reactos/dll/win32/shimgvw/anime.c
Katayama Hirofumi MZ dc2d2232f4 [SHIMGVW] Use HeapAlloc/HeapFree instead of malloc/calloc/free
malloc/free are slow. CORE-19358
2023-12-10 18:09:59 +09:00

157 lines
3.9 KiB
C

/*
* PROJECT: ReactOS Picture and Fax Viewer
* LICENSE: GPL-2.0 (https://spdx.org/licenses/GPL-2.0)
* PURPOSE: Animation of shimgvw.dll
* COPYRIGHT: Copyright 2023 Katayama Hirofumi MZ (katayama.hirofumi.mz@gmail.com)
*/
#include "shimgvw.h"
#define ANIME_TIMER_ID 9999
void Anime_FreeInfo(PANIME pAnime)
{
if (pAnime->m_pDelayItem)
{
QuickFree(pAnime->m_pDelayItem);
pAnime->m_pDelayItem = NULL;
}
pAnime->m_nFrameIndex = 0;
pAnime->m_nFrameCount = 0;
pAnime->m_nLoopIndex = 0;
pAnime->m_nLoopCount = (UINT)-1;
}
void Anime_SetTimerWnd(PANIME pAnime, HWND hwndTimer)
{
pAnime->m_hwndTimer = hwndTimer;
}
void Anime_Pause(PANIME pAnime)
{
KillTimer(pAnime->m_hwndTimer, ANIME_TIMER_ID);
}
void Anime_Start(PANIME pAnime, DWORD dwDelay)
{
if (pAnime->m_pDelayItem)
SetTimer(pAnime->m_hwndTimer, ANIME_TIMER_ID, dwDelay, NULL);
}
DWORD Anime_GetFrameDelay(PANIME pAnime, UINT nFrameIndex)
{
if (nFrameIndex < pAnime->m_nFrameCount && pAnime->m_pDelayItem)
{
return ((DWORD *)pAnime->m_pDelayItem->value)[pAnime->m_nFrameIndex] * 10;
}
return 0;
}
BOOL Anime_Step(PANIME pAnime, DWORD *pdwDelay)
{
*pdwDelay = INFINITE;
if (pAnime->m_nLoopCount == (UINT)-1)
return FALSE;
if (pAnime->m_nFrameIndex + 1 < pAnime->m_nFrameCount)
{
*pdwDelay = Anime_GetFrameDelay(pAnime, pAnime->m_nFrameIndex);
Anime_SetFrameIndex(pAnime, pAnime->m_nFrameIndex);
++pAnime->m_nFrameIndex;
return TRUE;
}
if (pAnime->m_nLoopCount == 0 || pAnime->m_nLoopIndex < pAnime->m_nLoopCount)
{
*pdwDelay = Anime_GetFrameDelay(pAnime, pAnime->m_nFrameIndex);
Anime_SetFrameIndex(pAnime, pAnime->m_nFrameIndex);
pAnime->m_nFrameIndex = 0;
++pAnime->m_nLoopIndex;
return TRUE;
}
return FALSE;
}
BOOL Anime_OnTimer(PANIME pAnime, WPARAM wParam)
{
DWORD dwDelay;
if (wParam != ANIME_TIMER_ID)
return FALSE;
Anime_Pause(pAnime);
if (Anime_Step(pAnime, &dwDelay))
Anime_Start(pAnime, dwDelay);
return TRUE;
}
BOOL Anime_LoadInfo(PANIME pAnime)
{
UINT nDimCount = 0;
UINT cbItem;
UINT result;
Anime_Pause(pAnime);
Anime_FreeInfo(pAnime);
if (!g_pImage)
return FALSE;
GdipImageGetFrameDimensionsCount(g_pImage, &nDimCount);
if (nDimCount)
{
GUID *dims = (GUID *)QuickAlloc(nDimCount * sizeof(GUID), TRUE);
if (dims)
{
GdipImageGetFrameDimensionsList(g_pImage, dims, nDimCount);
GdipImageGetFrameCount(g_pImage, dims, &result);
pAnime->m_nFrameCount = result;
QuickFree(dims);
}
}
result = 0;
GdipGetPropertyItemSize(g_pImage, PropertyTagFrameDelay, &result);
cbItem = result;
if (cbItem)
{
pAnime->m_pDelayItem = (PropertyItem *)QuickAlloc(cbItem, FALSE);
GdipGetPropertyItem(g_pImage, PropertyTagFrameDelay, cbItem, pAnime->m_pDelayItem);
}
result = 0;
GdipGetPropertyItemSize(g_pImage, PropertyTagLoopCount, &result);
cbItem = result;
if (cbItem)
{
PropertyItem *pItem = (PropertyItem *)QuickAlloc(cbItem, FALSE);
if (pItem)
{
if (GdipGetPropertyItem(g_pImage, PropertyTagLoopCount, cbItem, pItem) == Ok)
{
pAnime->m_nLoopCount = *(WORD *)pItem->value;
}
QuickFree(pItem);
}
}
Anime_Start(pAnime, 0);
return pAnime->m_pDelayItem != NULL;
}
void Anime_SetFrameIndex(PANIME pAnime, UINT nFrameIndex)
{
if (nFrameIndex < pAnime->m_nFrameCount)
{
GUID guid = FrameDimensionTime;
if (Ok != GdipImageSelectActiveFrame(g_pImage, &guid, nFrameIndex))
{
guid = FrameDimensionPage;
GdipImageSelectActiveFrame(g_pImage, &guid, nFrameIndex);
}
}
pAnime->m_nFrameIndex = nFrameIndex;
}