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https://github.com/reactos/reactos.git
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84de8c3f25
Define getNat helper functions in gdiplusbase.h and use them. CORE-16585
644 lines
17 KiB
C++
644 lines
17 KiB
C++
/*
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* GdiPlusBrush.h
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*
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* Windows GDI+
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*
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* This file is part of the w32api package.
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*
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* THIS SOFTWARE IS NOT COPYRIGHTED
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*
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* This source code is offered for use in the public domain. You may
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* use, modify or distribute it freely.
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*
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* This code is distributed in the hope that it will be useful but
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* WITHOUT ANY WARRANTY. ALL WARRANTIES, EXPRESS OR IMPLIED ARE HEREBY
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* DISCLAIMED. This includes but is not limited to warranties of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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*/
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#ifndef _GDIPLUSBRUSH_H
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#define _GDIPLUSBRUSH_H
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class Brush : public GdiplusBase
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{
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public:
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friend class Graphics;
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friend class Pen;
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virtual ~Brush()
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{
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DllExports::GdipDeleteBrush(nativeBrush);
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}
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Brush *
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Clone() const
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{
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GpBrush *brush = NULL;
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SetStatus(DllExports::GdipCloneBrush(nativeBrush, &brush));
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if (lastStatus != Ok)
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return NULL;
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Brush *newBrush = new Brush(brush, lastStatus);
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if (newBrush == NULL)
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{
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DllExports::GdipDeleteBrush(brush);
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}
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return newBrush;
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}
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Status
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GetLastStatus() const
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{
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return lastStatus;
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}
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BrushType
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GetType() const
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{
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BrushType type;
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SetStatus(DllExports::GdipGetBrushType(nativeBrush, &type));
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return type;
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}
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protected:
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GpBrush *nativeBrush;
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mutable Status lastStatus;
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Brush()
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{
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}
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Brush(GpBrush *brush, Status status) : nativeBrush(brush), lastStatus(status)
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{
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}
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Status
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SetStatus(Status status) const
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{
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if (status != Ok)
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lastStatus = status;
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return status;
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}
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void
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SetNativeBrush(GpBrush *brush)
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{
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nativeBrush = brush;
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}
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private:
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// Brush is not copyable
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Brush(const Brush &);
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Brush &
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operator=(const Brush &);
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// get native
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friend inline GpBrush *&
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getNat(const Brush *brush)
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{
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return const_cast<Brush *>(brush)->nativeBrush;
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}
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};
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class HatchBrush : public Brush
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{
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public:
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friend class Pen;
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HatchBrush(HatchStyle hatchStyle, const Color &foreColor, const Color &backColor)
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{
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GpHatch *brush = NULL;
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lastStatus = DllExports::GdipCreateHatchBrush(hatchStyle, foreColor.GetValue(), backColor.GetValue(), &brush);
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SetNativeBrush(brush);
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}
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Status
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GetBackgroundColor(Color *color) const
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{
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if (!color)
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return SetStatus(InvalidParameter);
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ARGB argb;
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GpHatch *hatch = GetNativeHatch();
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SetStatus(DllExports::GdipGetHatchBackgroundColor(hatch, &argb));
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color->SetValue(argb);
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return lastStatus;
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}
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Status
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GetForegroundColor(Color *color) const
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{
