mirror of
https://github.com/reactos/reactos.git
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c501d8112c
svn path=/branches/aicom-network-fixes/; revision=34994
881 lines
27 KiB
C
881 lines
27 KiB
C
/*
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* COPYRIGHT: See COPYING in the top level directory
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* PROJECT: ReactOS system libraries
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* PURPOSE: Work Item implementation
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* FILE: lib/rtl/workitem.c
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* PROGRAMMER:
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*/
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/* INCLUDES *****************************************************************/
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#include <rtl.h>
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#define NDEBUG
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#include <debug.h>
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/* FUNCTIONS ***************************************************************/
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#define MAX_WORKERTHREADS 0x100
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#define WORKERTHREAD_CREATION_THRESHOLD 0x5
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typedef struct _RTLP_IOWORKERTHREAD
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{
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LIST_ENTRY ListEntry;
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HANDLE ThreadHandle;
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ULONG Flags;
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} RTLP_IOWORKERTHREAD, *PRTLP_IOWORKERTHREAD;
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typedef struct _RTLP_WORKITEM
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{
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WORKERCALLBACKFUNC Function;
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PVOID Context;
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ULONG Flags;
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HANDLE TokenHandle;
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} RTLP_WORKITEM, *PRTLP_WORKITEM;
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static LONG ThreadPoolInitialized = 0;
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static RTL_CRITICAL_SECTION ThreadPoolLock;
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static PRTLP_IOWORKERTHREAD PersistentIoThread;
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static LIST_ENTRY ThreadPoolIOWorkerThreadsList;
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static HANDLE ThreadPoolCompletionPort;
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static LONG ThreadPoolWorkerThreads;
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static LONG ThreadPoolWorkerThreadsRequests;
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static LONG ThreadPoolWorkerThreadsLongRequests;
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static LONG ThreadPoolIOWorkerThreads;
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static LONG ThreadPoolIOWorkerThreadsRequests;
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static LONG ThreadPoolIOWorkerThreadsLongRequests;
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#define IsThreadPoolInitialized() ((volatile LONG)ThreadPoolInitialized == 1)
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static NTSTATUS
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RtlpInitializeThreadPool(VOID)
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{
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NTSTATUS Status = STATUS_SUCCESS;
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LONG InitStatus;
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do
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{
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InitStatus = _InterlockedCompareExchange(&ThreadPoolInitialized,
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2,
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0);
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if (InitStatus == 0)
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{
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/* We're the first thread to initialize the thread pool */
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InitializeListHead(&ThreadPoolIOWorkerThreadsList);
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PersistentIoThread = NULL;
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ThreadPoolWorkerThreads = 0;
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ThreadPoolWorkerThreadsRequests = 0;
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ThreadPoolWorkerThreadsLongRequests = 0;
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ThreadPoolIOWorkerThreads = 0;
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ThreadPoolIOWorkerThreadsRequests = 0;
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ThreadPoolIOWorkerThreadsLongRequests = 0;
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/* Initialize the lock */
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Status = RtlInitializeCriticalSection(&ThreadPoolLock);
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if (!NT_SUCCESS(Status))
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goto Finish;
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/* Create the complection port */
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Status = NtCreateIoCompletion(&ThreadPoolCompletionPort,
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IO_COMPLETION_ALL_ACCESS,
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NULL,
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0);
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if (!NT_SUCCESS(Status))
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{
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RtlDeleteCriticalSection(&ThreadPoolLock);
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goto Finish;
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}
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Finish:
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/* Initialization done */
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_InterlockedExchange(&ThreadPoolInitialized,
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1);
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break;
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}
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else if (InitStatus == 2)
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{
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LARGE_INTEGER Timeout;
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/* Another thread is currently initializing the thread pool!
