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527f2f9057
* Create a branch for some evul shell experiments. svn path=/branches/shell-experiments/; revision=61927
545 lines
15 KiB
C
545 lines
15 KiB
C
/*
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* PROJECT: ReactOS Runtime Library
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* LICENSE: GPL - See COPYING in the top level directory
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* FILE: lib/rtl/heapdbg.c
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* PURPOSE: Heap manager debug heap
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* PROGRAMMERS: Copyright 2010 Aleksey Bragin
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*/
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/* INCLUDES ******************************************************************/
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#include <rtl.h>
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#include <heap.h>
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#define NDEBUG
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#include <debug.h>
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/* FUNCTIONS ******************************************************************/
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HANDLE NTAPI
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RtlDebugCreateHeap(ULONG Flags,
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PVOID Addr,
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SIZE_T ReserveSize,
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SIZE_T CommitSize,
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PVOID Lock,
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PRTL_HEAP_PARAMETERS Parameters)
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{
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MEMORY_BASIC_INFORMATION MemoryInfo;
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NTSTATUS Status;
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PHEAP Heap;
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/* Validate parameters */
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if (ReserveSize <= HEAP_ENTRY_SIZE)
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{
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DPRINT1("HEAP: Incorrect ReserveSize %x\n", ReserveSize);
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return NULL;
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}
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if (ReserveSize < CommitSize)
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{
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DPRINT1("HEAP: Incorrect CommitSize %x\n", CommitSize);
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return NULL;
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}
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if (Flags & HEAP_NO_SERIALIZE && Lock)
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{
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DPRINT1("HEAP: Can't specify Lock routine and have HEAP_NO_SERIALIZE flag set\n");
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return NULL;
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}
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/* If the address is specified, check it's virtual memory */
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if (Addr)
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{
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Status = ZwQueryVirtualMemory(NtCurrentProcess(),
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Addr,
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MemoryBasicInformation,
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&MemoryInfo,
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sizeof(MemoryInfo),
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NULL);
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if (!NT_SUCCESS(Status))
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{
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DPRINT1("HEAP: Specified heap base address %p is invalid, Status 0x%08X\n", Addr, Status);
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return NULL;
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}
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if (MemoryInfo.BaseAddress != Addr)
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{
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DPRINT1("HEAP: Specified heap base address %p is not really a base one %p\n", Addr, MemoryInfo.BaseAddress);
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return NULL;
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}
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if (MemoryInfo.State == MEM_FREE)
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{
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DPRINT1("HEAP: Specified heap base address %p is free\n", Addr);
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return NULL;
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}
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}
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/* All validation performed, now call the real routine with skip validation check flag */
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Flags |= HEAP_SKIP_VALIDATION_CHECKS |
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HEAP_TAIL_CHECKING_ENABLED |
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HEAP_FREE_CHECKING_ENABLED;
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Heap = RtlCreateHeap(Flags, Addr, ReserveSize, CommitSize, Lock, Parameters);
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if (!Heap) return NULL;
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// FIXME: Capture stack backtrace
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RtlpValidateHeapHeaders(Heap, TRUE);
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return Heap;
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}
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BOOLEAN NTAPI
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RtlDebugDestroyHeap(HANDLE HeapPtr)
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{
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SIZE_T Size = 0;
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PHEAP Heap = (PHEAP)HeapPtr;
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if (Heap == RtlGetCurrentPeb()->ProcessHeap)
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{
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DPRINT1("HEAP: It's forbidden delete process heap!");
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return FALSE;
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}
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if (Heap->Signature != HEAP_SIGNATURE)
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{