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if (!color)
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return SetStatus(InvalidParameter);
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ARGB argb;
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GpHatch *hatch = GetNativeHatch();
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SetStatus(DllExports::GdipGetHatchForegroundColor(hatch, &argb));
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color->SetValue(argb);
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return lastStatus;
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}
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HatchStyle
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GetHatchStyle() const
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{
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HatchStyle hatchStyle;
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GpHatch *hatch = GetNativeHatch();
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SetStatus(DllExports::GdipGetHatchStyle(hatch, &hatchStyle));
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return hatchStyle;
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}
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protected:
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HatchBrush()
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{
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}
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GpHatch *
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GetNativeHatch() const
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{
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return static_cast<GpHatch *>(nativeBrush);
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}
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};
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class LinearGradientBrush : public Brush
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{
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public:
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friend class Pen;
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LinearGradientBrush(const PointF &point1, const PointF &point2, const Color &color1, const Color &color2)
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{
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GpLineGradient *brush = NULL;
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lastStatus = DllExports::GdipCreateLineBrush(
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&point1, &point2, color1.GetValue(), color2.GetValue(), WrapModeTile, &brush);
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SetNativeBrush(brush);
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}
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LinearGradientBrush(
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const Rect &rect,
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const Color &color1,
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const Color &color2,
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REAL angle,
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BOOL isAngleScalable = FALSE)
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{
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GpLineGradient *brush = NULL;
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lastStatus = DllExports::GdipCreateLineBrushFromRectWithAngleI(
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&rect, color1.GetValue(), color2.GetValue(), angle, isAngleScalable, WrapModeTile, &brush);
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SetNativeBrush(brush);
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}
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LinearGradientBrush(const Rect &rect, const Color &color1, const Color &color2, LinearGradientMode mode)
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{
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GpLineGradient *brush = NULL;
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lastStatus = DllExports::GdipCreateLineBrushFromRectI(
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&rect, color1.GetValue(), color2.GetValue(), mode, WrapModeTile, &brush);
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SetNativeBrush(brush);
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}
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LinearGradientBrush(const Point &point1, const Point &point2, const Color &color1, const Color &color2)
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{
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GpLineGradient *brush = NULL;
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lastStatus = DllExports::GdipCreateLineBrushI(
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&point1, &point2, color1.GetValue(), color2.GetValue(), WrapModeTile, &brush);
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SetNativeBrush(brush);
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}
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LinearGradientBrush(
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const RectF &rect,
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const Color &color1,
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const Color &color2,
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REAL angle,
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BOOL isAngleScalable = FALSE)
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{
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GpLineGradient *brush = NULL;
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lastStatus = DllExports::GdipCreateLineBrushFromRectWithAngle(
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&rect, color1.GetValue(), color2.GetValue(), angle, isAngleScalable, WrapModeTile, &brush);
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SetNativeBrush(brush);
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}
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LinearGradientBrush(const RectF &rect, const Color &color1, const Color &color2, LinearGradientMode mode)
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{
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GpLineGradient *brush = NULL;
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lastStatus = DllExports::GdipCreateLineBrushFromRect(
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&rect, color1.GetValue(), color2.GetValue(), mode, WrapModeTile, &brush);
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SetNativeBrush(brush);
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}
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Status
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GetBlend(REAL *blendFactors, REAL *blendPositions, INT count)
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{
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GpLineGradient *gradient = GetNativeGradient();
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return SetStatus(DllExports::GdipGetLineBlend(gradient, blendFactors, blendPositions, count));
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}
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INT
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GetBlendCount() const
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{
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INT count = 0;
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GpLineGradient *gradient = GetNativeGradient();
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SetStatus(DllExports::GdipGetLineBlendCount(gradient, &count));
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return count;
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}
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BOOL
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GetGammaCorrection() const
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{
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BOOL useGammaCorrection;
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GpLineGradient *gradient = GetNativeGradient();