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Poll after a short period of time to see if the initialization
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was completed */
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Timeout.QuadPart = -10000000LL; /* Wait for a second */
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NtDelayExecution(FALSE,
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&Timeout);
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}
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} while (InitStatus != 1);
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return Status;
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}
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static NTSTATUS
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RtlpGetImpersonationToken(OUT PHANDLE TokenHandle)
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{
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NTSTATUS Status;
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Status = NtOpenThreadToken(NtCurrentThread(),
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TOKEN_IMPERSONATE,
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TRUE,
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TokenHandle);
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if (Status == STATUS_NO_TOKEN || Status == STATUS_CANT_OPEN_ANONYMOUS)
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{
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*TokenHandle = NULL;
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Status = STATUS_SUCCESS;
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}
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return Status;
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}
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static NTSTATUS
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RtlpStartWorkerThread(PTHREAD_START_ROUTINE StartRoutine)
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{
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NTSTATUS Status;
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HANDLE ThreadHandle;
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LARGE_INTEGER Timeout;
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volatile LONG WorkerInitialized = 0;
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Timeout.QuadPart = -10000LL; /* Wait for 100ms */
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/* Start the thread */
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Status = RtlCreateUserThread(NtCurrentProcess(),
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NULL,
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FALSE,
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0,
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0,
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0,
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StartRoutine,
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(PVOID)&WorkerInitialized,
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&ThreadHandle,
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NULL);
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if (NT_SUCCESS(Status))
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{
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/* Poll until the thread got a chance to initialize */
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while (WorkerInitialized == 0)
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{
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NtDelayExecution(FALSE,
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&Timeout);
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}
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NtClose(ThreadHandle);
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}
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return Status;
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}
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static VOID
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NTAPI
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RtlpExecuteWorkItem(IN OUT PVOID NormalContext,
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IN OUT PVOID SystemArgument1,
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IN OUT PVOID SystemArgument2)
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{
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NTSTATUS Status;
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BOOLEAN Impersonated = FALSE;
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RTLP_WORKITEM WorkItem = *(volatile RTLP_WORKITEM *)SystemArgument2;
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RtlFreeHeap(RtlGetProcessHeap(),
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0,
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SystemArgument2);
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if (WorkItem.TokenHandle != NULL)
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{
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Status = NtSetInformationThread(NtCurrentThread(),
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ThreadImpersonationToken,
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&WorkItem.TokenHandle,
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sizeof(HANDLE));
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NtClose(WorkItem.TokenHandle);
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if (NT_SUCCESS(Status))
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{
