mirror of
https://github.com/reactos/reactos.git
synced 2024-12-28 01:55:19 +00:00
74513a75ab
- NtQuerySymbolicLinkObject(): Use an intermediate variable for the object header. - Simplify code in ObpLookupEntryDirectory() by calling ObpReleaseLookupContextObject() instead. - Use TAG_OBJECT_TYPE instead of hardcoded tag values.
833 lines
24 KiB
C
833 lines
24 KiB
C
/*
|
|
* PROJECT: ReactOS Kernel
|
|
* LICENSE: GPL - See COPYING in the top level directory
|
|
* FILE: ntoskrnl/ob/obdir.c
|
|
* PURPOSE: Manages the Object Manager's Directory Implementation,
|
|
* such as functions for addition, deletion and lookup into
|
|
* the Object Manager's namespace. These routines are separate
|
|
* from the Namespace Implementation because they are largely
|
|
* independent and could be used for other namespaces.
|
|
* PROGRAMMERS: Alex Ionescu (alex.ionescu@reactos.org)
|
|
* Thomas Weidenmueller (w3seek@reactos.org)
|
|
*/
|
|
|
|
/* INCLUDES ***************************************************************/
|
|
|
|
#include <ntoskrnl.h>
|
|
#define NDEBUG
|
|
#include <debug.h>
|
|
|
|
POBJECT_TYPE ObpDirectoryObjectType = NULL;
|
|
|
|
/* PRIVATE FUNCTIONS ******************************************************/
|
|
|
|
/*++
|
|
* @name ObpInsertEntryDirectory
|
|
*
|
|
* The ObpInsertEntryDirectory routine <FILLMEIN>.
|
|
*
|
|
* @param Parent
|
|
* <FILLMEIN>.
|
|
*
|
|
* @param Context
|
|
* <FILLMEIN>.
|
|
*
|
|
* @param ObjectHeader
|
|
* <FILLMEIN>.
|
|
*
|
|
* @return TRUE if the object was inserted, FALSE otherwise.
|
|
*
|
|
* @remarks None.
|
|
*
|
|
*--*/
|
|
BOOLEAN
|
|
NTAPI
|
|
ObpInsertEntryDirectory(IN POBJECT_DIRECTORY Parent,
|
|
IN POBP_LOOKUP_CONTEXT Context,
|
|
IN POBJECT_HEADER ObjectHeader)
|
|
{
|
|
POBJECT_DIRECTORY_ENTRY *AllocatedEntry;
|
|
POBJECT_DIRECTORY_ENTRY NewEntry;
|
|
POBJECT_HEADER_NAME_INFO HeaderNameInfo;
|
|
|
|
/* Make sure we have a name */
|
|
ASSERT(ObjectHeader->NameInfoOffset != 0);
|
|
|
|
/* Validate the context */
|
|
if ((Context->Object) ||
|
|
!(Context->DirectoryLocked) ||
|
|
(Parent != Context->Directory))
|
|
{
|
|
/* Invalid context */
|
|
DPRINT1("OB: ObpInsertEntryDirectory - invalid context %p %u\n",
|
|
Context, Context->DirectoryLocked);
|
|
ASSERT(FALSE);
|
|
return FALSE;
|
|
}
|
|
|
|
/* Allocate a new Directory Entry */
|
|
NewEntry = ExAllocatePoolWithTag(PagedPool,
|
|
sizeof(OBJECT_DIRECTORY_ENTRY),
|
|
OB_DIR_TAG);
|
|
if (!NewEntry) return FALSE;
|
|
|
|
/* Save the hash */
|
|
NewEntry->HashValue = Context->HashValue;
|
|
|
|
/* Get the Object Name Information */
|
|
HeaderNameInfo = OBJECT_HEADER_TO_NAME_INFO(ObjectHeader);
|
|
|
|
/* Get the Allocated entry */
|
|
AllocatedEntry = &Parent->HashBuckets[Context->HashIndex];
|
|
|
|
/* Set it */
|
|
NewEntry->ChainLink = *AllocatedEntry;
|
|
*AllocatedEntry = NewEntry;
|
|
|
|
/* Associate the Object */
|
|
NewEntry->Object = &ObjectHeader->Body;
|
|
|
|
/* Associate the Directory */
|
|
HeaderNameInfo->Directory = Parent;
|
|
return TRUE;
|
|
}
|
|
|
|
/*++
|
|
* @name ObpGetShadowDirectory
|
|
*
|
|
* The ObpGetShadowDirectory routine <FILLMEIN>.
