mirror of
https://github.com/reactos/reactos.git
synced 2024-09-11 13:23:51 +00:00
![winesync](/assets/img/avatar_default.png)
Signed-off-by: Alistair Leslie-Hughes <leslie_alistair@hotmail.com> wine-staging patch by Alistair Leslie-Hughes <leslie_alistair@hotmail.com>
290 lines
16 KiB
Diff
290 lines
16 KiB
Diff
diff --git a/dll/directx/wine/d3dx9_24/d3dx9_24.spec b/dll/directx/wine/d3dx9_24/d3dx9_24.spec
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index ad3ea3a0..3cf044c1 100644
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--- a/dll/directx/wine/d3dx9_24/d3dx9_24.spec
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+++ b/dll/directx/wine/d3dx9_24/d3dx9_24.spec
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@@ -20,7 +20,7 @@
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@ stdcall D3DXComputeBoundingSphere(ptr long long ptr ptr)
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@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long float)
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@ stdcall D3DXComputeNormals(ptr ptr)
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-@ stdcall -stub D3DXComputeTangent(ptr long long long long ptr)
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+@ stdcall D3DXComputeTangent(ptr long long long long ptr)
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@ stdcall -stub D3DXComputeTangentFrame(ptr long)
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@ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr float float float ptr ptr)
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@ stdcall -stub D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr)
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diff --git a/dll/directx/wine/d3dx9_25/d3dx9_25.spec b/dll/directx/wine/d3dx9_25/d3dx9_25.spec
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index b54a8e16..f311bbf1 100644
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--- a/dll/directx/wine/d3dx9_25/d3dx9_25.spec
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+++ b/dll/directx/wine/d3dx9_25/d3dx9_25.spec
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@@ -20,7 +20,7 @@
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@ stdcall D3DXComputeBoundingSphere(ptr long long ptr ptr)
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@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long float)
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@ stdcall D3DXComputeNormals(ptr ptr)
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-@ stdcall -stub D3DXComputeTangent(ptr long long long long ptr)
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+@ stdcall D3DXComputeTangent(ptr long long long long ptr)
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@ stdcall -stub D3DXComputeTangentFrame(ptr long)
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@ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr float float float ptr ptr)
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@ stdcall -stub D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr)
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diff --git a/dll/directx/wine/d3dx9_26/d3dx9_26.spec b/dll/directx/wine/d3dx9_26/d3dx9_26.spec
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index 03542f07..aa560e4e 100644
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--- a/dll/directx/wine/d3dx9_26/d3dx9_26.spec
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+++ b/dll/directx/wine/d3dx9_26/d3dx9_26.spec
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@@ -24,7 +24,7 @@
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@ stdcall -stub D3DXComputeIMTFromTexture(ptr ptr long long ptr ptr ptr)
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@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long float)
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@ stdcall D3DXComputeNormals(ptr ptr)
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-@ stdcall -stub D3DXComputeTangent(ptr long long long long ptr)
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+@ stdcall D3DXComputeTangent(ptr long long long long ptr)
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@ stdcall -stub D3DXComputeTangentFrame(ptr long)
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@ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr float float float ptr ptr)
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@ stdcall -stub D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr)
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diff --git a/dll/directx/wine/d3dx9_27/d3dx9_27.spec b/dll/directx/wine/d3dx9_27/d3dx9_27.spec
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index 03542f07..aa560e4e 100644
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--- a/dll/directx/wine/d3dx9_27/d3dx9_27.spec
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+++ b/dll/directx/wine/d3dx9_27/d3dx9_27.spec
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@@ -24,7 +24,7 @@
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@ stdcall -stub D3DXComputeIMTFromTexture(ptr ptr long long ptr ptr ptr)
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@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long float)
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@ stdcall D3DXComputeNormals(ptr ptr)
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-@ stdcall -stub D3DXComputeTangent(ptr long long long long ptr)
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+@ stdcall D3DXComputeTangent(ptr long long long long ptr)
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@ stdcall -stub D3DXComputeTangentFrame(ptr long)
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@ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr float float float ptr ptr)
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@ stdcall -stub D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr)
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diff --git a/dll/directx/wine/d3dx9_28/d3dx9_28.spec b/dll/directx/wine/d3dx9_28/d3dx9_28.spec
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index b470fb33..fb57152b 100644
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--- a/dll/directx/wine/d3dx9_28/d3dx9_28.spec