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Impersonated = TRUE;
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}
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}
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_SEH_TRY
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{
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DPRINT("RtlpExecuteWorkItem: Function: 0x%p Context: 0x%p ImpersonationToken: 0x%p\n", WorkItem.Function, WorkItem.Context, WorkItem.TokenHandle);
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/* Execute the function */
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WorkItem.Function(WorkItem.Context);
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}
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_SEH_HANDLE
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{
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DPRINT1("Exception 0x%x while executing IO work item 0x%p\n", _SEH_GetExceptionCode(), WorkItem.Function);
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}
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_SEH_END;
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if (Impersonated)
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{
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WorkItem.TokenHandle = NULL;
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Status = NtSetInformationThread(NtCurrentThread(),
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ThreadImpersonationToken,
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&WorkItem.TokenHandle,
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sizeof(HANDLE));
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if (!NT_SUCCESS(Status))
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{
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DPRINT1("Failed to revert worker thread to self!!! Status: 0x%x\n", Status);
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}
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}
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/* update the requests counter */
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_InterlockedDecrement(&ThreadPoolWorkerThreadsRequests);
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if (WorkItem.Flags & WT_EXECUTELONGFUNCTION)
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{
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_InterlockedDecrement(&ThreadPoolWorkerThreadsLongRequests);
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}
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}
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static NTSTATUS
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RtlpQueueWorkerThread(IN OUT PRTLP_WORKITEM WorkItem)
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{
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NTSTATUS Status = STATUS_SUCCESS;
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_InterlockedIncrement(&ThreadPoolWorkerThreadsRequests);
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if (WorkItem->Flags & WT_EXECUTELONGFUNCTION)
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{
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_InterlockedIncrement(&ThreadPoolWorkerThreadsLongRequests);
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}
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if (WorkItem->Flags & WT_EXECUTEINPERSISTENTTHREAD)
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{
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Status = RtlpInitializeTimerThread();
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if (NT_SUCCESS(Status))
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{
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/* Queue an APC in the timer thread */
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Status = NtQueueApcThread(TimerThreadHandle,
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RtlpExecuteWorkItem,
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NULL,
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NULL,
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WorkItem);
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}
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}
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else
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{
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/* Queue an IO completion message */
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Status = NtSetIoCompletion(ThreadPoolCompletionPort,
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RtlpExecuteWorkItem,
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WorkItem,
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STATUS_SUCCESS,
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0);
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}
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if (!NT_SUCCESS(Status))
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{
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_InterlockedDecrement(&ThreadPoolWorkerThreadsRequests);
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if (WorkItem->Flags & WT_EXECUTELONGFUNCTION)
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{
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_InterlockedDecrement(&ThreadPoolWorkerThreadsLongRequests);
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}
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}
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return Status;