|
|
*
|
|
* @param Directory
|
|
* <FILLMEIN>.
|
|
*
|
|
* @return Pointer to the global DOS directory if any, or NULL otherwise.
|
|
*
|
|
* @remarks None.
|
|
*
|
|
*--*/
|
|
POBJECT_DIRECTORY
|
|
NTAPI
|
|
ObpGetShadowDirectory(IN POBJECT_DIRECTORY Directory)
|
|
{
|
|
PDEVICE_MAP DeviceMap;
|
|
POBJECT_DIRECTORY GlobalDosDirectory = NULL;
|
|
|
|
/* Acquire the device map lock */
|
|
KeAcquireGuardedMutex(&ObpDeviceMapLock);
|
|
|
|
/* Get the global DOS directory if any */
|
|
DeviceMap = Directory->DeviceMap;
|
|
if (DeviceMap != NULL)
|
|
{
|
|
GlobalDosDirectory = DeviceMap->GlobalDosDevicesDirectory;
|
|
}
|
|
|
|
/* Release the devicemap lock */
|
|
KeReleaseGuardedMutex(&ObpDeviceMapLock);
|
|
|
|
return GlobalDosDirectory;
|
|
}
|
|
|
|
/*++
|
|
* @name ObpLookupEntryDirectory
|
|
*
|
|
* The ObpLookupEntryDirectory routine <FILLMEIN>.
|
|
*
|
|
* @param Directory
|
|
* <FILLMEIN>.
|
|
*
|
|
* @param Name
|
|
* <FILLMEIN>.
|
|
*
|
|
* @param Attributes
|
|
* <FILLMEIN>.
|
|
*
|
|
* @param SearchShadow
|
|
* <FILLMEIN>.
|
|
*
|
|
* @param Context
|
|
* <FILLMEIN>.
|
|
*
|
|
* @return Pointer to the object which was found, or NULL otherwise.
|
|
*
|
|
* @remarks None.
|
|
*
|
|
*--*/
|
|
PVOID
|
|
NTAPI
|
|
ObpLookupEntryDirectory(IN POBJECT_DIRECTORY Directory,
|
|
IN PUNICODE_STRING Name,
|
|
IN ULONG Attributes,
|
|
IN UCHAR SearchShadow,
|
|
IN POBP_LOOKUP_CONTEXT Context)
|
|
{
|
|
BOOLEAN CaseInsensitive = FALSE;
|
|
POBJECT_HEADER_NAME_INFO HeaderNameInfo;
|
|
POBJECT_HEADER ObjectHeader;
|
|
ULONG HashValue;
|
|
ULONG HashIndex;
|
|
LONG TotalChars;
|
|
WCHAR CurrentChar;
|
|
POBJECT_DIRECTORY_ENTRY *AllocatedEntry;
|
|
POBJECT_DIRECTORY_ENTRY *LookupBucket;
|
|
POBJECT_DIRECTORY_ENTRY CurrentEntry;
|
|
PVOID FoundObject = NULL;
|
|
PWSTR Buffer;
|
|
POBJECT_DIRECTORY ShadowDirectory;
|
|
|
|
PAGED_CODE();
|
|
|
|
/* Check if we should search the shadow directory */
|
|
if (ObpLUIDDeviceMapsEnabled == 0) SearchShadow = FALSE;
|
|
|
|
/* Fail if we don't have a directory or name */
|
|
if (!(Directory) || !(Name)) goto Quickie;
|
|
|
|
/* Get name information */
|
|
TotalChars = Name->Length / sizeof(WCHAR);
|
|
Buffer = Name->Buffer;
|
|
|
|
/* Set up case-sensitivity */
|
|
if (Attributes & OBJ_CASE_INSENSITIVE) CaseInsensitive = TRUE;
|
|
|
|
/* Fail if the name is empty */
|
|
if (!(Buffer) || !(TotalChars)) goto Quickie;
|
|
|
|
/* Create the Hash */
|
|
for (HashValue = 0; TotalChars; TotalChars--)
|
|
{
|
|
/* Go to the next Character */
|
|
CurrentChar = *Buffer++;
|
|
|
|
/* Prepare the Hash */
|
|
HashValue += (HashValue << 1) + (HashValue >> 1);
|
|
|
|
/* Create the rest based on the name */
|
|
if (CurrentChar < 'a') HashValue += CurrentChar;
|
|
else if (CurrentChar > 'z') HashValue += RtlUpcaseUnicodeChar(CurrentChar);
|
|
else HashValue += (CurrentChar - ('a'-'A'));
|
|
}
|
|
|
|
/* Merge it with our number of hash buckets */
|
|
HashIndex = HashValue % 37;
|
|
|
|
/* Save the result */
|
|
Context->HashValue = HashValue;
|
|
Context->HashIndex = (USHORT)HashIndex;
|
|
|
|
DoItAgain:
|
|
