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There is no need to compile our DLLs as shared libraries since we are managing symbols exports and imports through spec files. On my system, this reduces the configure-time by a factor of two.
12 lines
288 B
CMake
12 lines
288 B
CMake
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spec2def(win32u_2ksp4.dll win32u_2ksp4.spec)
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add_asm_files(win32u_2ksp4_asm win32u_2ksp4.S)
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add_library(win32u_2ksp4 MODULE
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main.c
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${win32ku_2ksp4_asm}
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${CMAKE_CURRENT_BINARY_DIR}/win32u_2ksp4.def)
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set_module_type(win32u_2ksp4 module)
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add_dependencies(win32u_2ksp4 psdk)
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