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DPRINT1("HEAP: Invalid heap %p signature 0x%x\n", Heap, Heap->Signature);
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return FALSE;
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}
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if (!RtlpValidateHeap(Heap, FALSE)) return FALSE;
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/* Make heap invalid by zeroing its signature */
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Heap->Signature = 0;
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/* Free validate headers copy if it was existing */
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if (Heap->HeaderValidateCopy)
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{
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ZwFreeVirtualMemory(NtCurrentProcess(),
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&Heap->HeaderValidateCopy,
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&Size,
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MEM_RELEASE);
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}
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return TRUE;
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}
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PVOID NTAPI
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RtlDebugAllocateHeap(PVOID HeapPtr,
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ULONG Flags,
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SIZE_T Size)
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{
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PHEAP Heap = (PHEAP)HeapPtr;
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SIZE_T AllocSize = 1;
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BOOLEAN HeapLocked = FALSE;
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PVOID Result;
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if (Heap->ForceFlags & HEAP_FLAG_PAGE_ALLOCS)
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return RtlpPageHeapAllocate(HeapPtr, Flags, Size);
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if (Heap->Signature != HEAP_SIGNATURE)
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{
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DPRINT1("HEAP: Invalid heap %p signature 0x%x\n", Heap, Heap->Signature);
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return NULL;
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}
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/* Add settable user value flag */
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Flags |= Heap->ForceFlags | HEAP_SETTABLE_USER_VALUE | HEAP_SKIP_VALIDATION_CHECKS;
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/* Calculate size */
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if (Size) AllocSize = Size;
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AllocSize = ((AllocSize + Heap->AlignRound) & Heap->AlignMask) + sizeof(HEAP_ENTRY_EXTRA);
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/* Check if size didn't exceed max one */
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if (AllocSize < Size ||
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AllocSize > Heap->MaximumAllocationSize)
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{
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DPRINT1("HEAP: Too big allocation size %x (max allowed %x)\n", Size, Heap->MaximumAllocationSize);
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return NULL;
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}
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/* Lock the heap ourselves */
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if (!(Flags & HEAP_NO_SERIALIZE))
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{
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RtlEnterHeapLock(Heap->LockVariable, TRUE);
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HeapLocked = TRUE;
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/* Add no serialize flag so that the main routine won't try to acquire the lock again */
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Flags |= HEAP_NO_SERIALIZE;
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}
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/* Validate the heap if necessary */
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RtlpValidateHeap(Heap, FALSE);
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/* Call main routine to do the stuff */
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Result = RtlAllocateHeap(HeapPtr, Flags, Size);
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/* Validate heap headers */
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RtlpValidateHeapHeaders(Heap, TRUE);
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if (Result)
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{
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if (Heap->Flags & HEAP_VALIDATE_ALL_ENABLED)
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RtlpValidateHeap(Heap, FALSE);
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}
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/* Release the lock */
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if (HeapLocked) RtlLeaveHeapLock(Heap->LockVariable);
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return Result;
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}
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PVOID NTAPI
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RtlDebugReAllocateHeap(HANDLE HeapPtr,
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ULONG Flags,
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PVOID Ptr,
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SIZE_T Size)
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{
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PHEAP Heap = (PHEAP)HeapPtr;
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SIZE_T AllocSize = 1;
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BOOLEAN HeapLocked = FALSE;
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PVOID Result = NULL;
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PHEAP_ENTRY HeapEntry;
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if (Heap->ForceFlags & HEAP_FLAG_PAGE_ALLOCS)
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return RtlpPageHeapReAllocate(HeapPtr, Flags, Ptr, Size);
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if (Heap->Signature != HEAP_SIGNATURE)
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{
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DPRINT1("HEAP: Invalid heap %p signature 0x%x\n", Heap, Heap->Signature);
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return NULL;
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}
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/* Add settable user value flag */
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Flags |= Heap->ForceFlags | HEAP_SETTABLE_USER_VALUE | HEAP_SKIP_VALIDATION_CHECKS;
