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A simple one
36 lines
1.5 KiB
Text
36 lines
1.5 KiB
Text
/*
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* PROJECT: ReactOS OpenGL Configuration Control Panel
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* LICENSE: GPL-2.0-or-later (https://spdx.org/licenses/GPL-2.0-or-later)
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* PURPOSE: Chinese (Hong Kong) resource file
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* TRANSLATORS: Copyright 2021 Chan Chilung <eason066@gmail.com>
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* REFERENCES: Chinese (Traditional) resource file
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*/
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LANGUAGE LANG_CHINESE, SUBLANG_CHINESE_HONGKONG
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IDD_PROPPAGEGENERAL DIALOGEX 0, 0, 246, 220
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STYLE DS_SHELLFONT | WS_CHILD | WS_DISABLED | WS_CAPTION
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CAPTION "一般"
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FONT 9, "新細明體"
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BEGIN
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ICON IDI_CPLICON, IDI_CPLICON, 8, 0, 21, 20
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GROUPBOX "轉譯器設定", -1, 5, 25, 230, 90
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LTEXT "轉譯器(&R):", -1, 15, 42, 37, 10
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COMBOBOX IDC_RENDERER, 55, 40, 160, 10, WS_TABSTOP | WS_VSCROLL | CBS_DROPDOWNLIST
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LTEXT "這將覆蓋圖形驅動程式的預設設定!您可選擇「預設」來恢復到預設設定。", -1, 15, 60, 210, 40
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GROUPBOX "除錯", -1, 5, 125, 230, 90
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LTEXT "除錯頻道:", -1, 15, 142, 65, 10
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COMBOBOX IDC_DEBUG_OUTPUT, 80, 140, 135, 10, WS_TABSTOP | WS_VSCROLL | CBS_DROPDOWNLIST
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LTEXT "啟用或停用來自 opengl32 的除錯輸出。\n\n警告:選擇[設定]或[清除]將會覆蓋目前 DEBUGCHANNEL 環境變量的内容!", -1, 15, 165, 210, 40
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END
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STRINGTABLE
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BEGIN
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IDS_RENDERER_DEFAULT "系統預設值"
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IDS_RENDERER_RSWR "ReactOS Software Implementation"
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IDS_CPLNAME "OpenGL 設定"
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IDS_CPLDESCRIPTION "設定 OpenGL 轉譯器。"
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IDS_DEBUG_SET "設定"
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IDS_DEBUG_CLEAR "清除"
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IDS_DEBUG_DNM "請勿修改"
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END
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