mirror of
https://github.com/reactos/reactos.git
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884 lines
24 KiB
C
884 lines
24 KiB
C
/*
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* ReactOS W32 Subsystem
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* Copyright (C) 1998, 1999, 2000, 2001, 2002, 2003 ReactOS Team
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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/* $Id: msgqueue.c,v 1.44 2003/12/14 11:36:43 gvg Exp $
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*
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* COPYRIGHT: See COPYING in the top level directory
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* PROJECT: ReactOS kernel
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* PURPOSE: Message queues
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* FILE: subsys/win32k/ntuser/msgqueue.c
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* PROGRAMER: Casper S. Hornstrup (chorns@users.sourceforge.net)
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* REVISION HISTORY:
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* 06-06-2001 CSH Created
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*/
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/* INCLUDES ******************************************************************/
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#include <ddk/ntddk.h>
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#include <win32k/win32k.h>
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#include <include/msgqueue.h>
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#include <include/callback.h>
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#include <include/window.h>
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#include <include/winpos.h>
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#include <include/winsta.h>
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#include <include/desktop.h>
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#include <include/class.h>
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#include <include/object.h>
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#include <include/input.h>
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#include <include/cursoricon.h>
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#include <include/focus.h>
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#define NDEBUG
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#include <win32k/debug1.h>
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#include <debug.h>
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/* GLOBALS *******************************************************************/
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#define SYSTEM_MESSAGE_QUEUE_SIZE (256)
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static MSG SystemMessageQueue[SYSTEM_MESSAGE_QUEUE_SIZE];
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static ULONG SystemMessageQueueHead = 0;
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static ULONG SystemMessageQueueTail = 0;
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static ULONG SystemMessageQueueCount = 0;
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static ULONG SystemMessageQueueMouseMove = -1;
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static KSPIN_LOCK SystemMessageQueueLock;
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static ULONG volatile HardwareMessageQueueStamp = 0;
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static LIST_ENTRY HardwareMessageQueueHead;
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static FAST_MUTEX HardwareMessageQueueLock;
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static KEVENT HardwareMessageEvent;
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static PAGED_LOOKASIDE_LIST MessageLookasideList;
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/* FUNCTIONS *****************************************************************/
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/* check the queue status */
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inline BOOL MsqIsSignaled( PUSER_MESSAGE_QUEUE Queue )
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{
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return ((Queue->WakeBits & Queue->WakeMask) || (Queue->ChangedBits & Queue->ChangedMask));
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}
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/* set some queue bits */
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inline VOID MsqSetQueueBits( PUSER_MESSAGE_QUEUE Queue, WORD Bits )
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{
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Queue->WakeBits |= Bits;
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Queue->ChangedBits |= Bits;
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if (MsqIsSignaled( Queue )) KeSetEvent(&Queue->NewMessages, IO_NO_INCREMENT, FALSE);
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}
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/* clear some queue bits */
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inline VOID MsqClearQueueBits( PUSER_MESSAGE_QUEUE Queue, WORD Bits )
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{
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Queue->WakeBits &= ~Bits;
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Queue->ChangedBits &= ~Bits;
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}
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VOID FASTCALL
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MsqIncPaintCountQueue(PUSER_MESSAGE_QUEUE Queue)
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{
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ExAcquireFastMutex(&Queue->Lock);
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Queue->PaintCount++;
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Queue->PaintPosted = TRUE;
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KeSetEvent(&Queue->NewMessages, IO_NO_INCREMENT, FALSE);
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ExReleaseFastMutex(&Queue->Lock);
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}
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VOID FASTCALL
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MsqDecPaintCountQueue(PUSER_MESSAGE_QUEUE Queue)
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{
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ExAcquireFastMutex(&Queue->Lock);
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Queue->PaintCount--;
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if (Queue->PaintCount == 0)
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{
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Queue->PaintPosted = FALSE;
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}
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ExReleaseFastMutex(&Queue->Lock);
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}
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NTSTATUS FASTCALL