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+++ b/dll/directx/wine/d3dx9_28/d3dx9_28.spec
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@@ -24,7 +24,7 @@
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@ stdcall -stub D3DXComputeIMTFromTexture(ptr ptr long long ptr ptr ptr)
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@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long float)
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@ stdcall D3DXComputeNormals(ptr ptr)
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-@ stdcall -stub D3DXComputeTangent(ptr long long long long ptr)
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+@ stdcall D3DXComputeTangent(ptr long long long long ptr)
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@ stdcall -stub D3DXComputeTangentFrame(ptr long)
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@ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr float float float ptr ptr)
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@ stdcall -stub D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr)
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diff --git a/dll/directx/wine/d3dx9_29/d3dx9_29.spec b/dll/directx/wine/d3dx9_29/d3dx9_29.spec
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index b470fb33..fb57152b 100644
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--- a/dll/directx/wine/d3dx9_29/d3dx9_29.spec
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+++ b/dll/directx/wine/d3dx9_29/d3dx9_29.spec
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@@ -24,7 +24,7 @@
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@ stdcall -stub D3DXComputeIMTFromTexture(ptr ptr long long ptr ptr ptr)
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@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long float)
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@ stdcall D3DXComputeNormals(ptr ptr)
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-@ stdcall -stub D3DXComputeTangent(ptr long long long long ptr)
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+@ stdcall D3DXComputeTangent(ptr long long long long ptr)
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@ stdcall -stub D3DXComputeTangentFrame(ptr long)
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@ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr float float float ptr ptr)
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@ stdcall -stub D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr)
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diff --git a/dll/directx/wine/d3dx9_30/d3dx9_30.spec b/dll/directx/wine/d3dx9_30/d3dx9_30.spec
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index e90185a5..129e2a04 100644
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--- a/dll/directx/wine/d3dx9_30/d3dx9_30.spec
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+++ b/dll/directx/wine/d3dx9_30/d3dx9_30.spec
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@@ -24,7 +24,7 @@
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@ stdcall -stub D3DXComputeIMTFromTexture(ptr ptr long long ptr ptr ptr)
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@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long float)
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@ stdcall D3DXComputeNormals(ptr ptr)
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-@ stdcall -stub D3DXComputeTangent(ptr long long long long ptr)
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+@ stdcall D3DXComputeTangent(ptr long long long long ptr)
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@ stdcall -stub D3DXComputeTangentFrame(ptr long)
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@ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr float float float ptr ptr)
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@ stdcall -stub D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr)
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diff --git a/dll/directx/wine/d3dx9_31/d3dx9_31.spec b/dll/directx/wine/d3dx9_31/d3dx9_31.spec
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index b926ad5e..2e4456a4 100644
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--- a/dll/directx/wine/d3dx9_31/d3dx9_31.spec
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+++ b/dll/directx/wine/d3dx9_31/d3dx9_31.spec
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@@ -24,7 +24,7 @@
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@ stdcall -stub D3DXComputeIMTFromTexture(ptr ptr long long ptr ptr ptr)
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@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long float)
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@ stdcall D3DXComputeNormals(ptr ptr)
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-@ stdcall -stub D3DXComputeTangent(ptr long long long long ptr)
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+@ stdcall D3DXComputeTangent(ptr long long long long ptr)
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@ stdcall -stub D3DXComputeTangentFrame(ptr long)
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@ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr float float float ptr ptr)
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@ stdcall -stub D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr)
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diff --git a/dll/directx/wine/d3dx9_32/d3dx9_32.spec b/dll/directx/wine/d3dx9_32/d3dx9_32.spec
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index a4d698bd..d0d3631d 100644
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--- a/dll/directx/wine/d3dx9_32/d3dx9_32.spec
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+++ b/dll/directx/wine/d3dx9_32/d3dx9_32.spec
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@@ -24,7 +24,7 @@
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@ stdcall -stub D3DXComputeIMTFromTexture(ptr ptr long long ptr ptr ptr)
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@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long float)
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@ stdcall D3DXComputeNormals(ptr ptr)
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-@ stdcall -stub D3DXComputeTangent(ptr long long long long ptr)
