reactos/lib/sdk/crt/wine/heap.c
Timo Kreuzer 9ea495ba33 Create a branch for header work.
svn path=/branches/header-work/; revision=45691
2010-02-26 22:57:55 +00:00

330 lines
9 KiB
C

/*
* msvcrt.dll heap functions
*
* Copyright 2000 Jon Griffiths
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* Note: Win32 heap operations are MT safe. We only lock the new
* handler and non atomic heap operations
*/
#include <precomp.h>
/* MT */
#define LOCK_HEAP _mlock( _HEAP_LOCK )
#define UNLOCK_HEAP _munlock( _HEAP_LOCK )
/* _aligned */
#define SAVED_PTR(x) ((void *)((DWORD_PTR)((char *)x - sizeof(void *)) & \
~(sizeof(void *) - 1)))
#define ALIGN_PTR(ptr, alignment, offset) ((void *) \
((((DWORD_PTR)((char *)ptr + alignment + sizeof(void *) + offset)) & \
~(alignment - 1)) - offset))
typedef void (*MSVCRT_new_handler_func)(unsigned long size);
static MSVCRT_new_handler_func MSVCRT_new_handler;
static int MSVCRT_new_mode;
/* FIXME - According to documentation it should be 480 bytes, at runtime default is 0 */
static size_t MSVCRT_sbh_threshold = 0;
/*********************************************************************
* ??2@YAPAXI@Z (MSVCRT.@)
*/
void* MSVCRT_operator_new(unsigned long size)
{
void *retval = malloc(size);
TRACE("(%ld) returning %p\n", size, retval);
LOCK_HEAP;
if(!retval && MSVCRT_new_handler)
(*MSVCRT_new_handler)(size);
UNLOCK_HEAP;
return retval;
}
/*********************************************************************
* ??3@YAXPAX@Z (MSVCRT.@)
*/
void MSVCRT_operator_delete(void *mem)
{
TRACE("(%p)\n", mem);
free(mem);
}
/*********************************************************************
* ?_query_new_handler@@YAP6AHI@ZXZ (MSVCRT.@)
*/
MSVCRT_new_handler_func MSVCRT__query_new_handler(void)
{
return MSVCRT_new_handler;
}
/*********************************************************************
* ?_query_new_mode@@YAHXZ (MSVCRT.@)
*/
int MSVCRT__query_new_mode(void)
{
return MSVCRT_new_mode;
}
/*********************************************************************
* ?_set_new_handler@@YAP6AHI@ZP6AHI@Z@Z (MSVCRT.@)
*/
MSVCRT_new_handler_func MSVCRT__set_new_handler(MSVCRT_new_handler_func func)
{
MSVCRT_new_handler_func old_handler;
LOCK_HEAP;
old_handler = MSVCRT_new_handler;
MSVCRT_new_handler = func;
UNLOCK_HEAP;
return old_handler;
}
/*********************************************************************
* ?set_new_handler@@YAP6AXXZP6AXXZ@Z (MSVCRT.@)
*/
MSVCRT_new_handler_func MSVCRT_set_new_handler(void *func)
{
TRACE("(%p)\n",func);
MSVCRT__set_new_handler(NULL);
return NULL;
}
/*********************************************************************
* ?_set_new_mode@@YAHH@Z (MSVCRT.@)
*/
int MSVCRT__set_new_mode(int mode)
{
int old_mode;
LOCK_HEAP;
old_mode = MSVCRT_new_mode;
MSVCRT_new_mode = mode;
UNLOCK_HEAP;
return old_mode;
}
int CDECL _callnewh(unsigned long size)
{
if(MSVCRT_new_handler)
(*MSVCRT_new_handler)(size);
return 0;
}
/*********************************************************************
* _get_sbh_threshold (MSVCRT.@)
*/
size_t CDECL _get_sbh_threshold(void)
{
return MSVCRT_sbh_threshold;
}
/*********************************************************************
* _set_sbh_threshold (MSVCRT.@)
*/
int CDECL _set_sbh_threshold(size_t threshold)
{
if(threshold > 1016)
return 0;
else
MSVCRT_sbh_threshold = threshold;
return 1;
}
/*********************************************************************
* _heapadd (MSVCRT.@)
*/
int _heapadd(void* mem, size_t size)
{
TRACE("(%p,%d) unsupported in Win32\n", mem,size);
*_errno() = ENOSYS;
return -1;
}
void CDECL _aligned_free(void *memblock)
{
if (memblock)
{
void **saved = SAVED_PTR(memblock);
free(*saved);
}
}
void * CDECL _aligned_offset_malloc(size_t size, size_t alignment, size_t offset)
{
void *memblock, *temp, **saved;
/* alignment must be a power of 2 */
