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https://github.com/reactos/reactos.git
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211e68d9b1
[USER32_APITEST] Disable WndProc test when runtime checks are enabled [KERNEL32_WINETEST] Zero initialize a buffer. This is necessary, since we fail all calls to GetVolumePathNamesForVolumeNameW and thus never get any data into the buffer, which can later result in a buffer-overrun, when doing a lstrlenW on it. svn path=/trunk/; revision=64831
172 lines
5.1 KiB
C
172 lines
5.1 KiB
C
/*
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* PROJECT: ReactOS api tests
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* LICENSE: GPL - See COPYING in the top level directory
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* PURPOSE: Test for NtContinue
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* PROGRAMMER:
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*/
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#include <apitest.h>
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#include <ndk/kefuncs.h>
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#include <setjmp.h>
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#include <time.h>
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#ifdef _M_IX86
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#define NTC_SEGMENT_BITS (0xFFFF)
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#define NTC_EFLAGS_BITS (0x3C0CD5)
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#endif
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void continuePoint(void);
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static jmp_buf jmpbuf;
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static CONTEXT continueContext;
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static unsigned int nRandBytes;
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static int initrand(void)
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{
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unsigned int nRandMax;
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unsigned int nRandMaxBits;
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time_t tLoc;
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nRandMax = RAND_MAX;
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for(nRandMaxBits = 0; nRandMax != 0; nRandMax >>= 1, ++ nRandMaxBits);
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nRandBytes = nRandMaxBits / CHAR_BIT;
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//assert(nRandBytes != 0);
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srand((unsigned)(time(&tLoc) & UINT_MAX));
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return 1;
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}
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static void randbytes(void * p, size_t n)
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{
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unsigned char * b;
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size_t i;
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int r = rand();
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b = (unsigned char *)p;
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for(i = 0; i < n; ++ i)
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{
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if(i % nRandBytes == 0)
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r = rand();
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b[i] = (unsigned char)(r & UCHAR_MAX);
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r >>= CHAR_BIT;
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}
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}
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static ULONG randULONG(void)
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{
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ULONG n;
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randbytes(&n, sizeof(n));
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return n;
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}
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void check(CONTEXT * pContext)
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{
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#ifdef _M_IX86
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ok(pContext->ContextFlags == CONTEXT_FULL,
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"ContextFlags=0x%lx\n", pContext->ContextFlags);
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/* Random data segments */
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ok((pContext->SegGs & NTC_SEGMENT_BITS) ==
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(continueContext.SegGs & NTC_SEGMENT_BITS),
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"SegGs=0x%lx / 0x%lx\n", pContext->SegGs, continueContext.SegGs);
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ok((pContext->SegFs & NTC_SEGMENT_BITS) ==
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(continueContext.SegFs & NTC_SEGMENT_BITS),
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"SegFs=0x%lx / 0x%lx\n", pContext->SegFs, continueContext.SegFs);
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ok((pContext->SegEs & NTC_SEGMENT_BITS) ==
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(continueContext.SegEs & NTC_SEGMENT_BITS),
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"SegEs=0x%lx / 0x%lx\n", pContext->SegEs, continueContext.SegEs);
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ok((pContext->SegDs & NTC_SEGMENT_BITS) ==
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(continueContext.SegDs & NTC_SEGMENT_BITS),
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"SegDs=0x%lx / 0x%lx\n", pContext->SegDs, continueContext.SegDs);
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/* Integer registers */
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ok(pContext->Edi == continueContext.Edi,
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"Edi: 0x%lx != 0x%lx\n", pContext->Edi, continueContext.Edi);
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ok(pContext->Esi == continueContext.Esi,
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"Esi: 0x%lx != 0x%lx\n", pContext->Esi, continueContext.Esi);
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ok(pContext->Ebx == continueContext.Ebx,
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"Ebx: 0x%lx != 0x%lx\n", pContext->Ebx, continueContext.Ebx);
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ok(pContext->Edx == continueContext.Edx,
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"Edx: 0x%lx != 0x%lx\n", pContext->Edx, continueContext.Edx);
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ok(pContext->Ecx == continueContext.Ecx,
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"Ecx: 0x%lx != 0x%lx\n", pContext->Ecx, continueContext.Ecx);
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ok(pContext->Eax == continueContext.Eax,
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"Eax: 0x%lx != 0x%lx\n", pContext->Eax, continueContext.Eax);
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/* Control registers and segments */
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ok(pContext->Ebp == continueContext.Ebp,
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"Ebp: 0x%lx != 0x%lx\n", pContext->Ebp, continueContext.Ebp);
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ok(pContext->Eip == continueContext.Eip,
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"Eip: 0x%lx != 0x%lx\n", pContext->Eip, continueContext.Eip);
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ok(pContext->Esp == continueContext.Esp,
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"Esp: 0x%lx != 0x%lx\n", pContext->Esp, continueContext.Esp);
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ok((pContext->SegCs & NTC_SEGMENT_BITS) ==
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(continueContext.SegCs & NTC_SEGMENT_BITS),
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"SegCs: 0x%lx != 0x%lx\n", pContext->SegCs, continueContext.SegCs);
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ok((pContext->EFlags & NTC_EFLAGS_BITS) ==
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(continueContext.EFlags & NTC_EFLAGS_BITS),
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"EFlags: 0x%lx != 0x%lx\n", pContext->EFlags, continueContext.EFlags);
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ok((pContext->SegSs & NTC_SEGMENT_BITS) ==
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(continueContext.SegSs & NTC_SEGMENT_BITS),
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"SegSs: 0x%lx != 0x%lx\n", pContext->SegSs, continueContext.SegSs);
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#endif
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/* Return where we came from */
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longjmp(jmpbuf, 1);
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}
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START_TEST(NtContinue)
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{
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#ifdef __RUNTIME_CHECKS__
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skip("This test breaks MSVC runtime checks!");
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return;
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#endif /* __RUNTIME_CHECKS__ */
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initrand();
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/* First time */
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if(setjmp(jmpbuf) == 0)
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{
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CONTEXT bogus;
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continueContext.ContextFlags = CONTEXT_FULL;
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GetThreadContext(GetCurrentThread(), &continueContext);
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#ifdef _M_IX86
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continueContext.ContextFlags = CONTEXT_FULL;
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/* Fill the integer registers with random values */
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continueContext.Edi = randULONG();
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continueContext.Esi = randULONG();
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continueContext.Ebx = randULONG();
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continueContext.Edx = randULONG();
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continueContext.Ecx = randULONG();
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continueContext.Eax = randULONG();
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continueContext.Ebp = randULONG();
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/* Randomize all the allowed flags (determined experimentally with WinDbg) */
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continueContext.EFlags = randULONG() & 0x3C0CD5;
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/* Randomize the stack pointer as much as possible */
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continueContext.Esp = (ULONG)(((ULONG_PTR)&bogus) & 0xFFFFFFFF) +
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sizeof(bogus) - (randULONG() & 0xF) * 4;
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/* continuePoint() is implemented in assembler */
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continueContext.Eip = (ULONG)((ULONG_PTR)continuePoint & 0xFFFFFFF);
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/* Can't do a lot about segments */
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#endif
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NtContinue(&continueContext, FALSE);
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ok(0, "should never get here\n");
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}
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/* Second time */
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return;
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}
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