reactos/sdk/include/psdk/winapifamily.h
2020-09-24 17:31:15 +03:00

72 lines
2.2 KiB
C

#ifndef _WINAPIFAMILY_H_
#define _WINAPIFAMILY_H_
#include <winpackagefamily.h>
#define WINAPI_FAMILY_PC_APP 2
#define WINAPI_FAMILY_PHONE_APP 3
#define WINAPI_FAMILY_SYSTEM 4
#define WINAPI_FAMILY_SERVER 5
#define WINAPI_FAMILY_GAMES 6
#define WINAPI_FAMILY_DESKTOP_APP 100
#define WINAPI_FAMILY_APP WINAPI_FAMILY_PC_APP
#ifndef WINAPI_FAMILY
#define WINAPI_FAMILY WINAPI_FAMILY_DESKTOP_APP
#endif
#if WINAPI_FAMILY != WINAPI_FAMILY_DESKTOP_APP && \
WINAPI_FAMILY != WINAPI_FAMILY_PC_APP && \
WINAPI_FAMILY != WINAPI_FAMILY_PHONE_APP && \
WINAPI_FAMILY != WINAPI_FAMILY_SYSTEM && \
WINAPI_FAMILY != WINAPI_FAMILY_GAMES && \
WINAPI_FAMILY != WINAPI_FAMILY_SERVER
#error Unknown WINAPI_FAMILY value?
#endif
#ifndef WINAPI_PARTITION_DESKTOP
#define WINAPI_PARTITION_DESKTOP (WINAPI_FAMILY == WINAPI_FAMILY_DESKTOP_APP)
#endif
#ifndef WINAPI_PARTITION_APP
#define WINAPI_PARTITION_APP \
(WINAPI_FAMILY == WINAPI_FAMILY_DESKTOP_APP || \
WINAPI_FAMILY == WINAPI_FAMILY_PC_APP || \
WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP)
#endif
#ifndef WINAPI_PARTITION_PC_APP
#define WINAPI_PARTITION_PC_APP \
(WINAPI_FAMILY == WINAPI_FAMILY_DESKTOP_APP || \
WINAPI_FAMILY == WINAPI_FAMILY_PC_APP)
#endif
#ifndef WINAPI_PARTITION_PHONE_APP
#define WINAPI_PARTITION_PHONE_APP (WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP)
#endif
#ifndef WINAPI_PARTITION_GAMES
#define WINAPI_PARTITION_GAMES \
(WINAPI_FAMILY == WINAPI_FAMILY_GAMES || \
WINAPI_FAMILY == WINAPI_FAMILY_DESKTOP_APP)
#endif
#ifndef WINAPI_PARTITION_SYSTEM
#define WINAPI_PARTITION_SYSTEM \
(WINAPI_FAMILY == WINAPI_FAMILY_SYSTEM || \
WINAPI_FAMILY == WINAPI_FAMILY_SERVER)
#endif
#define WINAPI_PARTITION_PHONE WINAPI_PARTITION_PHONE_APP
#define WINAPI_FAMILY_PARTITION(Partitions) (Partitions)
#define _WINAPI_DEPRECATED_DECLARATION
#if WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP) && !WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
#define APP_DEPRECATED_HRESULT HRESULT _WINAPI_DEPRECATED_DECLARATION
#endif
#endif // _WINAPIFAMILY_H_