if ((alignment & (alignment - 1)) != 0)
{
*_errno() = EINVAL;
return NULL;
}
/* offset must be less than size */
if (offset >= size)
{
*_errno() = EINVAL;
return NULL;
}
/* don't align to less than void pointer size */
if (alignment < sizeof(void *))
alignment = sizeof(void *);
/* allocate enough space for void pointer and alignment */
temp = malloc(size + alignment + sizeof(void *));
if (!temp)
return NULL;
/* adjust pointer for proper alignment and offset */
memblock = ALIGN_PTR(temp, alignment, offset);
/* Save the real allocation address below returned address */
/* so it can be found later to free. */
saved = SAVED_PTR(memblock);
*saved = temp;
return memblock;
}
void * CDECL _aligned_malloc(size_t size, size_t alignment)
{
return _aligned_offset_malloc(size, alignment, 0);
}
void * CDECL _aligned_offset_realloc(void *memblock, size_t size,
size_t alignment, size_t offset)
{
void * temp, **saved;
size_t old_padding, new_padding, old_size;
if (!memblock)
return _aligned_offset_malloc(size, alignment, offset);
/* alignment must be a power of 2 */
if ((alignment & (alignment - 1)) != 0)
{
*_errno() = EINVAL;
return NULL;
}
/* offset must be less than size */
if (offset >= size)
{
*_errno() = EINVAL;
return NULL;
}
if (size == 0)
{
_aligned_free(memblock);
return NULL;
}
/* don't align to less than void pointer size */
if (alignment < sizeof(void *))
alignment = sizeof(void *);
/* make sure alignment and offset didn't change */
saved = SAVED_PTR(memblock);
if (memblock != ALIGN_PTR(*saved, alignment, offset))
{
*_errno() = EINVAL;
return NULL;
}
old_padding = (char *)memblock - (char *)*saved;
/* Get previous size of block */
old_size = _msize(*saved);
if (old_size == (size_t)-1)
{
/* It seems this function was called with an invalid pointer. Bail out. */
return NULL;
}
/* Adjust old_size to get amount of actual data in old block. */
if (old_size < old_padding)
{
/* Shouldn't happen. Something's weird, so bail out. */
return NULL;
}
old_size -= old_padding;
temp = realloc(*saved, size + alignment + sizeof(void *));
if (!temp)
return NULL;
/* adjust pointer for proper alignment and offset */
memblock = ALIGN_PTR(temp, alignment, offset);
/* Save the real allocation address below returned address */
/* so it can be found later to free. */
saved = SAVED_PTR(memblock);
new_padding = (char *)memblock - (char *)temp;
/*
Memory layout of old block is as follows:
+-------+---------------------+-+--------------------------+-----------+
| ... | "old_padding" bytes | | ... "old_size" bytes ... | ... |
+-------+---------------------+-+--------------------------+-----------+
^ ^ ^
| | |
*saved saved memblock
Memory layout of new block is as follows:
+-------+-----------------------------+-+----------------------+-------+
| ... | "new_padding" bytes | | ... "size" bytes ... | ... |
+-------+-----------------------------+-+----------------------+-------+
^ ^ ^
| | |
temp saved memblock
However, in the new block, actual data is still written as follows
(because it was copied by MSVCRT_realloc):
+-------+---------------------+--------------------------------+-------+
| ... | "old_padding" bytes | ... "old_size" bytes ... | ... |
+-------+---------------------+--------------------------------+-------+
^ ^ ^
| | |
temp saved memblock
Therefore, min(old_size,size) bytes of actual data have to be moved
from the offset they were at in the old block (temp + old_padding),
to the offset they have to be in the new block (temp + new_padding == memblock).
*/
if (new_padding != old_padding)
memmove((char *)memblock, (char *)temp + old_padding, (old_size < size) ? old_size : size);
*saved = temp;
return memblock;
}
void * CDECL _aligned_realloc(void *memblock, size_t size, size_t alignment)
{
return _aligned_offset_realloc(memblock, size, alignment, 0);
}