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}
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static VOID
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NTAPI
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RtlpExecuteIoWorkItem(IN OUT PVOID NormalContext,
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IN OUT PVOID SystemArgument1,
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IN OUT PVOID SystemArgument2)
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{
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NTSTATUS Status;
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BOOLEAN Impersonated = FALSE;
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PRTLP_IOWORKERTHREAD IoThread = (PRTLP_IOWORKERTHREAD)NormalContext;
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RTLP_WORKITEM WorkItem = *(volatile RTLP_WORKITEM *)SystemArgument2;
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ASSERT(IoThread != NULL);
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RtlFreeHeap(RtlGetProcessHeap(),
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0,
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SystemArgument2);
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if (WorkItem.TokenHandle != NULL)
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{
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Status = NtSetInformationThread(NtCurrentThread(),
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ThreadImpersonationToken,
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&WorkItem.TokenHandle,
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sizeof(HANDLE));
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NtClose(WorkItem.TokenHandle);
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if (NT_SUCCESS(Status))
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{
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Impersonated = TRUE;
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}
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}
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_SEH_TRY
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{
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DPRINT("RtlpExecuteIoWorkItem: Function: 0x%p Context: 0x%p ImpersonationToken: 0x%p\n", WorkItem.Function, WorkItem.Context, WorkItem.TokenHandle);
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/* Execute the function */
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WorkItem.Function(WorkItem.Context);
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}
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_SEH_HANDLE
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{
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DPRINT1("Exception 0x%x while executing IO work item 0x%p\n", _SEH_GetExceptionCode(), WorkItem.Function);
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}
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_SEH_END;
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if (Impersonated)
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{
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WorkItem.TokenHandle = NULL;
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Status = NtSetInformationThread(NtCurrentThread(),
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ThreadImpersonationToken,
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&WorkItem.TokenHandle,
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sizeof(HANDLE));
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if (!NT_SUCCESS(Status))
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{
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DPRINT1("Failed to revert worker thread to self!!! Status: 0x%x\n", Status);
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}
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}
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/* remove the long function flag */
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if (WorkItem.Flags & WT_EXECUTELONGFUNCTION)
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{
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Status = RtlEnterCriticalSection(&ThreadPoolLock);
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if (NT_SUCCESS(Status))
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{
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IoThread->Flags &= ~WT_EXECUTELONGFUNCTION;
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RtlLeaveCriticalSection(&ThreadPoolLock);
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}
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}
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/* update the requests counter */
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_InterlockedDecrement(&ThreadPoolIOWorkerThreadsRequests);
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if (WorkItem.Flags & WT_EXECUTELONGFUNCTION)
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{
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_InterlockedDecrement(&ThreadPoolIOWorkerThreadsLongRequests);
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}
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}
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static NTSTATUS
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RtlpQueueIoWorkerThread(IN OUT PRTLP_WORKITEM WorkItem)
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{
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PLIST_ENTRY CurrentEntry;
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PRTLP_IOWORKERTHREAD IoThread = NULL;
