mirror of
https://github.com/reactos/reactos.git
synced 2024-11-09 16:20:37 +00:00
d7b2077ed8
- made more and more easily extensible: * commands automatically loaded from plugins dlls * declarative and automatic command parameter parsing * common code moved to base classes - other fixes svn path=/trunk/; revision=33344
537 lines
14 KiB
C#
537 lines
14 KiB
C#
using System;
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using System.Text.RegularExpressions;
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//Code taken from : http://www.codeproject.com/KB/recipes/commandlineparser.aspx
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namespace TechBot.Library
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{
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/// <summary>Implementation of a command-line parsing class. Is capable of
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/// having switches registered with it directly or can examine a registered
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/// class for any properties with the appropriate attributes appended to
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/// them.</summary>
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public class ParametersParser
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{
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/// <summary>A simple internal class for passing back to the caller
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/// some information about the switch. The internals/implementation
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/// of this class has privillaged access to the contents of the
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/// SwitchRecord class.</summary>
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public class SwitchInfo
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{
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#region Private Variables
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private object m_Switch = null;
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#endregion
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#region Public Properties
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public string Name { get { return (m_Switch as SwitchRecord).Name; } }
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public string Description { get { return (m_Switch as SwitchRecord).Description; } }
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public string[] Aliases { get { return (m_Switch as SwitchRecord).Aliases; } }
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public System.Type Type { get { return (m_Switch as SwitchRecord).Type; } }
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public object Value { get { return (m_Switch as SwitchRecord).Value; } }
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public object InternalValue { get { return (m_Switch as SwitchRecord).InternalValue; } }
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public bool IsEnum { get { return (m_Switch as SwitchRecord).Type.IsEnum; } }
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public string[] Enumerations { get { return (m_Switch as SwitchRecord).Enumerations; } }
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#endregion
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/// <summary>
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/// Constructor for the SwitchInfo class. Note, in order to hide to the outside world
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/// information not necessary to know, the constructor takes a System.Object (aka
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/// object) as it's registering type. If the type isn't of the correct type, an exception
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/// is thrown.
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/// </summary>
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/// <param name="rec">The SwitchRecord for which this class store information.</param>
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/// <exception cref="ArgumentException">Thrown if the rec parameter is not of
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/// the type SwitchRecord.</exception>
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public SwitchInfo( object rec )
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{
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if ( rec is SwitchRecord )
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m_Switch = rec;
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else
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throw new ArgumentException();
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}
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}
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/// <summary>
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/// The SwitchRecord is stored within the parser's collection of registered
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/// switches. This class is private to the outside world.
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/// </summary>
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private class SwitchRecord
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{
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#region Private Variables
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private string m_name = "";
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private string m_description = "";
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private object m_value = null;
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private System.Type m_switchType = typeof(bool);
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private System.Collections.ArrayList m_Aliases = null;
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private string m_Pattern = "";
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// The following advanced functions allow for callbacks to be
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// made to manipulate the associated data type.
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private System.Reflection.MethodInfo m_SetMethod = null;
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private System.Reflection.MethodInfo m_GetMethod = null;
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private object m_PropertyOwner = null;
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#endregion
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#region Private Utility Functions
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private void Initialize( string name, string description )
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{
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m_name = name;
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m_description = description;
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BuildPattern();
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}
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private void BuildPattern()
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{
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string matchString = Name;
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if ( Aliases != null && Aliases.Length > 0 )
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foreach( string s in Aliases )
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matchString += "|" + s;
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string strPatternStart = @"(\s|^)(?<match>(-{1,2}|/)(";
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string strPatternEnd; // To be defined below.
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// The common suffix ensures that the switches are followed by
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// a white-space OR the end of the string. This will stop
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// switches such as /help matching /helpme
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//
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string strCommonSuffix = @"(?=(\s|$))";
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if ( Type == typeof(bool) )
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strPatternEnd = @")(?<value>(\+|-){0,1}))";
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else if ( Type == typeof(string) )
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strPatternEnd = @")(?::|\s+))((?:"")(?<value>.+)(?:"")|(?<value>\S+))";
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else if ( Type == typeof(int) )
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strPatternEnd = @")(?::|\s+))((?<value>(-|\+)[0-9]+)|(?<value>[0-9]+))";
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else if ( Type.IsEnum )
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{
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string[] enumNames = Enumerations;
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string e_str = enumNames[0];
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for ( int e=1; e<enumNames.Length; e++ )
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e_str += "|" + enumNames[e];
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strPatternEnd = @")(?::|\s+))(?<value>" + e_str + @")";
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}
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else
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throw new System.ArgumentException();
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// Set the internal regular expression pattern.
