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c424146e2c
svn path=/branches/cmake-bringup/; revision=48236
893 lines
28 KiB
C
893 lines
28 KiB
C
/*
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* Uniscribe BiDirectional handling
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*
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* Copyright 2003 Shachar Shemesh
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* Copyright 2007 Maarten Lankhorst
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* Copyright 2010 CodeWeavers, Aric Stewart
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*
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* Code derived from the modified reference implementation
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* that was found in revision 17 of http://unicode.org/reports/tr9/
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* "Unicode Standard Annex #9: THE BIDIRECTIONAL ALGORITHM"
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*
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* -- Copyright (C) 1999-2005, ASMUS, Inc.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of the Unicode data files and any associated documentation (the
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* "Data Files") or Unicode software and any associated documentation (the
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* "Software") to deal in the Data Files or Software without restriction,
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* including without limitation the rights to use, copy, modify, merge,
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* publish, distribute, and/or sell copies of the Data Files or Software,
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* and to permit persons to whom the Data Files or Software are furnished
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* to do so, provided that (a) the above copyright notice(s) and this
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* permission notice appear with all copies of the Data Files or Software,
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* (b) both the above copyright notice(s) and this permission notice appear
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* in associated documentation, and (c) there is clear notice in each
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* modified Data File or in the Software as well as in the documentation
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* associated with the Data File(s) or Software that the data or software
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* has been modified.
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*/
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#include "config.h"
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#include <stdarg.h>
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#include "windef.h"
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#include "winbase.h"
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#include "wingdi.h"
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#include "winnls.h"
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#include "usp10.h"
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#include "wine/unicode.h"
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#include "wine/debug.h"
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#include "usp10_internal.h"
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WINE_DEFAULT_DEBUG_CHANNEL(bidi);
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#define ASSERT(x) do { if (!(x)) FIXME("assert failed: %s\n", #x); } while(0)
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#define MAX_LEVEL 61
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/* HELPER FUNCTIONS AND DECLARATIONS */
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/*------------------------------------------------------------------------
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Bidirectional Character Types
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as defined by the Unicode Bidirectional Algorithm Table 3-7.
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Note:
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The list of bidirectional character types here is not grouped the
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same way as the table 3-7, since the numberic values for the types
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are chosen to keep the state and action tables compact.
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------------------------------------------------------------------------*/
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enum directions
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{
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/* input types */
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/* ON MUST be zero, code relies on ON = N = 0 */
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ON = 0, /* Other Neutral */
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L, /* Left Letter */
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R, /* Right Letter */
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AN, /* Arabic Number */
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EN, /* European Number */
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AL, /* Arabic Letter (Right-to-left) */
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NSM, /* Non-spacing Mark */
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CS, /* Common Separator */
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ES, /* European Separator */
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ET, /* European Terminator (post/prefix e.g. $ and %) */
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/* resolved types */
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BN, /* Boundary neutral (type of RLE etc after explicit levels) */
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/* input types, */
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S, /* Segment Separator (TAB) // used only in L1 */
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WS, /* White space // used only in L1 */
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B, /* Paragraph Separator (aka as PS) */
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/* types for explicit controls */
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RLO, /* these are used only in X1-X9 */
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RLE,
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LRO,
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LRE,
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PDF,
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/* resolved types, also resolved directions */
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N = ON, /* alias, where ON, WS and S are treated the same */
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};
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/* HELPER FUNCTIONS */
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/* the character type contains the C1_* flags in the low 12 bits */
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/* and the C2_* type in the high 4 bits */
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static __inline unsigned short get_char_typeW( WCHAR ch )
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{
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WORD CharType;
