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9393fc320e
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522 lines
12 KiB
C++
522 lines
12 KiB
C++
/*
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* PROJECT: ReactOS Character Map
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* LICENSE: GPL - See COPYING in the top level directory
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* FILE: base/applications/charmap/GridView.cpp
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* PURPOSE: Class for for the window which contains the font matrix
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* COPYRIGHT: Copyright 2015 Ged Murphy <gedmurphy@reactos.org>
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*/
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#include "precomp.h"
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#include "GridView.h"
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#include "Cell.h"
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/* DATA *****************************************************/
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extern HINSTANCE g_hInstance;
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/* PUBLIC METHODS **********************************************/
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CGridView::CGridView() :
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m_xNumCells(20),
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m_yNumCells(10),
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m_ScrollPosition(0),
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m_NumRows(0)
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{
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m_szMapWndClass = L"CharGridWClass";
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}
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CGridView::~CGridView()
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{
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}
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bool
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CGridView::Create(
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_In_ HWND hParent
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)
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{
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WNDCLASSW wc = { 0 };
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wc.style = CS_DBLCLKS;
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wc.lpfnWndProc = MapWndProc;
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wc.cbWndExtra = sizeof(CGridView *);
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wc.hInstance = g_hInstance;
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wc.hCursor = LoadCursorW(NULL, (LPWSTR)IDC_ARROW);
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wc.hbrBackground = (HBRUSH)(COLOR_WINDOW + 1);
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wc.lpszClassName = m_szMapWndClass;
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if (RegisterClassW(&wc))
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{
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m_hwnd = CreateWindowExW(0,
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m_szMapWndClass,
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NULL,
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WS_CHILD | WS_VISIBLE | WS_TABSTOP | WS_VSCROLL,
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0,0,0,0,
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hParent,
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NULL,
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g_hInstance,
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this);
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}
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return !!(m_hwnd != NULL);
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}
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bool
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CGridView::SetFont(
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_In_ CAtlString& FontName
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)
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{
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// Create a temporary container for the new font
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CurrentFont NewFont = { 0 };
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NewFont.FontName = FontName;
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// Get the DC for the full grid window
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HDC hdc;
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hdc = GetDC(m_hwnd);
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if (hdc == NULL) return false;
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// Setup the logfont structure
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NewFont.Font.lfHeight = 0; // This is set in WM_SIZE
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NewFont.Font.lfCharSet = DEFAULT_CHARSET;
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StringCchCopyW(NewFont.Font.lfFaceName, LF_FACESIZE, FontName);
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// Get a handle to the new font
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NewFont.hFont = CreateFontIndirectW(&NewFont.Font);
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if (NewFont.hFont == NULL)
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{
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ReleaseDC(m_hwnd, hdc);
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return false;
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}
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// Setup an array of all possible non-BMP indices
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WCHAR ch[MAX_GLYPHS];
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for (int i = 0; i < MAX_GLYPHS; i++)
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ch[i] = (WCHAR)i;
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HFONT hOldFont;
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hOldFont = (HFONT)SelectObject(hdc, NewFont.hFont);
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// Translate all the indices into glyphs
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WORD out[MAX_GLYPHS];
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DWORD Status;
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Status = GetGlyphIndicesW(hdc,
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ch,
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MAX_GLYPHS,
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out,
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GGI_MARK_NONEXISTING_GLYPHS);
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ReleaseDC(m_hwnd, hdc);
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if (Status == GDI_ERROR)
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{
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SelectObject(hdc, hOldFont);
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return false;
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}
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// Loop all the glyphs looking for valid ones
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// and store those in our font data
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int j = 0;
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for (int i = 0; i < MAX_GLYPHS; i++)
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{
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if (out[i] != 0xffff)
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{
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NewFont.ValidGlyphs[j] = ch[i];
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j++;
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}
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}
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NewFont.NumValidGlyphs = j;
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// Calculate the number of rows required to hold all glyphs
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m_NumRows = NewFont.NumValidGlyphs / m_xNumCells;
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if (NewFont.NumValidGlyphs % m_xNumCells)
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m_NumRows += 1;
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// Set the scrollbar in relation to the rows
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SetScrollRange(m_hwnd, SB_VERT, 0, m_NumRows - m_yNumCells, FALSE);
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// We're done, update the current font
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m_CurrentFont = NewFont;
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// We changed the font, we'll need to repaint the whole window
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InvalidateRect(m_hwnd,
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NULL,
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TRUE);
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return true;
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}
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/* PRIVATE METHODS **********************************************/
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bool
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CGridView::UpdateCellCoordinates(
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)
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{
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// Go through all the cells and calculate
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// their coordinates within the grid
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for (int y = 0; y < m_yNumCells; y++)
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for (int x = 0; x < m_xNumCells; x++)
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{
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RECT CellCoordinates;
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CellCoordinates.left = x * m_CellSize.cx;
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CellCoordinates.top = y * m_CellSize.cy;
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CellCoordinates.right = (x + 1) * m_CellSize.cx + 1;
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CellCoordinates.bottom = (y + 1) * m_CellSize.cy + 1;
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m_Cells[y][x]->SetCellCoordinates(CellCoordinates);
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}
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return true;
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}
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LRESULT
