reactos/dll/directx/dmusic/dmusic_private.h
Timo Kreuzer 9ea495ba33 Create a branch for header work.
svn path=/branches/header-work/; revision=45691
2010-02-26 22:57:55 +00:00

282 lines
9.6 KiB
C

/* DirectMusic Private Include
*
* Copyright (C) 2003-2004 Rok Mandeljc
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#ifndef __WINE_DMUSIC_PRIVATE_H
#define __WINE_DMUSIC_PRIVATE_H
#include <stdarg.h>
#define COBJMACROS
#include "windef.h"
#include "winbase.h"
#include "winnt.h"
#include "wingdi.h"
#include "winuser.h"
#include "wine/debug.h"
#include "wine/list.h"
#include "wine/unicode.h"
#include "winreg.h"
#include "objbase.h"
#include "dmusici.h"
#include "dmusicf.h"
#include "dmusics.h"
/*****************************************************************************
* Interfaces
*/
typedef struct IDirectMusic8Impl IDirectMusic8Impl;
typedef struct IDirectMusicBufferImpl IDirectMusicBufferImpl;
typedef struct IDirectMusicDownloadedInstrumentImpl IDirectMusicDownloadedInstrumentImpl;
typedef struct IDirectMusicDownloadImpl IDirectMusicDownloadImpl;
typedef struct IDirectMusicPortDownloadImpl IDirectMusicPortDownloadImpl;
typedef struct IDirectMusicPortImpl IDirectMusicPortImpl;
typedef struct IDirectMusicThruImpl IDirectMusicThruImpl;
typedef struct IReferenceClockImpl IReferenceClockImpl;
typedef struct IDirectMusicCollectionImpl IDirectMusicCollectionImpl;
typedef struct IDirectMusicInstrumentImpl IDirectMusicInstrumentImpl;
/*****************************************************************************
* Some stuff to make my life easier :=)
*/
/* some sort of aux. midi channel: big fake at the moment; accepts only priority
changes... more coming soon */
typedef struct DMUSIC_PRIVATE_MCHANNEL_ {
DWORD priority;
} DMUSIC_PRIVATE_MCHANNEL, *LPDMUSIC_PRIVATE_MCHANNEL;
/* some sort of aux. channel group: collection of 16 midi channels */
typedef struct DMUSIC_PRIVATE_CHANNEL_GROUP_ {
DMUSIC_PRIVATE_MCHANNEL channel[16]; /* 16 channels in a group */
} DMUSIC_PRIVATE_CHANNEL_GROUP, *LPDMUSIC_PRIVATE_CHANNEL_GROUP;
/*****************************************************************************
* ClassFactory
*/
extern HRESULT WINAPI DMUSIC_CreateDirectMusicImpl (LPCGUID lpcGUID, LPVOID* ppobj, LPUNKNOWN pUnkOuter);
extern HRESULT WINAPI DMUSIC_CreateDirectMusicBufferImpl (LPCGUID lpcGUID, LPVOID* ppobj, LPUNKNOWN pUnkOuter);
extern HRESULT WINAPI DMUSIC_CreateDirectMusicDownloadedInstrumentImpl (LPCGUID lpcGUID, LPVOID* ppobj, LPUNKNOWN pUnkOuter);
extern HRESULT WINAPI DMUSIC_CreateDirectMusicDownloadImpl (LPCGUID lpcGUID, LPVOID* ppobj, LPUNKNOWN pUnkOuter);
extern HRESULT WINAPI DMUSIC_CreateReferenceClockImpl (LPCGUID lpcGUID, LPVOID* ppobj, LPUNKNOWN pUnkOuter);
extern HRESULT WINAPI DMUSIC_CreateDirectMusicCollectionImpl (LPCGUID lpcGUID, LPVOID* ppobj, LPUNKNOWN pUnkOuter);
extern HRESULT WINAPI DMUSIC_CreateDirectMusicInstrumentImpl (LPCGUID lpcGUID, LPVOID* ppobj, LPUNKNOWN pUnkOuter);
/*****************************************************************************
* IDirectMusic8Impl implementation structure
*/
struct IDirectMusic8Impl {
/* IUnknown fields */
const IDirectMusic8Vtbl *lpVtbl;
LONG ref;
/* IDirectMusicImpl fields */
IReferenceClockImpl* pMasterClock;
IDirectMusicPort** ppPorts;
int nrofports;
};
/*****************************************************************************
* IDirectMusicBufferImpl implementation structure
*/
struct IDirectMusicBufferImpl {
/* IUnknown fields */
const IDirectMusicBufferVtbl *lpVtbl;
LONG ref;
/* IDirectMusicBufferImpl fields */
};
/*****************************************************************************
* IDirectMusicDownloadedInstrumentImpl implementation structure
*/
struct IDirectMusicDownloadedInstrumentImpl {
/* IUnknown fields */
const IDirectMusicDownloadedInstrumentVtbl *lpVtbl;
LONG ref;
/* IDirectMusicDownloadedInstrumentImpl fields */
};
/*****************************************************************************
* IDirectMusicDownloadImpl implementation structure
*/
struct IDirectMusicDownloadImpl {
/* IUnknown fields */
const IDirectMusicDownloadVtbl *lpVtbl;
LONG ref;
/* IDirectMusicDownloadImpl fields */
};
/*****************************************************************************
* IDirectMusicPortImpl implementation structure
*/
struct IDirectMusicPortImpl {
/* IUnknown fields */
const IDirectMusicPortVtbl *lpVtbl;
const IDirectMusicPortDownloadVtbl *lpDownloadVtbl;
const IDirectMusicThruVtbl *lpThruVtbl;
LONG ref;
/* IDirectMusicPortImpl fields */