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NTSTATUS Status = STATUS_SUCCESS;
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if (WorkItem->Flags & WT_EXECUTEINPERSISTENTIOTHREAD)
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{
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if (PersistentIoThread != NULL)
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{
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/* We already have a persistent IO worker thread */
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IoThread = PersistentIoThread;
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}
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else
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{
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/* We're not aware of any persistent IO worker thread. Search for a unused
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worker thread that doesn't have a long function queued */
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CurrentEntry = ThreadPoolIOWorkerThreadsList.Flink;
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while (CurrentEntry != &ThreadPoolIOWorkerThreadsList)
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{
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IoThread = CONTAINING_RECORD(CurrentEntry,
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RTLP_IOWORKERTHREAD,
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ListEntry);
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if (!(IoThread->Flags & WT_EXECUTELONGFUNCTION))
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break;
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CurrentEntry = CurrentEntry->Flink;
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}
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if (CurrentEntry != &ThreadPoolIOWorkerThreadsList)
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{
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/* Found a worker thread we can use. */
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ASSERT(IoThread != NULL);
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IoThread->Flags |= WT_EXECUTEINPERSISTENTIOTHREAD;
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PersistentIoThread = IoThread;
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}
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else
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{
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DPRINT1("Failed to find a worker thread for the persistent IO thread!\n");
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return STATUS_NO_MEMORY;
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}
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}
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}
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else
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{
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/* Find a worker thread that is not currently executing a long function */
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CurrentEntry = ThreadPoolIOWorkerThreadsList.Flink;
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while (CurrentEntry != &ThreadPoolIOWorkerThreadsList)
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{
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IoThread = CONTAINING_RECORD(CurrentEntry,
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RTLP_IOWORKERTHREAD,
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ListEntry);
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if (!(IoThread->Flags & WT_EXECUTELONGFUNCTION))
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{
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/* if we're trying to queue a long function then make sure we're not dealing
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with the persistent thread */
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if ((WorkItem->Flags & WT_EXECUTELONGFUNCTION) && !(IoThread->Flags & WT_EXECUTEINPERSISTENTIOTHREAD))
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{
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/* found a candidate */
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break;
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}
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}
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CurrentEntry = CurrentEntry->Flink;
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}
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if (CurrentEntry == &ThreadPoolIOWorkerThreadsList)
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{
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/* Couldn't find an appropriate thread, see if we can use the persistent thread (if it exists) for now */
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if (ThreadPoolIOWorkerThreads == 0)
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{
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DPRINT1("Failed to find a worker thread for the work item 0x%p!\n");
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ASSERT(IsListEmpty(&ThreadPoolIOWorkerThreadsList));
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return STATUS_NO_MEMORY;
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}
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else
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{
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/* pick the first worker thread */