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MsqInitializeImpl(VOID)
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{
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/*CurrentFocusMessageQueue = NULL;*/
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InitializeListHead(&HardwareMessageQueueHead);
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KeInitializeEvent(&HardwareMessageEvent, NotificationEvent, 0);
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KeInitializeSpinLock(&SystemMessageQueueLock);
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ExInitializeFastMutex(&HardwareMessageQueueLock);
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ExInitializePagedLookasideList(&MessageLookasideList,
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NULL,
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NULL,
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0,
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sizeof(USER_MESSAGE),
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0,
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256);
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return(STATUS_SUCCESS);
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}
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VOID FASTCALL
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MsqInsertSystemMessage(MSG* Msg, BOOL RemMouseMoveMsg)
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{
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KIRQL OldIrql;
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ULONG mmov = (ULONG)-1;
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KeAcquireSpinLock(&SystemMessageQueueLock, &OldIrql);
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/* only insert WM_MOUSEMOVE messages if not already in system message queue */
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if((Msg->message == WM_MOUSEMOVE) && RemMouseMoveMsg)
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mmov = SystemMessageQueueMouseMove;
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if(mmov != (ULONG)-1)
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{
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/* insert message at the queue head */
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while (mmov != SystemMessageQueueHead )
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{
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ULONG prev = mmov ? mmov - 1 : SYSTEM_MESSAGE_QUEUE_SIZE - 1;
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ASSERT(mmov >= 0);
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ASSERT(mmov < SYSTEM_MESSAGE_QUEUE_SIZE);
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SystemMessageQueue[mmov] = SystemMessageQueue[prev];
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mmov = prev;
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}
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SystemMessageQueue[SystemMessageQueueHead] = *Msg;
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}
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else
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{
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if (SystemMessageQueueCount == SYSTEM_MESSAGE_QUEUE_SIZE)
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{
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KeReleaseSpinLock(&SystemMessageQueueLock, OldIrql);
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return;
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}
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SystemMessageQueue[SystemMessageQueueTail] = *Msg;
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if(Msg->message == WM_MOUSEMOVE)
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SystemMessageQueueMouseMove = SystemMessageQueueTail;
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SystemMessageQueueTail =
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(SystemMessageQueueTail + 1) % SYSTEM_MESSAGE_QUEUE_SIZE;
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SystemMessageQueueCount++;
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}
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KeReleaseSpinLock(&SystemMessageQueueLock, OldIrql);
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KeSetEvent(&HardwareMessageEvent, IO_NO_INCREMENT, FALSE);
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}
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BOOL STATIC STDCALL
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MsqTranslateMouseMessage(HWND hWnd, UINT FilterLow, UINT FilterHigh,
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PUSER_MESSAGE Message, BOOL Remove,
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PWINDOW_OBJECT ScopeWin, PUSHORT HitTest,
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PPOINT ScreenPoint, PBOOL MouseClick)
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{
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USHORT Msg = Message->Msg.message;
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PWINDOW_OBJECT CaptureWin, Window = NULL;
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HWND Wnd;
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POINT Point;
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LPARAM SpareLParam;
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LRESULT Result;
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/* handle WM_MOUSEWHEEL messages differently, we don't need to check where
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the mouse cursor is, we just send it to the window with the current focus */
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if(Msg == WM_MOUSEWHEEL)
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{
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Wnd = IntGetFocusWindow();
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if(Wnd)
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{
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*ScreenPoint = Message->Msg.pt;
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/* FIXME: Check message filter. */
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if(Remove)
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{
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Message->Msg.hwnd = Wnd;
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Message->Msg.lParam = MAKELONG(Message->Msg.pt.x, Message->Msg.pt.y);
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}
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return TRUE;
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}
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ExFreePool(Message);
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return FALSE;
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}
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/*Handle WM_XBUTTONDOWN messages differently too. We need to check to see
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**if the cursor is above an inactive window.
