reactos/base/setup/usetup/console.h
Eric Kohl 975b7d427d [SETUP] Remove myself from the 1st stage setup code
Congratulations Hermès!
You just earned yourself full maintainership of the 1st stage setup. It's yours now. I'm out!
2018-05-27 21:33:07 +02:00

129 lines
2.7 KiB
C

/*
* ReactOS kernel
* Copyright (C) 2002 ReactOS Team
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
/*
* COPYRIGHT: See COPYING in the top level directory
* PROJECT: ReactOS text-mode setup
* FILE: base/setup/usetup/console.h
* PURPOSE: Console support functions
* PROGRAMMER:
*/
#pragma once
BOOL
WINAPI
AllocConsole(VOID);
BOOL
WINAPI
AttachConsole(
IN DWORD dwProcessId);
BOOL
WINAPI
FillConsoleOutputAttribute(
IN HANDLE hConsoleOutput,
IN WORD wAttribute,
IN DWORD nLength,
IN COORD dwWriteCoord,
OUT LPDWORD lpNumberOfAttrsWritten);
BOOL
WINAPI
FillConsoleOutputCharacterA(
IN HANDLE hConsoleOutput,
IN CHAR cCharacter,
IN DWORD nLength,
IN COORD dwWriteCoord,
OUT LPDWORD lpNumberOfCharsWritten);
BOOL
WINAPI
FreeConsole(VOID);
BOOL
WINAPI
GetConsoleScreenBufferInfo(
IN HANDLE hConsoleOutput,
OUT PCONSOLE_SCREEN_BUFFER_INFO lpConsoleScreenBufferInfo);
HANDLE
WINAPI
GetStdHandle(
IN DWORD nStdHandle);
BOOL
WINAPI
ReadConsoleInput(
IN HANDLE hConsoleInput,
OUT PINPUT_RECORD lpBuffer,
IN DWORD nLength,
OUT LPDWORD lpNumberOfEventsRead);
BOOL
WINAPI
SetConsoleCursorInfo(
IN HANDLE hConsoleOutput,
IN const CONSOLE_CURSOR_INFO *lpConsoleCursorInfo);
BOOL
WINAPI
SetConsoleCursorPosition(
IN HANDLE hConsoleOutput,
IN COORD dwCursorPosition);
BOOL
WINAPI
SetConsoleTextAttribute(
IN HANDLE hConsoleOutput,
IN WORD wAttributes);
BOOL
WINAPI
WriteConsole(
IN HANDLE hConsoleOutput,
IN const VOID *lpBuffer,
IN DWORD nNumberOfCharsToWrite,
OUT LPDWORD lpNumberOfCharsWritten,
IN LPVOID lpReserved);
BOOL
WINAPI
WriteConsoleOutputCharacterA(
HANDLE hConsoleOutput,
IN LPCSTR lpCharacter,
IN DWORD nLength,
IN COORD dwWriteCoord,
OUT LPDWORD lpNumberOfCharsWritten);
BOOL
WINAPI
WriteConsoleOutputCharacterW(
HANDLE hConsoleOutput,
IN LPCSTR lpCharacter,
IN DWORD nLength,
IN COORD dwWriteCoord,
OUT LPDWORD lpNumberOfCharsWritten);
BOOL
WINAPI
SetConsoleOutputCP(
IN UINT wCodePageID);
/* EOF */