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92 lines
3.8 KiB
Plaintext
92 lines
3.8 KiB
Plaintext
Made by Vicmarcal 23/11/08
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THIS FILE HELPS TO EXPLAIN HOW REN IS NOW IMPLEMENTED.
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****************************************************************
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(Please change or add latest modifications)
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****************************************************************
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Before detailing the Rem code just 3 things:
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1)Ren can be used in 3 different ways:
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WAY #1:Full Path Way:
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ren c:\ie\hello.txt c:\ie\hi.txt
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rename command will change the name of hello.txt->hi.txt. We have to be sure that both paths(c:\ie\ ) be the same.Since rename cant move files within Directories (MSDN).
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WAY #2:Semi Path Way:
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ren c:\ie\hello.txt hi.txt
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This is a special feature,since this does the same as Way #1 but without telling the Destiny path.So this feature must be implemented also.
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WAY #3: Just file
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ren hello.txt hi.txt
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So it changes the name of hello.txt in the current directory.
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2)Also can be used Wildcards.So be careful ;)
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3)Syntax errors:
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-Way #1 with different Subdirectories path: ren c:\ie\hello.txt c:\hi\hi.txt, this is not possible.Since ren doesnt move files,just rename them.
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-Way #2 semi path in destiny: ren hello.txt c:\ie\hi.txt. This feature isn't available.
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**************************************************
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Explaining code:
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srcPattern: here is stored Source Argument (C:\ie\hello.txt)
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srcPath: here is stored Source Path(C:\ie)
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srcFILE: here is stored FILE name(hello.txt)
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dstPattern: here is stored Destiny Argument (C:\ie\hi.txt)
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dstPath: here is stored Destiny Path(C:\i)
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dstFILE: here is stored FILE re-name(hi.txt)
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1)We begin retrieving arguments from command line and fulfilling dstPattern and srcPattern
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2)If srcPattern contains "\" then:
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-we activate bPath, since srcPattern has a path inside of it.
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-we split the srcPattern to srcFile and srcPath.
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-Now we check the dstPattern ¿does it contain a Path?:
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-If does: we divide it in dstPath and dstFile.AND ALSO CHECK THAT dstPath and srcPath it´s the same(see syntax error).If they aren the same we launch an error.
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-If doesnt then we copy srcPath to dstPath(see #way2) and also saving dstPattern as dstFile.
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3)If srcPattern doesnt contain "\" then:
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-srcPattern is copied in srcFile(we dont need a previous split,because it´s just a name)
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-Now we check the dstPattern ¿does it contains a Path?
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-If does: we launch an error (see syntax error 2)
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-If doesnt: we copy dstPattern to dstFile(we dont need a previous split because it´s just a name)
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4)Now we are entering in the do...while:
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"p" will store a REAL name file(It uses f.cFileName)
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Real name file is the name that FindFile returns us.FindFile return NULL if it doesnt find the Source File that we want to rename.And returns the name if finds it.
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Do while is used to manage Wildcards.So we can iterate Finding all the files with the Wildcards in it.
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But wildcards (? and *) has different behavior so we have to be carefull.
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"q" stores the srcFile(this can be a real name file but ALSO A NAME FULL OF WILDCARDS)(p always has a REAL NAME)(This is the most difficult point to understand the code)
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"r" is the Name File after applying the Mask (q)(it´s stored in dstLast).
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If we are just renaming one file,then we dont make the while loop.The do..while loop is made when some files are renamed: i.e ren *.lol *.rem
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5)Now we have to check our Boolean.
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bPath==TRUE means that Source Argument was a Path so now we have to Join again the Path with the Name File:
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-srcFINAL: srcPath+f.cFileName
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-dstFINAL: dstPath+dstFile
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bPath==False then Source wasn a Path an we dont need to join anything.
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-srcFINAL:f.cFileName
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-dstFINAL:dstFile
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At last we just make a MoveFile(srcFinal, dstFinal)):
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Also there are a Bunch of Flags (the options)
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.It makes the code more difficult to understand.But they are just option flags that show or hides errors,that prevents system files to be renamed...and so.
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