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+@ stdcall D3DXComputeTangent(ptr long long long long ptr)
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@ stdcall -stub D3DXComputeTangentFrame(ptr long)
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@ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr float float float ptr ptr)
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@ stdcall -stub D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr)
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diff --git a/dll/directx/wine/d3dx9_33/d3dx9_33.spec b/dll/directx/wine/d3dx9_33/d3dx9_33.spec
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index a4d698bd..d0d3631d 100644
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--- a/dll/directx/wine/d3dx9_33/d3dx9_33.spec
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+++ b/dll/directx/wine/d3dx9_33/d3dx9_33.spec
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@@ -24,7 +24,7 @@
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@ stdcall -stub D3DXComputeIMTFromTexture(ptr ptr long long ptr ptr ptr)
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@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long float)
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@ stdcall D3DXComputeNormals(ptr ptr)
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-@ stdcall -stub D3DXComputeTangent(ptr long long long long ptr)
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+@ stdcall D3DXComputeTangent(ptr long long long long ptr)
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@ stdcall -stub D3DXComputeTangentFrame(ptr long)
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@ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr float float float ptr ptr)
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@ stdcall -stub D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr)
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diff --git a/dll/directx/wine/d3dx9_34/d3dx9_34.spec b/dll/directx/wine/d3dx9_34/d3dx9_34.spec
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index a4d698bd..d0d3631d 100644
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--- a/dll/directx/wine/d3dx9_34/d3dx9_34.spec
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+++ b/dll/directx/wine/d3dx9_34/d3dx9_34.spec
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@@ -24,7 +24,7 @@
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@ stdcall -stub D3DXComputeIMTFromTexture(ptr ptr long long ptr ptr ptr)
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@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long float)
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@ stdcall D3DXComputeNormals(ptr ptr)
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-@ stdcall -stub D3DXComputeTangent(ptr long long long long ptr)
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+@ stdcall D3DXComputeTangent(ptr long long long long ptr)
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@ stdcall -stub D3DXComputeTangentFrame(ptr long)
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@ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr float float float ptr ptr)
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@ stdcall -stub D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr)
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diff --git a/dll/directx/wine/d3dx9_35/d3dx9_35.spec b/dll/directx/wine/d3dx9_35/d3dx9_35.spec
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index a4d698bd..d0d3631d 100644
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--- a/dll/directx/wine/d3dx9_35/d3dx9_35.spec
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+++ b/dll/directx/wine/d3dx9_35/d3dx9_35.spec
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@@ -24,7 +24,7 @@
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@ stdcall -stub D3DXComputeIMTFromTexture(ptr ptr long long ptr ptr ptr)
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@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long float)
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@ stdcall D3DXComputeNormals(ptr ptr)
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-@ stdcall -stub D3DXComputeTangent(ptr long long long long ptr)
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+@ stdcall D3DXComputeTangent(ptr long long long long ptr)
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@ stdcall -stub D3DXComputeTangentFrame(ptr long)
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@ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr float float float ptr ptr)
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@ stdcall -stub D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr)
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diff --git a/dll/directx/wine/d3dx9_36/d3dx9_36.spec b/dll/directx/wine/d3dx9_36/d3dx9_36.spec
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index 3b5fdcc4..9ef3581b 100644
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--- a/dll/directx/wine/d3dx9_36/d3dx9_36.spec
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+++ b/dll/directx/wine/d3dx9_36/d3dx9_36.spec
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@@ -24,7 +24,7 @@
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@ stdcall -stub D3DXComputeIMTFromTexture(ptr ptr long long ptr ptr ptr)
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@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long float)
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@ stdcall D3DXComputeNormals(ptr ptr)
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-@ stdcall -stub D3DXComputeTangent(ptr long long long long ptr)
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+@ stdcall D3DXComputeTangent(ptr long long long long ptr)
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@ stdcall -stub D3DXComputeTangentFrame(ptr long)
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@ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr float float float ptr ptr)
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@ stdcall -stub D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr)
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diff --git a/dll/directx/wine/d3dx9_36/mesh.c b/dll/directx/wine/d3dx9_36/mesh.c