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*/
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if (Msg == WM_LBUTTONDOWN ||
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Msg == WM_MBUTTONDOWN ||
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Msg == WM_RBUTTONDOWN )
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{
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*ScreenPoint = Message->Msg.pt;
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Wnd = NtUserWindowFromPoint(ScreenPoint->x, ScreenPoint->y);
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/*
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**Make sure that we have a window that is not already in focus
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*/
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if (0 != Wnd && Wnd != IntGetFocusWindow())
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{
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SpareLParam =
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MAKELONG(WinPosWindowFromPoint(ScopeWin,
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Message->Msg.pt,
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&Window), Msg);
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if(Window)
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{
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Result = IntSendMessage(Wnd, WM_MOUSEACTIVATE, (WPARAM)NtUserGetParent(Window->Self), (LPARAM)SpareLParam, TRUE);
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switch (Result)
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{
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case MA_NOACTIVATEANDEAT:
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return TRUE;
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case MA_NOACTIVATE:
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break;
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case MA_ACTIVATEANDEAT:
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NtUserSetFocus(Wnd);
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return TRUE;
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/* case MA_ACTIVATE:
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case 0:*/
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default:
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NtUserSetFocus(Wnd);
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break;
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}
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}
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else
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{
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ExFreePool(Message);
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return(FALSE);
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}
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}
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}
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CaptureWin = IntGetCaptureWindow();
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if (CaptureWin == NULL)
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{
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*HitTest = WinPosWindowFromPoint(ScopeWin, Message->Msg.pt, &Window);
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}
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else
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{
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Window = IntGetWindowObject(CaptureWin);
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*HitTest = HTCLIENT;
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}
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if (Window == NULL)
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{
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ExFreePool(Message);
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return(FALSE);
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}
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if (Window->MessageQueue != PsGetWin32Thread()->MessageQueue)
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{
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ExAcquireFastMutex(&Window->MessageQueue->HardwareLock);
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InsertTailList(&Window->MessageQueue->HardwareMessagesListHead,
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&Message->ListEntry);
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ExReleaseFastMutex(&Window->MessageQueue->HardwareLock);
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KeSetEvent(&Window->MessageQueue->NewMessages, IO_NO_INCREMENT, FALSE);
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return(FALSE);
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}
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if (hWnd != NULL && Window->Self != hWnd &&
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!IntIsChildWindow(hWnd, Window->Self))
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{
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return(FALSE);
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}
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if (Msg == WM_LBUTTONDBLCLK || Msg == WM_RBUTTONDBLCLK || Msg == WM_MBUTTONDBLCLK || Msg == WM_XBUTTONDBLCLK)
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{
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if (((*HitTest) != HTCLIENT) || !(IntGetClassLong(Window, GCL_STYLE, FALSE) & CS_DBLCLKS))
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{
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Msg -= (WM_LBUTTONDBLCLK - WM_LBUTTONDOWN);
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/* FIXME set WindowStation's system cursor variables:
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LastBtnDown to Msg.time
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*/
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}
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else
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{
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/* FIXME check if the dblclick was made in the same window, if
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not, change it to a normal click message */
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}
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}
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*ScreenPoint = Message->Msg.pt;
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Point = Message->Msg.pt;
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if ((*HitTest) != HTCLIENT)
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{
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switch(Msg)
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{
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case WM_XBUTTONDOWN:
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case WM_XBUTTONUP:
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case WM_XBUTTONDBLCLK:
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return FALSE;
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default:
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Msg += WM_NCMOUSEMOVE - WM_MOUSEMOVE;
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Message->Msg.wParam = *HitTest;
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break;
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}
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}
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else
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{
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Point.x -= Window->ClientRect.left;
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Point.y -= Window->ClientRect.top;
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}
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/* FIXME: Check message filter. */
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if (Remove)
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{
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Message->Msg.hwnd = Window->Self;
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Message->Msg.message = Msg;
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Message->Msg.lParam = MAKELONG(Point.x, Point.y);
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}
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return(TRUE);
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}
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BOOL STDCALL
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MsqPeekHardwareMessage(PUSER_MESSAGE_QUEUE MessageQueue, HWND hWnd,
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UINT FilterLow, UINT FilterHigh, BOOL Remove,
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PUSER_MESSAGE* Message)
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{
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KIRQL OldIrql;
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USHORT HitTest;
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POINT ScreenPoint;
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BOOL Accept;
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BOOL MouseClick;
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PLIST_ENTRY CurrentEntry;
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PWINDOW_OBJECT DesktopWindow;
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if( !IntGetScreenDC() ||
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PsGetWin32Thread()->MessageQueue == W32kGetPrimitiveMessageQueue() )
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{
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return FALSE;
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}
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DesktopWindow = IntGetWindowObject(IntGetDesktopWindow());
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/* Process messages in the message queue itself. */
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ExAcquireFastMutex(&MessageQueue->HardwareLock);
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CurrentEntry = MessageQueue->HardwareMessagesListHead.Flink;
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while (CurrentEntry != &MessageQueue->HardwareMessagesListHead)
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{
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PUSER_MESSAGE Current =
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CONTAINING_RECORD(CurrentEntry, USER_MESSAGE, ListEntry);
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CurrentEntry = CurrentEntry->Flink;
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if (Current->Msg.message >= WM_MOUSEFIRST &&
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Current->Msg.message <= WM_MOUSELAST)
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{
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Accept = MsqTranslateMouseMessage(hWnd, FilterLow, FilterHigh,
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Current, Remove,
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DesktopWindow, &HitTest,
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&ScreenPoint, &MouseClick);
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if (Accept)
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{
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if (Remove)
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{
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RemoveEntryList(&Current->ListEntry);
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}
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ExReleaseFastMutex(&MessageQueue->HardwareLock);
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*Message = Current;
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IntReleaseWindowObject(DesktopWindow);
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return(TRUE);
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}
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}
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}
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ExReleaseFastMutex(&MessageQueue->HardwareLock);
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/* Now try the global queue. */
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ExAcquireFastMutex(&HardwareMessageQueueLock);
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/* Transfer all messages from the DPC accessible queue to the main queue. */
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KeAcquireSpinLock(&SystemMessageQueueLock, &OldIrql);
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while (SystemMessageQueueCount > 0)
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{
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PUSER_MESSAGE UserMsg;
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MSG Msg;
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ASSERT(SystemMessageQueueHead < SYSTEM_MESSAGE_QUEUE_SIZE);
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Msg = SystemMessageQueue[SystemMessageQueueHead];
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SystemMessageQueueHead =
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(SystemMessageQueueHead + 1) % SYSTEM_MESSAGE_QUEUE_SIZE;
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SystemMessageQueueCount--;
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KeReleaseSpinLock(&SystemMessageQueueLock, OldIrql);
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UserMsg = ExAllocateFromPagedLookasideList(&MessageLookasideList);
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/* What to do if out of memory? For now we just panic a bit in debug */
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ASSERT(UserMsg);
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UserMsg->Msg = Msg;
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InsertTailList(&HardwareMessageQueueHead, &UserMsg->ListEntry);
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KeAcquireSpinLock(&SystemMessageQueueLock, &OldIrql);
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}
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/*
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* we could set this to -1 conditionally if we find one, but
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* this is more efficient and just as effective.