/* Get the root entry and set it as our lookup bucket */
|
|
AllocatedEntry = &Directory->HashBuckets[HashIndex];
|
|
LookupBucket = AllocatedEntry;
|
|
|
|
/* Check if the directory is already locked */
|
|
if (!Context->DirectoryLocked)
|
|
{
|
|
/* Lock it */
|
|
ObpAcquireDirectoryLockShared(Directory, Context);
|
|
}
|
|
|
|
/* Start looping */
|
|
while ((CurrentEntry = *AllocatedEntry))
|
|
{
|
|
/* Do the hashes match? */
|
|
if (CurrentEntry->HashValue == HashValue)
|
|
{
|
|
/* Make sure that it has a name */
|
|
ObjectHeader = OBJECT_TO_OBJECT_HEADER(CurrentEntry->Object);
|
|
|
|
/* Get the name information */
|
|
ASSERT(ObjectHeader->NameInfoOffset != 0);
|
|
HeaderNameInfo = OBJECT_HEADER_TO_NAME_INFO(ObjectHeader);
|
|
|
|
/* Do the names match? */
|
|
if ((Name->Length == HeaderNameInfo->Name.Length) &&
|
|
(RtlEqualUnicodeString(Name, &HeaderNameInfo->Name, CaseInsensitive)))
|
|
{
|
|
break;
|
|
}
|
|
}
|
|
|
|
/* Move to the next entry */
|
|
AllocatedEntry = &CurrentEntry->ChainLink;
|
|
}
|
|
|
|
/* Check if we still have an entry */
|
|
if (CurrentEntry)
|
|
{
|
|
/* Set this entry as the first, to speed up incoming insertion */
|
|
if (AllocatedEntry != LookupBucket)
|
|
{
|
|
/* Check if the directory was locked or convert the lock */
|
|
if ((Context->DirectoryLocked) ||
|
|
(ExConvertPushLockSharedToExclusive(&Directory->Lock)))
|
|
{
|
|
/* Set the Current Entry */
|
|
*AllocatedEntry = CurrentEntry->ChainLink;
|
|
|
|
/* Link to the old Hash Entry */
|
|
CurrentEntry->ChainLink = *LookupBucket;
|
|
|
|
/* Set the new Hash Entry */
|
|
*LookupBucket = CurrentEntry;
|
|
}
|
|
}
|
|
|
|
/* Save the found object */
|
|
FoundObject = CurrentEntry->Object;
|
|
goto Quickie;
|
|
}
|
|
else
|
|
{
|
|
/* Check if the directory was locked */
|
|
if (!Context->DirectoryLocked)
|
|
{
|
|
/* Release the lock */
|
|
ObpReleaseDirectoryLock(Directory, Context);
|
|
}
|
|
|
|
/* Check if we should scan the shadow directory */
|
|
if ((SearchShadow) && (Directory->DeviceMap))
|
|
{
|
|
ShadowDirectory = ObpGetShadowDirectory(Directory);
|
|
/* A global DOS directory was found, loop it again */
|
|
if (ShadowDirectory != NULL)
|
|
{
|
|
Directory = ShadowDirectory;
|
|
goto DoItAgain;
|
|
}
|
|
}
|
|
}
|
|
|
|
Quickie:
|
|
/* Check if we inserted an object */
|
|
if (FoundObject)
|
|
{
|
|
/* Get the object name information */
|
|
ObjectHeader = OBJECT_TO_OBJECT_HEADER(FoundObject);
|
|
ObpReferenceNameInfo(ObjectHeader);
|
|
|
|
/* Reference the object being looked up */
|
|
ObReferenceObject(FoundObject);
|
|
|
|
/* Check if the directory was locked */
|
|
if (!Context->DirectoryLocked)
|
|
{
|
|
/* Release the lock */
|
|
ObpReleaseDirectoryLock(Directory, Context);
|
|
}
|
|
}
|
|
|
|
/* Release any object previously looked up and replace it with the new one */
|
|
ObpReleaseLookupContextObject(Context);
|
|
Context->Object = FoundObject;
|
|
|
|
/* Return the object we found */
|
|
return FoundObject;
|
|
}
|
|
|
|
/*++
|
|
* @name ObpDeleteEntryDirectory
|
|
*
|
|
* The ObpDeleteEntryDirectory routine <FILLMEIN>.
