reactos/sdk/lib/rtl/debug.c

422 lines
10 KiB
C

/*
* COPYRIGHT: See COPYING in the top level directory
* PROJECT: ReactOS Run-Time Library
* FILE: lib/rtl/debug.c
* PURPOSE: Debug Print and Prompt routines
* PROGRAMMERS: Alex Ionescu (alex@relsoft.net)
* Royce Mitchel III
*/
/* INCLUDES *****************************************************************/
#include <rtl.h>
#include <ndk/kdfuncs.h>
#define NDEBUG
#include <debug.h>
/* PRIVATE FUNCTIONS ********************************************************/
ULONG
NTAPI
DebugPrint(IN PSTRING DebugString,
IN ULONG ComponentId,
IN ULONG Level)
{
/* Call the Debug Service */
return DebugService(BREAKPOINT_PRINT,
DebugString->Buffer,
UlongToPtr(DebugString->Length),
UlongToPtr(ComponentId),
UlongToPtr(Level));
}
ULONG
NTAPI
DebugPrompt(IN PSTRING Output,
IN PSTRING Input)
{
/* Call the Debug Service */
return DebugService(BREAKPOINT_PROMPT,
Output->Buffer,
UlongToPtr(Output->Length),
Input->Buffer,
UlongToPtr(Input->MaximumLength));
}
/* FUNCTIONS ****************************************************************/
ULONG
NTAPI
vDbgPrintExWithPrefixInternal(IN PCCH Prefix,
IN ULONG ComponentId,
IN ULONG Level,
IN PCCH Format,
IN va_list ap,
IN BOOLEAN HandleBreakpoint)
{
NTSTATUS Status;
STRING DebugString;
CHAR Buffer[512];
SIZE_T Length, PrefixLength;
EXCEPTION_RECORD ExceptionRecord;
/* Check if we should print it or not */
if ((ComponentId != MAXULONG) &&
(NtQueryDebugFilterState(ComponentId, Level)) != (NTSTATUS)TRUE)
{
/* This message is masked */
return STATUS_SUCCESS;
}
/* For user mode, don't recursively DbgPrint */
if (RtlpSetInDbgPrint()) return STATUS_SUCCESS;
/* Guard against incorrect pointers */
_SEH2_TRY
{
/* Get the length and normalize it */
PrefixLength = strlen(Prefix);
if (PrefixLength > sizeof(Buffer)) PrefixLength = sizeof(Buffer);
/* Copy it */
strncpy(Buffer, Prefix, PrefixLength);
/* Do the printf */
Length = _vsnprintf(Buffer + PrefixLength,
sizeof(Buffer) - PrefixLength,
Format,
ap);
}
_SEH2_EXCEPT(EXCEPTION_EXECUTE_HANDLER)
{
/* Fail */
_SEH2_YIELD(return _SEH2_GetExceptionCode());
}
_SEH2_END;
/* Check if we went past the buffer */
if (Length == MAXULONG)
{
/* Terminate it if we went over-board */
Buffer[sizeof(Buffer) - 1] = '\n';
/* Put maximum */
Length = sizeof(Buffer);
}
else
{
/* Add the prefix */
Length += PrefixLength;
}
/* Build the string */
DebugString.Length = (USHORT)Length;
DebugString.Buffer = Buffer;
/* First, let the debugger know as well */
if (RtlpCheckForActiveDebugger())
{
/* Fill out an exception record */
ExceptionRecord.ExceptionCode = DBG_PRINTEXCEPTION_C;
ExceptionRecord.ExceptionRecord = NULL;
ExceptionRecord.NumberParameters = 2;
ExceptionRecord.ExceptionFlags = 0;
ExceptionRecord.ExceptionInformation[0] = DebugString.Length + 1;
ExceptionRecord.ExceptionInformation[1] = (ULONG_PTR)DebugString.Buffer;
/* Raise the exception */
RtlRaiseException(&ExceptionRecord);
/* This code only runs in user-mode, so setting the flag is safe */
NtCurrentTeb()->InDbgPrint = FALSE;
return STATUS_SUCCESS;
}
/* Call the Debug Print routine */
Status = DebugPrint(&DebugString, ComponentId, Level);
/* Check if this was with Control-C */
if (HandleBreakpoint)
{
/* Check if we got a breakpoint */
if (Status == STATUS_BREAKPOINT)
{
/* Breakpoint */
DbgBreakPointWithStatus(DBG_STATUS_CONTROL_C);
Status = STATUS_SUCCESS;
}
}
/* In user-mode, clear the InDbgPrint Flag */
RtlpClearInDbgPrint();
/* Return */
return Status;
}
/*
* @implemented
*/
ULONG
NTAPI
vDbgPrintExWithPrefix(IN PCCH Prefix,
IN ULONG ComponentId,
IN ULONG Level,
IN PCCH Format,
IN va_list ap)
{
/* Call the internal routine that also handles ControlC */
return vDbgPrintExWithPrefixInternal(Prefix,
ComponentId,
Level,
Format,
ap,
TRUE);
}
/*
* @implemented
*/
ULONG
NTAPI
vDbgPrintEx(IN ULONG ComponentId,
IN ULONG Level,
IN PCCH Format,
IN va_list ap)
{
/* Call the internal routine that also handles ControlC */
return vDbgPrintExWithPrefixInternal("",
ComponentId,
Level,
Format,
ap,
TRUE);
}
/*
* @implemented
*/
ULONG
__cdecl
DbgPrint(PCCH Format,
...)