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CGridView::OnCreate(
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_In_ HWND hwnd,
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_In_ HWND hParent
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)
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{
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m_hwnd = hwnd;
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m_hParent = hParent;
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// C++ doesn't allow : "CCells ***C = new CCell***[x * y]"
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// so we have to build the 2d array up manually
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m_Cells = new CCell**[m_yNumCells]; // rows
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for (int i = 0; i < m_yNumCells; i++)
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m_Cells[i] = new CCell*[m_xNumCells]; // columns
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for (int y = 0; y < m_yNumCells; y++)
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for (int x = 0; x < m_xNumCells; x++)
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{
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m_Cells[y][x] = new CCell(m_hwnd);
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}
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// Give the first cell focus
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SetCellFocus(m_Cells[0][0]);
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return 0;
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}
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LRESULT
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CGridView::OnSize(
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_In_ INT Width,
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_In_ INT Height
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)
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{
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// Get the client area of the main dialog
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RECT ParentRect;
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GetClientRect(m_hParent, &ParentRect);
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// Calculate the grid size using the parent
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m_ClientCoordinates.left = ParentRect.left + 25;
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m_ClientCoordinates.top = ParentRect.top + 50;
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m_ClientCoordinates.right = ParentRect.right - m_ClientCoordinates.left - 10;
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m_ClientCoordinates.bottom = ParentRect.bottom - m_ClientCoordinates.top - 70;
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// Resize the grid window
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SetWindowPos(m_hwnd,
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NULL,
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m_ClientCoordinates.left,
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m_ClientCoordinates.top,
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m_ClientCoordinates.right,
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m_ClientCoordinates.bottom,
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SWP_NOZORDER | SWP_SHOWWINDOW);
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// Get the client area we can draw on. The position we set above includes
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// a scrollbar which we obviously can't draw on. GetClientRect gives us
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// the size without the scroll, and it's more efficient than getting the
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// scroll metrics and calculating the size from that
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RECT ClientRect;
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GetClientRect(m_hwnd, &ClientRect);
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m_CellSize.cx = ClientRect.right / m_xNumCells;
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m_CellSize.cy = ClientRect.bottom / m_yNumCells;
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// Let all the cells know about their new coords
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UpdateCellCoordinates();
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// We scale the font size up or down depending on the cell size
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if (m_CurrentFont.hFont)
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{
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// Delete the existing font
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DeleteObject(m_CurrentFont.hFont);
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HDC hdc;
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hdc = GetDC(m_hwnd);
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if (hdc)
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{
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// Update the font size with respect to the cell size
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m_CurrentFont.Font.lfHeight = (m_CellSize.cy - 5);
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m_CurrentFont.hFont = CreateFontIndirectW(&m_CurrentFont.Font);
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ReleaseDC(m_hwnd, hdc);
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}
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}
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// Redraw the whole grid
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InvalidateRect(m_hwnd, &ClientRect, TRUE);
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return 0;
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}
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VOID
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CGridView::OnVScroll(_In_ INT Value,
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_In_ INT Pos)
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{
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INT PrevScrollPosition = m_ScrollPosition;
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switch (Value)
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{
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case SB_LINEUP:
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m_ScrollPosition -= 1;
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break;
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case SB_LINEDOWN:
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m_ScrollPosition += 1;
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break;
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case SB_PAGEUP:
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m_ScrollPosition -= m_yNumCells;
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break;
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case SB_PAGEDOWN:
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m_ScrollPosition += m_yNumCells;
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break;
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case SB_THUMBTRACK:
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m_ScrollPosition = Pos;
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break;
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default:
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break;
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}
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// Make sure we don't scroll past row 0 or max rows
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m_ScrollPosition = max(0, m_ScrollPosition);
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m_ScrollPosition = min(m_ScrollPosition, m_NumRows);
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// Check if there's a difference from the previous position
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INT ScrollDiff;
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ScrollDiff = PrevScrollPosition - m_ScrollPosition;
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if (ScrollDiff)
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{
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// Set the new scrollbar position in the scroll box
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SetScrollPos(m_hwnd,
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SB_VERT,
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m_ScrollPosition,
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TRUE);
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// Check if the scrollbar has moved more than the
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// number of visible rows (draged or paged)
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if (abs(ScrollDiff) < m_yNumCells)
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{
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RECT rect;
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GetClientRect(m_hwnd, &rect);
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// Scroll the visible cells which remain within the grid
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// and invalidate any new ones which appear from the top / bottom
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ScrollWindowEx(m_hwnd,
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0,
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ScrollDiff * m_CellSize.cy,
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&rect,
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&rect,
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NULL,
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NULL,
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SW_INVALIDATE);
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}
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else
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{
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// All the cells need to be redrawn
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InvalidateRect(m_hwnd,
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NULL,
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TRUE);
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}
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}
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}
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LRESULT
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CGridView::OnPaint(
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_In_opt_ HDC hdc
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)
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{
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PAINTSTRUCT PaintStruct = { 0 };
