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23373acbb9
There is no need to compile our DLLs as shared libraries since we are managing symbols exports and imports through spec files. On my system, this reduces the configure-time by a factor of two.
77 lines
1.7 KiB
CMake
77 lines
1.7 KiB
CMake
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add_definitions(
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-D__WINESRC__
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-D_WINE
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-DLIBXML_STATIC
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-DCOM_NO_WINDOWS_H)
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if(MSVC)
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add_compile_flags("/FIwine/typeof.h /FImsvc.h")
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endif()
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include_directories(
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${REACTOS_SOURCE_DIR}/sdk/include/reactos/wine
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${REACTOS_SOURCE_DIR}/sdk/lib/3rdparty/libwin-iconv)
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spec2def(msxml3.dll msxml3.spec ADD_IMPORTLIB NO_PRIVATE_WARNINGS)
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add_typelib(msxml3_v1.idl)
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list(APPEND SOURCE
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attribute.c
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bsc.c
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cdata.c
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comment.c
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dispex.c
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docfrag.c
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doctype.c
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domdoc.c
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domimpl.c
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element.c
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entityref.c
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httprequest.c
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main.c
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mxnamespace.c
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mxwriter.c
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node.c
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nodelist.c
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nodemap.c
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parseerror.c
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pi.c
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saxreader.c
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schema.c
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selection.c
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stylesheet.c
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text.c
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xdr.c
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xmldoc.c
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xmlelem.c
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xmlparser.c
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xmlview.c
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xslpattern.tab.c
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xslpattern.yy.c
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precomp.h
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${CMAKE_CURRENT_BINARY_DIR}/msxml3_stubs.c)
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list(APPEND msxml3_rc_deps
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${CMAKE_CURRENT_SOURCE_DIR}/msxml3.manifest
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${CMAKE_CURRENT_SOURCE_DIR}/msxml3_v1.rgs
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${CMAKE_CURRENT_SOURCE_DIR}/xmlparser.rgs
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${CMAKE_CURRENT_BINARY_DIR}/msxml3_v1.tlb)
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set_source_files_properties(version.rc PROPERTIES OBJECT_DEPENDS "${msxml3_rc_deps}")
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add_library(msxml3 MODULE
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${SOURCE}
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factory.c
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uuid.c
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version.rc
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${CMAKE_CURRENT_BINARY_DIR}/msxml3.def)
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add_idl_headers(xmlparser_idlheader xmlparser.idl)
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set_module_type(msxml3 win32dll)
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target_link_libraries(msxml3 libxml2 iconv-static uuid wine zlib)
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add_importlibs(msxml3 urlmon ws2_32 shlwapi oleaut32 ole32 user32 msvcrt kernel32 ntdll)
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add_dependencies(msxml3 xmlparser_idlheader stdole2) # msxml3_v1.tlb needs stdole2.tlb
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add_pch(msxml3 precomp.h SOURCE)
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add_cd_file(TARGET msxml3 DESTINATION reactos/system32 FOR all)
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