reactos/win32ss/user/winsrv/consrv/lineinput.c

465 lines
15 KiB
C

/*
* LICENSE: GPL - See COPYING in the top level directory
* PROJECT: ReactOS Console Server DLL
* FILE: win32ss/user/winsrv/consrv/lineinput.c
* PURPOSE: Console line input functions
* PROGRAMMERS: Jeffrey Morlan
*/
/* INCLUDES *******************************************************************/
#include "consrv.h"
#include "history.h"
#include "popup.h"
#define NDEBUG
#include <debug.h>
BOOLEAN
ConvertInputAnsiToUnicode(PCONSRV_CONSOLE Console,
PVOID Source,
USHORT SourceLength,
// BOOLEAN IsUnicode,
PWCHAR* Target,
PUSHORT TargetLength);
BOOLEAN
ConvertInputUnicodeToAnsi(PCONSRV_CONSOLE Console,
PVOID Source,
USHORT SourceLength,
// BOOLEAN IsAnsi,
PCHAR/* * */ Target,
/*P*/USHORT TargetLength);
/* PRIVATE FUNCTIONS **********************************************************/
static VOID
LineInputSetPos(PCONSRV_CONSOLE Console,
UINT Pos)
{
if (Pos != Console->LinePos && (GetConsoleInputBufferMode(Console) & ENABLE_ECHO_INPUT))
{
PCONSOLE_SCREEN_BUFFER Buffer = Console->ActiveBuffer;
SHORT OldCursorX = Buffer->CursorPosition.X;
SHORT OldCursorY = Buffer->CursorPosition.Y;
INT XY = OldCursorY * Buffer->ScreenBufferSize.X + OldCursorX;
XY += (Pos - Console->LinePos);
if (XY < 0)
XY = 0;
else if (XY >= Buffer->ScreenBufferSize.Y * Buffer->ScreenBufferSize.X)
XY = Buffer->ScreenBufferSize.Y * Buffer->ScreenBufferSize.X - 1;
Buffer->CursorPosition.X = XY % Buffer->ScreenBufferSize.X;
Buffer->CursorPosition.Y = XY / Buffer->ScreenBufferSize.X;
TermSetScreenInfo(Console, Buffer, OldCursorX, OldCursorY);
}
Console->LinePos = Pos;
}
static VOID
LineInputEdit(PCONSRV_CONSOLE Console,
UINT NumToDelete,
UINT NumToInsert,
PWCHAR Insertion)
{
PTEXTMODE_SCREEN_BUFFER ActiveBuffer;
UINT Pos = Console->LinePos;
UINT NewSize = Console->LineSize - NumToDelete + NumToInsert;
UINT i;
if (GetType(Console->ActiveBuffer) != TEXTMODE_BUFFER) return;
ActiveBuffer = (PTEXTMODE_SCREEN_BUFFER)Console->ActiveBuffer;
/* Make sure there is always enough room for ending \r\n */
if (NewSize + 2 > Console->LineMaxSize)
return;
memmove(&Console->LineBuffer[Pos + NumToInsert],
&Console->LineBuffer[Pos + NumToDelete],
(Console->LineSize - (Pos + NumToDelete)) * sizeof(WCHAR));
memcpy(&Console->LineBuffer[Pos], Insertion, NumToInsert * sizeof(WCHAR));
if (GetConsoleInputBufferMode(Console) & ENABLE_ECHO_INPUT)
{
if (Pos < NewSize)
{
TermWriteStream(Console, ActiveBuffer,
&Console->LineBuffer[Pos],
NewSize - Pos,
TRUE);
}
for (i = NewSize; i < Console->LineSize; ++i)
{
TermWriteStream(Console, ActiveBuffer, L" ", 1, TRUE);
}
Console->LinePos = i;
}
Console->LineSize = NewSize;
LineInputSetPos(Console, Pos + NumToInsert);
}
static VOID
LineInputRecallHistory(PCONSRV_CONSOLE Console,
PUNICODE_STRING ExeName,
INT Offset)
{
#if 0
PHISTORY_BUFFER Hist = HistoryCurrentBuffer(Console, ExeName);
UINT Position = 0;
if (!Hist || Hist->NumEntries == 0) return;
Position = Hist->Position + Offset;
Position = min(max(Position, 0), Hist->NumEntries - 1);
Hist->Position = Position;
LineInputSetPos(Console, 0);
LineInputEdit(Console, Console->LineSize,
Hist->Entries[Hist->Position].Length / sizeof(WCHAR),
Hist->Entries[Hist->Position].Buffer);
#else
UNICODE_STRING Entry;
if (!HistoryRecallHistory(Console, ExeName, Offset, &Entry)) return;
LineInputSetPos(Console, 0);
LineInputEdit(Console, Console->LineSize,
Entry.Length / sizeof(WCHAR),
Entry.Buffer);
#endif
}
// TESTS!!
PPOPUP_WINDOW Popup = NULL;
PPOPUP_WINDOW
HistoryDisplayCurrentHistory(PCONSRV_CONSOLE Console,
PUNICODE_STRING ExeName);
VOID
LineInputKeyDown(PCONSRV_CONSOLE Console,
PUNICODE_STRING ExeName,
KEY_EVENT_RECORD *KeyEvent)
{
UINT Pos = Console->LinePos;
UNICODE_STRING Entry;
/*
* First, deal with control keys...
