * SourceSurf->lDelta;
}
}
else if ( !(0xFF00 & (srcmask<<shift) ) ) // check if ps[0] not needed...
{
for ( ;; )
{
*pd = (BYTE)((*pd & dstmask)
| ( ( ps[1] >> shift ) & srcmask ));
// this *must* be here, because we could be going up *or* down...
if ( dy == dy2 )
break;
dy += yinc;
pd += yinc * DestSurf->lDelta;
ps += yinc * SourceSurf->lDelta;
}
}
else if ( !(0xFF & (srcmask<<shift) ) ) // check if ps[1] not needed...
{
for ( ;; )
{
*pd = (*pd & dstmask)
| ( ( ps[0] << ( 8 - shift ) ) & srcmask );
// this *must* be here, because we could be going up *or* down...
if ( dy == dy2 )
break;
dy += yinc;
pd += yinc * DestSurf->lDelta;
ps += yinc * SourceSurf->lDelta;
}
}
else // both ps[0] and ps[1] are needed
{
for ( ;; )
{
*pd = (*pd & dstmask)
| ( ( ( (ps[1])|(ps[0]<<8) ) >> shift ) & srcmask );
// this *must* be here, because we could be going up *or* down...
if ( dy == dy2 )
break;
dy += yinc;
pd += yinc * DestSurf->lDelta;
ps += yinc * SourceSurf->lDelta;
}
}
// this *must* be here, because we could be going right *or* left...
if ( dwx == dwx2 )
break;
d += xinc;
s += xinc;
dwx += xinc<<3;
swx += xinc<<3;
}
}
BOOLEAN
DIB_1BPP_BitBltSrcCopy(
SURFOBJ *DestSurf, SURFOBJ *SourceSurf,
SURFGDI *DestGDI, SURFGDI *SourceGDI,
PRECTL DestRect, POINTL *SourcePoint,
XLATEOBJ *ColorTranslation)
{
LONG i, j, sx, sy = SourcePoint->y;
switch ( SourceGDI->BitsPerPixel )
{
case 1:
DIB_1BPP_BitBltSrcCopy_From1BPP ( DestSurf, SourceSurf, DestRect, SourcePoint );
break;
case 4:
for (j=DestRect->top; j<DestRect->bottom; j++)
{
sx = SourcePoint->x;
for (i=DestRect->left; i<DestRect->right; i++)
{
if(XLATEOBJ_iXlate(ColorTranslation, DIB_4BPP_GetPixel(SourceSurf, sx, sy)) == 0)
{
DIB_1BPP_PutPixel(DestSurf, i, j, 0);
} else {
DIB_1BPP_PutPixel(DestSurf, i, j, 1);
}
sx++;
}
sy++;
}
break;
case 8:
for (j=DestRect->top; j<DestRect->bottom; j++)
{
sx = SourcePoint->x;
for (i=DestRect->left; i<DestRect->right; i++)
{
if(XLATEOBJ_iXlate(ColorTranslation, DIB_8BPP_GetPixel(SourceSurf, sx, sy)) == 0)
{
DIB_1BPP_PutPixel(DestSurf, i, j, 0);
} else {
DIB_1BPP_PutPixel(DestSurf, i, j, 1);
}
sx++;
}
sy++;
}
break;
case 16:
for (j=DestRect->top; j<DestRect->bottom; j++)
{
sx = SourcePoint->x;
for (i=DestRect->left; i<DestRect->right; i++)
{
if(XLATEOBJ_iXlate(ColorTranslation, DIB_16BPP_GetPixel(SourceSurf, sx, sy)) == 0)
{
DIB_1BPP_PutPixel(DestSurf, i, j, 0);
} else {
DIB_1BPP_PutPixel(DestSurf, i, j, 1);
}
sx++;
}
sy++;
}
break;
case 24:
for (j=DestRect->top; j<DestRect->bottom; j++)
{
sx = SourcePoint->x;
for (i=DestRect->left; i<DestRect->right; i++)