{
ULONG Status;
va_list ap;
/* Call the internal routine that also handles ControlC */
va_start(ap, Format);
Status = vDbgPrintExWithPrefixInternal("",
-1,
DPFLTR_ERROR_LEVEL,
Format,
ap,
TRUE);
va_end(ap);
return Status;
}
/*
* @implemented
*/
ULONG
__cdecl
DbgPrintEx(IN ULONG ComponentId,
IN ULONG Level,
IN PCCH Format,
...)
{
ULONG Status;
va_list ap;
/* Call the internal routine that also handles ControlC */
va_start(ap, Format);
Status = vDbgPrintExWithPrefixInternal("",
ComponentId,
Level,
Format,
ap,
TRUE);
va_end(ap);
return Status;
}
/*
* @implemented
*/
ULONG
__cdecl
DbgPrintReturnControlC(PCCH Format,
...)
{
ULONG Status;
va_list ap;
/* Call the internal routine that also handles ControlC */
va_start(ap, Format);
Status = vDbgPrintExWithPrefixInternal("",
-1,
DPFLTR_ERROR_LEVEL,
Format,
ap,
FALSE);
va_end(ap);
return Status;
}
/*
* @implemented
*/
ULONG
NTAPI
DbgPrompt(IN PCCH Prompt,
OUT PCH Response,
IN ULONG MaximumResponseLength)
{
STRING Output;
STRING Input;
/* Setup the input string */
Input.MaximumLength = (USHORT)MaximumResponseLength;
Input.Buffer = Response;
/* Setup the output string */
Output.Length = (USHORT)strlen(Prompt);
Output.Buffer = (PCHAR)Prompt;
/* Call the system service */
return DebugPrompt(&Output, &Input);
}
/*
* @implemented
*/
NTSTATUS
NTAPI
DbgQueryDebugFilterState(IN ULONG ComponentId,
IN ULONG Level)
{
/* Call the Nt routine */
return NtQueryDebugFilterState(ComponentId, Level);
}
/*
* @implemented
*/
NTSTATUS
NTAPI
DbgSetDebugFilterState(IN ULONG ComponentId,
IN ULONG Level,
IN BOOLEAN State)
{
/* Call the Nt routine */
return NtSetDebugFilterState(ComponentId, Level, State);
}
/*
* @implemented
*/
VOID
NTAPI
DbgLoadImageSymbols(IN PSTRING Name,
IN PVOID Base,
IN ULONG_PTR ProcessId)
{
PIMAGE_NT_HEADERS NtHeader;
KD_SYMBOLS_INFO SymbolInfo;
/* Setup the symbol data */
SymbolInfo.BaseOfDll = Base;
SymbolInfo.ProcessId = ProcessId;
/* Get NT Headers */
NtHeader = RtlImageNtHeader(Base);
if (NtHeader)
{
/* Get the rest of the data */
SymbolInfo.CheckSum = NtHeader->OptionalHeader.CheckSum;
SymbolInfo.SizeOfImage = NtHeader->OptionalHeader.SizeOfImage;
}
else
{
/* No data available */
SymbolInfo.CheckSum =
SymbolInfo.SizeOfImage = 0;
}
/* Load the symbols */
DebugService2(Name, &SymbolInfo, BREAKPOINT_LOAD_SYMBOLS);
}
/*
* @implemented
*/
VOID
NTAPI
DbgUnLoadImageSymbols(IN PSTRING Name,
IN PVOID Base,
IN ULONG_PTR ProcessId)
{
KD_SYMBOLS_INFO SymbolInfo;
/* Setup the symbol data */
SymbolInfo.BaseOfDll = Base;
SymbolInfo.ProcessId = ProcessId;
SymbolInfo.CheckSum = SymbolInfo.SizeOfImage = 0;
/* Load the symbols */
DebugService2(Name, &SymbolInfo, BREAKPOINT_UNLOAD_SYMBOLS);
}
/*
* @implemented
*/
VOID
NTAPI
DbgCommandString(IN PCCH Name,
IN PCCH Command)
{
STRING NameString, CommandString;
/* Setup the strings */
NameString.Buffer = (PCHAR)Name;
NameString.Length = (USHORT)strlen(Name);
CommandString.Buffer = (PCHAR)Command;
CommandString.Length = (USHORT)strlen(Command);
/* Send them to the debugger */
DebugService2(&NameString, &CommandString, BREAKPOINT_COMMAND_STRING);
}
/*
* @implemented
*/
VOID
NTAPI
RtlPopFrame(IN PTEB_ACTIVE_FRAME Frame)
{
/* Restore the previous frame as the active one */
NtCurrentTeb()->ActiveFrame = Frame->Previous;
}
/*
* @implemented
*/
VOID
NTAPI
RtlPushFrame(IN PTEB_ACTIVE_FRAME Frame)
{
/* Save the current frame and set the new one as active */
Frame->Previous = NtCurrentTeb()->ActiveFrame;
NtCurrentTeb()->ActiveFrame = Frame;
}
PTEB_ACTIVE_FRAME
NTAPI
RtlGetFrame(VOID)
{
/* Return the frame that's currently active */
return NtCurrentTeb()->ActiveFrame;
}