reactos/reactos/tools/cabman/cabinet.h
Timo Kreuzer b32da944f7 [CABMAN/CDMAKE]
check for _WIN32 instead of WIN32, fixes compilation with amd64 toolchain

svn path=/trunk/; revision=52475
2011-06-26 22:17:01 +00:00

500 lines
17 KiB
C++

/*
* COPYRIGHT: See COPYING in the top level directory
* PROJECT: ReactOS cabinet manager
* FILE: tools/cabman/cabinet.h
* PURPOSE: Cabinet definitions
*/
#pragma once
#if defined(_WIN32)
#include <windows.h>
#else
#include <errno.h>
#include <fcntl.h>
#include <sys/types.h>
#include <time.h>
#include <typedefs.h>
#include <unistd.h>
#ifndef MAX_PATH
#define MAX_PATH 260
#endif
#endif
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#if defined(_WIN32)
#define DIR_SEPARATOR_CHAR '\\'
#define DIR_SEPARATOR_STRING "\\"
#define strcasecmp _stricmp
#define strdup _strdup
#define AllocateMemory(size) HeapAlloc(GetProcessHeap(), 0, size)
#define FreeMemory(buffer) HeapFree(GetProcessHeap(), 0, buffer)
#define FILEHANDLE HANDLE
#define CloseFile(handle) CloseHandle(handle)
#else
#define DIR_SEPARATOR_CHAR '/'
#define DIR_SEPARATOR_STRING "/"
#define AllocateMemory(size) malloc(size)
#define FreeMemory(buffer) free(buffer)
#define CloseFile(handle) fclose(handle)
#define FILEHANDLE FILE*
#endif
/* Debugging */
#define NORMAL_MASK 0x000000FF
#define SPECIAL_MASK 0xFFFFFF00
#define MIN_TRACE 0x00000001
#define MID_TRACE 0x00000002
#define MAX_TRACE 0x00000003
#define DEBUG_MEMORY 0x00000100
#if DBG
extern ULONG DebugTraceLevel;
#undef DPRINT
#define DPRINT(_t_, _x_) \
if (((DebugTraceLevel & NORMAL_MASK) >= _t_) || \
((DebugTraceLevel & _t_) > NORMAL_MASK)) { \
printf("(%s:%d)(%s) ", __FILE__, __LINE__, __FUNCTION__); \
printf _x_ ; \
}
#undef ASSERT
#define ASSERT(_b_) { \
if (!(_b_)) { \
printf("(%s:%d)(%s) ASSERTION: ", __FILE__, __LINE__, __FUNCTION__); \
printf(#_b_); \
exit(0); \
} \
}
#else /* DBG */
#undef DPRINT
#define DPRINT(_t_, _x_) do { } while(0)
#undef ASSERT
#define ASSERT(_x_)
#endif /* DBG */
/* Cabinet constants */
#define CAB_SIGNATURE 0x4643534D // "MSCF"
#define CAB_VERSION 0x0103
#define CAB_BLOCKSIZE 32768
#define CAB_COMP_MASK 0x00FF
#define CAB_COMP_NONE 0x0000
#define CAB_COMP_MSZIP 0x0001
#define CAB_COMP_QUANTUM 0x0002
#define CAB_COMP_LZX 0x0003
#define CAB_FLAG_HASPREV 0x0001
#define CAB_FLAG_HASNEXT 0x0002
#define CAB_FLAG_RESERVE 0x0004
#define CAB_ATTRIB_READONLY 0x0001
#define CAB_ATTRIB_HIDDEN 0x0002
#define CAB_ATTRIB_SYSTEM 0x0004
#define CAB_ATTRIB_VOLUME 0x0008
#define CAB_ATTRIB_DIRECTORY 0x0010
#define CAB_ATTRIB_ARCHIVE 0x0020
#define CAB_ATTRIB_EXECUTE 0x0040
#define CAB_ATTRIB_UTF_NAME 0x0080
#define CAB_FILE_MAX_FOLDER 0xFFFC
#define CAB_FILE_CONTINUED 0xFFFD
#define CAB_FILE_SPLIT 0xFFFE
#define CAB_FILE_PREV_NEXT 0xFFFF
/* Cabinet structures */
typedef struct _CFHEADER
{
ULONG Signature; // File signature 'MSCF' (CAB_SIGNATURE)
ULONG Reserved1; // Reserved field
ULONG CabinetSize; // Cabinet file size
ULONG Reserved2; // Reserved field
ULONG FileTableOffset; // Offset of first CFFILE