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GetStringTypeW(CT_CTYPE1, &ch, 1, &CharType);
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return CharType;
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}
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/* Convert the libwine information to the direction enum */
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static void classify(LPCWSTR lpString, WORD *chartype, DWORD uCount, const SCRIPT_CONTROL *c)
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{
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static const enum directions dir_map[16] =
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{
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L, /* unassigned defaults to L */
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L,
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R,
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EN,
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ES,
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ET,
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AN,
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CS,
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B,
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S,
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WS,
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ON,
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AL,
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NSM,
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BN,
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PDF /* also LRE, LRO, RLE, RLO */
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};
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unsigned i;
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for (i = 0; i < uCount; ++i)
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{
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chartype[i] = dir_map[get_char_typeW(lpString[i]) >> 12];
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switch (chartype[i])
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{
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case ES:
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if (!c->fLegacyBidiClass) break;
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switch (lpString[i])
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{
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case '-':
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case '+': chartype[i] = N; break;
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case '/': chartype[i] = CS; break;
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}
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break;
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case PDF:
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switch (lpString[i])
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{
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case 0x202A: chartype[i] = LRE; break;
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case 0x202B: chartype[i] = RLE; break;
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case 0x202C: chartype[i] = PDF; break;
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case 0x202D: chartype[i] = LRO; break;
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case 0x202E: chartype[i] = RLO; break;
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}
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break;
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}
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}
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}
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/* Set a run of cval values at locations all prior to, but not including */
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/* iStart, to the new value nval. */
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static void SetDeferredRun(WORD *pval, int cval, int iStart, int nval)
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{
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int i = iStart - 1;
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for (; i >= iStart - cval; i--)
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{
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pval[i] = nval;
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}
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}
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/* RESOLVE EXPLICIT */
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static WORD GreaterEven(int i)
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{
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return odd(i) ? i + 1 : i + 2;
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}
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static WORD GreaterOdd(int i)
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{
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return odd(i) ? i + 2 : i + 1;
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}
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static WORD EmbeddingDirection(int level)
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{
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return odd(level) ? R : L;
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}
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/*------------------------------------------------------------------------
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Function: resolveExplicit
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Recursively resolves explicit embedding levels and overrides.
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Implements rules X1-X9, of the Unicode Bidirectional Algorithm.
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Input: Base embedding level and direction
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Character count
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Output: Array of embedding levels
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In/Out: Array of direction classes
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Note: The function uses two simple counters to keep track of
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matching explicit codes and PDF. Use the default argument for
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the outermost call. The nesting counter counts the recursion
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depth and not the embedding level.
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------------------------------------------------------------------------*/
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static int resolveExplicit(int level, int dir, WORD *pcls, WORD *plevel, int cch, int nNest)
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{
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/* always called with a valid nesting level
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nesting levels are != embedding levels */
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int nLastValid = nNest;
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int ich = 0;
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/* check input values */
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ASSERT(nNest >= 0 && level >= 0 && level <= MAX_LEVEL);
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/* process the text */
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for (; ich < cch; ich++)