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*/
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SystemMessageQueueMouseMove = -1;
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HardwareMessageQueueStamp++;
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KeReleaseSpinLock(&SystemMessageQueueLock, OldIrql);
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/* Process messages in the queue until we find one to return. */
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CurrentEntry = HardwareMessageQueueHead.Flink;
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while (CurrentEntry != &HardwareMessageQueueHead)
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{
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PUSER_MESSAGE Current =
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CONTAINING_RECORD(CurrentEntry, USER_MESSAGE, ListEntry);
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CurrentEntry = CurrentEntry->Flink;
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RemoveEntryList(&Current->ListEntry);
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HardwareMessageQueueStamp++;
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if (Current->Msg.message >= WM_MOUSEFIRST &&
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Current->Msg.message <= WM_MOUSELAST)
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{
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const ULONG ActiveStamp = HardwareMessageQueueStamp;
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ExReleaseFastMutex(&HardwareMessageQueueLock);
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/* Translate the message. */
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Accept = MsqTranslateMouseMessage(hWnd, FilterLow, FilterHigh,
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Current, Remove,
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DesktopWindow, &HitTest,
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&ScreenPoint, &MouseClick);
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ExAcquireFastMutex(&HardwareMessageQueueLock);
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if (Accept)
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{
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/* Check for no more messages in the system queue. */
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KeAcquireSpinLock(&SystemMessageQueueLock, &OldIrql);
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if (SystemMessageQueueCount == 0 &&
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IsListEmpty(&HardwareMessageQueueHead))
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{
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KeClearEvent(&HardwareMessageEvent);
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}
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KeReleaseSpinLock(&SystemMessageQueueLock, OldIrql);
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/*
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If we aren't removing the message then add it to the private
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queue.
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*/
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if (!Remove)
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{
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ExAcquireFastMutex(&MessageQueue->HardwareLock);
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InsertTailList(&MessageQueue->HardwareMessagesListHead,
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&Current->ListEntry);
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ExReleaseFastMutex(&MessageQueue->HardwareLock);
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}
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ExReleaseFastMutex(&HardwareMessageQueueLock);
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*Message = Current;
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IntReleaseWindowObject(DesktopWindow);
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return(TRUE);
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}
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/* If the contents of the queue changed then restart processing. */
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if (HardwareMessageQueueStamp != ActiveStamp)
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{
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CurrentEntry = HardwareMessageQueueHead.Flink;
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continue;
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}