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CurrentEntry = ThreadPoolIOWorkerThreadsList.Flink;
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IoThread = CONTAINING_RECORD(CurrentEntry,
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RTLP_IOWORKERTHREAD,
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ListEntry);
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/* Since this might be the persistent worker thread, don't run as a
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long function */
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WorkItem->Flags &= ~WT_EXECUTELONGFUNCTION;
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}
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}
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/* Move the picked thread to the end of the list. Since we're always searching
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from the beginning, this improves distribution of work items */
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RemoveEntryList(&IoThread->ListEntry);
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InsertTailList(&ThreadPoolIOWorkerThreadsList,
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&IoThread->ListEntry);
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}
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ASSERT(IoThread != NULL);
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_InterlockedIncrement(&ThreadPoolIOWorkerThreadsRequests);
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if (WorkItem->Flags & WT_EXECUTELONGFUNCTION)
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{
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/* We're about to queue a long function, mark the thread */
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IoThread->Flags |= WT_EXECUTELONGFUNCTION;
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_InterlockedIncrement(&ThreadPoolIOWorkerThreadsLongRequests);
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}
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/* It's time to queue the work item */
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Status = NtQueueApcThread(IoThread->ThreadHandle,
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RtlpExecuteIoWorkItem,
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IoThread,
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NULL,
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WorkItem);
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if (!NT_SUCCESS(Status))
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{
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DPRINT1("Failed to queue APC for work item 0x%p\n", WorkItem->Function);
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_InterlockedDecrement(&ThreadPoolIOWorkerThreadsRequests);
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if (WorkItem->Flags & WT_EXECUTELONGFUNCTION)
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{
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_InterlockedDecrement(&ThreadPoolIOWorkerThreadsLongRequests);
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}
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}
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return Status;
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}
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static BOOLEAN
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RtlpIsIoPending(IN HANDLE ThreadHandle OPTIONAL)
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{
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NTSTATUS Status;
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ULONG IoPending;
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BOOLEAN CreatedHandle = FALSE;
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BOOLEAN IsIoPending = TRUE;
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if (ThreadHandle == NULL)
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{
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Status = NtDuplicateObject(NtCurrentProcess(),
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NtCurrentThread(),
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NtCurrentProcess(),
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&ThreadHandle,
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0,
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0,
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DUPLICATE_SAME_ACCESS);
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if (!NT_SUCCESS(Status))
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{
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return IsIoPending;
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}
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CreatedHandle = TRUE;
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}
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Status = NtQueryInformationThread(ThreadHandle,
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ThreadIsIoPending,
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&IoPending,
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sizeof(IoPending),
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NULL);
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if (NT_SUCCESS(Status) && IoPending == 0)
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{
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IsIoPending = FALSE;
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}
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if (CreatedHandle)