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HDC LocalHdc = NULL;
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BOOL bSuccess = FALSE;
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// Check if we were passed a DC
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if (hdc == NULL)
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{
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// We weren't, let's get one
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LocalHdc = BeginPaint(m_hwnd, &PaintStruct);
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if (LocalHdc) bSuccess = TRUE;
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}
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else
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{
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// Use the existing DC and just get the region to paint
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bSuccess = GetUpdateRect(m_hwnd,
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&PaintStruct.rcPaint,
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TRUE);
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if (bSuccess)
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{
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// Update the struct with the DC we were passed
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PaintStruct.hdc = (HDC)hdc;
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}
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}
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// Make sure we have a valid DC
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if (bSuccess)
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{
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// Paint the grid and chars
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DrawGrid(&PaintStruct);
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if (LocalHdc)
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{
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EndPaint(m_hwnd, &PaintStruct);
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}
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}
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return 0;
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}
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LRESULT
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CALLBACK
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CGridView::MapWndProc(
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HWND hwnd,
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UINT uMsg,
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WPARAM wParam,
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LPARAM lParam
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)
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{
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CGridView *This;
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LRESULT RetCode = 0;
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// Get the object pointer from window context
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This = (CGridView *)GetWindowLongPtr(hwnd, GWLP_USERDATA);
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if (This == NULL)
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{
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// Check that this isn't a create message
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if (uMsg != WM_CREATE)
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{
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// Don't handle null info pointer
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goto HandleDefaultMessage;
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}
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}
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switch (uMsg)
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{
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case WM_CREATE:
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{
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// Get the object pointer from the create param
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This = (CGridView *)((LPCREATESTRUCT)lParam)->lpCreateParams;
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// Store the pointer in the window's global user data
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SetWindowLongPtr(hwnd, GWLP_USERDATA, (LONG_PTR)This);
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This->OnCreate(hwnd, ((LPCREATESTRUCTW)lParam)->hwndParent);
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break;
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}
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case WM_SIZE:
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{
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INT Width, Height;
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Width = LOWORD(lParam);
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Height = HIWORD(lParam);
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This->OnSize(Width, Height);
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break;
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}
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case WM_VSCROLL:
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{
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INT Value, Pos;
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Value = LOWORD(wParam);
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Pos = HIWORD(wParam);
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This->OnVScroll(Value, Pos);
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break;
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}
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case WM_PAINT:
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{
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This->OnPaint((HDC)wParam);
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break;
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}
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case WM_DESTROY:
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{
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This->DeleteCells();
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break;
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}
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default:
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{
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HandleDefaultMessage:
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RetCode = DefWindowProcW(hwnd, uMsg, wParam, lParam);
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break;
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}
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}
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return RetCode;
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}
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void
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CGridView::DrawGrid(
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_In_ LPPAINTSTRUCT PaintStruct
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)
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{
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// Calculate which glyph to start at based on scroll position
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int i;
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i = m_xNumCells * m_ScrollPosition;
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// Make sure we have the correct font on the DC
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HFONT hOldFont;
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hOldFont = (HFONT)SelectFont(PaintStruct->hdc,
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m_CurrentFont.hFont);
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// Traverse all the cells
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for (int y = 0; y < m_yNumCells; y++)
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for (int x = 0; x < m_xNumCells; x++)
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{
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// Update the glyph for this cell
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WCHAR ch = (WCHAR)m_CurrentFont.ValidGlyphs[i];
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m_Cells[y][x]->SetChar(ch);
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// Tell it to paint itself
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m_Cells[y][x]->OnPaint(*PaintStruct);
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i++;
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}
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SelectObject(PaintStruct->hdc, hOldFont);
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}
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void
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CGridView::DeleteCells()
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{
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if (m_Cells == nullptr)
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return;
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// Free cells withing the 2d array
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for (int i = 0; i < m_yNumCells; i++)
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delete[] m_Cells[i];
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delete[] m_Cells;
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m_Cells = nullptr;
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}
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void
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CGridView::SetCellFocus(
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_In_ CCell* NewActiveCell
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)
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{
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if (m_ActiveCell)
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{
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// Remove focus from any existing cell
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m_ActiveCell->SetFocus(false);
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InvalidateRect(m_hwnd, m_ActiveCell->GetCellCoordinates(), TRUE);
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}
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// Set the new active cell and give it focus
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m_ActiveCell = NewActiveCell;
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m_ActiveCell->SetFocus(true);
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} |