|
|
*
|
|
* @param Context
|
|
* <FILLMEIN>.
|
|
*
|
|
* @return TRUE if the object was deleted, FALSE otherwise.
|
|
*
|
|
* @remarks None.
|
|
*
|
|
*--*/
|
|
BOOLEAN
|
|
NTAPI
|
|
ObpDeleteEntryDirectory(POBP_LOOKUP_CONTEXT Context)
|
|
{
|
|
POBJECT_DIRECTORY Directory;
|
|
POBJECT_DIRECTORY_ENTRY *AllocatedEntry;
|
|
POBJECT_DIRECTORY_ENTRY CurrentEntry;
|
|
|
|
/* Get the Directory */
|
|
Directory = Context->Directory;
|
|
if (!Directory) return FALSE;
|
|
|
|
/* Get the Entry */
|
|
AllocatedEntry = &Directory->HashBuckets[Context->HashIndex];
|
|
CurrentEntry = *AllocatedEntry;
|
|
|
|
/* Unlink the Entry */
|
|
*AllocatedEntry = CurrentEntry->ChainLink;
|
|
CurrentEntry->ChainLink = NULL;
|
|
|
|
/* Free it */
|
|
ExFreePoolWithTag(CurrentEntry, OB_DIR_TAG);
|
|
|
|
/* Return */
|
|
return TRUE;
|
|
}
|
|
|
|
/* FUNCTIONS **************************************************************/
|
|
|
|
/*++
|
|
* @name NtOpenDirectoryObject
|
|
* @implemented NT4
|
|
*
|
|
* The NtOpenDirectoryObject routine opens a namespace directory object.
|
|
*
|
|
* @param DirectoryHandle
|
|
* Variable which receives the directory handle.
|
|
*
|
|
* @param DesiredAccess
|
|
* Desired access to the directory.
|
|
*
|
|
* @param ObjectAttributes
|
|
* Structure describing the directory.
|
|
*
|
|
* @return STATUS_SUCCESS or appropriate error value.
|
|
*
|
|
* @remarks None.