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/* Calculate size */
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if (Size) AllocSize = Size;
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AllocSize = ((AllocSize + Heap->AlignRound) & Heap->AlignMask) + sizeof(HEAP_ENTRY_EXTRA);
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/* Check if size didn't exceed max one */
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if (AllocSize < Size ||
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AllocSize > Heap->MaximumAllocationSize)
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{
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DPRINT1("HEAP: Too big allocation size %x (max allowed %x)\n", Size, Heap->MaximumAllocationSize);
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return NULL;
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}
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/* Lock the heap ourselves */
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if (!(Flags & HEAP_NO_SERIALIZE))
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{
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RtlEnterHeapLock(Heap->LockVariable, TRUE);
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HeapLocked = TRUE;
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/* Add no serialize flag so that the main routine won't try to acquire the lock again */
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Flags |= HEAP_NO_SERIALIZE;
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}
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/* Validate the heap if necessary */
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RtlpValidateHeap(Heap, FALSE);
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/* Get the existing heap entry */
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HeapEntry = (PHEAP_ENTRY)Ptr - 1;
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/* Validate it */
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if (RtlpValidateHeapEntry(Heap, HeapEntry))
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{
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/* Call main routine to do the stuff */
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Result = RtlReAllocateHeap(HeapPtr, Flags, Ptr, Size);
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if (Result)
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{
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/* Validate heap headers and then heap itself */
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RtlpValidateHeapHeaders(Heap, TRUE);
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RtlpValidateHeap(Heap, FALSE);
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}
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}
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/* Release the lock */
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if (HeapLocked) RtlLeaveHeapLock(Heap->LockVariable);
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return Result;
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}
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BOOLEAN NTAPI
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RtlDebugFreeHeap(HANDLE HeapPtr,
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ULONG Flags,
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PVOID Ptr)
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{
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PHEAP Heap = (PHEAP)HeapPtr;
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BOOLEAN HeapLocked = FALSE;
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PHEAP_ENTRY HeapEntry;
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BOOLEAN Result = FALSE;
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if (Heap->ForceFlags & HEAP_FLAG_PAGE_ALLOCS)
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return RtlpPageHeapFree(HeapPtr, Flags, Ptr);
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if (Heap->Signature != HEAP_SIGNATURE)
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{
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DPRINT1("HEAP: Invalid heap %p signature 0x%x\n", Heap, Heap->Signature);
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return FALSE;
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}
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/* Add skip validation flag */
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Flags |= Heap->ForceFlags | HEAP_SKIP_VALIDATION_CHECKS;
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/* Lock the heap ourselves */
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if (!(Flags & HEAP_NO_SERIALIZE))
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{
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RtlEnterHeapLock(Heap->LockVariable, TRUE);
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HeapLocked = TRUE;
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/* Add no serialize flag so that the main routine won't try to acquire the lock again */
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Flags |= HEAP_NO_SERIALIZE;
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}
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/* Validate the heap if necessary */
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RtlpValidateHeap(Heap, FALSE);
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/* Get the existing heap entry */
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HeapEntry = (PHEAP_ENTRY)Ptr - 1;
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/* Validate it */
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if (RtlpValidateHeapEntry(Heap, HeapEntry))
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{
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/* If it succeeded - call the main routine */
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Result = RtlFreeHeap(HeapPtr, Flags, Ptr);
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/* Validate heap headers and then heap itself */
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RtlpValidateHeapHeaders(Heap, TRUE);
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RtlpValidateHeap(Heap, FALSE);
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}
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/* Release the lock */
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if (HeapLocked) RtlLeaveHeapLock(Heap->LockVariable);
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return Result;
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}
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BOOLEAN NTAPI
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RtlDebugGetUserInfoHeap(PVOID HeapHandle,
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ULONG Flags,
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PVOID BaseAddress,
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PVOID *UserValue,
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PULONG UserFlags)