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{
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WORD cls = pcls[ich];
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switch (cls)
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{
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case LRO:
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case LRE:
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nNest++;
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if (GreaterEven(level) <= MAX_LEVEL - (cls == LRO ? 2 : 0))
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{
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plevel[ich] = GreaterEven(level);
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pcls[ich] = BN;
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ich += resolveExplicit(plevel[ich], (cls == LRE ? N : L),
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&pcls[ich+1], &plevel[ich+1],
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cch - (ich+1), nNest);
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nNest--;
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continue;
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}
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cls = pcls[ich] = BN;
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break;
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case RLO:
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case RLE:
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nNest++;
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if (GreaterOdd(level) <= MAX_LEVEL - (cls == RLO ? 2 : 0))
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{
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plevel[ich] = GreaterOdd(level);
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pcls[ich] = BN;
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ich += resolveExplicit(plevel[ich], (cls == RLE ? N : R),
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&pcls[ich+1], &plevel[ich+1],
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cch - (ich+1), nNest);
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nNest--;
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continue;
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}
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cls = pcls[ich] = BN;
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break;
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case PDF:
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cls = pcls[ich] = BN;
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if (nNest)
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{
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if (nLastValid < nNest)
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{
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nNest--;
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}
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else
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{
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cch = ich; /* break the loop, but complete body */
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}
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}
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}
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/* Apply the override */
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if (dir != N)
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{
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cls = dir;
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}
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plevel[ich] = level;
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if (pcls[ich] != BN)
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pcls[ich] = cls;
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}
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return ich;
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}
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/* RESOLVE WEAK TYPES */
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enum states /* possible states */
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{
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xa, /* arabic letter */
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xr, /* right letter */
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xl, /* left letter */
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ao, /* arabic lett. foll by ON */
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ro, /* right lett. foll by ON */
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lo, /* left lett. foll by ON */
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rt, /* ET following R */
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lt, /* ET following L */
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cn, /* EN, AN following AL */
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ra, /* arabic number foll R */
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re, /* european number foll R */
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la, /* arabic number foll L */
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le, /* european number foll L */
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ac, /* CS following cn */
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rc, /* CS following ra */
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rs, /* CS,ES following re */
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lc, /* CS following la */
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ls, /* CS,ES following le */
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ret, /* ET following re */
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let, /* ET following le */
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} ;
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static const int stateWeak[][10] =
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{
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/* N, L, R, AN, EN, AL,NSM, CS, ES, ET */
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/*xa*/ { ao, xl, xr, cn, cn, xa, xa, ao, ao, ao }, /* arabic letter */
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/*xr*/ { ro, xl, xr, ra, re, xa, xr, ro, ro, rt }, /* right letter */
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/*xl*/ { lo, xl, xr, la, le, xa, xl, lo, lo, lt }, /* left letter */
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/*ao*/ { ao, xl, xr, cn, cn, xa, ao, ao, ao, ao }, /* arabic lett. foll by ON*/
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/*ro*/ { ro, xl, xr, ra, re, xa, ro, ro, ro, rt }, /* right lett. foll by ON */
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/*lo*/ { lo, xl, xr, la, le, xa, lo, lo, lo, lt }, /* left lett. foll by ON */
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/*rt*/ { ro, xl, xr, ra, re, xa, rt, ro, ro, rt }, /* ET following R */
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/*lt*/ { lo, xl, xr, la, le, xa, lt, lo, lo, lt }, /* ET following L */
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/*cn*/ { ao, xl, xr, cn, cn, xa, cn, ac, ao, ao }, /* EN, AN following AL */
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/*ra*/ { ro, xl, xr, ra, re, xa, ra, rc, ro, rt }, /* arabic number foll R */
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/*re*/ { ro, xl, xr, ra, re, xa, re, rs, rs,ret }, /* european number foll R */