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index a392a5b5..2a9ee062 100644
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--- a/dll/directx/wine/d3dx9_36/mesh.c
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+++ b/dll/directx/wine/d3dx9_36/mesh.c
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@@ -7536,6 +7536,24 @@ done:
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return hr;
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}
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+/*************************************************************************
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+ * D3DXComputeTangent (D3DX9_36.@)
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+ */
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+HRESULT WINAPI D3DXComputeTangent(ID3DXMesh *mesh, DWORD stage_idx, DWORD tangent_idx,
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+ DWORD binorm_idx, DWORD wrap, const DWORD *adjacency)
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+{
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+ TRACE("mesh %p, stage_idx %d, tangent_idx %d, binorm_idx %d, wrap %d, adjacency %p.\n",
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+ mesh, stage_idx, tangent_idx, binorm_idx, wrap, adjacency);
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+
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+ return D3DXComputeTangentFrameEx( mesh, D3DDECLUSAGE_TEXCOORD, stage_idx,
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+ ( binorm_idx == D3DX_DEFAULT ) ? D3DX_DEFAULT : D3DDECLUSAGE_BINORMAL,
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+ binorm_idx,
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+ ( tangent_idx == D3DX_DEFAULT ) ? D3DX_DEFAULT : D3DDECLUSAGE_TANGENT,
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+ tangent_idx, D3DX_DEFAULT, 0,
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+ ( wrap ? D3DXTANGENT_WRAP_UV : 0 ) | D3DXTANGENT_GENERATE_IN_PLACE | D3DXTANGENT_ORTHOGONALIZE_FROM_U,
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+ adjacency, -1.01f, -0.01f, -1.01f, NULL, NULL);
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+}
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+
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/*************************************************************************
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* D3DXComputeNormals (D3DX9_36.@)
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*/
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diff --git a/dll/directx/wine/d3dx9_37/d3dx9_37.spec b/dll/directx/wine/d3dx9_37/d3dx9_37.spec
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index 3b5fdcc4..9ef3581b 100644
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--- a/dll/directx/wine/d3dx9_37/d3dx9_37.spec
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+++ b/dll/directx/wine/d3dx9_37/d3dx9_37.spec
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@@ -24,7 +24,7 @@
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@ stdcall -stub D3DXComputeIMTFromTexture(ptr ptr long long ptr ptr ptr)
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@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long float)
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@ stdcall D3DXComputeNormals(ptr ptr)
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-@ stdcall -stub D3DXComputeTangent(ptr long long long long ptr)
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+@ stdcall D3DXComputeTangent(ptr long long long long ptr)
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@ stdcall -stub D3DXComputeTangentFrame(ptr long)
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@ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr float float float ptr ptr)
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@ stdcall -stub D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr)
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diff --git a/dll/directx/wine/d3dx9_38/d3dx9_38.spec b/dll/directx/wine/d3dx9_38/d3dx9_38.spec
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index 3b5fdcc4..9ef3581b 100644
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--- a/dll/directx/wine/d3dx9_38/d3dx9_38.spec
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+++ b/dll/directx/wine/d3dx9_38/d3dx9_38.spec
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@@ -24,7 +24,7 @@
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@ stdcall -stub D3DXComputeIMTFromTexture(ptr ptr long long ptr ptr ptr)
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@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long float)
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@ stdcall D3DXComputeNormals(ptr ptr)
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-@ stdcall -stub D3DXComputeTangent(ptr long long long long ptr)
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+@ stdcall D3DXComputeTangent(ptr long long long long ptr)
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@ stdcall -stub D3DXComputeTangentFrame(ptr long)
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@ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr float float float ptr ptr)
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@ stdcall -stub D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr)
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diff --git a/dll/directx/wine/d3dx9_39/d3dx9_39.spec b/dll/directx/wine/d3dx9_39/d3dx9_39.spec
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index 3b5fdcc4..9ef3581b 100644
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--- a/dll/directx/wine/d3dx9_39/d3dx9_39.spec
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+++ b/dll/directx/wine/d3dx9_39/d3dx9_39.spec
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@@ -24,7 +24,7 @@
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@ stdcall -stub D3DXComputeIMTFromTexture(ptr ptr long long ptr ptr ptr)
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@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long float)
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@ stdcall D3DXComputeNormals(ptr ptr)