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{
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PHEAP Heap = (PHEAP)HeapHandle;
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BOOLEAN HeapLocked = FALSE;
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PHEAP_ENTRY HeapEntry;
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BOOLEAN Result = FALSE;
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if (Heap->ForceFlags & HEAP_FLAG_PAGE_ALLOCS)
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return RtlpPageHeapGetUserInfo(HeapHandle, Flags, BaseAddress, UserValue, UserFlags);
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if (Heap->Signature != HEAP_SIGNATURE)
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{
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DPRINT1("HEAP: Invalid heap %p signature 0x%x\n", Heap, Heap->Signature);
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return FALSE;
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}
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/* Add skip validation flag */
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Flags |= Heap->ForceFlags | HEAP_SKIP_VALIDATION_CHECKS;
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/* Lock the heap ourselves */
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if (!(Flags & HEAP_NO_SERIALIZE))
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{
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RtlEnterHeapLock(Heap->LockVariable, TRUE);
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HeapLocked = TRUE;
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/* Add no serialize flag so that the main routine won't try to acquire the lock again */
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Flags |= HEAP_NO_SERIALIZE;
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}
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/* Validate the heap if necessary */
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RtlpValidateHeap(Heap, FALSE);
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/* Get the existing heap entry */
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HeapEntry = (PHEAP_ENTRY)BaseAddress - 1;
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/* Validate it */
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if (RtlpValidateHeapEntry(Heap, HeapEntry))
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{
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/* If it succeeded - call the main routine */
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Result = RtlGetUserInfoHeap(HeapHandle, Flags, BaseAddress, UserValue, UserFlags);
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}
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/* Release the lock */
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if (HeapLocked) RtlLeaveHeapLock(Heap->LockVariable);
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return Result;
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}
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BOOLEAN NTAPI
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RtlDebugSetUserValueHeap(PVOID HeapHandle,
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ULONG Flags,
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PVOID BaseAddress,
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PVOID UserValue)
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{
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PHEAP Heap = (PHEAP)HeapHandle;
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BOOLEAN HeapLocked = FALSE;
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PHEAP_ENTRY HeapEntry;
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BOOLEAN Result = FALSE;
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if (Heap->ForceFlags & HEAP_FLAG_PAGE_ALLOCS)
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return RtlpPageHeapSetUserValue(HeapHandle, Flags, BaseAddress, UserValue);
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if (Heap->Signature != HEAP_SIGNATURE)
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{
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DPRINT1("HEAP: Invalid heap %p signature 0x%x\n", Heap, Heap->Signature);
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return FALSE;
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}
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/* Add skip validation flag */
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Flags |= Heap->ForceFlags | HEAP_SKIP_VALIDATION_CHECKS;
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/* Lock the heap ourselves */
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if (!(Flags & HEAP_NO_SERIALIZE))
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{
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RtlEnterHeapLock(Heap->LockVariable, TRUE);
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HeapLocked = TRUE;
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/* Add no serialize flag so that the main routine won't try to acquire the lock again */
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Flags |= HEAP_NO_SERIALIZE;
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}
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/* Validate the heap if necessary */
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RtlpValidateHeap(Heap, FALSE);
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/* Get the existing heap entry */
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HeapEntry = (PHEAP_ENTRY)BaseAddress - 1;
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/* Validate it */
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if (RtlpValidateHeapEntry(Heap, HeapEntry))
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{
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/* If it succeeded - call the main routine */
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Result = RtlSetUserValueHeap(HeapHandle, Flags, BaseAddress, UserValue);
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/* Validate the heap */
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RtlpValidateHeap(Heap, FALSE);
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}
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/* Release the lock */
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if (HeapLocked) RtlLeaveHeapLock(Heap->LockVariable);
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return Result;
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}
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BOOLEAN
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NTAPI
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RtlDebugSetUserFlagsHeap(PVOID HeapHandle,
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ULONG Flags,
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PVOID BaseAddress,
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ULONG UserFlagsReset,