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/*la*/ { lo, xl, xr, la, le, xa, la, lc, lo, lt }, /* arabic number foll L */
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/*le*/ { lo, xl, xr, la, le, xa, le, ls, ls,let }, /* european number foll L */
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/*ac*/ { ao, xl, xr, cn, cn, xa, ao, ao, ao, ao }, /* CS following cn */
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/*rc*/ { ro, xl, xr, ra, re, xa, ro, ro, ro, rt }, /* CS following ra */
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/*rs*/ { ro, xl, xr, ra, re, xa, ro, ro, ro, rt }, /* CS,ES following re */
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/*lc*/ { lo, xl, xr, la, le, xa, lo, lo, lo, lt }, /* CS following la */
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/*ls*/ { lo, xl, xr, la, le, xa, lo, lo, lo, lt }, /* CS,ES following le */
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/*ret*/{ ro, xl, xr, ra, re, xa,ret, ro, ro,ret }, /* ET following re */
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/*let*/{ lo, xl, xr, la, le, xa,let, lo, lo,let }, /* ET following le */
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};
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enum actions /* possible actions */
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{
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/* primitives */
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IX = 0x100, /* increment */
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XX = 0xF, /* no-op */
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/* actions */
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xxx = (XX << 4) + XX, /* no-op */
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xIx = IX + xxx, /* increment run */
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xxN = (XX << 4) + ON, /* set current to N */
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xxE = (XX << 4) + EN, /* set current to EN */
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xxA = (XX << 4) + AN, /* set current to AN */
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xxR = (XX << 4) + R, /* set current to R */
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xxL = (XX << 4) + L, /* set current to L */
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Nxx = (ON << 4) + 0xF, /* set run to neutral */
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Axx = (AN << 4) + 0xF, /* set run to AN */
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ExE = (EN << 4) + EN, /* set run to EN, set current to EN */
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NIx = (ON << 4) + 0xF + IX, /* set run to N, increment */
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NxN = (ON << 4) + ON, /* set run to N, set current to N */
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NxR = (ON << 4) + R, /* set run to N, set current to R */
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NxE = (ON << 4) + EN, /* set run to N, set current to EN */
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AxA = (AN << 4) + AN, /* set run to AN, set current to AN */
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NxL = (ON << 4) + L, /* set run to N, set current to L */
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LxL = (L << 4) + L, /* set run to L, set current to L */
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} ;
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static const int actionWeak[][10] =
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{
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/* N, L, R, AN, EN, AL, NSM, CS, ES, ET */
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/*xa*/ { xxx, xxx, xxx, xxx, xxA, xxR, xxR, xxN, xxN, xxN }, /* arabic letter */
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/*xr*/ { xxx, xxx, xxx, xxx, xxE, xxR, xxR, xxN, xxN, xIx }, /* right letter */
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/*xl*/ { xxx, xxx, xxx, xxx, xxL, xxR, xxL, xxN, xxN, xIx }, /* left letter */
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/*ao*/ { xxx, xxx, xxx, xxx, xxA, xxR, xxN, xxN, xxN, xxN }, /* arabic lett. foll by ON */
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/*ro*/ { xxx, xxx, xxx, xxx, xxE, xxR, xxN, xxN, xxN, xIx }, /* right lett. foll by ON */
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/*lo*/ { xxx, xxx, xxx, xxx, xxL, xxR, xxN, xxN, xxN, xIx }, /* left lett. foll by ON */
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/*rt*/ { Nxx, Nxx, Nxx, Nxx, ExE, NxR, xIx, NxN, NxN, xIx }, /* ET following R */
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/*lt*/ { Nxx, Nxx, Nxx, Nxx, LxL, NxR, xIx, NxN, NxN, xIx }, /* ET following L */
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/*cn*/ { xxx, xxx, xxx, xxx, xxA, xxR, xxA, xIx, xxN, xxN }, /* EN, AN following AL */
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/*ra*/ { xxx, xxx, xxx, xxx, xxE, xxR, xxA, xIx, xxN, xIx }, /* arabic number foll R */
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/*re*/ { xxx, xxx, xxx, xxx, xxE, xxR, xxE, xIx, xIx, xxE }, /* european number foll R */
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/*la*/ { xxx, xxx, xxx, xxx, xxL, xxR, xxA, xIx, xxN, xIx }, /* arabic number foll L */
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/*le*/ { xxx, xxx, xxx, xxx, xxL, xxR, xxL, xIx, xIx, xxL }, /* european number foll L */
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/*ac*/ { Nxx, Nxx, Nxx, Axx, AxA, NxR, NxN, NxN, NxN, NxN }, /* CS following cn */
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/*rc*/ { Nxx, Nxx, Nxx, Axx, NxE, NxR, NxN, NxN, NxN, NIx }, /* CS following ra */
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/*rs*/ { Nxx, Nxx, Nxx, Nxx, ExE, NxR, NxN, NxN, NxN, NIx }, /* CS,ES following re */
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/*lc*/ { Nxx, Nxx, Nxx, Axx, NxL, NxR, NxN, NxN, NxN, NIx }, /* CS following la */
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/*ls*/ { Nxx, Nxx, Nxx, Nxx, LxL, NxR, NxN, NxN, NxN, NIx }, /* CS,ES following le */
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/*ret*/{ xxx, xxx, xxx, xxx, xxE, xxR, xxE, xxN, xxN, xxE }, /* ET following re */
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/*let*/{ xxx, xxx, xxx, xxx, xxL, xxR, xxL, xxN, xxN, xxL }, /* ET following le */
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};
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static int GetDeferredType(int action)
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{
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return (action >> 4) & 0xF;
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}
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static int GetResolvedType(int action)
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{
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return action & 0xF;
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}
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/* Note on action table:
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States can be of two kinds:
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- Immediate Resolution State, where each input token
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is resolved as soon as it is seen. These states have
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only single action codes (xxN) or the no-op (xxx)
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for static input tokens.
