reactos/lib/3rdparty/icu4ros/icu/source/layout/HangulLayoutEngine.h
Amine Khaldi c424146e2c Create a branch for cmake bringup.
svn path=/branches/cmake-bringup/; revision=48236
2010-07-24 18:52:44 +00:00

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C++

/*
*
* (C) Copyright IBM Corp. 1998-2006 - All Rights Reserved
*
*/
#ifndef __HANGULAYOUTENGINE_H
#define __HANGULAYOUTENGINE_H
#include "LETypes.h"
#include "LEFontInstance.h"
#include "LEGlyphFilter.h"
#include "LayoutEngine.h"
#include "OpenTypeLayoutEngine.h"
#include "GlyphSubstitutionTables.h"
#include "GlyphDefinitionTables.h"
#include "GlyphPositioningTables.h"
U_NAMESPACE_BEGIN
class MPreFixups;
class LEGlyphStorage;
/**
* This class implements OpenType layout for Old Hangul OpenType fonts, as
* specified by Microsoft in "Creating and Supporting OpenType Fonts for
* The Korean Hangul Script" (http://www.microsoft.com/typography/otfntdev/hangulot/default.htm)
*
* This class overrides the characterProcessing method to do Hangul character processing.
* (See the MS spec. for more details)
*
* @internal
*/
class HangulOpenTypeLayoutEngine : public OpenTypeLayoutEngine
{
public:
/**
* This is the main constructor. It constructs an instance of HangulOpenTypeLayoutEngine for
* a particular font, script and language. It takes the GSUB table as a parameter since
* LayoutEngine::layoutEngineFactory has to read the GSUB table to know that it has an
* Hangul OpenType font.
*
* @param fontInstance - the font
* @param scriptCode - the script
* @param langaugeCode - the language
* @param gsubTable - the GSUB table
*
* @see LayoutEngine::layoutEngineFactory
* @see OpenTypeLayoutEngine
* @see ScriptAndLangaugeTags.h for script and language codes
*
* @internal
*/
HangulOpenTypeLayoutEngine(const LEFontInstance *fontInstance, le_int32 scriptCode, le_int32 languageCode,
le_int32 typoFlags, const GlyphSubstitutionTableHeader *gsubTable);
/**
* This constructor is used when the font requires a "canned" GSUB table which can't be known
* until after this constructor has been invoked.
*
* @param fontInstance - the font
* @param scriptCode - the script
* @param langaugeCode - the language
*
* @see OpenTypeLayoutEngine
* @see ScriptAndLangaugeTags.h for script and language codes
*
* @internal
*/
HangulOpenTypeLayoutEngine(const LEFontInstance *fontInstance, le_int32 scriptCode, le_int32 languageCode,
le_int32 typoFlags);
/**
* The destructor, virtual for correct polymorphic invocation.
*
* @internal
*/
virtual ~HangulOpenTypeLayoutEngine();
/**
* ICU "poor man's RTTI", returns a UClassID for the actual class.
*
* @stable ICU 2.8
*/
virtual UClassID getDynamicClassID() const;
/**
* ICU "poor man's RTTI", returns a UClassID for this class.
*
* @stable ICU 2.8
*/
static UClassID getStaticClassID();
protected:
/**
* This method does Hangul OpenType character processing. It assigns the OpenType feature
* tags to the characters, and may compose a character sequence into a modern Hangul syllable,
* or decompose a modern Hangul syllable if it forms part of an old Hangul syllable.
*
* Input parameters:
* @param chars - the input character context
* @param offset - the index of the first character to process
* @param count - the number of characters to process
* @param max - the number of characters in the input context
* @param rightToLeft - <code>TRUE</code> if the characters are in a right to left directional run
* @param glyphStorage - the glyph storage object. The glyph and character index arrays will be set.
* the auxillary data array will be set to the feature tags.
*
* Output parameters:
* @param success - set to an error code if the operation fails
*
* @return the output character count
*
* @internal
*/
virtual le_int32 characterProcessing(const LEUnicode chars[], le_int32 offset, le_int32 count, le_int32 max, le_bool rightToLeft,
LEUnicode *&outChars, LEGlyphStorage &glyphStorage, LEErrorCode &success);
};
U_NAMESPACE_END
#endif