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-@ stdcall -stub D3DXComputeTangent(ptr long long long long ptr)
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+@ stdcall D3DXComputeTangent(ptr long long long long ptr)
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@ stdcall -stub D3DXComputeTangentFrame(ptr long)
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@ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr float float float ptr ptr)
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@ stdcall -stub D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr)
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diff --git a/dll/directx/wine/d3dx9_40/d3dx9_40.spec b/dll/directx/wine/d3dx9_40/d3dx9_40.spec
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index 3b5fdcc4..9ef3581b 100644
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--- a/dll/directx/wine/d3dx9_40/d3dx9_40.spec
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+++ b/dll/directx/wine/d3dx9_40/d3dx9_40.spec
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@@ -24,7 +24,7 @@
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@ stdcall -stub D3DXComputeIMTFromTexture(ptr ptr long long ptr ptr ptr)
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@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long float)
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@ stdcall D3DXComputeNormals(ptr ptr)
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-@ stdcall -stub D3DXComputeTangent(ptr long long long long ptr)
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+@ stdcall D3DXComputeTangent(ptr long long long long ptr)
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@ stdcall -stub D3DXComputeTangentFrame(ptr long)
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@ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr float float float ptr ptr)
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@ stdcall -stub D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr)
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diff --git a/dll/directx/wine/d3dx9_41/d3dx9_41.spec b/dll/directx/wine/d3dx9_41/d3dx9_41.spec
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index 3b5fdcc4..9ef3581b 100644
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--- a/dll/directx/wine/d3dx9_41/d3dx9_41.spec
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+++ b/dll/directx/wine/d3dx9_41/d3dx9_41.spec
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@@ -24,7 +24,7 @@
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@ stdcall -stub D3DXComputeIMTFromTexture(ptr ptr long long ptr ptr ptr)
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@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long float)
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@ stdcall D3DXComputeNormals(ptr ptr)
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-@ stdcall -stub D3DXComputeTangent(ptr long long long long ptr)
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+@ stdcall D3DXComputeTangent(ptr long long long long ptr)
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@ stdcall -stub D3DXComputeTangentFrame(ptr long)
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@ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr float float float ptr ptr)
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@ stdcall -stub D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr)
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diff --git a/dll/directx/wine/d3dx9_42/d3dx9_42.spec b/dll/directx/wine/d3dx9_42/d3dx9_42.spec
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index 3a681e3e..c1f0104d 100644
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--- a/dll/directx/wine/d3dx9_42/d3dx9_42.spec
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+++ b/dll/directx/wine/d3dx9_42/d3dx9_42.spec
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@@ -24,7 +24,7 @@
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@ stdcall -stub D3DXComputeIMTFromTexture(ptr ptr long long ptr ptr ptr)
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@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long float)
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@ stdcall D3DXComputeNormals(ptr ptr)
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-@ stdcall -stub D3DXComputeTangent(ptr long long long long ptr)
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+@ stdcall D3DXComputeTangent(ptr long long long long ptr)
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@ stdcall -stub D3DXComputeTangentFrame(ptr long)
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@ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr float float float ptr ptr)
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@ stdcall -stub D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr)
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diff --git a/dll/directx/wine/d3dx9_43/d3dx9_43.spec b/dll/directx/wine/d3dx9_43/d3dx9_43.spec
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index 3a681e3e..c1f0104d 100644
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--- a/dll/directx/wine/d3dx9_43/d3dx9_43.spec
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+++ b/dll/directx/wine/d3dx9_43/d3dx9_43.spec
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@@ -24,7 +24,7 @@
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@ stdcall -stub D3DXComputeIMTFromTexture(ptr ptr long long ptr ptr ptr)
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@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long float)
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@ stdcall D3DXComputeNormals(ptr ptr)
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-@ stdcall -stub D3DXComputeTangent(ptr long long long long ptr)
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+@ stdcall D3DXComputeTangent(ptr long long long long ptr)
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@ stdcall -stub D3DXComputeTangentFrame(ptr long)
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@ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr float float float ptr ptr)
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@ stdcall -stub D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr)
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