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- Deferred Resolution State, where input tokens either
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either extend the run (xIx) or resolve its Type (e.g. Nxx).
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Input classes are of three kinds
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- Static Input Token, where the class of the token remains
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unchanged on output (AN, L, N, R)
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- Replaced Input Token, where the class of the token is
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always replaced on output (AL, BN, NSM, CS, ES, ET)
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- Conditional Input Token, where the class of the token is
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changed on output in some, but not all, cases (EN)
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Where tokens are subject to change, a double action
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(e.g. NxA, or NxN) is _required_ after deferred states,
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resolving both the deferred state and changing the current token.
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*/
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/*------------------------------------------------------------------------
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Function: resolveWeak
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Resolves the directionality of numeric and other weak character types
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Implements rules X10 and W1-W6 of the Unicode Bidirectional Algorithm.
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Input: Array of embedding levels
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Character count
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In/Out: Array of directional classes
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Note: On input only these directional classes are expected
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AL, HL, R, L, ON, BN, NSM, AN, EN, ES, ET, CS,
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------------------------------------------------------------------------*/
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static void resolveWeak(int baselevel, WORD *pcls, WORD *plevel, int cch)
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|
{
|
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int state = odd(baselevel) ? xr : xl;
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int cls;
|
|
|
|
int level = baselevel;
|
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int action, clsRun, clsNew;
|
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int cchRun = 0;
|
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int ich = 0;
|
|
|
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for (; ich < cch; ich++)
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{
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/* ignore boundary neutrals */
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if (pcls[ich] == BN)
|
|
{
|
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/* must flatten levels unless at a level change; */
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plevel[ich] = level;
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|
|
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/* lookahead for level changes */
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if (ich + 1 == cch && level != baselevel)
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|
{
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/* have to fixup last BN before end of the loop, since
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* its fix-upped value will be needed below the assert */
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pcls[ich] = EmbeddingDirection(level);
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}
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else if (ich + 1 < cch && level != plevel[ich+1] && pcls[ich+1] != BN)
|
|
{
|
|
/* fixup LAST BN in front / after a level run to make
|
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* it act like the SOR/EOR in rule X10 */
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|
int newlevel = plevel[ich+1];
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if (level > newlevel) {
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newlevel = level;
|
|
}
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plevel[ich] = newlevel;
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|
|
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/* must match assigned level */
|
|
pcls[ich] = EmbeddingDirection(newlevel);
|
|
level = plevel[ich+1];
|
|
}
|
|
else
|
|
{
|
|
/* don't interrupt runs */
|
|
if (cchRun)
|
|
{
|
|
cchRun++;
|
|
}
|
|
continue;
|
|
}
|
|
}
|
|
|
|
ASSERT(pcls[ich] <= BN);
|
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cls = pcls[ich];
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|
|
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action = actionWeak[state][cls];
|
|
|
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/* resolve the directionality for deferred runs */
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clsRun = GetDeferredType(action);
