reactos/base/setup/usetup/fslist.c
Amine Khaldi 527f2f9057 [SHELL/EXPERIMENTS]
* Create a branch for some evul shell experiments.

svn path=/branches/shell-experiments/; revision=61927
2014-02-02 19:37:27 +00:00

208 lines
5.8 KiB
C

/*
* ReactOS kernel
* Copyright (C) 2003 ReactOS Team
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
/*
* COPYRIGHT: See COPYING in the top level directory
* PROJECT: ReactOS text-mode setup
* FILE: subsys/system/usetup/fslist.c
* PURPOSE: Filesystem list functions
* PROGRAMMER: Eric Kohl
* Casper S. Hornstrup (chorns@users.sourceforge.net)
*/
#include "usetup.h"
#define NDEBUG
#include <debug.h>
/* FUNCTIONS ****************************************************************/
VOID
FS_AddProvider(
IN OUT PFILE_SYSTEM_LIST List,
IN LPCWSTR FileSystem,
IN FORMATEX FormatFunc,
IN CHKDSKEX ChkdskFunc)
{
PFILE_SYSTEM_ITEM Item;
Item = (PFILE_SYSTEM_ITEM)RtlAllocateHeap(ProcessHeap, 0, sizeof(FILE_SYSTEM_ITEM));
if (!Item)
return;
Item->FileSystem = FileSystem;
Item->FormatFunc = FormatFunc;
Item->ChkdskFunc = ChkdskFunc;
Item->QuickFormat = FALSE;
InsertTailList(&List->ListHead, &Item->ListEntry);
if (!FormatFunc)
return;
Item = (PFILE_SYSTEM_ITEM)RtlAllocateHeap(ProcessHeap, 0, sizeof(FILE_SYSTEM_ITEM));
if (!Item)
return;
Item->FileSystem = FileSystem;
Item->FormatFunc = FormatFunc;
Item->ChkdskFunc = ChkdskFunc;
Item->QuickFormat = TRUE;
InsertTailList(&List->ListHead, &Item->ListEntry);
}
PFILE_SYSTEM_LIST
CreateFileSystemList(
IN SHORT Left,
IN SHORT Top,
IN BOOLEAN ForceFormat,
IN LPCWSTR ForceFileSystem)
{
PFILE_SYSTEM_LIST List;
PFILE_SYSTEM_ITEM Item;
PLIST_ENTRY ListEntry;
List = (PFILE_SYSTEM_LIST)RtlAllocateHeap(ProcessHeap, 0, sizeof(FILE_SYSTEM_LIST));
if (List == NULL)
return NULL;
List->Left = Left;
List->Top = Top;
List->Selected = NULL;
InitializeListHead(&List->ListHead);
HOST_CreateFileSystemList(List);
if (!ForceFormat)
{
/* Add 'Keep' provider */
FS_AddProvider(List, NULL, NULL, NULL);
}
/* Search for ForceFileSystem in list */
ListEntry = List->ListHead.Flink;
while (ListEntry != &List->ListHead)
{
Item = CONTAINING_RECORD(ListEntry, FILE_SYSTEM_ITEM, ListEntry);
if (Item->FileSystem && wcscmp(ForceFileSystem, Item->FileSystem) == 0)
{
List->Selected = Item;
break;
}
ListEntry = ListEntry->Flink;
}
if (!List->Selected)
List->Selected = CONTAINING_RECORD(List->ListHead.Flink, FILE_SYSTEM_ITEM, ListEntry);
return List;
}
VOID
DestroyFileSystemList(
IN PFILE_SYSTEM_LIST List)
{
PLIST_ENTRY ListEntry = List->ListHead.Flink;
PFILE_SYSTEM_ITEM Item;
PLIST_ENTRY Next;
while (ListEntry != &List->ListHead)
{
Item = CONTAINING_RECORD(ListEntry, FILE_SYSTEM_ITEM, ListEntry);
Next = ListEntry->Flink;
RtlFreeHeap(ProcessHeap, 0, Item);
ListEntry = Next;
}
RtlFreeHeap(ProcessHeap, 0, List);
}
VOID
DrawFileSystemList(
IN PFILE_SYSTEM_LIST List)
{
PLIST_ENTRY ListEntry;
PFILE_SYSTEM_ITEM Item;
COORD coPos;
DWORD Written;
ULONG Index = 0;
CHAR Buffer[70];
ListEntry = List->ListHead.Flink;
while (ListEntry != &List->ListHead)
{
Item = CONTAINING_RECORD(ListEntry, FILE_SYSTEM_ITEM, ListEntry);
coPos.X = List->Left;
coPos.Y = List->Top + (SHORT)Index;
FillConsoleOutputAttribute(StdOutput,
FOREGROUND_WHITE | BACKGROUND_BLUE,
sizeof(Buffer),
coPos,
&Written);
FillConsoleOutputCharacterA(StdOutput,
' ',
sizeof(Buffer),
coPos,
&Written);
if (Item->FileSystem)
{
if (Item->QuickFormat)
sprintf(Buffer, MUIGetString(STRING_FORMATDISK1), Item->FileSystem);
else
sprintf(Buffer, MUIGetString(STRING_FORMATDISK2), Item->FileSystem);
}
else
sprintf(Buffer, MUIGetString(STRING_KEEPFORMAT));
if (ListEntry == &List->Selected->ListEntry)
CONSOLE_SetInvertedTextXY(List->Left,
List->Top + (SHORT)Index,
Buffer);
else
CONSOLE_SetTextXY(List->Left,
List->Top + (SHORT)Index,
Buffer);
Index++;
ListEntry = ListEntry->Flink;
}
}
VOID
ScrollDownFileSystemList(
IN PFILE_SYSTEM_LIST List)
{
if (List->Selected->ListEntry.Flink != &List->ListHead)
{
List->Selected = CONTAINING_RECORD(List->Selected->ListEntry.Flink, FILE_SYSTEM_ITEM, ListEntry);
DrawFileSystemList(List);
}
}
VOID
ScrollUpFileSystemList(
IN PFILE_SYSTEM_LIST List)
{
if (List->Selected->ListEntry.Blink != &List->ListHead)
{
List->Selected = CONTAINING_RECORD(List->Selected->ListEntry.Blink, FILE_SYSTEM_ITEM, ListEntry);
DrawFileSystemList(List);
}
}
/* EOF */