|
|
*
|
|
*--*/
|
|
NTSTATUS
|
|
NTAPI
|
|
NtOpenDirectoryObject(OUT PHANDLE DirectoryHandle,
|
|
IN ACCESS_MASK DesiredAccess,
|
|
IN POBJECT_ATTRIBUTES ObjectAttributes)
|
|
{
|
|
HANDLE Directory;
|
|
KPROCESSOR_MODE PreviousMode = ExGetPreviousMode();
|
|
NTSTATUS Status;
|
|
PAGED_CODE();
|
|
|
|
/* Check if we need to do any probing */
|
|
if (PreviousMode != KernelMode)
|
|
{
|
|
_SEH2_TRY
|
|
{
|
|
/* Probe the return handle */
|
|
ProbeForWriteHandle(DirectoryHandle);
|
|
}
|
|
_SEH2_EXCEPT(EXCEPTION_EXECUTE_HANDLER)
|
|
{
|
|
/* Return the exception code */
|
|
_SEH2_YIELD(return _SEH2_GetExceptionCode());
|
|
}
|
|
_SEH2_END;
|
|
}
|
|
|
|
/* Open the directory object */
|
|
Status = ObOpenObjectByName(ObjectAttributes,
|
|
ObpDirectoryObjectType,
|
|
PreviousMode,
|
|
NULL,
|
|
DesiredAccess,
|
|
NULL,
|
|
&Directory);
|
|
if (NT_SUCCESS(Status))
|
|
{
|
|
_SEH2_TRY
|
|
{
|
|
/* Write back the handle to the caller */
|
|
*DirectoryHandle = Directory;
|
|
}
|
|
_SEH2_EXCEPT(ExSystemExceptionFilter())
|
|
{
|
|
/* Get the exception code */
|
|
Status = _SEH2_GetExceptionCode();
|
|
}
|
|
_SEH2_END;
|
|
}
|
|
|
|
/* Return the status to the caller */
|
|
return Status;
|
|
}
|
|
|
|
/*++
|
|
* @name NtQueryDirectoryObject
|
|
* @implemented NT4
|
|
*
|
|
* The NtQueryDirectoryObject routine reads information from a directory in
|
|
* the system namespace.
|
|
*
|
|
* @param DirectoryHandle
|
|
* Handle obtained with NtOpenDirectoryObject which
|
|
* must grant DIRECTORY_QUERY access to the directory object.
|
|
*
|
|
* @param Buffer
|
|
* Buffer to hold the data read.
|
|
*
|
|
* @param BufferLength
|
|
* Size of the buffer in bytes.
|
|
*
|
|
* @param ReturnSingleEntry
|
|
* When TRUE, only 1 entry is written in DirObjInformation;
|
|
* otherwise as many as will fit in the buffer.
|
|
*
|
|
* @param RestartScan
|
|
* If TRUE start reading at index 0.
|
|
* If FALSE start reading at the index specified by *ObjectIndex.
|
|
*
|
|
* @param Context
|
|
* Zero based index into the directory, interpretation
|
|
* depends on RestartScan.
|
|
*
|
|
* @param ReturnLength
|
|
* Caller supplied storage for the number of bytes
|
|
* written (or NULL).
|
|
*
|
|
* @return STATUS_SUCCESS or appropriate error value.
|
|
*
|
|
* @remarks Although you can iterate over the directory by calling this
|
|
* function multiple times, the directory is unlocked between
|
|
* calls. This means that another thread can change the directory
|
|
* and so iterating doesn't guarantee a consistent picture of the
|
|
* directory. Best thing is to retrieve all directory entries in
|
|
* one call.
|
|
*
|
|
*--*/
|
|
NTSTATUS
|
|
NTAPI
|
|
NtQueryDirectoryObject(IN HANDLE DirectoryHandle,
|
|
OUT PVOID Buffer,
|
|
IN ULONG BufferLength,
|
|
IN BOOLEAN ReturnSingleEntry,
|
|
IN BOOLEAN RestartScan,
|
|
IN OUT PULONG Context,
|
|
OUT PULONG ReturnLength OPTIONAL)
|
|
{
|
|
POBJECT_DIRECTORY Directory;
|
|
KPROCESSOR_MODE PreviousMode = ExGetPreviousMode();
|
|
ULONG SkipEntries = 0;
