reactos/dll/cpl/openglcfg/CMakeLists.txt
Jérôme Gardou 23373acbb9 [CMAKE] Use modules instead of shared libraries
There is no need to compile our DLLs as shared libraries since we are
managing symbols exports and imports through spec files.

On my system, this reduces the configure-time by a factor of two.
2019-04-06 17:43:38 +02:00

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CMake

spec2def(openglcfg.cpl openglcfg.spec)
list(APPEND SOURCE
openglcfg.c
general.c
openglcfg.h)
add_rc_deps(openglcfg.rc ${CMAKE_CURRENT_SOURCE_DIR}/resources/openglcfg.ico)
add_library(openglcfg MODULE
${SOURCE}
openglcfg.rc
${CMAKE_CURRENT_BINARY_DIR}/openglcfg.def)
set_module_type(openglcfg cpl UNICODE)
add_importlibs(openglcfg user32 comctl32 advapi32 msvcrt kernel32)
add_pch(openglcfg openglcfg.h SOURCE)
add_cd_file(TARGET openglcfg DESTINATION reactos/system32 FOR all)