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{
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NtClose(ThreadHandle);
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}
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return IsIoPending;
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}
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static ULONG
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NTAPI
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RtlpIoWorkerThreadProc(IN PVOID Parameter)
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{
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volatile RTLP_IOWORKERTHREAD ThreadInfo;
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LARGE_INTEGER Timeout;
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BOOLEAN Terminate;
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NTSTATUS Status = STATUS_SUCCESS;
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if (_InterlockedIncrement(&ThreadPoolIOWorkerThreads) > MAX_WORKERTHREADS)
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{
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/* Oops, too many worker threads... */
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goto InitFailed;
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}
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/* Get a thread handle to ourselves */
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Status = NtDuplicateObject(NtCurrentProcess(),
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NtCurrentThread(),
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NtCurrentProcess(),
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(PHANDLE)&ThreadInfo.ThreadHandle,
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0,
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0,
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DUPLICATE_SAME_ACCESS);
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if (!NT_SUCCESS(Status))
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{
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DPRINT1("Failed to create handle to own thread! Status: 0x%x\n", Status);
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InitFailed:
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_InterlockedDecrement(&ThreadPoolIOWorkerThreads);
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/* Signal initialization completion */
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_InterlockedExchange((PLONG)Parameter,
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1);
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RtlExitUserThread(Status);
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return 0;
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}
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ThreadInfo.Flags = 0;
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/* Insert the thread into the list */
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InsertHeadList((PLIST_ENTRY)&ThreadPoolIOWorkerThreadsList,
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(PLIST_ENTRY)&ThreadInfo.ListEntry);
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|
|
/* Signal initialization completion */
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|
_InterlockedExchange((PLONG)Parameter,
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1);
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|
for (;;)
|
|
{
|
|
Timeout.QuadPart = -50000000LL; /* Wait for 5 seconds by default */
|
|
|
|
Wait:
|
|
do
|
|
{
|
|
/* Perform an alertable wait, the work items are going to be executed as APCs */
|
|
Status = NtDelayExecution(TRUE,
|
|
&Timeout);
|
|
|
|
/* Loop as long as we executed an APC */
|
|
} while (Status != STATUS_SUCCESS);
|
|
|
|
/* We timed out, let's see if we're allowed to terminate */
|
|
Terminate = FALSE;
|
|
|
|
Status = RtlEnterCriticalSection(&ThreadPoolLock);
|
|
if (NT_SUCCESS(Status))
|
|
{
|
|
if (ThreadInfo.Flags & WT_EXECUTEINPERSISTENTIOTHREAD)
|
|
{
|
|
/* This thread is supposed to be persistent. Don't terminate! */
|
|
RtlLeaveCriticalSection(&ThreadPoolLock);
|
|
|
|
Timeout.QuadPart = -0x7FFFFFFFFFFFFFFFLL;
|
|
goto Wait;
|
|
}
|
|
|
|
/* FIXME - figure out an effective method to determine if it's appropriate to
|
|
lower the number of threads. For now let's always terminate if there's
|
|
at least one thread and no queued items. */
|
|
Terminate = ((volatile LONG)ThreadPoolIOWorkerThreads - (volatile LONG)ThreadPoolIOWorkerThreadsLongRequests >= WORKERTHREAD_CREATION_THRESHOLD) &&
|
|
((volatile LONG)ThreadPoolIOWorkerThreadsRequests == 0);
|
|
|
|
if (Terminate)
|
|
{
|
|
/* Prevent termination as long as IO is pending */
|
|
Terminate = !RtlpIsIoPending(ThreadInfo.ThreadHandle);
|
|
}
|
|
|
|
if (Terminate)
|
|
{
|
|
/* Rundown the thread and unlink it from the list */
|
|
_InterlockedDecrement(&ThreadPoolIOWorkerThreads);
|
|
RemoveEntryList((PLIST_ENTRY)&ThreadInfo.ListEntry);
|
|
}
|
|
|
|
RtlLeaveCriticalSection(&ThreadPoolLock);
|
|
|
|
if (Terminate)
|
|
{
|
|
/* Break the infinite loop and terminate */
|
|
Status = STATUS_SUCCESS;
|
|
break;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
DPRINT1("Failed to acquire the thread pool lock!!! Status: 0x%x\n", Status);
|
|
break;
|
|
}
|
|
}
|
|
|
|
NtClose(ThreadInfo.ThreadHandle);
|
|
RtlExitUserThread(Status);
|
|
return 0;
|
|
}
|
|
|
|
static ULONG
|
|
NTAPI
|
|
RtlpWorkerThreadProc(IN PVOID Parameter)
|
|
{
|
|
LARGE_INTEGER Timeout;
|
|
BOOLEAN Terminate;
|
|
PVOID SystemArgument2;
|
|