ULONG Reserved3; // Reserved field
USHORT Version; // Cabinet version (CAB_VERSION)
USHORT FolderCount; // Number of folders
USHORT FileCount; // Number of files
USHORT Flags; // Cabinet flags (CAB_FLAG_*)
USHORT SetID; // Cabinet set id
USHORT CabinetNumber; // Zero-based cabinet number
/* Optional fields (depends on Flags)
USHORT CabinetResSize // Per-cabinet reserved area size
char FolderResSize // Per-folder reserved area size
char FileResSize // Per-file reserved area size
char CabinetReserved[] // Per-cabinet reserved area
char CabinetPrev[] // Name of previous cabinet file
char DiskPrev[] // Name of previous disk
char CabinetNext[] // Name of next cabinet file
char DiskNext[] // Name of next disk
*/
} CFHEADER, *PCFHEADER;
typedef struct _CFFOLDER
{
ULONG DataOffset; // Absolute offset of first CFDATA block in this folder
USHORT DataBlockCount; // Number of CFDATA blocks in this folder in this cabinet
USHORT CompressionType; // Type of compression used for all CFDATA blocks in this folder
/* Optional fields (depends on Flags)
char FolderReserved[] // Per-folder reserved area
*/
} CFFOLDER, *PCFFOLDER;
typedef struct _CFFILE
{
ULONG FileSize; // Uncompressed file size in bytes
ULONG FileOffset; // Uncompressed offset of file in the folder
USHORT FileControlID; // File control ID (CAB_FILE_*)
USHORT FileDate; // File date stamp, as used by DOS
USHORT FileTime; // File time stamp, as used by DOS
USHORT Attributes; // File attributes (CAB_ATTRIB_*)
/* After this is the NULL terminated filename */
} CFFILE, *PCFFILE;
typedef struct _CFDATA
{
ULONG Checksum; // Checksum of CFDATA entry
USHORT CompSize; // Number of compressed bytes in this block
USHORT UncompSize; // Number of uncompressed bytes in this block
/* Optional fields (depends on Flags)
char DataReserved[] // Per-datablock reserved area
*/
} CFDATA, *PCFDATA;
typedef struct _CFDATA_NODE
{
struct _CFDATA_NODE *Next;
struct _CFDATA_NODE *Prev;
ULONG ScratchFilePosition; // Absolute offset in scratch file
ULONG AbsoluteOffset; // Absolute offset in cabinet
ULONG UncompOffset; // Uncompressed offset in folder
CFDATA Data;
} CFDATA_NODE, *PCFDATA_NODE;
typedef struct _CFFOLDER_NODE
{
struct _CFFOLDER_NODE *Next;
struct _CFFOLDER_NODE *Prev;
ULONG UncompOffset; // File size accumulator
ULONG AbsoluteOffset;
ULONG TotalFolderSize; // Total size of folder in current disk
PCFDATA_NODE DataListHead;
PCFDATA_NODE DataListTail;
ULONG Index;
bool Commit; // true if the folder should be committed
bool Delete; // true if marked for deletion
CFFOLDER Folder;
} CFFOLDER_NODE, *PCFFOLDER_NODE;
typedef struct _CFFILE_NODE
{
struct _CFFILE_NODE *Next;
struct _CFFILE_NODE *Prev;
CFFILE File;
char* FileName;
PCFDATA_NODE DataBlock; // First data block of file. NULL if not known
bool Commit; // true if the file data should be committed
bool Delete; // true if marked for deletion
PCFFOLDER_NODE FolderNode; // Folder this file belong to
} CFFILE_NODE, *PCFFILE_NODE;
typedef struct _SEARCH_CRITERIA
{
struct _SEARCH_CRITERIA *Next; // Pointer to next search criteria