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SetStatus(DllExports::GdipGetLineGammaCorrection(gradient, &useGammaCorrection));
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return useGammaCorrection;
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}
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INT
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GetInterpolationColorCount() const
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{
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INT count = 0;
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GpLineGradient *gradient = GetNativeGradient();
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SetStatus(DllExports::GdipGetLinePresetBlendCount(gradient, &count));
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return count;
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}
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Status
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GetInterpolationColors(Color *presetColors, REAL *blendPositions, INT count) const
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{
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return SetStatus(NotImplemented);
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}
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Status
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GetLinearColors(Color *colors) const
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{
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if (!colors)
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return SetStatus(InvalidParameter);
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GpLineGradient *gradient = GetNativeGradient();
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ARGB argb[2];
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SetStatus(DllExports::GdipGetLineColors(gradient, argb));
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if (lastStatus == Ok)
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{
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colors[0] = Color(argb[0]);
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colors[1] = Color(argb[1]);
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}
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return lastStatus;
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}
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Status
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GetRectangle(Rect *rect) const
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{
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GpLineGradient *gradient = GetNativeGradient();
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return SetStatus(DllExports::GdipGetLineRectI(gradient, rect));
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}
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Status
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GetRectangle(RectF *rect) const
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{
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GpLineGradient *gradient = GetNativeGradient();
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return SetStatus(DllExports::GdipGetLineRect(gradient, rect));
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}
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Status
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GetTransform(Matrix *matrix) const
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{
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GpLineGradient *gradient = GetNativeGradient();
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return SetStatus(DllExports::GdipGetLineTransform(gradient, getNat(matrix)));
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}
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WrapMode
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GetWrapMode() const
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{
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WrapMode wrapMode;
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GpLineGradient *gradient = GetNativeGradient();
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SetStatus(DllExports::GdipGetLineWrapMode(gradient, &wrapMode));
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return wrapMode;
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}
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Status
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MultiplyTransform(const Matrix *matrix, MatrixOrder order)
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{
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GpLineGradient *gradient = GetNativeGradient();
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return SetStatus(DllExports::GdipMultiplyLineTransform(gradient, getNat(matrix), order));
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}
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Status
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ResetTransform()
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{
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GpLineGradient *gradient = GetNativeGradient();
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return SetStatus(DllExports::GdipResetLineTransform(gradient));
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}
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Status
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RotateTransform(REAL angle, MatrixOrder order)
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{
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GpLineGradient *gradient = GetNativeGradient();
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return SetStatus(DllExports::GdipRotateLineTransform(gradient, angle, order));
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}
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Status
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ScaleTransform(REAL sx, REAL sy, MatrixOrder order = MatrixOrderPrepend)
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{
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GpLineGradient *gradient = GetNativeGradient();
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return SetStatus(DllExports::GdipScaleLineTransform(gradient, sx, sy, order));
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}
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Status
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SetBlend(const REAL *blendFactors, const REAL *blendPositions, INT count)
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{
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GpLineGradient *gradient = GetNativeGradient();
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return SetStatus(DllExports::GdipSetLineBlend(gradient, blendFactors, blendPositions, count));
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}
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Status
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SetBlendBellShape(REAL focus, REAL scale)
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{
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GpLineGradient *gradient = GetNativeGradient();
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return SetStatus(DllExports::GdipSetLineSigmaBlend(gradient, focus, scale));
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}
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Status
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SetBlendTriangularShape(REAL focus, REAL scale = 1.0f)
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{
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GpLineGradient *gradient = GetNativeGradient();
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return SetStatus(DllExports::GdipSetLineLinearBlend(gradient, focus, scale));
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}
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Status
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SetGammaCorrection(BOOL useGammaCorrection)
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{
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GpLineGradient *gradient = GetNativeGradient();