IDirectSound* pDirectSound;
IReferenceClock* pLatencyClock;
BOOL fActive;
DMUS_PORTCAPS caps;
DMUS_PORTPARAMS params;
int nrofgroups;
DMUSIC_PRIVATE_CHANNEL_GROUP group[1];
};
extern HRESULT WINAPI IDirectMusicPortImpl_Activate (LPDIRECTMUSICPORT iface, BOOL fActive);
/** Internal factory */
extern HRESULT WINAPI DMUSIC_CreateDirectMusicPortImpl (LPCGUID lpcGUID, LPVOID *ppobj, LPUNKNOWN pUnkOuter, LPDMUS_PORTPARAMS pPortParams, LPDMUS_PORTCAPS pPortCaps);
/*****************************************************************************
* IReferenceClockImpl implementation structure
*/
struct IReferenceClockImpl {
/* IUnknown fields */
const IReferenceClockVtbl *lpVtbl;
LONG ref;
/* IReferenceClockImpl fields */
REFERENCE_TIME rtTime;
DMUS_CLOCKINFO pClockInfo;
};
typedef struct _DMUS_PRIVATE_INSTRUMENT_ENTRY {
struct list entry; /* for listing elements */
IDirectMusicInstrument* pInstrument;
} DMUS_PRIVATE_INSTRUMENTENTRY, *LPDMUS_PRIVATE_INSTRUMENTENTRY;
typedef struct _DMUS_PRIVATE_POOLCUE {
struct list entry; /* for listing elements */
} DMUS_PRIVATE_POOLCUE, *LPDMUS_PRIVATE_POOLCUE;
/*****************************************************************************
* IDirectMusicCollectionImpl implementation structure
*/
struct IDirectMusicCollectionImpl {
/* IUnknown fields */
const IUnknownVtbl *UnknownVtbl;
const IDirectMusicCollectionVtbl *CollectionVtbl;
const IDirectMusicObjectVtbl *ObjectVtbl;
const IPersistStreamVtbl *PersistStreamVtbl;
LONG ref;
/* IDirectMusicCollectionImpl fields */
IStream *pStm; /* stream from which we load collection and later instruments */
LARGE_INTEGER liCollectionPosition; /* offset in a stream where collection was loaded from */
LARGE_INTEGER liWavePoolTablePosition; /* offset in a stream where wave pool table can be found */
LPDMUS_OBJECTDESC pDesc;
CHAR* szCopyright; /* FIXME: should probably placed somewhere else */
LPDLSHEADER pHeader;
/* pool table */
LPPOOLTABLE pPoolTable;
LPPOOLCUE pPoolCues;
/* instruments */
struct list Instruments;
};
/*****************************************************************************
* IDirectMusicInstrumentImpl implementation structure
*/
struct IDirectMusicInstrumentImpl {
/* IUnknown fields */
const IUnknownVtbl *UnknownVtbl;
const IDirectMusicInstrumentVtbl *InstrumentVtbl;
LONG ref;
/* IDirectMusicInstrumentImpl fields */
LARGE_INTEGER liInstrumentPosition; /* offset in a stream where instrument chunk can be found */
LPGUID pInstrumentID;
LPINSTHEADER pHeader;
WCHAR wszName[DMUS_MAX_NAME];
/* instrument data */
};
/* custom :) */
extern HRESULT WINAPI IDirectMusicInstrumentImpl_Custom_Load (LPDIRECTMUSICINSTRUMENT iface, LPSTREAM pStm);
/**********************************************************************
* Dll lifetime tracking declaration for dmusic.dll
*/
extern LONG DMUSIC_refCount;
static inline void DMUSIC_LockModule(void) { InterlockedIncrement( &DMUSIC_refCount ); }
static inline void DMUSIC_UnlockModule(void) { InterlockedDecrement( &DMUSIC_refCount ); }
/*****************************************************************************
* Misc.
*/
/* my custom ICOM stuff */
#define ICOM_NAME_MULTI(impl,field,iface,name) impl* const name=(impl*)((char*)(iface) - offsetof(impl,field))
#define ICOM_THIS_MULTI(impl,field,iface) ICOM_NAME_MULTI(impl,field,iface,This)
/* for simpler reading */
typedef struct _DMUS_PRIVATE_CHUNK {
FOURCC fccID; /* FOURCC ID of the chunk */
DWORD dwSize; /* size of the chunk */
} DMUS_PRIVATE_CHUNK, *LPDMUS_PRIVATE_CHUNK;
/* used for generic dumping (copied from ddraw) */
typedef struct {
DWORD val;
const char* name;
} flag_info;
typedef struct {
const GUID *guid;
const char* name;
} guid_info;
/* used for initialising structs (primarily for DMUS_OBJECTDESC) */
#define DM_STRUCT_INIT(x) \
do { \
memset((x), 0, sizeof(*(x))); \
(x)->dwSize = sizeof(*x); \
} while (0)
#define FE(x) { x, #x }
#define GE(x) { &x, #x }
/* dwPatch from MIDILOCALE */
extern DWORD MIDILOCALE2Patch (LPMIDILOCALE pLocale);
/* MIDILOCALE from dwPatch */
extern void Patch2MIDILOCALE (DWORD dwPatch, LPMIDILOCALE pLocale);
/* check whether the given DWORD is even (return 0) or odd (return 1) */
extern int even_or_odd (DWORD number);
/* FOURCC to string conversion for debug messages */
extern const char *debugstr_fourcc (DWORD fourcc);
/* returns name of given GUID */
extern const char *debugstr_dmguid (const GUID *id);
/* dump whole DMUS_OBJECTDESC struct */
extern const char *debugstr_DMUS_OBJECTDESC (LPDMUS_OBJECTDESC pDesc);
#endif /* __WINE_DMUSIC_PRIVATE_H */