{
if(XLATEOBJ_iXlate(ColorTranslation, DIB_24BPP_GetPixel(SourceSurf, sx, sy)) == 0)
{
DIB_1BPP_PutPixel(DestSurf, i, j, 0);
} else {
DIB_1BPP_PutPixel(DestSurf, i, j, 1);
}
sx++;
}
sy++;
}
break;
case 32:
for (j=DestRect->top; j<DestRect->bottom; j++)
{
sx = SourcePoint->x;
for (i=DestRect->left; i<DestRect->right; i++)
{
if(XLATEOBJ_iXlate(ColorTranslation, DIB_32BPP_GetPixel(SourceSurf, sx, sy)) == 0)
{
DIB_1BPP_PutPixel(DestSurf, i, j, 0);
} else {
DIB_1BPP_PutPixel(DestSurf, i, j, 1);
}
sx++;
}
sy++;
}
break;
default:
DbgPrint("DIB_1BPP_BitBlt: Unhandled Source BPP: %u\n", SourceGDI->BitsPerPixel);
return FALSE;
}
return TRUE;
}
BOOLEAN
DIB_1BPP_BitBlt(
SURFOBJ *DestSurf, SURFOBJ *SourceSurf,
SURFGDI *DestGDI, SURFGDI *SourceGDI,
PRECTL DestRect, POINTL *SourcePoint,
PBRUSHOBJ Brush, PPOINTL BrushOrigin,
XLATEOBJ *ColorTranslation, ULONG Rop4)
{
ULONG X, Y, SourceX, SourceY, k;
ULONG Dest, Source, Pattern;
PULONG DestBits;
BOOL UsesSource;
BOOL UsesPattern;
LONG RoundedRight;
BYTE NoBits;
/* Pattern brushes */
PGDIBRUSHOBJ GdiBrush;
HBITMAP PatternSurface = NULL;
PSURFOBJ PatternObj;
ULONG PatternWidth, PatternHeight;
if (Rop4 == SRCCOPY)
{
return DIB_1BPP_BitBltSrcCopy(
DestSurf,
SourceSurf,
DestGDI,
SourceGDI,
DestRect,
SourcePoint,
ColorTranslation);
}
if (UsesPattern)
{
if (Brush == NULL)
{
UsesPattern = FALSE;
} else
if (Brush->iSolidColor == 0xFFFFFFFF)
{
PBITMAPOBJ PatternBitmap;
GdiBrush = CONTAINING_RECORD(
Brush,
GDIBRUSHOBJ,
BrushObject);
PatternBitmap = BITMAPOBJ_LockBitmap(GdiBrush->hbmPattern);
PatternSurface = BitmapToSurf(PatternBitmap, NULL);
BITMAPOBJ_UnlockBitmap(GdiBrush->hbmPattern);
PatternObj = (PSURFOBJ)AccessUserObject((ULONG)PatternSurface);
PatternWidth = PatternObj->sizlBitmap.cx;
PatternHeight = PatternObj->sizlBitmap.cy;
}
}
UsesSource = ((Rop4 & 0xCC0000) >> 2) != (Rop4 & 0x330000);
UsesPattern = ((Rop4 & 0xF00000) >> 4) != (Rop4 & 0x0F0000);
RoundedRight = DestRect->right - ((DestRect->right - DestRect->left) & 0x7);
SourceY = SourcePoint->y;
for (Y = DestRect->top; Y < DestRect->bottom; Y++)
{
SourceX = SourcePoint->x;
DestBits = (PULONG)(
DestSurf->pvScan0 +
(DestRect->left >> 3) +
Y * DestSurf->lDelta);
X = DestRect->left;
if (X & 7)
{
Dest = *((PBYTE)DestBits);
NoBits = 7 - (X & 7);
if (UsesSource)
{
Source = 0;
for (k = 7 - NoBits; k < NoBits; k++)
Source |= (DIB_GetSource(SourceSurf, SourceGDI, SourceX + k, SourceY, ColorTranslation) << (7 - k));
}
if (UsesPattern)
{
if (Brush->iSolidColor == 0xFFFFFFFF)
{
Pattern = 0;
for (k = 7 - NoBits; k < NoBits; k++)