|
|
NTSTATUS Status;
|
|
PVOID LocalBuffer;
|
|
POBJECT_DIRECTORY_INFORMATION DirectoryInfo;
|
|
ULONG Length, TotalLength;
|
|
ULONG Count, CurrentEntry;
|
|
ULONG Hash;
|
|
POBJECT_DIRECTORY_ENTRY Entry;
|
|
POBJECT_HEADER ObjectHeader;
|
|
POBJECT_HEADER_NAME_INFO ObjectNameInfo;
|
|
UNICODE_STRING Name;
|
|
PWSTR p;
|
|
OBP_LOOKUP_CONTEXT LookupContext;
|
|
PAGED_CODE();
|
|
|
|
/* Initialize lookup */
|
|
ObpInitializeLookupContext(&LookupContext);
|
|
|
|
/* Check if we need to do any probing */
|
|
if (PreviousMode != KernelMode)
|
|
{
|
|
_SEH2_TRY
|
|
{
|
|
/* Probe the buffer (assuming it will hold Unicode characters) */
|
|
ProbeForWrite(Buffer, BufferLength, sizeof(WCHAR));
|
|
|
|
/* Probe the context and copy it unless scan-restart was requested */
|
|
ProbeForWriteUlong(Context);
|
|
if (!RestartScan) SkipEntries = *Context;
|
|
|
|
/* Probe the return length if the caller specified one */
|
|
if (ReturnLength) ProbeForWriteUlong(ReturnLength);
|
|
}
|
|
_SEH2_EXCEPT(EXCEPTION_EXECUTE_HANDLER)
|
|
{
|
|
/* Return the exception code */
|
|
_SEH2_YIELD(return _SEH2_GetExceptionCode());
|
|
}
|
|
_SEH2_END;
|
|
}
|
|
else if (!RestartScan)
|
|
{
|
|
/* This is kernel mode, save the context without probing, if needed */
|
|
SkipEntries = *Context;
|
|
}
|
|
|
|
/* Allocate a buffer */
|
|
LocalBuffer = ExAllocatePoolWithTag(PagedPool,
|
|
sizeof(OBJECT_DIRECTORY_INFORMATION) +
|
|
BufferLength,
|
|
OB_NAME_TAG);
|
|
if (!LocalBuffer) return STATUS_INSUFFICIENT_RESOURCES;
|
|
RtlZeroMemory(LocalBuffer, BufferLength);
|
|
|
|
/* Get a reference to directory */
|
|
Status = ObReferenceObjectByHandle(DirectoryHandle,
|
|
DIRECTORY_QUERY,
|
|
ObpDirectoryObjectType,
|
|
PreviousMode,
|
|
(PVOID*)&Directory,
|
|
NULL);
|
|
if (!NT_SUCCESS(Status))
|
|
{
|
|
/* Free the buffer and fail */
|
|
ExFreePoolWithTag(LocalBuffer, OB_NAME_TAG);
|
|
return Status;
|
|
}
|
|
|
|
/* Lock the directory in shared mode */
|
|
ObpAcquireDirectoryLockShared(Directory, &LookupContext);
|
|
|
|
/* Start at position 0 */
|
|
DirectoryInfo = (POBJECT_DIRECTORY_INFORMATION)LocalBuffer;
|
|
TotalLength = sizeof(OBJECT_DIRECTORY_INFORMATION);
|
|
|
|
/* Start with 0 entries */
|
|
Count = 0;
|
|
CurrentEntry = 0;
|
|
|
|
/* Set default status and start looping */
|
|
Status = STATUS_NO_MORE_ENTRIES;
|
|
for (Hash = 0; Hash < 37; Hash++)
|
|
{
|
|
/* Get this entry and loop all of them */
|
|
Entry = Directory->HashBuckets[Hash];
|
|
while (Entry)
|
|
{
|
|
/* Check if we should process this entry */
|
|
if (SkipEntries == CurrentEntry++)
|
|
{
|
|
/* Get the header data */
|
|
ObjectHeader = OBJECT_TO_OBJECT_HEADER(Entry->Object);
|
|
ObjectNameInfo = OBJECT_HEADER_TO_NAME_INFO(ObjectHeader);
|
|
|
|
/* Get the object name */
|
|
if (ObjectNameInfo)
|
|
{
|
|
/* Use the one we have */
|
|
Name = ObjectNameInfo->Name;
|
|
}
|
|
else
|
|
{
|
|
/* Otherwise, use an empty one */
|
|
RtlInitEmptyUnicodeString(&Name, NULL, 0);
|
|
}
|
|
|
|
/* Calculate the length for this entry */
