reactos/win32ss
Justin Miller 2a2556c5d0
[WIN32SS] Introduce the NATIVE_REACTX define and disable some Dx calls (#6025)
The code itself isn't wrong but we're entirely missing the logic needed
to make it work. This leads to spontaneous crashes with video drivers and
various unity games.
2024-04-17 21:47:49 -07:00
..
drivers Revert my last commits that break build. 2023-11-23 17:20:47 +01:00
gdi [WIN32SS] Introduce the NATIVE_REACTX define and disable some Dx calls (#6025) 2024-04-17 21:47:49 -07:00
include [WIN32SS][USER32] Refactor USER32 callbacks (#6619) 2024-03-20 09:45:04 +09:00
printing [LOCALMON] Update Romanian (ro-RO) translation (#5925) 2023-11-08 20:06:16 +01:00
reactx [DXG] Don't repeat "DXG" module name in version info 2023-12-01 08:23:13 +07:00
user [NTUSER] Avoid sending superfluous WM_MOUSEMOVE messages (#6397) 2024-04-12 23:58:52 +03:00
CMakeLists.txt [WIN32SS] Introduce the NATIVE_REACTX define and disable some Dx calls (#6025) 2024-04-17 21:47:49 -07:00
napi.h [WIN32K][WIN32U] Fix system call ids (#5287) 2023-05-28 16:19:50 +03:00
pch.h [REACTOS] Standardize <imm.h> and <immdev.h> (#6493) 2024-02-13 20:33:14 +09:00
sys-stubs.S [WIN32K][WIN32U] Fix system call ids (#5287) 2023-05-28 16:19:50 +03:00
w32ksvc32.h [WIN32K][WIN32U] Fix system call ids (#5287) 2023-05-28 16:19:50 +03:00
w32ksvc64.h [WIN32K][WIN32U] Fix system call ids (#5287) 2023-05-28 16:19:50 +03:00
win32k.h
win32k.rc
win32k.spec [WIN32K] Add x64/arm exports 2021-06-12 14:11:14 +02:00
win32kp.h [WIN32SS:NTUSER] Extract InitVideo() prototype and gbBaseVideo variable to header 2022-11-15 23:15:26 +01:00