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![]() There is no need to compile our DLLs as shared libraries since we are managing symbols exports and imports through spec files. On my system, this reduces the configure-time by a factor of two. |
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.. | ||
Clipper | ||
Color | ||
d3d | ||
Ddraw | ||
Gamma | ||
Kernel | ||
Palette | ||
Surface | ||
thunks | ||
Videoport | ||
Vtable | ||
cleanup.c | ||
CMakeLists.txt | ||
ddraw.rc | ||
ddraw.spec | ||
ddraw_structures.txt | ||
main.c | ||
resource.h | ||
rosdraw.h | ||
startup.c |