*/
switch (KeyEvent->wVirtualKeyCode)
{
case VK_ESCAPE:
{
/* Clear the entire line */
LineInputSetPos(Console, 0);
LineInputEdit(Console, Console->LineSize, 0, NULL);
// TESTS!!
if (Popup)
{
DestroyPopupWindow(Popup);
Popup = NULL;
}
return;
}
case VK_HOME:
{
/* Move to start of line. With CTRL, erase everything left of cursor. */
LineInputSetPos(Console, 0);
if (KeyEvent->dwControlKeyState & (LEFT_CTRL_PRESSED | RIGHT_CTRL_PRESSED))
LineInputEdit(Console, Pos, 0, NULL);
return;
}
case VK_END:
{
/* Move to end of line. With CTRL, erase everything right of cursor. */
if (KeyEvent->dwControlKeyState & (LEFT_CTRL_PRESSED | RIGHT_CTRL_PRESSED))
LineInputEdit(Console, Console->LineSize - Pos, 0, NULL);
else
LineInputSetPos(Console, Console->LineSize);
return;
}
case VK_LEFT:
{
/* Move to the left. With CTRL, move to beginning of previous word. */
if (KeyEvent->dwControlKeyState & (LEFT_CTRL_PRESSED | RIGHT_CTRL_PRESSED))
{
while (Pos > 0 && Console->LineBuffer[Pos - 1] == L' ') Pos--;
while (Pos > 0 && Console->LineBuffer[Pos - 1] != L' ') Pos--;
}
else
{
Pos -= (Pos > 0);
}
LineInputSetPos(Console, Pos);
return;
}
case VK_RIGHT:
case VK_F1:
{
/* Move to the right. With CTRL, move to beginning of next word. */
if (KeyEvent->dwControlKeyState & (LEFT_CTRL_PRESSED | RIGHT_CTRL_PRESSED))
{
while (Pos < Console->LineSize && Console->LineBuffer[Pos] != L' ') Pos++;
while (Pos < Console->LineSize && Console->LineBuffer[Pos] == L' ') Pos++;
LineInputSetPos(Console, Pos);
}
else
{
/* Recall one character (but don't overwrite current line) */
HistoryGetCurrentEntry(Console, ExeName, &Entry);
if (Pos < Console->LineSize)
LineInputSetPos(Console, Pos + 1);
else if (Pos * sizeof(WCHAR) < Entry.Length)
LineInputEdit(Console, 0, 1, &Entry.Buffer[Pos]);
}
return;
}
case VK_INSERT:
{
/* Toggle between insert and overstrike */
Console->LineInsertToggle = !Console->LineInsertToggle;
TermSetCursorInfo(Console, Console->ActiveBuffer);
return;
}
case VK_DELETE:
{
/* Remove one character to right of cursor */
if (Pos != Console->LineSize)
LineInputEdit(Console, 1, 0, NULL);
return;
}
case VK_PRIOR:
{
/* Recall the first history entry */
LineInputRecallHistory(Console, ExeName, -((WORD)-1));
return;
}
case VK_NEXT:
{
/* Recall the last history entry */
LineInputRecallHistory(Console, ExeName, +((WORD)-1));
return;
}
case VK_UP:
case VK_F5:
{
/*
* Recall the previous history entry. On first time, actually recall
* the current (usually last) entry; on subsequent times go back.
*/
LineInputRecallHistory(Console, ExeName, Console->LineUpPressed ? -1 : 0);
Console->LineUpPressed = TRUE;
return;
}
case VK_DOWN:
{
/* Recall the next history entry */
LineInputRecallHistory(Console, ExeName, +1);
return;
}
case VK_F3:
{
/* Recall the remainder of the current history entry */
HistoryGetCurrentEntry(Console, ExeName, &Entry);
if (Pos * sizeof(WCHAR) < Entry.Length)
{
UINT InsertSize = (Entry.Length / sizeof(WCHAR) - Pos);
UINT DeleteSize = min(Console->LineSize - Pos, InsertSize);
LineInputEdit(Console, DeleteSize, InsertSize, &Entry.Buffer[Pos]);
}
return;
}
case VK_F6:
{
/* Insert a ^Z character */
KeyEvent->uChar.UnicodeChar = 26;
break;
}
case VK_F7:
{
if (KeyEvent->dwControlKeyState & (LEFT_ALT_PRESSED | RIGHT_ALT_PRESSED))
{
HistoryDeleteCurrentBuffer(Console, ExeName);
}
else
{
if (Popup) DestroyPopupWindow(Popup);
Popup = HistoryDisplayCurrentHistory(Console, ExeName);
}
return;
}
case VK_F8:
{
UNICODE_STRING EntryFound;
Entry.Length = Console->LinePos * sizeof(WCHAR); // == Pos * sizeof(WCHAR)
Entry.Buffer = Console->LineBuffer;
if (HistoryFindEntryByPrefix(Console, ExeName, &Entry, &EntryFound))
{
LineInputEdit(Console, Console->LineSize - Pos,
EntryFound.Length / sizeof(WCHAR) - Pos,
&EntryFound.Buffer[Pos]);
/* Cursor stays where it was */
LineInputSetPos(Console, Pos);
}
return;
}
#if 0
{
PHISTORY_BUFFER Hist;
INT HistPos;
/* Search for history entries starting with input */
Hist = HistoryCurrentBuffer(Console, ExeName);
if (!Hist || Hist->NumEntries == 0) return;
/*
* Like Up/F5, on first time start from current (usually last) entry,
* but on subsequent times start at previous entry.