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return SetStatus(DllExports::GdipSetLineGammaCorrection(gradient, useGammaCorrection));
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}
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Status
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SetInterpolationColors(const Color *presetColors, const REAL *blendPositions, INT count)
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{
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return SetStatus(NotImplemented);
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}
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Status
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SetLinearColors(const Color &color1, const Color &color2)
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{
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GpLineGradient *gradient = GetNativeGradient();
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return SetStatus(DllExports::GdipSetLineColors(gradient, color1.GetValue(), color2.GetValue()));
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}
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Status
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SetTransform(const Matrix *matrix)
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{
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GpLineGradient *gradient = GetNativeGradient();
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return SetStatus(DllExports::GdipSetLineTransform(gradient, getNat(matrix)));
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}
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Status
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SetWrapMode(WrapMode wrapMode)
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{
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GpLineGradient *gradient = GetNativeGradient();
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return SetStatus(DllExports::GdipSetLineWrapMode(gradient, wrapMode));
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}
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Status
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TranslateTransform(REAL dx, REAL dy, MatrixOrder order = MatrixOrderPrepend)
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{
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GpLineGradient *gradient = GetNativeGradient();
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return SetStatus(DllExports::GdipTranslateLineTransform(gradient, dx, dy, order));
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}
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Status
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SetLinearPoints(const PointF &point1, const PointF &point2)
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{
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#if 1
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return SetStatus(NotImplemented);
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#else
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GpLineGradient *gradient = GetNativeGradient();
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return SetStatus(DllExports::GdipSetLinePoints(gradient, &point1, &point2));
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#endif
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}
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Status
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GetLinearPoints(PointF *points) const
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{
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#if 1
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return SetStatus(NotImplemented);
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#else
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GpLineGradient *gradient = GetNativeGradient();
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return SetStatus(DllExports::GdipGetLinePoints(gradient, points));
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#endif
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}
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Status
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SetLinearPoints(const Point &point1, const Point &point2)
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{
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#if 1
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return SetStatus(NotImplemented);
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#else
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GpLineGradient *gradient = GetNativeGradient();
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return SetStatus(DllExports::GdipSetLinePointsI(gradient, &point1, &point2));
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#endif
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}
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Status
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GetLinearPoints(Point *points) const
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{
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#if 1
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return SetStatus(NotImplemented);
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#else
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GpLineGradient *gradient = GetNativeGradient();
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return SetStatus(DllExports::GdipGetLinePointsI(gradient, points));
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#endif
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}
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protected:
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GpLineGradient *
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GetNativeGradient() const
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{
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return static_cast<GpLineGradient *>(nativeBrush);
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}
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};
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class SolidBrush : Brush
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{
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public:
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friend class Pen;
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SolidBrush(const Color &color)
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{
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GpSolidFill *brush = NULL;
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lastStatus = DllExports::GdipCreateSolidFill(color.GetValue(), &brush);
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SetNativeBrush(brush);
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}
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Status
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GetColor(Color *color) const
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{
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if (!color)
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return SetStatus(InvalidParameter);
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ARGB argb;
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GpSolidFill *fill = GetNativeFill();
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SetStatus(DllExports::GdipGetSolidFillColor(fill, &argb));
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*color = Color(argb);
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return lastStatus;
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}
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Status
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SetColor(const Color &color)
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{
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GpSolidFill *fill = GetNativeFill();
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return SetStatus(DllExports::GdipSetSolidFillColor(fill, color.GetValue()));
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}
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protected:
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SolidBrush()
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{
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}
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GpSolidFill *
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GetNativeFill() const
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{
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return static_cast<GpSolidFill *>(nativeBrush);
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}
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};
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class TextureBrush : Brush
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{
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public:
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TextureBrush(Image *image, WrapMode wrapMode, const RectF &dstRect)
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{
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GpTexture *texture = NULL;
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lastStatus = DllExports::GdipCreateTexture2(
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getNat(image), wrapMode, dstRect.X, dstRect.Y, dstRect.Width, dstRect.Height, &texture);
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SetNativeBrush(texture);
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}
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TextureBrush(Image *image, Rect &dstRect, ImageAttributes *imageAttributes)
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{
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GpTexture *texture = NULL;
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GpImageAttributes *attrs = imageAttributes ? getNat(imageAttributes) : NULL;
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lastStatus = DllExports::GdipCreateTextureIA(
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getNat(image), attrs, dstRect.X, dstRect.Y, dstRect.Width, dstRect.Height, &texture);
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SetNativeBrush(texture);
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}
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TextureBrush(Image *image, WrapMode wrapMode, INT dstX, INT dstY, INT dstWidth, INT dstHeight)
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{
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GpTexture *texture = NULL;
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lastStatus =
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DllExports::GdipCreateTexture2I(getNat(image), wrapMode, dstX, dstY, dstWidth, dstHeight, &texture);
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SetNativeBrush(texture);
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}
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TextureBrush(Image *image, WrapMode wrapMode, REAL dstX, REAL dstY, REAL dstWidth, REAL dstHeight)
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{
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GpTexture *texture = NULL;
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lastStatus = DllExports::GdipCreateTexture2(getNat(image), wrapMode, dstX, dstY, dstWidth, dstHeight, &texture);
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SetNativeBrush(texture);
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}
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TextureBrush(Image *image, RectF &dstRect, ImageAttributes *imageAttributes)
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{
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GpTexture *texture = NULL;
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GpImageAttributes *attrs = imageAttributes ? getNat(imageAttributes) : NULL;
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lastStatus = DllExports::GdipCreateTextureIA(
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getNat(image), attrs, dstRect.X, dstRect.Y, dstRect.Width, dstRect.Height, &texture);
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SetNativeBrush(texture);
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}
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TextureBrush(Image *image, WrapMode wrapMode)
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{
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GpTexture *texture = NULL;
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lastStatus = DllExports::GdipCreateTexture(getNat(image), wrapMode, &texture);
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SetNativeBrush(texture);
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}
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TextureBrush(Image *image, WrapMode wrapMode, const Rect &dstRect)
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{
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GpTexture *texture = NULL;
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lastStatus = DllExports::GdipCreateTexture2I(
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getNat(image), wrapMode, dstRect.X, dstRect.Y, dstRect.Width, dstRect.Height, &texture);
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SetNativeBrush(texture);
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}
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// Defined in "gdiplusheaders.h":
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Image *
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GetImage() const;
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Status
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GetTransform(Matrix *matrix) const
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{
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GpTexture *texture = GetNativeTexture();
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return SetStatus(DllExports::GdipGetTextureTransform(texture, getNat(matrix)));
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}
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WrapMode
|
|
GetWrapMode() const
|
|
{
|
|
WrapMode wrapMode;
|
|
GpTexture *texture = GetNativeTexture();
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|
SetStatus(DllExports::GdipGetTextureWrapMode(texture, &wrapMode));
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|
return wrapMode;
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|
}
|
|
|
|
Status
|
|
MultiplyTransform(Matrix *matrix, MatrixOrder order = MatrixOrderPrepend)
|
|
{
|
|
GpTexture *texture = GetNativeTexture();
|
|
return SetStatus(DllExports::GdipMultiplyTextureTransform(texture, getNat(matrix), order));
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|
}
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|
|
|
Status
|
|
ResetTransform()
|
|
{
|
|
GpTexture *texture = GetNativeTexture();
|
|
return SetStatus(DllExports::GdipResetTextureTransform(texture));
|
|
}
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|
|
|
Status
|
|
RotateTransform(REAL angle, MatrixOrder order)
|
|
{
|
|
GpTexture *texture = GetNativeTexture();
|
|
return SetStatus(DllExports::GdipRotateTextureTransform(texture, angle, order));
|
|
}
|
|
|
|
Status
|
|
ScaleTransform(REAL sx, REAL sy, MatrixOrder order)
|
|
{
|
|
GpTexture *texture = GetNativeTexture();
|
|
return SetStatus(DllExports::GdipScaleTextureTransform(texture, sx, sy, order));
|
|
}
|
|
|
|
Status
|
|
SetTransform(const Matrix *matrix)
|
|
{
|
|
GpTexture *texture = GetNativeTexture();
|
|
return SetStatus(DllExports::GdipSetTextureTransform(texture, getNat(matrix)));
|
|
}
|
|
|
|
Status
|
|
SetWrapMode(WrapMode wrapMode)
|
|
{
|
|
GpTexture *texture = GetNativeTexture();
|
|
return SetStatus(DllExports::GdipSetTextureWrapMode(texture, wrapMode));
|
|
}
|
|
|
|
Status
|
|
TranslateTransform(REAL dx, REAL dy, MatrixOrder order)
|
|
{
|
|
GpTexture *texture = GetNativeTexture();
|
|
return SetStatus(DllExports::GdipTranslateTextureTransform(texture, dx, dy, order));
|
|
}
|
|
|
|
protected:
|
|
GpTexture *
|
|
GetNativeTexture() const
|
|
{
|
|
return static_cast<GpTexture *>(nativeBrush);
|
|
}
|
|
|
|
TextureBrush()
|
|
{
|
|
}
|
|
};
|
|
|
|
#endif /* _GDIPLUSBRUSH_H */
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