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if (clsRun != XX)
|
|
{
|
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SetDeferredRun(pcls, cchRun, ich, clsRun);
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cchRun = 0;
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|
}
|
|
|
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/* resolve the directionality class at the current location */
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clsNew = GetResolvedType(action);
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if (clsNew != XX)
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pcls[ich] = clsNew;
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|
|
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/* increment a deferred run */
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if (IX & action)
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cchRun++;
|
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|
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state = stateWeak[state][cls];
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}
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|
|
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/* resolve any deferred runs
|
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* use the direction of the current level to emulate PDF */
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cls = EmbeddingDirection(level);
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|
|
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/* resolve the directionality for deferred runs */
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clsRun = GetDeferredType(actionWeak[state][cls]);
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if (clsRun != XX)
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SetDeferredRun(pcls, cchRun, ich, clsRun);
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}
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|
|
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/* RESOLVE NEUTRAL TYPES */
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|
|
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/* action values */
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enum neutralactions
|
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{
|
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/* action to resolve previous input */
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nL = L, /* resolve EN to L */
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En = 3 << 4, /* resolve neutrals run to embedding level direction */
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Rn = R << 4, /* resolve neutrals run to strong right */
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Ln = L << 4, /* resolved neutrals run to strong left */
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In = (1<<8), /* increment count of deferred neutrals */
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LnL = (1<<4)+L, /* set run and EN to L */
|
|
};
|
|
|
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static int GetDeferredNeutrals(int action, int level)
|
|
{
|
|
action = (action >> 4) & 0xF;
|
|
if (action == (En >> 4))
|
|
return EmbeddingDirection(level);
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|
else
|
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return action;
|
|
}
|
|
|
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static int GetResolvedNeutrals(int action)
|
|
{
|
|
action = action & 0xF;
|
|
if (action == In)
|
|
return 0;
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|
else
|
|
return action;
|
|
}
|
|
|
|
/* state values */
|
|
enum resolvestates
|
|
{
|
|
/* new temporary class */
|
|
r, /* R and characters resolved to R */
|
|
l, /* L and characters resolved to L */
|
|
rn, /* N preceded by right */
|
|
ln, /* N preceded by left */
|
|
a, /* AN preceded by left (the abbreviation 'la' is used up above) */
|
|
na, /* N preceded by a */
|
|
} ;
|
|
|
|
|
|
/*------------------------------------------------------------------------
|
|
Notes:
|
|
|
|
By rule W7, whenever a EN is 'dominated' by an L (including start of
|
|
run with embedding direction = L) it is resolved to, and further treated
|
|
as L.
|
|
|
|
This leads to the need for 'a' and 'na' states.
|
|
------------------------------------------------------------------------*/
|
|
|
|
static const int actionNeutrals[][5] =
|
|
{
|
|
/* N, L, R, AN, EN = cls */
|
|
{ In, 0, 0, 0, 0 }, /* r right */
|
|
{ In, 0, 0, 0, L }, /* l left */
|
|
|
|
{ In, En, Rn, Rn, Rn }, /* rn N preceded by right */
|
|
{ In, Ln, En, En, LnL}, /* ln N preceded by left */
|
|
|
|
{ In, 0, 0, 0, L }, /* a AN preceded by left */
|
|
{ In, En, Rn, Rn, En }, /* na N preceded by a */
|
|
} ;
|
|
|
|
static const int stateNeutrals[][5] =
|
|
{
|
|
/* N, L, R, AN, EN */
|
|
{ rn, l, r, r, r }, /* r right */
|
|
{ ln, l, r, a, l }, /* l left */
|
|
|
|
{ rn, l, r, r, r }, /* rn N preceded by right */
|
|
{ ln, l, r, a, l }, /* ln N preceded by left */
|
|
|
|
{ na, l, r, a, l }, /* a AN preceded by left */
|
|
{ na, l, r, a, l }, /* na N preceded by la */
|
|
} ;
|
|
|
|
/*------------------------------------------------------------------------
|
|
Function: resolveNeutrals
|
|
|
|
Resolves the directionality of neutral character types.
|
|
|
|
Implements rules W7, N1 and N2 of the Unicode Bidi Algorithm.