IO_STATUS_BLOCK IoStatusBlock;
|
|
ULONG TimeoutCount = 0;
|
|
PKNORMAL_ROUTINE ApcRoutine;
|
|
NTSTATUS Status = STATUS_SUCCESS;
|
|
|
|
if (_InterlockedIncrement(&ThreadPoolWorkerThreads) > MAX_WORKERTHREADS)
|
|
{
|
|
/* Signal initialization completion */
|
|
_InterlockedExchange((PLONG)Parameter,
|
|
1);
|
|
|
|
/* Oops, too many worker threads... */
|
|
RtlExitUserThread(Status);
|
|
return 0;
|
|
}
|
|
|
|
/* Signal initialization completion */
|
|
_InterlockedExchange((PLONG)Parameter,
|
|
1);
|
|
|
|
for (;;)
|
|
{
|
|
Timeout.QuadPart = -50000000LL; /* Wait for 5 seconds by default */
|
|
|
|
/* Dequeue a completion message */
|
|
Status = NtRemoveIoCompletion(ThreadPoolCompletionPort,
|
|
(PVOID*)&ApcRoutine,
|
|
&SystemArgument2,
|
|
&IoStatusBlock,
|
|
&Timeout);
|
|
|
|
if (Status == STATUS_SUCCESS)
|
|
{
|
|
TimeoutCount = 0;
|
|
|
|
_SEH_TRY
|
|
{
|
|
/* Call the APC routine */
|
|
ApcRoutine(NULL,
|
|
(PVOID)IoStatusBlock.Information,
|
|
SystemArgument2);
|
|
}
|
|
_SEH_HANDLE
|
|
{
|
|
}
|
|
_SEH_END;
|
|
}
|
|
else
|
|
{
|
|
Terminate = FALSE;
|
|
|
|
if (!NT_SUCCESS(RtlEnterCriticalSection(&ThreadPoolLock)))
|
|
continue;
|
|
|
|
/* FIXME - this should be optimized, check if there's requests, etc */
|
|
|
|
if (Status == STATUS_TIMEOUT)
|
|
{
|
|
/* FIXME - we might want to optimize this */
|
|
if (TimeoutCount++ > 2 &&
|
|
(volatile LONG)ThreadPoolWorkerThreads - (volatile LONG)ThreadPoolWorkerThreadsLongRequests >= WORKERTHREAD_CREATION_THRESHOLD)
|
|
{
|
|
Terminate = TRUE;
|
|
}
|
|
}
|
|
else
|
|
Terminate = TRUE;
|
|
|
|
RtlLeaveCriticalSection(&ThreadPoolLock);
|
|
|
|
if (Terminate)
|
|
{
|
|
/* Prevent termination as long as IO is pending */
|
|
Terminate = !RtlpIsIoPending(NULL);
|
|
}
|
|
|
|
if (Terminate)
|
|
{
|
|
_InterlockedDecrement(&ThreadPoolWorkerThreads);
|
|
Status = STATUS_SUCCESS;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
RtlExitUserThread(Status);
|
|
return 0;
|
|
|
|
}
|
|
|
|
/*
|
|
* @implemented
|
|
*/
|
|
NTSTATUS
|
|
NTAPI
|
|
RtlQueueWorkItem(IN WORKERCALLBACKFUNC Function,
|
|
IN PVOID Context OPTIONAL,
|
|
IN ULONG Flags)
|
|
{
|
|
LONG FreeWorkers;
|
|
NTSTATUS Status;
|
|
PRTLP_WORKITEM WorkItem;
|
|
|
|
DPRINT("RtlQueueWorkItem(0x%p, 0x%p, 0x%x)\n", Function, Context, Flags);
|
|
|
|
/* Initialize the thread pool if not already initialized */
|
|
if (!IsThreadPoolInitialized())
|
|
{
|
|
Status = RtlpInitializeThreadPool();
|
|
|
|
if (!NT_SUCCESS(Status))
|
|
return Status;
|
|
}
|
|
|
|
/* Allocate a work item */
|
|
WorkItem = RtlAllocateHeap(RtlGetProcessHeap(),
|
|
0,
|
|
sizeof(RTLP_WORKITEM));
|
|
if (WorkItem == NULL)
|
|
return STATUS_NO_MEMORY;
|
|
|
|
WorkItem->Function = Function;
|
|
WorkItem->Context = Context;
|
|
WorkItem->Flags = Flags;
|
|
|
|
if (Flags & WT_TRANSFER_IMPERSONATION)
|
|
{
|
|
Status = RtlpGetImpersonationToken(&WorkItem->TokenHandle);
|
|
|
|
if (!NT_SUCCESS(Status))
|
|
{
|
|
DPRINT1("Failed to get impersonation token! Status: 0x%x\n", Status);
|
|
goto Cleanup;
|
|
}
|
|
}
|
|
else
|
|
WorkItem->TokenHandle = NULL;
|
|
|
|
Status = RtlEnterCriticalSection(&ThreadPoolLock);
|
|
if (NT_SUCCESS(Status))
|
|
{
|
|
if (Flags & (WT_EXECUTEINIOTHREAD | WT_EXECUTEINUITHREAD | WT_EXECUTEINPERSISTENTIOTHREAD))
|
|
{
|
|
/* FIXME - We should optimize the algorithm used to determine whether to grow the thread pool! */
|
|
|
|
FreeWorkers = ThreadPoolIOWorkerThreads - ThreadPoolIOWorkerThreadsLongRequests;
|
|
|
|
if (((Flags & (WT_EXECUTEINPERSISTENTIOTHREAD | WT_EXECUTELONGFUNCTION)) == WT_EXECUTELONGFUNCTION) &&
|
|
PersistentIoThread != NULL)
|
|
{
|
|
/* We shouldn't queue a long function into the persistent IO thread */
|
|
FreeWorkers--;
|
|
}
|
|
|
|
/* See if it's a good idea to grow the pool */
|
|
if (ThreadPoolIOWorkerThreads < MAX_WORKERTHREADS &&
|
|
(FreeWorkers <= 0 || ThreadPoolIOWorkerThreads - ThreadPoolIOWorkerThreadsRequests < WORKERTHREAD_CREATION_THRESHOLD))
|
|
{
|
|
/* Grow the thread pool */
|
|
Status = RtlpStartWorkerThread(RtlpIoWorkerThreadProc);
|
|
|
|
if (!NT_SUCCESS(Status) && (volatile LONG)ThreadPoolIOWorkerThreads != 0)
|
|
{
|
|
/* We failed to create the thread, but there's at least one there so
|
|
we can at least queue the request */
|
|
Status = STATUS_SUCCESS;
|
|
}
|
|
}
|
|
|
|
if (NT_SUCCESS(Status))
|
|
{
|
|
/* Queue a IO worker thread */
|
|
Status = RtlpQueueIoWorkerThread(WorkItem);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
/* FIXME - We should optimize the algorithm used to determine whether to grow the thread pool! */
|
|
|
|
FreeWorkers = ThreadPoolWorkerThreads - ThreadPoolWorkerThreadsLongRequests;
|
|
|
|
/* See if it's a good idea to grow the pool */
|
|
if (ThreadPoolWorkerThreads < MAX_WORKERTHREADS &&
|
|
(FreeWorkers <= 0 || ThreadPoolWorkerThreads - ThreadPoolWorkerThreadsRequests < WORKERTHREAD_CREATION_THRESHOLD))
|
|
{
|
|
/* Grow the thread pool */
|
|
Status = RtlpStartWorkerThread(RtlpWorkerThreadProc);
|
|
|
|
if (!NT_SUCCESS(Status) && (volatile LONG)ThreadPoolWorkerThreads != 0)
|
|
{
|
|
/* We failed to create the thread, but there's at least one there so
|
|
we can at least queue the request */
|
|
Status = STATUS_SUCCESS;
|
|
}
|
|
}
|
|
|
|
if (NT_SUCCESS(Status))
|
|
{
|
|
/* Queue a normal worker thread */
|
|
Status = RtlpQueueWorkerThread(WorkItem);
|
|
}
|
|
}
|
|
|
|
RtlLeaveCriticalSection(&ThreadPoolLock);
|
|
}
|
|
|
|
if (!NT_SUCCESS(Status))
|
|
{
|
|
if (WorkItem->TokenHandle != NULL)
|
|
{
|
|
NtClose(WorkItem->TokenHandle);
|
|
}
|
|
|
|
Cleanup:
|
|
RtlFreeHeap(RtlGetProcessHeap(),
|
|
0,
|
|
WorkItem);
|
|
}
|
|
|
|
return Status;
|
|
}
|