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ce7836c6d3
Modify dib\dibxxbpp.c programs to understand flipped images. See Videos at CORE-16642 1. Mirroring Horizontally works. 2. Mirroring Vertically works. 3. Rotation 180° works. CORE-16642, CORE-14408, CORE-16634
232 lines
6.4 KiB
C
232 lines
6.4 KiB
C
/*
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* PROJECT: ReactOS Win32k subsystem
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* LICENSE: See COPYING in the top level directory
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* FILE: win32ss/gdi/dib/stretchblt.c
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* PURPOSE: StretchBlt implementation suitable for all bit depths
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* PROGRAMMERS: Magnus Olsen
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* Evgeniy Boltik
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* Gregor Schneider
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* Doug Lyons
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*/
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#include <win32k.h>
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#define NDEBUG
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#include <debug.h>
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BOOLEAN DIB_XXBPP_StretchBlt(SURFOBJ *DestSurf, SURFOBJ *SourceSurf, SURFOBJ *MaskSurf,
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SURFOBJ *PatternSurface,
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RECTL *DestRect, RECTL *SourceRect,
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POINTL *MaskOrigin, BRUSHOBJ *Brush,
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POINTL *BrushOrigin, XLATEOBJ *ColorTranslation,
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ROP4 ROP)
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{
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LONG sx = 0;
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LONG sy = 0;
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LONG DesX;
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LONG DesY;
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LONG DstHeight;
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LONG DstWidth;
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LONG SrcHeight;
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LONG SrcWidth;
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LONG MaskCy;
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LONG SourceCy;
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ULONG Color;
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ULONG Dest, Source = 0, Pattern = 0;
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ULONG xxBPPMask;
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BOOLEAN CanDraw;
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PFN_DIB_GetPixel fnSource_GetPixel = NULL;
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PFN_DIB_GetPixel fnDest_GetPixel = NULL;
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PFN_DIB_PutPixel fnDest_PutPixel = NULL;
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PFN_DIB_GetPixel fnPattern_GetPixel = NULL;
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PFN_DIB_GetPixel fnMask_GetPixel = NULL;
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LONG PatternX = 0, PatternY = 0;
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BOOL UsesSource = ROP4_USES_SOURCE(ROP);
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BOOL UsesPattern = ROP4_USES_PATTERN(ROP);
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BOOLEAN bTopToBottom, bLeftToRight;
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ASSERT(IS_VALID_ROP4(ROP));
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fnDest_GetPixel = DibFunctionsForBitmapFormat[DestSurf->iBitmapFormat].DIB_GetPixel;
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fnDest_PutPixel = DibFunctionsForBitmapFormat[DestSurf->iBitmapFormat].DIB_PutPixel;
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DPRINT("Dest BPP: %u, DestRect: (%d,%d)-(%d,%d)\n",
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BitsPerFormat(DestSurf->iBitmapFormat), DestRect->left, DestRect->top, DestRect->right, DestRect->bottom);
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DstHeight = DestRect->bottom - DestRect->top;
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DstWidth = DestRect->right - DestRect->left;
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SrcHeight = SourceRect->bottom - SourceRect->top;
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SrcWidth = SourceRect->right - SourceRect->left;
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/* Here we do the tests and set our conditions */
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if (((SrcWidth < 0) && (DstWidth < 0)) || ((SrcWidth >= 0) && (DstWidth >= 0)))
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bLeftToRight = FALSE;
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else
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bLeftToRight = TRUE;
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if (((SrcHeight < 0) && (DstHeight < 0)) || ((SrcHeight >= 0) && (DstHeight >= 0)))
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bTopToBottom = FALSE;
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else
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bTopToBottom = TRUE;
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/* Make Well Ordered to start */
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RECTL_vMakeWellOrdered(DestRect);
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if (UsesSource)
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{
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SourceCy = SourceSurf->sizlBitmap.cy;
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fnSource_GetPixel = DibFunctionsForBitmapFormat[SourceSurf->iBitmapFormat].DIB_GetPixel;
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DPRINT("Source BPP: %u, SourceRect: (%d,%d)-(%d,%d)\n",
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BitsPerFormat(SourceSurf->iBitmapFormat), SourceRect->left, SourceRect->top, SourceRect->right, SourceRect->bottom);
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}
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if (MaskSurf)
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{
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DPRINT("MaskSurf is not NULL.\n");
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fnMask_GetPixel = DibFunctionsForBitmapFormat[MaskSurf->iBitmapFormat].DIB_GetPixel;
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MaskCy = MaskSurf->sizlBitmap.cy;
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}
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DstHeight = DestRect->bottom - DestRect->top;
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DstWidth = DestRect->right - DestRect->left;
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SrcHeight = SourceRect->bottom - SourceRect->top;
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SrcWidth = SourceRect->right - SourceRect->left;
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/* FIXME: MaskOrigin? */
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switch(DestSurf->iBitmapFormat)
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{
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case BMF_1BPP: xxBPPMask = 0x1; break;
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case BMF_4BPP: xxBPPMask = 0xF; break;
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case BMF_8BPP: xxBPPMask = 0xFF; break;
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case BMF_16BPP: xxBPPMask = 0xFFFF; break;
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case BMF_24BPP: xxBPPMask = 0xFFFFFF; break;
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default:
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xxBPPMask = 0xFFFFFFFF;
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}