|
|
|
|
Input: Array of embedding levels
|
|
Character count
|
|
Baselevel
|
|
|
|
In/Out: Array of directional classes
|
|
|
|
Note: On input only these directional classes are expected
|
|
R, L, N, AN, EN and BN
|
|
|
|
W8 resolves a number of ENs to L
|
|
------------------------------------------------------------------------*/
|
|
static void resolveNeutrals(int baselevel, WORD *pcls, const WORD *plevel, int cch)
|
|
{
|
|
/* the state at the start of text depends on the base level */
|
|
int state = odd(baselevel) ? r : l;
|
|
int cls;
|
|
|
|
int cchRun = 0;
|
|
int level = baselevel;
|
|
|
|
int action, clsRun, clsNew;
|
|
int ich = 0;
|
|
for (; ich < cch; ich++)
|
|
{
|
|
/* ignore boundary neutrals */
|
|
if (pcls[ich] == BN)
|
|
{
|
|
/* include in the count for a deferred run */
|
|
if (cchRun)
|
|
cchRun++;
|
|
|
|
/* skip any further processing */
|
|
continue;
|
|
}
|
|
|
|
ASSERT(pcls[ich] < 5); /* "Only N, L, R, AN, EN are allowed" */
|
|
cls = pcls[ich];
|
|
|
|
action = actionNeutrals[state][cls];
|
|
|
|
/* resolve the directionality for deferred runs */
|
|
clsRun = GetDeferredNeutrals(action, level);
|
|
if (clsRun != N)
|
|
{
|
|
SetDeferredRun(pcls, cchRun, ich, clsRun);
|
|
cchRun = 0;
|
|
}
|
|
|
|
/* resolve the directionality class at the current location */
|
|
clsNew = GetResolvedNeutrals(action);
|
|
if (clsNew != N)
|
|
pcls[ich] = clsNew;
|
|
|
|
if (In & action)
|
|
cchRun++;
|
|
|
|
state = stateNeutrals[state][cls];
|
|
level = plevel[ich];
|
|
}
|
|
|
|
/* resolve any deferred runs */
|
|
cls = EmbeddingDirection(level); /* eor has type of current level */
|
|
|
|
/* resolve the directionality for deferred runs */
|
|
clsRun = GetDeferredNeutrals(actionNeutrals[state][cls], level);
|
|
if (clsRun != N)
|
|
SetDeferredRun(pcls, cchRun, ich, clsRun);
|
|
}
|
|
|
|
/* RESOLVE IMPLICIT */
|
|
|
|
/*------------------------------------------------------------------------
|
|
Function: resolveImplicit
|
|
|
|
Recursively resolves implicit embedding levels.
|
|
Implements rules I1 and I2 of the Unicode Bidirectional Algorithm.
|
|
|
|
Input: Array of direction classes
|
|
Character count
|
|
Base level
|
|
|
|
In/Out: Array of embedding levels
|
|
|
|
Note: levels may exceed 15 on output.
|
|
Accepted subset of direction classes
|
|
R, L, AN, EN
|
|
------------------------------------------------------------------------*/
|
|
static const WORD addLevel[][4] =
|
|
{
|
|
/* L, R, AN, EN */
|
|
/* even */ { 0, 1, 2, 2, },
|
|
/* odd */ { 1, 0, 1, 1, }
|
|
|
|
};
|
|
|
|
static void resolveImplicit(const WORD * pcls, WORD *plevel, int cch)
|
|
{
|
|
int ich = 0;
|
|
for (; ich < cch; ich++)
|
|
{
|
|
/* cannot resolve bn here, since some bn were resolved to strong
|
|
* types in resolveWeak. To remove these we need the original
|
|
* types, which are available again in resolveWhiteSpace */
|
|
if (pcls[ich] == BN)
|
|
{
|
|
continue;
|
|
}
|
|
ASSERT(pcls[ich] > 0); /* "No Neutrals allowed to survive here." */
|
|
ASSERT(pcls[ich] < 5); /* "Out of range." */
|
|
plevel[ich] += addLevel[odd(plevel[ich])][pcls[ich] - 1];
|
|
}
|
|
}
|
|
|
|
/*************************************************************
|
|
* BIDI_DeterminLevels
|
|
*/
|
|
BOOL BIDI_DetermineLevels(
|
|
LPCWSTR lpString, /* [in] The string for which information is to be returned */
|
|
INT uCount, /* [in] Number of WCHARs in string. */
|
|
const SCRIPT_STATE *s,
|
