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9393fc320e
Excluded: 3rd-party code (incl. wine) and most of the win32ss.
50 lines
1.6 KiB
C
50 lines
1.6 KiB
C
/*
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* COPYRIGHT: See COPYING in the top level directory
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* PROJECT: ReactOS ReactX
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* FILE: dll/directx/d3d9/d3d9_callbacks.c
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* PURPOSE: Direct3D9's callback functions
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* PROGRAMERS: Gregor Gullwi <gbrunmar (dot) ros (at) gmail (dot) com>
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*/
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#include "d3d9_common.h"
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#include "d3d9_callbacks.h"
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#include <d3d9.h>
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#include <dll/directx/d3d8thk.h>
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#include "d3d9_private.h"
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#include "ddrawi.h"
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DWORD WINAPI D3d9GetAvailDriverMemory(LPD3D9_GETAVAILDRIVERMEMORYDATA pData)
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{
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DWORD Ret = FALSE;
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DDHAL_GETAVAILDRIVERMEMORYDATA Data;
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ZeroMemory(&Data, sizeof(Data));
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if (D3D9_GETAVAILDRIVERMEMORY_TYPE_ALL == pData->dwMemoryType)
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{
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Data.DDSCaps.dwCaps = DDSCAPS_VIDEOMEMORY;
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}
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else if (D3D9_GETAVAILDRIVERMEMORY_TYPE_LOCAL == pData->dwMemoryType)
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{
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Data.DDSCaps.dwCaps = DDSCAPS_VIDEOMEMORY | DDSCAPS_LOCALVIDMEM;
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}
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else if (D3D9_GETAVAILDRIVERMEMORY_TYPE_NONLOCAL == pData->dwMemoryType)
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{
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Data.DDSCaps.dwCaps = DDSCAPS_VIDEOMEMORY | DDSCAPS_NONLOCALVIDMEM;
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}
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if (Data.DDSCaps.dwCaps != 0)
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{
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if (0 == pData->dwTextureType)
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Data.DDSCaps.dwCaps |= DDSCAPS_TEXTURE;
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if (pData->dwTextureType & D3D9_TEXTURETYPE_HALSURFACE)
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Data.DDSCaps.dwCaps |= DDSCAPS_TEXTURE | DDSCAPS_3DDEVICE;
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if (pData->dwTextureType & D3D9_TEXTURETYPE_BACKBUFFER)
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Data.DDSCaps.dwCaps |= DDSCAPS_ZBUFFER;
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Ret = OsThunkDdGetAvailDriverMemory(pData->pUnknown6BC->hDirectDrawLocal, (DD_GETAVAILDRIVERMEMORYDATA*)&Data);
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pData->dwFree = Data.dwFree;
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}
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return Ret;
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}
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