|
|
Length = sizeof(OBJECT_DIRECTORY_INFORMATION) +
|
|
Name.Length + sizeof(UNICODE_NULL) +
|
|
ObjectHeader->Type->Name.Length + sizeof(UNICODE_NULL);
|
|
|
|
/* Make sure this entry won't overflow */
|
|
if ((TotalLength + Length) > BufferLength)
|
|
{
|
|
/* Check if the caller wanted only an entry */
|
|
if (ReturnSingleEntry)
|
|
{
|
|
/* Then we'll fail and ask for more buffer */
|
|
TotalLength += Length;
|
|
Status = STATUS_BUFFER_TOO_SMALL;
|
|
}
|
|
else
|
|
{
|
|
/* Otherwise, we'll say we're done for now */
|
|
Status = STATUS_MORE_ENTRIES;
|
|
}
|
|
|
|
/* Decrease the entry since we didn't process */
|
|
CurrentEntry--;
|
|
goto Quickie;
|
|
}
|
|
|
|
/* Now fill in the buffer */
|
|
DirectoryInfo->Name.Length = Name.Length;
|
|
DirectoryInfo->Name.MaximumLength = Name.Length +
|
|
sizeof(UNICODE_NULL);
|
|
DirectoryInfo->Name.Buffer = Name.Buffer;
|
|
DirectoryInfo->TypeName.Length = ObjectHeader->
|
|
Type->Name.Length;
|
|
DirectoryInfo->TypeName.MaximumLength = ObjectHeader->
|
|
Type->Name.Length +
|
|
sizeof(UNICODE_NULL);
|
|
DirectoryInfo->TypeName.Buffer = ObjectHeader->
|
|
Type->Name.Buffer;
|
|
|
|
/* Set success */
|
|
Status = STATUS_SUCCESS;
|
|
|
|
/* Increase statistics */
|
|
TotalLength += Length;
|
|
DirectoryInfo++;
|
|
Count++;
|
|
|
|
/* If the caller only wanted an entry, bail out */
|
|
if (ReturnSingleEntry) goto Quickie;
|
|
|
|
/* Increase the key by one */
|
|
SkipEntries++;
|
|
}
|
|
|
|
/* Move to the next directory */
|
|
Entry = Entry->ChainLink;
|
|
}
|
|
}
|
|
|
|
Quickie:
|
|
/* Make sure we got success */
|
|
if (NT_SUCCESS(Status))
|
|
{
|
|
/* Clear the current pointer and set it */
|
|
RtlZeroMemory(DirectoryInfo, sizeof(OBJECT_DIRECTORY_INFORMATION));
|
|
DirectoryInfo++;
|
|
|
|
/* Set the buffer here now and loop entries */
|
|
p = (PWSTR)DirectoryInfo;
|
|
DirectoryInfo = LocalBuffer;
|
|
while (Count--)
|
|
{
|
|
/* Copy the name buffer */
|
|
RtlCopyMemory(p,
|
|
DirectoryInfo->Name.Buffer,
|
|
DirectoryInfo->Name.Length);
|
|
|
|
/* Now fixup the pointers */
|
|
DirectoryInfo->Name.Buffer = (PVOID)((ULONG_PTR)Buffer +
|
|
((ULONG_PTR)p -
|
|
(ULONG_PTR)LocalBuffer));
|
|
|
|
/* Advance in buffer and NULL-terminate */
|
|
p = (PVOID)((ULONG_PTR)p + DirectoryInfo->Name.Length);
|
|
*p++ = UNICODE_NULL;
|
|
|
|
/* Now copy the type name buffer */
|
|
RtlCopyMemory(p,
|
|
DirectoryInfo->TypeName.Buffer,
|
|
DirectoryInfo->TypeName.Length);
|
|
|
|
/* Now fixup the pointers */
|
|
DirectoryInfo->TypeName.Buffer = (PVOID)((ULONG_PTR)Buffer +
|
|
((ULONG_PTR)p -
|
|
(ULONG_PTR)LocalBuffer));
|
|
|
|
/* Advance in buffer and NULL-terminate */
|
|
p = (PVOID)((ULONG_PTR)p + DirectoryInfo->TypeName.Length);
|
|
*p++ = UNICODE_NULL;
|
|
|
|
/* Move to the next entry */
|
|
DirectoryInfo++;
|
|
}
|
|
|
|
/* Set the key */
|
|
*Context = CurrentEntry;
|
|
}
|
|
|
|
_SEH2_TRY
|
|
{
|
|
/* Copy the buffer */
|
|
RtlCopyMemory(Buffer,
|
|
LocalBuffer,
|
|
(TotalLength <= BufferLength) ?