|
const SCRIPT_CONTROL *c,
|
|
WORD *lpOutLevels /* [out] final string levels */
|
|
)
|
|
{
|
|
WORD *chartype;
|
|
unsigned baselevel = 0,j;
|
|
TRACE("%s, %d", debugstr_wn(lpString, uCount), uCount);
|
|
|
|
chartype = HeapAlloc(GetProcessHeap(), 0, uCount * sizeof(WORD));
|
|
if (!chartype)
|
|
{
|
|
WARN("Out of memory\n");
|
|
return FALSE;
|
|
}
|
|
|
|
baselevel = s->uBidiLevel;
|
|
|
|
classify(lpString, chartype, uCount, c);
|
|
|
|
for (j = 0; j < uCount; ++j)
|
|
switch(chartype[j])
|
|
{
|
|
case B:
|
|
case S:
|
|
case WS:
|
|
case ON: chartype[j] = N;
|
|
default: continue;
|
|
}
|
|
|
|
/* resolve explicit */
|
|
resolveExplicit(baselevel, N, chartype, lpOutLevels, uCount, 0);
|
|
|
|
/* resolve weak */
|
|
resolveWeak(baselevel, chartype, lpOutLevels, uCount);
|
|
|
|
/* resolve neutrals */
|
|
resolveNeutrals(baselevel, chartype, lpOutLevels, uCount);
|
|
|
|
/* resolveImplicit */
|
|
resolveImplicit(chartype, lpOutLevels, uCount);
|
|
|
|
HeapFree(GetProcessHeap(), 0, chartype);
|
|
return TRUE;
|
|
}
|
|
|
|
/* reverse cch indexes */
|
|
static void reverse(int *pidx, int cch)
|
|
{
|
|
int temp;
|
|
int ich = 0;
|
|
for (; ich < --cch; ich++)
|
|
{
|
|
temp = pidx[ich];
|
|
pidx[ich] = pidx[cch];
|
|
pidx[cch] = temp;
|
|
}
|
|
}
|
|
|
|
|
|
/*------------------------------------------------------------------------
|
|
Functions: reorder/reorderLevel
|
|
|
|
Recursively reorders the display string
|
|
"From the highest level down, reverse all characters at that level and
|
|
higher, down to the lowest odd level"
|
|
|
|
Implements rule L2 of the Unicode bidi Algorithm.
|
|
|
|
Input: Array of embedding levels
|
|
Character count
|
|
Flag enabling reversal (set to false by initial caller)
|
|
|
|
In/Out: Text to reorder
|
|
|
|
Note: levels may exceed 15 resp. 61 on input.
|
|
|
|
Rule L3 - reorder combining marks is not implemented here
|
|
Rule L4 - glyph mirroring is implemented as a display option below
|
|
|
|
Note: this should be applied a line at a time
|
|
-------------------------------------------------------------------------*/
|
|
int BIDI_ReorderV2lLevel(int level, int *pIndexs, const BYTE* plevel, int cch, BOOL fReverse)
|
|
{
|
|
int ich = 0;
|
|
|
|
/* true as soon as first odd level encountered */
|
|
fReverse = fReverse || odd(level);
|
|
|
|
for (; ich < cch; ich++)
|
|
{
|
|
if (plevel[ich] < level)
|
|
{
|
|
break;
|
|
}
|
|
else if (plevel[ich] > level)
|
|
{
|
|
ich += BIDI_ReorderV2lLevel(level + 1, pIndexs + ich, plevel + ich,
|
|
cch - ich, fReverse) - 1;
|
|
}
|
|
}
|
|
if (fReverse)
|
|
{
|
|
reverse(pIndexs, ich);
|
|
}
|
|
return ich;
|
|
}
|
|
|
|
/* Applies the reorder in reverse. Taking an already reordered string and returning the original */
|
|
int BIDI_ReorderL2vLevel(int level, int *pIndexs, const BYTE* plevel, int cch, BOOL fReverse)
|
|
{
|
|
int ich = 0;
|
|
int newlevel = -1;
|
|
|
|
/* true as soon as first odd level encountered */
|
|
fReverse = fReverse || odd(level);
|
|
|
|
for (; ich < cch; ich++)
|
|
{
|
|
if (plevel[ich] < level)
|
|
break;
|
|
else if (plevel[ich] > level)
|
|
newlevel = ich;
|
|
}
|
|
if (fReverse)
|
|
{
|
|
reverse(pIndexs, ich);
|
|
}
|
|
|
|
if (newlevel > 1)
|
|
{
|
|
ich = 0;
|
|
for (; ich < cch; ich++)
|
|
if (plevel[ich] > level)
|
|
ich += BIDI_ReorderL2vLevel(level + 1, pIndexs + ich, plevel + ich,
|
|
cch - ich, fReverse) - 1;
|
|
}
|
|
|
|
return ich;
|
|
}
|