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9efe8dab89
Fix for WINED3DCFG and OPENGLCFG. CORE-16330
173 lines
4.4 KiB
C
173 lines
4.4 KiB
C
#include "wined3dcfg.h"
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#include <winreg.h>
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WINED3D_SETTINGS gwd3dsShaderLvl[] =
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{
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{VALUE_DEFAULT, REG_NONE, 0},
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{L"1.4", REG_DWORD, 1},
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{L"2", REG_DWORD, 2},
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{L"3", REG_DWORD, 3},
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};
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WINED3D_SETTINGS gwd3dsDisable[] =
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{
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{VALUE_DEFAULT, REG_NONE, 0},
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{VALUE_DISABLED, REG_SZ, 0}
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};
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WINED3D_SETTINGS gwd3dsEnable[] =
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{
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{VALUE_DEFAULT, REG_NONE, 0},
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{VALUE_ENABLED, REG_SZ, 0}
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};
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WINED3D_SETTINGS gwd3dsOffscreen[] =
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{
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{VALUE_DEFAULT, REG_NONE, 0},
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{VALUE_BACKBUFFER, REG_SZ, 0},
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{VALUE_FBO, REG_SZ, 0}
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};
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WINED3D_SETTINGS gwd3dsVidMem[] =
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{
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{VALUE_DEFAULT, REG_NONE, 0},
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{L"8 MB", REG_SZ, 8},
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{L"16 MB", REG_SZ, 16},
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{L"32 MB", REG_SZ, 32},
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{L"64 MB", REG_SZ, 64},
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{L"128 MB", REG_SZ, 128},
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{L"256 MB", REG_SZ, 256},
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{L"512 MB", REG_SZ, 512},
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};
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WINED3D_SETTINGS gwd3dsDdRender[] =
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{
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{VALUE_DEFAULT, REG_NONE, 0},
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{VALUE_GDI, REG_SZ, 0}
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};
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void InitControl(HWND hWndDlg, HKEY hKey, PWCHAR szKey, PWINED3D_SETTINGS pSettings, INT iControlId, INT iCount)
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{
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WCHAR szBuffer[MAX_KEY_LENGTH];
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DWORD dwSize = sizeof(szBuffer);
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DWORD dwType = 0;
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INT iCurrent;
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INT iActive = 0;
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RegQueryValueExW(hKey, szKey, NULL, &dwType, (LPBYTE)szBuffer, &dwSize);
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for(iCurrent = 0; iCurrent < iCount; iCurrent++)
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{
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SendDlgItemMessageW(hWndDlg, iControlId, CB_ADDSTRING, 0, (LPARAM)pSettings[iCurrent].szValue);
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if(dwSize && ((dwType == REG_DWORD && *szBuffer == pSettings[iCurrent].iValue) ||
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(dwType == REG_SZ && !wcscmp(szBuffer, pSettings[iCurrent].szValue))))
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{
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iActive = iCurrent;
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}
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}
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SendDlgItemMessageW(hWndDlg, iControlId, CB_SETCURSEL, iActive, 0);
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}
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static VOID InitSettings(HWND hWndDlg)
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{
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HKEY hKey;
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if (RegCreateKeyExW(HKEY_CURRENT_USER, KEY_WINE, 0, NULL, 0, MAXIMUM_ALLOWED, NULL, &hKey, NULL) != ERROR_SUCCESS)
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return;
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INIT_CONTROL(GLSL, gwd3dsDisable);
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INIT_CONTROL(OFFSCREEN, gwd3dsOffscreen);
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INIT_CONTROL(VIDMEMSIZE, gwd3dsVidMem);
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INIT_CONTROL(MULTISAMPLING, gwd3dsDisable);
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INIT_CONTROL(STRICTDRAWORDERING, gwd3dsEnable);
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INIT_CONTROL(ALWAYSOFFSCREEN, gwd3dsEnable);
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INIT_CONTROL(DDRENDERER, gwd3dsDdRender);
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INIT_CONTROL(PSLEVEL, gwd3dsShaderLvl);
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INIT_CONTROL(VSLEVEL, gwd3dsShaderLvl);
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INIT_CONTROL(GSLEVEL, gwd3dsShaderLvl);
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RegCloseKey(hKey);
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}
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static VOID SaveSetting(HWND hWnd, HKEY hKey, PWCHAR szKey, PWINED3D_SETTINGS pCfg, INT iControlId, INT iCount)
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{
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INT iSel = 0;
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iSel = (INT)SendDlgItemMessageW(hWnd, iControlId, CB_GETCURSEL, 0, 0);
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if(iSel < 0 || iSel > iCount)
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return;
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if(pCfg[iSel].iType == REG_NONE)
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{
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RegDeleteValueW(hKey, szKey);
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return;
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}
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if(pCfg[iSel].iType == REG_DWORD)
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{
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RegSetValueExW(hKey, szKey, 0, REG_DWORD, (LPBYTE)&pCfg[iSel].iValue, sizeof(pCfg[iSel].iValue));
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return;
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} else if (pCfg[iSel].iType == REG_SZ)
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{
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RegSetValueExW(hKey, szKey, 0, pCfg[iSel].iType, (LPBYTE)pCfg[iSel].szValue, (wcslen(pCfg[iSel].szValue) + 1) * sizeof(WCHAR));
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}
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}
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static VOID WriteSettings(HWND hWndDlg)
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{
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HKEY hKey;
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if (RegOpenKeyExW(HKEY_CURRENT_USER, KEY_WINE, 0, KEY_WRITE, &hKey) != ERROR_SUCCESS)
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return;
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SAVE_CONTROL(GLSL, gwd3dsDisable);
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SAVE_CONTROL(OFFSCREEN, gwd3dsOffscreen);
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SAVE_CONTROL(VIDMEMSIZE, gwd3dsVidMem);
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SAVE_CONTROL(MULTISAMPLING, gwd3dsDisable);
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SAVE_CONTROL(STRICTDRAWORDERING, gwd3dsEnable);
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SAVE_CONTROL(ALWAYSOFFSCREEN, gwd3dsEnable);
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SAVE_CONTROL(DDRENDERER, gwd3dsDdRender);
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SAVE_CONTROL(PSLEVEL, gwd3dsShaderLvl);
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SAVE_CONTROL(VSLEVEL, gwd3dsShaderLvl);
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SAVE_CONTROL(GSLEVEL, gwd3dsShaderLvl);
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RegCloseKey(hKey);
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}
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INT_PTR CALLBACK GeneralPageProc(HWND hWndDlg, UINT uMsg, WPARAM wParam, LPARAM lParam)
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{
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LPPSHNOTIFY lppsn;
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switch (uMsg)
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{
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case WM_INITDIALOG:
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InitSettings(hWndDlg);
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return TRUE;
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case WM_COMMAND:
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if (LOWORD(wParam) > IDC_MIN && LOWORD(wParam) < IDC_MAX && HIWORD(wParam) == CBN_SELCHANGE)
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PropSheet_Changed(GetParent(hWndDlg), hWndDlg);
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break;
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case WM_NOTIFY:
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lppsn = (LPPSHNOTIFY)lParam;
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if (lppsn->hdr.code == PSN_APPLY)
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{
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WriteSettings(hWndDlg);
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return TRUE;
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}
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break;
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}
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return FALSE;
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}
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