|
|
TotalLength : BufferLength);
|
|
|
|
/* Check if the caller requested the return length and return it*/
|
|
if (ReturnLength) *ReturnLength = TotalLength;
|
|
}
|
|
_SEH2_EXCEPT(ExSystemExceptionFilter())
|
|
{
|
|
/* Get the exception code */
|
|
Status = _SEH2_GetExceptionCode();
|
|
}
|
|
_SEH2_END;
|
|
|
|
/* Unlock the directory */
|
|
ObpReleaseDirectoryLock(Directory, &LookupContext);
|
|
|
|
/* Dereference the directory and free our buffer */
|
|
ObDereferenceObject(Directory);
|
|
ExFreePoolWithTag(LocalBuffer, OB_NAME_TAG);
|
|
|
|
/* Return status to caller */
|
|
return Status;
|
|
}
|
|
|
|
/*++
|
|
* @name NtCreateDirectoryObject
|
|
* @implemented NT4
|
|
*
|
|
* The NtOpenDirectoryObject routine creates or opens a directory object.
|
|
*
|
|
* @param DirectoryHandle
|
|
* Variable which receives the directory handle.
|
|
*
|
|
* @param DesiredAccess
|
|
* Desired access to the directory.
|
|
*
|
|
* @param ObjectAttributes
|
|
* Structure describing the directory.
|
|
*
|
|
* @return STATUS_SUCCESS or appropriate error value.
|
|
*
|
|
* @remarks None.
|
|
*
|
|
*--*/
|
|
NTSTATUS
|
|
NTAPI
|
|
NtCreateDirectoryObject(OUT PHANDLE DirectoryHandle,
|
|
IN ACCESS_MASK DesiredAccess,
|
|
IN POBJECT_ATTRIBUTES ObjectAttributes)
|
|
{
|
|
POBJECT_DIRECTORY Directory;
|
|
HANDLE NewHandle;
|
|
KPROCESSOR_MODE PreviousMode = ExGetPreviousMode();
|
|
NTSTATUS Status;
|
|
PAGED_CODE();
|
|
|
|
/* Check if we need to do any probing */
|
|
if (PreviousMode != KernelMode)
|
|
{
|
|
_SEH2_TRY
|
|
{
|
|
/* Probe the return handle */
|
|
ProbeForWriteHandle(DirectoryHandle);
|
|
}
|
|
_SEH2_EXCEPT(EXCEPTION_EXECUTE_HANDLER)
|
|
{
|
|
/* Return the exception code */
|
|
_SEH2_YIELD(return _SEH2_GetExceptionCode());
|
|
}
|
|
_SEH2_END;
|
|
}
|
|
|
|
/* Create the object */
|
|
Status = ObCreateObject(PreviousMode,
|
|
ObpDirectoryObjectType,
|
|
ObjectAttributes,
|
|
PreviousMode,
|
|
NULL,
|
|
sizeof(OBJECT_DIRECTORY),
|
|
0,
|
|
0,
|
|
(PVOID*)&Directory);
|
|
if (!NT_SUCCESS(Status)) return Status;
|
|
|
|
/* Setup the object */
|
|
RtlZeroMemory(Directory, sizeof(OBJECT_DIRECTORY));
|
|
ExInitializePushLock(&Directory->Lock);
|
|
Directory->SessionId = -1;
|
|
|
|
/* Insert it into the handle table */
|
|
Status = ObInsertObject((PVOID)Directory,
|
|
NULL,
|
|
DesiredAccess,
|
|
0,
|
|
NULL,
|
|
&NewHandle);
|
|
|
|
/* Enter SEH to protect write */
|
|
_SEH2_TRY
|
|
{
|
|
/* Return the handle back to the caller */
|
|
*DirectoryHandle = NewHandle;
|
|
}
|
|
_SEH2_EXCEPT(ExSystemExceptionFilter())
|
|
{
|
|
/* Get the exception code */
|
|
Status = _SEH2_GetExceptionCode();
|
|
}
|
|
_SEH2_END;
|
|
|
|
/* Return status to caller */
|
|
return Status;
|
|
}
|
|
|
|
/* EOF */
|