struct _SEARCH_CRITERIA *Prev; // Pointer to previous search criteria
char* Search; // The actual search criteria
} SEARCH_CRITERIA, *PSEARCH_CRITERIA;
typedef struct _CAB_SEARCH
{
PCFFILE_NODE Next; // Pointer to next node
PCFFILE File; // Pointer to current CFFILE
char* FileName; // Current filename
} CAB_SEARCH, *PCAB_SEARCH;
/* Constants */
/* Status codes */
#define CAB_STATUS_SUCCESS 0x00000000
#define CAB_STATUS_FAILURE 0x00000001
#define CAB_STATUS_NOMEMORY 0x00000002
#define CAB_STATUS_CANNOT_OPEN 0x00000003
#define CAB_STATUS_CANNOT_CREATE 0x00000004
#define CAB_STATUS_CANNOT_READ 0x00000005
#define CAB_STATUS_CANNOT_WRITE 0x00000006
#define CAB_STATUS_FILE_EXISTS 0x00000007
#define CAB_STATUS_INVALID_CAB 0x00000008
#define CAB_STATUS_NOFILE 0x00000009
#define CAB_STATUS_UNSUPPCOMP 0x0000000A
/* Codecs */
class CCABCodec {
public:
/* Default constructor */
CCABCodec() {};
/* Default destructor */
virtual ~CCABCodec() {};
/* Compresses a data block */
virtual ULONG Compress(void* OutputBuffer,
void* InputBuffer,
ULONG InputLength,
PULONG OutputLength) = 0;
/* Uncompresses a data block */
virtual ULONG Uncompress(void* OutputBuffer,
void* InputBuffer,
ULONG InputLength,
PULONG OutputLength) = 0;
};
/* Codec status codes */
#define CS_SUCCESS 0x0000 /* All data consumed */
#define CS_NOMEMORY 0x0001 /* Not enough free memory */
#define CS_BADSTREAM 0x0002 /* Bad data stream */
/* Codec indentifiers */
#define CAB_CODEC_RAW 0x00
#define CAB_CODEC_LZX 0x01
#define CAB_CODEC_MSZIP 0x02
/* Classes */
#ifndef CAB_READ_ONLY
class CCFDATAStorage {
public:
/* Default constructor */
CCFDATAStorage();
/* Default destructor */
virtual ~CCFDATAStorage();
ULONG Create(const char* FileName);
ULONG Destroy();
ULONG Truncate();
ULONG Position();
ULONG Seek(LONG Position);
ULONG ReadBlock(PCFDATA Data, void* Buffer, PULONG BytesRead);
ULONG WriteBlock(PCFDATA Data, void* Buffer, PULONG BytesWritten);
private:
char FullName[MAX_PATH];
bool FileCreated;
FILEHANDLE FileHandle;
};
#endif /* CAB_READ_ONLY */
class CCabinet {
public:
/* Default constructor */
CCabinet();
/* Default destructor */
virtual ~CCabinet();
/* Determines if a character is a separator */
bool IsSeparator(char Char);
/* Replaces \ or / with the one used be the host environment */
char* ConvertPath(char* Path, bool Allocate);
/* Returns a pointer to the filename part of a fully qualified filename */
char* GetFileName(char* Path);
/* Removes a filename from a fully qualified filename */
void RemoveFileName(char* Path);
/* Normalizes a path */
bool NormalizePath(char* Path, ULONG Length);
/* Returns name of cabinet file */
char* GetCabinetName();
/* Sets the name of the cabinet file */
void SetCabinetName(char* FileName);
/* Sets destination path for extracted files */
void SetDestinationPath(char* DestinationPath);
/* Sets cabinet reserved file */
bool SetCabinetReservedFile(char* FileName);
/* Returns cabinet reserved file */
char* GetCabinetReservedFile();
/* Returns destination path */
