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https://github.com/reactos/reactos.git
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![Baruch Rutman](/assets/img/avatar_default.png)
Primary changes: Convert from dialog to an ordinary window, placing buttons according to data in keyboard.c Character button text is now according to selected keyboard layout instead of system language. Buttons will update* automatically when there is a layout switch (and when shift/capslock are pressed). (Updating is most reliable when the keyboard is focused) Removed keyboard dialog templates from resource files, they live on in keyboard.c Secondary changes: Support for font change, currently saved in registry is facename and height. Additional registry load/save functions for strings to facilitate above change.
140 lines
3.4 KiB
C
140 lines
3.4 KiB
C
/*
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* PROJECT: ReactOS On-Screen Keyboard
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* LICENSE: GPL - See COPYING in the top level directory
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* PURPOSE: Pre-compiled header
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* COPYRIGHT: Denis ROBERT
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* Copyright 2019 George Bișoc (george.bisoc@reactos.org)
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*/
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#ifndef _OSK_PRECOMP_H
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#define _OSK_PRECOMP_H
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/* INCLUDES *******************************************************************/
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#include <stdio.h>
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#include <windows.h>
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#include <debug.h>
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#include "commctrl.h"
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#include "strsafe.h"
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#include "osk_res.h"
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/* TYPES **********************************************************************/
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typedef struct _KEY
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{
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LPCWSTR name;
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INT_PTR scancode;
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INT x;
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INT y;
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INT cx;
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INT cy;
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INT flags;
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BOOL translate;
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} KEY, *PKEY;
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typedef struct _KEYBOARD_STRUCT
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{
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PKEY Keys;
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INT KeyCount;
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SIZE Size;
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POINT LedTextStart;
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SIZE LedTextSize;
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INT LedTextOffset;
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POINT LedStart;
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SIZE LedSize;
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INT LedGap;
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} KEYBOARD_STRUCT, *PKEYBOARD_STRUCT;
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typedef struct
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{
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HINSTANCE hInstance;
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HWND hMainWnd;
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HBRUSH hBrushGreenLed;
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UINT_PTR iTimer;
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PKEYBOARD_STRUCT Keyboard;
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HWND* hKeys;
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HFONT hFont;
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WCHAR szTitle[MAX_PATH];
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/* FIXME: To be deleted when ReactOS will support WS_EX_NOACTIVATE */
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HWND hActiveWnd;
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/* On-Screen Keyboard registry settings */
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BOOL bShowWarning;
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BOOL bIsEnhancedKeyboard;
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BOOL bSoundClick;
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BOOL bAlwaysOnTop;
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INT PosX;
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INT PosY;
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WCHAR FontFaceName[LF_FACESIZE];
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LONG FontHeight;
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} OSK_GLOBALS;
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typedef struct
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{
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INT vKey;
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INT DlgResource;
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WORD wScanCode;
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BOOL bWasKeyPressed;
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} OSK_KEYLEDINDICATOR;
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/* PROTOTYPES *****************************************************************/
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/* keyboard.c */
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extern KEYBOARD_STRUCT StandardKeyboard;
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extern KEYBOARD_STRUCT EnhancedKeyboard;
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/* main.c */
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int OSK_SetImage(int IdDlgItem, int IdResource);
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LRESULT OSK_Create(HWND hwnd);
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int OSK_Close(void);
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int OSK_Timer(void);
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BOOL OSK_Command(WPARAM wCommand, HWND hWndControl);
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BOOL OSK_ReleaseKey(WORD ScanCode);
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LRESULT APIENTRY OSK_WndProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam);
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DWORD WINAPI OSK_WarningDlgThread(LPVOID lpParameter);
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int WINAPI wWinMain(HINSTANCE, HINSTANCE, LPWSTR, int);
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VOID OSK_RestoreDlgPlacement(HWND hDlg);
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VOID OSK_RefreshLEDKeys(VOID);
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INT_PTR CALLBACK OSK_WarningProc(HWND hDlg, UINT Msg, WPARAM wParam, LPARAM lParam);
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/* settings.c */
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LONG LoadDWORDFromRegistry(IN LPCWSTR lpValueDataName,
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OUT PDWORD pdwValueData);
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LONG LoadStringFromRegistry(IN LPCWSTR lpValueDataName,
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OUT LPWSTR lpValueData,
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IN OUT LPUINT cchCount);
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LONG SaveDWORDToRegistry(IN LPCWSTR lpValueDataName,
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IN DWORD dwValueData);
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LONG SaveStringToRegistry(IN LPCWSTR lpValueDataName,
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IN LPCWSTR lpValueData,
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IN UINT cchCount);
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VOID LoadSettings(VOID);
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VOID SaveSettings(VOID);
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/* DEFINES ********************************************************************/
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#define SCANCODE_MASK 0xFF
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extern OSK_GLOBALS Globals;
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#define OSK_CLASS L"OSKMainWindow"
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#define DEFAULT_FONTSIZE 15
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/* OSK_SetKeys reasons */
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enum SetKeys_Reason
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{
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SETKEYS_INIT,
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SETKEYS_LAYOUT,
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SETKEYS_LANG
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};
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#endif /* _OSK_PRECOMP_H */
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/* EOF */
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