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m_Pattern = strPatternStart + matchString + strPatternEnd + strCommonSuffix;
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}
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#endregion
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#region Public Properties
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public object Value
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{
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get
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{
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if ( ReadValue != null )
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return ReadValue;
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else
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return m_value;
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}
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}
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public object InternalValue
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{
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get { return m_value; }
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}
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public string Name
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{
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get { return m_name; }
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set { m_name = value; }
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}
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public string Description
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{
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get { return m_description; }
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set { m_description = value; }
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}
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public System.Type Type
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{
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get { return m_switchType; }
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}
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public string[] Aliases
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{
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get { return (m_Aliases != null) ? (string[])m_Aliases.ToArray(typeof(string)): null; }
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}
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public string Pattern
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{
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get { return m_Pattern; }
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}
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public System.Reflection.MethodInfo SetMethod
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{
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set { m_SetMethod = value; }
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}
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public System.Reflection.MethodInfo GetMethod
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{
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set { m_GetMethod = value; }
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}
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public object PropertyOwner
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{
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set { m_PropertyOwner = value; }
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}
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public object ReadValue
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{
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get
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{
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object o = null;
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if ( m_PropertyOwner != null && m_GetMethod != null )
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o = m_GetMethod.Invoke( m_PropertyOwner, null );
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return o;
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}
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}
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public string[] Enumerations
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{
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get
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{
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if ( m_switchType.IsEnum )
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return System.Enum.GetNames( m_switchType );
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else
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return null;
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}
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}
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#endregion
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#region Constructors
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public SwitchRecord( string name, string description )
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{
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Initialize( name, description );
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}
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public SwitchRecord( string name, string description, System.Type type )
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{
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if ( type == typeof(bool) ||
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type == typeof(string) ||
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type == typeof(int) ||
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type.IsEnum )
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{
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m_switchType = type;
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Initialize( name, description );
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}
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else
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throw new ArgumentException("Currently only Ints, Bool and Strings are supported");
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}
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#endregion
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#region Public Methods
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public void AddAlias( string alias )
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{
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if ( m_Aliases == null )
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m_Aliases = new System.Collections.ArrayList();
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m_Aliases.Add( alias );
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BuildPattern();
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}
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public void Notify( object value )
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{
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if ( m_PropertyOwner != null && m_SetMethod != null )
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{
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object[] parameters = new object[1];
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parameters[0] = value;
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m_SetMethod.Invoke( m_PropertyOwner, parameters );
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}
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m_value = value;
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}
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#endregion
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}
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#region Private Variables
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private string m_commandLine = "";
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private string m_workingString = "";
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private string m_applicationName = "";
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private string[] m_splitParameters = null;
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private System.Collections.ArrayList m_switches = null;
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#endregion
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#region Private Utility Functions
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private void ExtractApplicationName()
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{
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Regex r = new Regex(@"^(?<commandLine>("".+""|(\S)+))(?<remainder>.+)",
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RegexOptions.ExplicitCapture);
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Match m = r.Match(m_commandLine);
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if ( m != null && m.Groups["commandLine"] != null )
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{
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m_applicationName = m.Groups["commandLine"].Value;
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m_workingString = m.Groups["remainder"].Value;
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}
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}
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private void SplitParameters()
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{
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// Populate the split parameters array with the remaining parameters.
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// Note that if quotes are used, the quotes are removed.
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// e.g. one two three "four five six"
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// 0 - one
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// 1 - two
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// 2 - three
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// 3 - four five six
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// (e.g. 3 is not in quotes).
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Regex r = new Regex(@"((\s*(""(?<param>.+?)""|(?<param>\S+))))",
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RegexOptions.ExplicitCapture);
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MatchCollection m = r.Matches( m_workingString );
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if ( m != null )
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{
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m_splitParameters = new string[ m.Count ];
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for ( int i=0; i < m.Count; i++ )
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m_splitParameters[i] = m[i].Groups["param"].Value;
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}
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}
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private void HandleSwitches()
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{
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if ( m_switches != null )
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{
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foreach ( SwitchRecord s in m_switches )
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{
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Regex r = new Regex( s.Pattern,
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RegexOptions.ExplicitCapture
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| RegexOptions.IgnoreCase );
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MatchCollection m = r.Matches( m_workingString );
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if ( m != null )
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{
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for ( int i=0; i < m.Count; i++ )
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{
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string value = null;
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if ( m[i].Groups != null && m[i].Groups["value"] != null )
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value = m[i].Groups["value"].Value;
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if ( s.Type == typeof(bool))
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{
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bool state = true;
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// The value string may indicate what value we want.