char* GetDestinationPath();
/* Returns zero-based current disk number */
ULONG GetCurrentDiskNumber();
/* Opens the current cabinet file */
ULONG Open();
/* Closes the current open cabinet file */
void Close();
/* Locates the first file in the current cabinet file that matches a search criteria */
ULONG FindFirst(PCAB_SEARCH Search);
/* Locates the next file in the current cabinet file */
ULONG FindNext(PCAB_SEARCH Search);
/* Extracts a file from the current cabinet file */
ULONG ExtractFile(char* FileName);
/* Select codec engine to use */
void SelectCodec(LONG Id);
/* Returns whether a codec engine is selected */
bool IsCodecSelected();
/* Adds a search criteria for adding files to a simple cabinet, displaying files in a cabinet or extracting them */
ULONG AddSearchCriteria(char* SearchCriteria);
/* Destroys the search criteria list */
void DestroySearchCriteria();
/* Returns whether we have search criteria */
bool HasSearchCriteria();
#ifndef CAB_READ_ONLY
/* Creates a simple cabinet based on the search criteria data */
bool CreateSimpleCabinet();
/* Sets the codec to use for compression (based on a string value) */
bool SetCompressionCodec(char* CodecName);
/* Creates a new cabinet file */
ULONG NewCabinet();
/* Forces a new disk to be created */
ULONG NewDisk();
/* Forces a new folder to be created */
ULONG NewFolder();
/* Writes a file to scratch storage */
ULONG WriteFileToScratchStorage(PCFFILE_NODE FileNode);
/* Forces the current disk to be written */
ULONG WriteDisk(ULONG MoreDisks);
/* Commits the current disk */
ULONG CommitDisk(ULONG MoreDisks);
/* Closes the current disk */
ULONG CloseDisk();
/* Closes the current cabinet */
ULONG CloseCabinet();
/* Adds a file to the current disk */
ULONG AddFile(char* FileName);
/* Sets the maximum size of the current disk */
void SetMaxDiskSize(ULONG Size);
#endif /* CAB_READ_ONLY */
/* Default event handlers */
/* Handler called when a file is about to be overridden */
virtual bool OnOverwrite(PCFFILE Entry, char* FileName);
/* Handler called when a file is about to be extracted */
virtual void OnExtract(PCFFILE Entry, char* FileName);
/* Handler called when a new disk is to be processed */
virtual void OnDiskChange(char* CabinetName, char* DiskLabel);
#ifndef CAB_READ_ONLY
/* Handler called when a file is about to be added */
virtual void OnAdd(PCFFILE Entry, char* FileName);
/* Handler called when a cabinet need a name */
virtual bool OnCabinetName(ULONG Number, char* Name);
/* Handler called when a disk needs a label */
virtual bool OnDiskLabel(ULONG Number, char* Label);
#endif /* CAB_READ_ONLY */
private:
PCFFOLDER_NODE LocateFolderNode(ULONG Index);
ULONG GetAbsoluteOffset(PCFFILE_NODE File);
ULONG LocateFile(char* FileName, PCFFILE_NODE *File);
ULONG ReadString(char* String, LONG MaxLength);
ULONG ReadFileTable();
ULONG ReadDataBlocks(PCFFOLDER_NODE FolderNode);
PCFFOLDER_NODE NewFolderNode();
PCFFILE_NODE NewFileNode();
PCFDATA_NODE NewDataNode(PCFFOLDER_NODE FolderNode);
void DestroyDataNodes(PCFFOLDER_NODE FolderNode);