Pattern |= (DIB_1BPP_GetPixel(PatternObj, (X + k) % PatternWidth, Y % PatternHeight) << (7 - k));
}
else
{
Pattern = Brush->iSolidColor ? 0xFFFFFFFF : 0x00000000;
}
}
Dest = DIB_DoRop(Rop4, Dest, Source, Pattern);
Dest &= ~((1 << (7 - NoBits)) - 1);
Dest |= *((PBYTE)DestBits) & ((1 << (7 - NoBits)) - 1);
X += NoBits;
SourceX += NoBits;
}
for (; X < RoundedRight; X += 32, DestBits++, SourceX++)
{
Dest = *DestBits;
if (UsesSource)
{
Source = 0;
for (k = 0; k < 8; k++)
{
Source |= (DIB_GetSource(SourceSurf, SourceGDI, SourceX + k, SourceY, ColorTranslation) << (7 - k));
Source |= (DIB_GetSource(SourceSurf, SourceGDI, SourceX + k + 8, SourceY, ColorTranslation) << (8 + (7 - k)));
Source |= (DIB_GetSource(SourceSurf, SourceGDI, SourceX + k + 16, SourceY, ColorTranslation) << (16 + (7 - k)));
Source |= (DIB_GetSource(SourceSurf, SourceGDI, SourceX + k + 24, SourceY, ColorTranslation) << (24 + (7 - k)));
}
}
if (UsesPattern)
{
if (Brush->iSolidColor == 0xFFFFFFFF)
{
Pattern = 0;
for (k = 0; k < 8; k++)
{
Pattern |= (DIB_1BPP_GetPixel(PatternObj, (X + k) % PatternWidth, Y % PatternHeight) << (7 - k));
Pattern |= (DIB_1BPP_GetPixel(PatternObj, (X + k + 8) % PatternWidth, Y % PatternHeight) << (8 + (7 - k)));
Pattern |= (DIB_1BPP_GetPixel(PatternObj, (X + k + 16) % PatternWidth, Y % PatternHeight) << (16 + (7 - k)));
Pattern |= (DIB_1BPP_GetPixel(PatternObj, (X + k + 24) % PatternWidth, Y % PatternHeight) << (24 + (7 - k)));
}
}
else
{
Pattern = Brush->iSolidColor ? 0xFFFFFFFF : 0x00000000;
}
}
*DestBits = DIB_DoRop(Rop4, Dest, Source, Pattern);
}
if (X < DestRect->right)
{
// Dest = *DestBits;
for (; X < DestRect->right; X++, SourceX++)
{
// Dest = *DestBits;
Dest = DIB_1BPP_GetPixel(DestSurf, X, Y);
if (UsesSource)
{
Source = DIB_GetSource(SourceSurf, SourceGDI, SourceX, SourceY, ColorTranslation);
}
if (UsesPattern)
{
if (Brush->iSolidColor == 0xFFFFFFFF)
Pattern = DIB_1BPP_GetPixel(PatternObj, X % PatternWidth, Y % PatternHeight);
else
Pattern = Brush->iSolidColor ? 0xFFFFFFFF : 0x00000000;
}
DIB_1BPP_PutPixel(DestSurf, X, Y, DIB_DoRop(Rop4, Dest, Source, Pattern) & 0xF);
// Dest >>= 1;
}
}
SourceY++;
}
if (PatternSurface != NULL)
EngDeleteSurface(PatternSurface);
return TRUE;
}
BOOLEAN
DIB_1BPP_StretchBlt (
SURFOBJ *DestSurf, SURFOBJ *SourceSurf,
SURFGDI *DestGDI, SURFGDI *SourceGDI,
RECTL* DestRect, RECTL *SourceRect,
POINTL* MaskOrigin, POINTL* BrushOrigin,
XLATEOBJ *ColorTranslation, ULONG Mode)
{
DbgPrint("DIB_1BPP_StretchBlt: Source BPP: %u\n", SourceGDI->BitsPerPixel);
return FALSE;
}
/* EOF */