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ULONG UserFlagsSet)
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{
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PHEAP Heap = (PHEAP)HeapHandle;
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BOOLEAN HeapLocked = FALSE;
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PHEAP_ENTRY HeapEntry;
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BOOLEAN Result = FALSE;
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if (Heap->ForceFlags & HEAP_FLAG_PAGE_ALLOCS)
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return RtlpPageHeapSetUserFlags(HeapHandle, Flags, BaseAddress, UserFlagsReset, UserFlagsSet);
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/* Check if this heap allows flags to be set at all */
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if (UserFlagsSet & ~HEAP_SETTABLE_USER_FLAGS ||
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UserFlagsReset & ~HEAP_SETTABLE_USER_FLAGS)
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{
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return FALSE;
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}
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if (Heap->Signature != HEAP_SIGNATURE)
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{
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DPRINT1("HEAP: Invalid heap %p signature 0x%x\n", Heap, Heap->Signature);
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return FALSE;
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}
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/* Add skip validation flag */
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Flags |= Heap->ForceFlags | HEAP_SKIP_VALIDATION_CHECKS;
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/* Lock the heap ourselves */
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if (!(Flags & HEAP_NO_SERIALIZE))
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{
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RtlEnterHeapLock(Heap->LockVariable, TRUE);
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HeapLocked = TRUE;
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/* Add no serialize flag so that the main routine won't try to acquire the lock again */
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Flags |= HEAP_NO_SERIALIZE;
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}
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/* Validate the heap if necessary */
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RtlpValidateHeap(Heap, FALSE);
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/* Get the existing heap entry */
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HeapEntry = (PHEAP_ENTRY)BaseAddress - 1;
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/* Validate it */
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if (RtlpValidateHeapEntry(Heap, HeapEntry))
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{
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/* If it succeeded - call the main routine */
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Result = RtlSetUserFlagsHeap(HeapHandle, Flags, BaseAddress, UserFlagsReset, UserFlagsSet);
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/* Validate the heap */
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RtlpValidateHeap(Heap, FALSE);
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}
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/* Release the lock */
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if (HeapLocked) RtlLeaveHeapLock(Heap->LockVariable);
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return Result;
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}
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SIZE_T NTAPI
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RtlDebugSizeHeap(HANDLE HeapPtr,
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ULONG Flags,
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PVOID Ptr)
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{
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PHEAP Heap = (PHEAP)HeapPtr;
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BOOLEAN HeapLocked = FALSE;
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PHEAP_ENTRY HeapEntry;
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SIZE_T Result = ~(SIZE_T)0;
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if (Heap->ForceFlags & HEAP_FLAG_PAGE_ALLOCS)
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return RtlpPageHeapSize(HeapPtr, Flags, Ptr);
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/* Check heap signature */
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if (Heap->Signature != HEAP_SIGNATURE)
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{
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DPRINT1("HEAP: Invalid heap %p signature 0x%x\n", Heap, Heap->Signature);
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return FALSE;
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}
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/* Add skip validation flag */
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Flags |= Heap->ForceFlags | HEAP_SKIP_VALIDATION_CHECKS;
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/* Lock the heap ourselves */
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if (!(Flags & HEAP_NO_SERIALIZE))
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{
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RtlEnterHeapLock(Heap->LockVariable, TRUE);
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HeapLocked = TRUE;
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/* Add no serialize flag so that the main routine won't try to acquire the lock again */
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Flags |= HEAP_NO_SERIALIZE;
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}
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/* Validate the heap if necessary */
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RtlpValidateHeap(Heap, FALSE);
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/* Get the existing heap entry */
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HeapEntry = (PHEAP_ENTRY)Ptr - 1;
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/* Validate it */
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if (RtlpValidateHeapEntry(Heap, HeapEntry))
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{
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/* If it succeeded - call the main routine */
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Result = RtlSizeHeap(HeapPtr, Flags, Ptr);
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}
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/* Release the lock */
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if (HeapLocked) RtlLeaveHeapLock(Heap->LockVariable);
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return Result;
|
|
}
|
|
|
|
/* EOF */ |