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I found this bug while testing random games, the left key didn't work. After switching to other keyboard layouts (German, English) the problem disappeared. There are games (e.g. Doom 3 demo, Tomb Raider 2 demo) that somehow use this code from extended_key_names to determine which key the user pressed. It might be a good idea to check other keyboard layouts too, since I found that table inconsistent across languages. |
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kbdpl.c | ||
kbdpl.rc | ||
kbdpl.spec |