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}
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}
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/* Check if the system message queue is now empty. */
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KeAcquireSpinLock(&SystemMessageQueueLock, &OldIrql);
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if (SystemMessageQueueCount == 0 && IsListEmpty(&HardwareMessageQueueHead))
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{
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KeClearEvent(&HardwareMessageEvent);
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}
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KeReleaseSpinLock(&SystemMessageQueueLock, OldIrql);
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ExReleaseFastMutex(&HardwareMessageQueueLock);
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return(FALSE);
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}
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VOID STDCALL
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MsqPostKeyboardMessage(UINT uMsg, WPARAM wParam, LPARAM lParam)
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{
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PUSER_MESSAGE_QUEUE FocusMessageQueue;
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PUSER_MESSAGE Message;
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MSG Msg;
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DPRINT("MsqPostKeyboardMessage(uMsg 0x%x, wParam 0x%x, lParam 0x%x)\n",
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uMsg, wParam, lParam);
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Msg.hwnd = 0;
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Msg.message = uMsg;
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Msg.wParam = wParam;
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Msg.lParam = lParam;
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/* FIXME: Initialize time and point. */
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FocusMessageQueue = IntGetFocusMessageQueue();
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if( !IntGetScreenDC() ) {
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if( W32kGetPrimitiveMessageQueue() ) {
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Message = MsqCreateMessage(&Msg);
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MsqPostMessage(W32kGetPrimitiveMessageQueue(), Message);
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}
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} else {
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if (FocusMessageQueue == NULL)
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{
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DPRINT("No focus message queue\n");
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return;
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}
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if (FocusMessageQueue->FocusWindow != (HWND)0)
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{
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Msg.hwnd = FocusMessageQueue->FocusWindow;
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DPRINT("Msg.hwnd = %x\n", Msg.hwnd);
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Message = MsqCreateMessage(&Msg);
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MsqPostMessage(FocusMessageQueue, Message);
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}
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else
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{
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DPRINT("Invalid focus window handle\n");
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}
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}
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}
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VOID STDCALL
|
|
MsqPostHotKeyMessage(PVOID Thread, HWND hWnd, WPARAM wParam, LPARAM lParam)
|
|
{
|
|
PWINDOW_OBJECT Window;
|
|
PUSER_MESSAGE Message;
|
|
PW32THREAD Win32Thread;
|
|
PW32PROCESS Win32Process;
|
|
MSG Mesg;
|
|
NTSTATUS Status;
|
|
|
|
Status = ObReferenceObjectByPointer (Thread,
|
|
THREAD_ALL_ACCESS,
|
|
PsThreadType,
|
|
KernelMode);
|
|
if (!NT_SUCCESS(Status))
|
|
return;
|
|
|
|
Win32Thread = ((PETHREAD)Thread)->Win32Thread;
|
|
if (Win32Thread == NULL || Win32Thread->MessageQueue == NULL)
|
|
{
|
|
ObDereferenceObject ((PETHREAD)Thread);
|
|
return;
|
|
}
|
|
|
|
Win32Process = ((PETHREAD)Thread)->ThreadsProcess->Win32Process;
|
|