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DPRINT("xxBPPMask is 0x%x.\n", xxBPPMask);
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if (UsesPattern)
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{
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DPRINT("UsesPattern is not NULL.\n");
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if (PatternSurface)
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{
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PatternY = (DestRect->top - BrushOrigin->y) % PatternSurface->sizlBitmap.cy;
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if (PatternY < 0)
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{
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PatternY += PatternSurface->sizlBitmap.cy;
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}
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fnPattern_GetPixel = DibFunctionsForBitmapFormat[PatternSurface->iBitmapFormat].DIB_GetPixel;
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}
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else
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{
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if (Brush)
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Pattern = Brush->iSolidColor;
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}
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}
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if (PatternSurface)
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{
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DPRINT("PatternSurface is not NULL.\n");
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}
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DPRINT("bLeftToRight is '%d' and bTopToBottom is '%d'.\n", bLeftToRight, bTopToBottom);
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for (DesY = DestRect->top; DesY < DestRect->bottom; DesY++)
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{
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if (PatternSurface)
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{
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PatternX = (DestRect->left - BrushOrigin->x) % PatternSurface->sizlBitmap.cx;
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if (PatternX < 0)
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{
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PatternX += PatternSurface->sizlBitmap.cx;
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}
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}
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if (UsesSource)
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{
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if (bTopToBottom)
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{
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sy = SourceRect->bottom-(DesY - DestRect->top) * SrcHeight / DstHeight; // flips about the x-axis
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}
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else
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{
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sy = SourceRect->top+(DesY - DestRect->top) * SrcHeight / DstHeight;
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}
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}
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for (DesX = DestRect->left; DesX < DestRect->right; DesX++)
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{
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CanDraw = TRUE;
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if (fnMask_GetPixel)
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{
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if (bLeftToRight)
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{
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sx = SourceRect->right - (DesX - DestRect->left) * SrcWidth / DstWidth; // flips about the y-axis
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}
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else
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{
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sx = SourceRect->left+(DesX - DestRect->left) * SrcWidth / DstWidth;
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}
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if (sx < 0 || sy < 0 ||
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MaskSurf->sizlBitmap.cx < sx || MaskCy < sy ||
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fnMask_GetPixel(MaskSurf, sx, sy) != 0)
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{
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CanDraw = FALSE;
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}
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}
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if (UsesSource && CanDraw)
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{
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if (bLeftToRight)
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{
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sx = SourceRect->right-(DesX - DestRect->left) * SrcWidth / DstWidth; // flips about the y-axis
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}
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else
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{
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sx = SourceRect->left + (DesX - DestRect->left) * SrcWidth / DstWidth;
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}
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if (sx >= 0 && sy >= 0 &&
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SourceSurf->sizlBitmap.cx > sx && SourceCy > sy)
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{
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Source = XLATEOBJ_iXlate(ColorTranslation, fnSource_GetPixel(SourceSurf, sx, sy));
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}
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else
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{
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Source = 0;
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CanDraw = ((ROP & 0xFF) != R3_OPINDEX_SRCCOPY);
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}
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}
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if (CanDraw)
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{
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if (UsesPattern && PatternSurface)
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{
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Pattern = fnPattern_GetPixel(PatternSurface, PatternX, PatternY);
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PatternX++;
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PatternX %= PatternSurface->sizlBitmap.cx;
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}
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Dest = fnDest_GetPixel(DestSurf, DesX, DesY);
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Color = DIB_DoRop(ROP, Dest, Source, Pattern) & xxBPPMask;
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fnDest_PutPixel(DestSurf, DesX, DesY, Color);
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}
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}
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if (PatternSurface)
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{
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PatternY++;
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PatternY %= PatternSurface->sizlBitmap.cy;
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}
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}
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return TRUE;
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}
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/* EOF */
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