void DestroyFileNodes();
void DestroyDeletedFileNodes();
void DestroyFolderNodes();
void DestroyDeletedFolderNodes();
ULONG ComputeChecksum(void* Buffer, ULONG Size, ULONG Seed);
ULONG ReadBlock(void* Buffer, ULONG Size, PULONG BytesRead);
bool MatchFileNamePattern(char* FileName, char* Pattern);
#ifndef CAB_READ_ONLY
ULONG InitCabinetHeader();
ULONG WriteCabinetHeader(bool MoreDisks);
ULONG WriteFolderEntries();
ULONG WriteFileEntries();
ULONG CommitDataBlocks(PCFFOLDER_NODE FolderNode);
ULONG WriteDataBlock();
ULONG GetAttributesOnFile(PCFFILE_NODE File);
ULONG SetAttributesOnFile(char* FileName, USHORT FileAttributes);
ULONG GetFileTimes(FILEHANDLE FileHandle, PCFFILE_NODE File);
#if !defined(_WIN32)
void ConvertDateAndTime(time_t* Time, PUSHORT DosDate, PUSHORT DosTime);
#endif
#endif /* CAB_READ_ONLY */
ULONG CurrentDiskNumber; // Zero based disk number
char CabinetName[256]; // Filename of current cabinet
char CabinetPrev[256]; // Filename of previous cabinet
char DiskPrev[256]; // Label of cabinet in file CabinetPrev
char CabinetNext[256]; // Filename of next cabinet
char DiskNext[256]; // Label of cabinet in file CabinetNext
ULONG TotalHeaderSize; // Size of header and optional fields
ULONG NextFieldsSize; // Size of next cabinet name and next disk label
ULONG TotalFolderSize; // Size of all folder entries
ULONG TotalFileSize; // Size of all file entries
ULONG FolderUncompSize; // Uncompressed size of folder
ULONG BytesLeftInBlock; // Number of bytes left in current block
bool ReuseBlock;
char DestPath[MAX_PATH];
char CabinetReservedFile[MAX_PATH];
void* CabinetReservedFileBuffer;
ULONG CabinetReservedFileSize;
FILEHANDLE FileHandle;
bool FileOpen;
CFHEADER CABHeader;
ULONG CabinetReserved;
ULONG FolderReserved;
ULONG DataReserved;
PCFFOLDER_NODE FolderListHead;
PCFFOLDER_NODE FolderListTail;
PCFFOLDER_NODE CurrentFolderNode;
PCFDATA_NODE CurrentDataNode;
PCFFILE_NODE FileListHead;
PCFFILE_NODE FileListTail;
PSEARCH_CRITERIA CriteriaListHead;
PSEARCH_CRITERIA CriteriaListTail;
CCABCodec *Codec;
LONG CodecId;
bool CodecSelected;
void* InputBuffer;
void* CurrentIBuffer; // Current offset in input buffer
ULONG CurrentIBufferSize; // Bytes left in input buffer
void* OutputBuffer;
ULONG TotalCompSize; // Total size of current CFDATA block
void* CurrentOBuffer; // Current offset in output buffer
ULONG CurrentOBufferSize; // Bytes left in output buffer
ULONG BytesLeftInCabinet;
bool RestartSearch;
ULONG LastFileOffset; // Uncompressed offset of last extracted file
#ifndef CAB_READ_ONLY
ULONG LastBlockStart; // Uncompressed offset of last block in folder
ULONG MaxDiskSize;
ULONG DiskSize;
ULONG PrevCabinetNumber; // Previous cabinet number (where split file starts)
bool CreateNewDisk;
bool CreateNewFolder;
CCFDATAStorage *ScratchFile;
FILEHANDLE SourceFile;
bool ContinueFile;
ULONG TotalBytesLeft;
bool BlockIsSplit; // true if current data block is split
ULONG NextFolderNumber; // Zero based folder number
#endif /* CAB_READ_ONLY */
};
/* EOF */