mirror of
https://github.com/reactos/reactos.git
synced 2024-11-20 06:15:26 +00:00
47 lines
2 KiB
C
47 lines
2 KiB
C
#include <windows.h>
|
|
#include <stdio.h>
|
|
#include <ddraw.h>
|
|
#include <ddrawi.h>
|
|
#include <d3dhal.h>
|
|
#include <ddrawgdi.h>
|
|
|
|
#if defined(_WIN32) && !defined(_NO_COM )
|
|
#define COM_NO_WINDOWS_H
|
|
#include <objbase.h>
|
|
#else
|
|
#define IUnknown void
|
|
#if !defined(NT_BUILD_ENVIRONMENT) && !defined(WINNT)
|
|
#define CO_E_NOTINITIALIZED 0x800401F0
|
|
#endif
|
|
#endif
|
|
|
|
HRESULT WINAPI Main_D3D_QueryInterface(LPDIRECT3D3 iface, REFIID riid, LPVOID * ppvObj);
|
|
ULONG WINAPI Main_D3D_AddRef(LPDIRECT3D3 iface);
|
|
ULONG WINAPI Main_D3D_Release(LPDIRECT3D3 iface);
|
|
HRESULT WINAPI Main_D3D_EnumDevices(LPDIRECT3D3 iface, LPD3DENUMDEVICESCALLBACK lpEnumDevicesCallback, LPVOID lpUserArg);
|
|
HRESULT WINAPI Main_D3D_CreateLight(LPDIRECT3D3 iface, LPDIRECT3DLIGHT *lplpDirect3DLight, IUnknown *pUnkOuter);
|
|
HRESULT WINAPI Main_D3D_CreateMaterial(LPDIRECT3D3 iface, LPDIRECT3DMATERIAL3 *lplpDirect3DMaterial3, IUnknown *pUnkOuter);
|
|
HRESULT WINAPI Main_D3D_CreateViewport(LPDIRECT3D3 iface, LPDIRECT3DVIEWPORT3 *lplpD3DViewport3, IUnknown *pUnkOuter);
|
|
HRESULT WINAPI Main_D3D_FindDevice(LPDIRECT3D3 iface, LPD3DFINDDEVICESEARCH lpD3DDFS, LPD3DFINDDEVICERESULT lpD3DFDR);
|
|
HRESULT WINAPI Main_D3D_CreateDevice3(LPDIRECT3D3 iface, REFCLSID rclsid,LPDIRECTDRAWSURFACE4 lpDDS, LPDIRECT3DDEVICE3 *lplpD3DDevice3,LPUNKNOWN lpUnk);
|
|
HRESULT WINAPI Main_D3D_CreateVertexBuffer3(LPDIRECT3D3 iface, LPD3DVERTEXBUFFERDESC lpD3DVertBufDesc, LPDIRECT3DVERTEXBUFFER *lplpD3DVertBuf,DWORD dwFlags,LPUNKNOWN lpUnk);
|
|
HRESULT WINAPI Main_D3D_EnumZBufferFormats(LPDIRECT3D3 iface, REFCLSID riidDevice, LPD3DENUMPIXELFORMATSCALLBACK lpEnumCallback,LPVOID lpContext);
|
|
HRESULT WINAPI Main_D3D_EvictManagedTextures(LPDIRECT3D3 iface);
|
|
|
|
IDirect3D3Vtbl IDirect3D3_Vtbl =
|
|
{
|
|
Main_D3D_QueryInterface,
|
|
Main_D3D_AddRef,
|
|
Main_D3D_Release,
|
|
Main_D3D_EnumDevices,
|
|
Main_D3D_CreateLight,
|
|
Main_D3D_CreateMaterial,
|
|
Main_D3D_CreateViewport,
|
|
Main_D3D_FindDevice,
|
|
Main_D3D_CreateDevice3,
|
|
Main_D3D_CreateVertexBuffer3,
|
|
Main_D3D_EnumZBufferFormats,
|
|
Main_D3D_EvictManagedTextures
|
|
};
|
|
|
|
|