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if ( m[i].Groups != null && m[i].Groups["value"] != null )
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{
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switch ( value )
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{
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case "+": state = true;
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break;
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case "-": state = false;
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break;
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case "": if ( s.ReadValue != null )
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state = !(bool)s.ReadValue;
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break;
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default: break;
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}
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}
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s.Notify( state );
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break;
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}
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else if ( s.Type == typeof(string) )
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s.Notify( value );
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else if ( s.Type == typeof(int) )
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s.Notify( int.Parse( value ) );
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else if ( s.Type.IsEnum )
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s.Notify( System.Enum.Parse(s.Type,value,true) );
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}
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}
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m_workingString = r.Replace(m_workingString, " ");
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}
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}
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}
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#endregion
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#region Public Properties
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public string ApplicationName
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{
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get { return m_applicationName; }
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}
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public string[] Parameters
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{
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get { return m_splitParameters; }
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}
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public SwitchInfo[] Switches
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{
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get
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{
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if ( m_switches == null )
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return null;
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else
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{
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SwitchInfo[] si = new SwitchInfo[ m_switches.Count ];
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for ( int i=0; i<m_switches.Count; i++ )
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si[i] = new SwitchInfo( m_switches[i] );
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return si;
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}
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}
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}
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public object this[string name]
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{
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get
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{
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if ( m_switches != null )
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for ( int i=0; i<m_switches.Count; i++ )
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if ( string.Compare( (m_switches[i] as SwitchRecord).Name, name, true )==0 )
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return (m_switches[i] as SwitchRecord).Value;
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return null;
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}
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}
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/// <summary>This function returns a list of the unhandled switches
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/// that the parser has seen, but not processed.</summary>
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/// <remark>The unhandled switches are not removed from the remainder
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/// of the command-line.</remark>
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public string[] UnhandledSwitches
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{
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get
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{
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string switchPattern = @"(\s|^)(?<match>(-{1,2}|/)(.+?))(?=(\s|$))";
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Regex r = new Regex( switchPattern,
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RegexOptions.ExplicitCapture
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| RegexOptions.IgnoreCase );
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MatchCollection m = r.Matches( m_workingString );
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if ( m != null )
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{
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string[] unhandled = new string[ m.Count ];
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for ( int i=0; i < m.Count; i++ )
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unhandled[i] = m[i].Groups["match"].Value;
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return unhandled;
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}
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else
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return null;
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}
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}
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#endregion
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#region Public Methods
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public void AddSwitch( string name, string description )
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{
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if ( m_switches == null )
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m_switches = new System.Collections.ArrayList();
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SwitchRecord rec = new SwitchRecord( name, description );
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m_switches.Add( rec );
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}
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public void AddSwitch( string[] names, string description )
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{
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if ( m_switches == null )
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m_switches = new System.Collections.ArrayList();
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SwitchRecord rec = new SwitchRecord( names[0], description );
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for ( int s=1; s<names.Length; s++ )
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rec.AddAlias( names[s] );
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m_switches.Add( rec );
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}
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public bool Parse()
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{
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ExtractApplicationName();
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// Remove switches and associated info.
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HandleSwitches();
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// Split parameters.
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SplitParameters();
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return true;
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}
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public object InternalValue(string name)
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{
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if ( m_switches != null )
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for ( int i=0; i<m_switches.Count; i++ )
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if ( string.Compare( (m_switches[i] as SwitchRecord).Name, name, true )==0 )
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return (m_switches[i] as SwitchRecord).InternalValue;
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return null;
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}
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#endregion
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#region Constructors
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public ParametersParser( string commandLine )
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{
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m_commandLine = commandLine;
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}
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public ParametersParser( string commandLine,
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object classForAutoAttributes )
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{
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m_commandLine = commandLine;
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Type type = classForAutoAttributes.GetType();
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System.Reflection.MemberInfo[] members = type.GetMembers();
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for(int i=0; i<members.Length; i++)
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{
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object[] attributes = members[i].GetCustomAttributes(false);
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if(attributes.Length > 0)
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{
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SwitchRecord rec = null;
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foreach ( Attribute attribute in attributes )
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{
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if ( attribute is CommandParameterAttribute )
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{
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CommandParameterAttribute switchAttrib =
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(CommandParameterAttribute) attribute;
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// Get the property information. We're only handling
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// properties at the moment!
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if ( members[i] is System.Reflection.PropertyInfo )
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{
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System.Reflection.PropertyInfo pi = (System.Reflection.PropertyInfo) members[i];
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rec = new SwitchRecord( switchAttrib.Name,
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switchAttrib.Description,
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pi.PropertyType );
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// Map in the Get/Set methods.
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rec.SetMethod = pi.GetSetMethod();
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rec.GetMethod = pi.GetGetMethod();
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rec.PropertyOwner = classForAutoAttributes;
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// Can only handle a single switch for each property
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// (otherwise the parsing of aliases gets silly...)
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break;
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}
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}
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}
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// See if any aliases are required. We can only do this after
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// a switch has been registered and the framework doesn't make
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// any guarantees about the order of attributes, so we have to
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// walk the collection a second time.
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if ( rec != null )
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{
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foreach ( Attribute attribute in attributes )
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{
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if (attribute is CommandParameterAliasAttribute)
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{
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CommandParameterAliasAttribute aliasAttrib =
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(CommandParameterAliasAttribute)attribute;
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rec.AddAlias( aliasAttrib.Alias );
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}
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}
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}
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// Assuming we have a switch record (that may or may not have
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// aliases), add it to the collection of switches.
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if ( rec != null )
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{
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if ( m_switches == null )
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m_switches = new System.Collections.ArrayList();
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m_switches.Add( rec );
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}
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}
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}
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}
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#endregion
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}
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}
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