*/
if (Console->LineUpPressed)
Hist->Position = (Hist->Position ? Hist->Position : Hist->NumEntries) - 1;
Console->LineUpPressed = TRUE;
Entry.Length = Console->LinePos * sizeof(WCHAR); // == Pos * sizeof(WCHAR)
Entry.Buffer = Console->LineBuffer;
/*
* Keep going backwards, even wrapping around to the end,
* until we get back to starting point.
*/
HistPos = Hist->Position;
do
{
if (RtlPrefixUnicodeString(&Entry, &Hist->Entries[HistPos], FALSE))
{
Hist->Position = HistPos;
LineInputEdit(Console, Console->LineSize - Pos,
Hist->Entries[HistPos].Length / sizeof(WCHAR) - Pos,
&Hist->Entries[HistPos].Buffer[Pos]);
/* Cursor stays where it was */
LineInputSetPos(Console, Pos);
return;
}
if (--HistPos < 0) HistPos += Hist->NumEntries;
} while (HistPos != Hist->Position);
return;
}
#endif
return;
}
/*
* OK, we deal with normal keys, we can continue...
*/
if (KeyEvent->uChar.UnicodeChar == L'\b' && (GetConsoleInputBufferMode(Console) & ENABLE_PROCESSED_INPUT))
{
/*
* Backspace handling - if processed input enabled then we handle it
* here, otherwise we treat it like a normal character.
*/
if (Pos > 0)
{
LineInputSetPos(Console, Pos - 1);
LineInputEdit(Console, 1, 0, NULL);
}
}
else if (KeyEvent->uChar.UnicodeChar == L'\r')
{
/*
* Only add a history entry if console echo is enabled. This ensures
* that anything sent to the console when echo is disabled (e.g.
* binary data, or secrets like passwords...) does not remain stored
* in memory.
*/
if (GetConsoleInputBufferMode(Console) & ENABLE_ECHO_INPUT)
{
Entry.Length = Entry.MaximumLength = Console->LineSize * sizeof(WCHAR);
Entry.Buffer = Console->LineBuffer;
HistoryAddEntry(Console, ExeName, &Entry);
}
/* TODO: Expand aliases */
DPRINT1("TODO: Expand aliases\n");
LineInputSetPos(Console, Console->LineSize);
Console->LineBuffer[Console->LineSize++] = L'\r';
if ((GetType(Console->ActiveBuffer) == TEXTMODE_BUFFER) &&
(GetConsoleInputBufferMode(Console) & ENABLE_ECHO_INPUT))
{
TermWriteStream(Console, (PTEXTMODE_SCREEN_BUFFER)(Console->ActiveBuffer), L"\r", 1, TRUE);
}
/*
* Add \n if processed input. There should usually be room for it,
* but an exception to the rule exists: the buffer could have been
* pre-filled with LineMaxSize - 1 characters.
*/
if ((GetConsoleInputBufferMode(Console) & ENABLE_PROCESSED_INPUT) &&
Console->LineSize < Console->LineMaxSize)
{
Console->LineBuffer[Console->LineSize++] = L'\n';
if ((GetType(Console->ActiveBuffer) == TEXTMODE_BUFFER) &&
(GetConsoleInputBufferMode(Console) & ENABLE_ECHO_INPUT))
{
TermWriteStream(Console, (PTEXTMODE_SCREEN_BUFFER)(Console->ActiveBuffer), L"\n", 1, TRUE);
}
}
Console->LineComplete = TRUE;
Console->LinePos = 0;
}
else if (KeyEvent->uChar.UnicodeChar != L'\0')
{
if (KeyEvent->uChar.UnicodeChar < 0x20 &&
Console->LineWakeupMask & (1 << KeyEvent->uChar.UnicodeChar))
{
/* Control key client wants to handle itself (e.g. for tab completion) */
Console->LineBuffer[Console->LineSize++] = L' ';
Console->LineBuffer[Console->LinePos] = KeyEvent->uChar.UnicodeChar;
Console->LineComplete = TRUE;
Console->LinePos = 0;
}
else
{
/* Normal character */
BOOL Overstrike = !Console->LineInsertToggle && (Console->LinePos != Console->LineSize);
DPRINT("Overstrike = %s\n", Overstrike ? "true" : "false");
LineInputEdit(Console, (Overstrike ? 1 : 0), 1, &KeyEvent->uChar.UnicodeChar);
}
}
}
/* PUBLIC SERVER APIS *********************************************************/
/* EOF */