reactos/base/applications/sndrec32/sndrec32.h

114 lines
2.2 KiB
C

/* PROJECT: ReactOS sndrec32
* LICENSE: GPL - See COPYING in the top level directory
* FILE: base/applications/sndrec32/sndrec32.h
* PURPOSE: Sound recording
* PROGRAMMERS: Marco Pagliaricci (irc: rendar)
*/
#pragma once
#include "resource.h"
#include "audio_api.hpp"
#define MAX_LOADSTRING 100
#define MAINWINDOW_W 350
#define MAINWINDOW_H 190
#define CONTROLS_CX 10
#define INITIAL_BUFREC_SECONDS 30.0f
#define BUTSTART_ID 0
#define BUTEND_ID 1
#define BUTPLAY_ID 2
#define BUTSTOP_ID 3
#define BUTREC_ID 4
#define SLIDER_ID 5
#define WAVEBAR_ID 6
#define BUTTONS_H 30
#define BUTTONS_W 60
#define BUTTONS_CY 100
#define BUTTONS_CX (CONTROLS_CX)
#define BUTTONS_SPACE 5
#define SLIDER_CX CONTROLS_CX
#define SLIDER_CY 65
#define SLIDER_H 30
#define SLIDER_W 320
#define STRPOS_X 240
#define STRPOS_Y 5
#define STRDUR_X (STRPOS_X)
#define STRDUR_Y (STRPOS_Y + 13)
#define STRBUF_X (STRDUR_X)
#define STRBUF_Y (STRDUR_Y + 13)
#define STRFMT_X 10
#define STRFMT_Y (STRPOS_Y)
#define STRCHAN_X (STRFMT_X)
#define STRCHAN_Y (STRFMT_Y + 13)
#define WAVEBAR_X (CONTROLS_CX + 90)
#define WAVEBAR_Y (STRPOS_Y)
#define WAVEBAR_CX 130
#define WAVEBAR_CY 50
#define WAVEBAR_TIMERID 2
#define WAVEBAR_TIMERTIME 80
#define WAVEBAR_COLOR (RGB(0, 0, 255))
#define REFRESHA_X (STRPOS_X)
#define REFRESHA_Y (STRPOS_Y)
#define REFRESHA_CX (REFRESHA_X + 100)
#define REFRESHA_CY (REFRESHA_Y + 55)
#define REFRESHB_X (STRFMT_X)
#define REFRESHB_Y (STRFMT_Y)
#define REFRESHB_CX (REFRESHB_X + 85)
#define REFRESHB_CY (REFRESHB_Y + 55)
struct riff_hdr
{
DWORD magic;
DWORD chunksize;
DWORD format;
};
struct wave_hdr
{
DWORD Subchunkid;
DWORD Subchunk1Size;
WORD AudioFormat;
WORD NumChannels;
DWORD SampleRate;
DWORD ByteRate;
WORD BlockAlign;
WORD BitsPerSample;
};
struct data_chunk
{
DWORD subc;
DWORD subc_size;
//unsigned char data[];
};
/* Functions prototypes */
LRESULT CALLBACK Buttons_proc(HWND, UINT, WPARAM, LPARAM);
BOOL write_wav(TCHAR *);
BOOL open_wav(TCHAR *);
VOID enable_but(DWORD);
VOID disable_but(DWORD);
void l_play_finished(void);
void l_audio_arrival(unsigned int);
void l_buffer_resized(unsigned int);