if (Win32Process == NULL || Win32Process->WindowStation == NULL)
|
|
{
|
|
ObDereferenceObject ((PETHREAD)Thread);
|
|
return;
|
|
}
|
|
|
|
Status = ObmReferenceObjectByHandle(Win32Process->WindowStation->HandleTable,
|
|
hWnd, otWindow, (PVOID*)&Window);
|
|
if (!NT_SUCCESS(Status))
|
|
{
|
|
ObDereferenceObject ((PETHREAD)Thread);
|
|
return;
|
|
}
|
|
|
|
Mesg.hwnd = hWnd;
|
|
Mesg.message = WM_HOTKEY;
|
|
Mesg.wParam = wParam;
|
|
Mesg.lParam = lParam;
|
|
// Mesg.pt.x = PsGetWin32Process()->WindowStation->SystemCursor.x;
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|
// Mesg.pt.y = PsGetWin32Process()->WindowStation->SystemCursor.y;
|
|
// KeQueryTickCount(&LargeTickCount);
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|
// Mesg.time = LargeTickCount.u.LowPart;
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|
Message = MsqCreateMessage(&Mesg);
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MsqPostMessage(Window->MessageQueue, Message);
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ObmDereferenceObject(Window);
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|
ObDereferenceObject (Thread);
|
|
|
|
// ExAcquireFastMutex(&pThread->MessageQueue->Lock);
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|
// InsertHeadList(&pThread->MessageQueue->PostedMessagesListHead,
|
|
// &Message->ListEntry);
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|
// KeSetEvent(&pThread->MessageQueue->NewMessages, IO_NO_INCREMENT, FALSE);
|
|
// ExReleaseFastMutex(&pThread->MessageQueue->Lock);
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|
|
|
}
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|
|
|
VOID FASTCALL
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|
MsqInitializeMessage(PUSER_MESSAGE Message,
|
|
LPMSG Msg)
|
|
{
|
|
RtlMoveMemory(&Message->Msg, Msg, sizeof(MSG));
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|
}
|
|
|
|
PUSER_MESSAGE FASTCALL
|
|
MsqCreateMessage(LPMSG Msg)
|
|
{
|
|
PUSER_MESSAGE Message;
|
|
|
|
Message = ExAllocateFromPagedLookasideList(&MessageLookasideList);
|
|
if (!Message)
|
|
{
|
|
return NULL;
|
|
}
|
|
|
|
MsqInitializeMessage(Message, Msg);
|
|
|
|
return Message;
|
|
}
|
|
|
|
VOID FASTCALL
|
|
MsqDestroyMessage(PUSER_MESSAGE Message)
|
|
{
|
|
ExFreeToPagedLookasideList(&MessageLookasideList, Message);
|
|
}
|
|
|
|
VOID FASTCALL
|
|
MsqDispatchSentNotifyMessages(PUSER_MESSAGE_QUEUE MessageQueue)
|
|
{
|
|
PLIST_ENTRY ListEntry;
|
|
PUSER_SENT_MESSAGE_NOTIFY Message;
|
|
|
|
while (!IsListEmpty(&MessageQueue->SentMessagesListHead))
|
|
{
|
|
ExAcquireFastMutex(&MessageQueue->Lock);
|
|
ListEntry = RemoveHeadList(&MessageQueue->SentMessagesListHead);
|
|
Message = CONTAINING_RECORD(ListEntry, USER_SENT_MESSAGE_NOTIFY,
|
|
ListEntry);
|
|
ExReleaseFastMutex(&MessageQueue->Lock);
|
|
|
|
IntCallSentMessageCallback(Message->CompletionCallback,
|
|
Message->hWnd,
|
|
Message->Msg,
|
|
Message->CompletionCallbackContext,
|
|
Message->Result);
|
|
}
|
|
}
|
|
|
|
BOOLEAN FASTCALL
|
|
MsqPeekSentMessages(PUSER_MESSAGE_QUEUE MessageQueue)
|
|
{
|
|
return(!IsListEmpty(&MessageQueue->SentMessagesListHead));
|
|
}
|
|
|
|
BOOLEAN FASTCALL
|
|
MsqDispatchOneSentMessage(PUSER_MESSAGE_QUEUE MessageQueue)
|
|
{
|
|
PUSER_SENT_MESSAGE Message;
|
|
PLIST_ENTRY Entry;
|
|
LRESULT Result;
|
|
PUSER_SENT_MESSAGE_NOTIFY NotifyMessage;
|
|
|
|
ExAcquireFastMutex(&MessageQueue->Lock);
|
|
if (IsListEmpty(&MessageQueue->SentMessagesListHead))
|
|
{
|
|
ExReleaseFastMutex(&MessageQueue->Lock);
|
|
return(FALSE);
|
|
}
|
|
Entry = RemoveHeadList(&MessageQueue->SentMessagesListHead);
|
|
Message = CONTAINING_RECORD(Entry, USER_SENT_MESSAGE, ListEntry);
|
|
ExReleaseFastMutex(&MessageQueue->Lock);
|
|
|
|
/* Call the window procedure. */
|
|
Result = IntCallWindowProc(NULL,
|
|
Message->Msg.hwnd,
|
|
Message->Msg.message,
|
|
Message->Msg.wParam,
|
|
Message->Msg.lParam);
|
|
|
|
/* Let the sender know the result. */
|
|
if (Message->Result != NULL)
|
|
{
|
|
*Message->Result = Result;
|
|
}
|
|
|
|
/* Notify the sender. */
|
|
if (Message->CompletionEvent != NULL)
|
|
{
|
|
KeSetEvent(Message->CompletionEvent, IO_NO_INCREMENT, FALSE);
|
|
}
|
|
|
|
/* Notify the sender if they specified a callback. */
|
|
if (Message->CompletionCallback != NULL)
|
|
{
|
|
NotifyMessage = ExAllocatePool(NonPagedPool,
|
|
sizeof(USER_SENT_MESSAGE_NOTIFY));
|
|
NotifyMessage->CompletionCallback =
|
|
Message->CompletionCallback;
|
|
NotifyMessage->CompletionCallbackContext =
|
|
Message->CompletionCallbackContext;
|
|
NotifyMessage->Result = Result;
|
|
NotifyMessage->hWnd = Message->Msg.hwnd;
|
|
NotifyMessage->Msg = Message->Msg.message;
|
|
MsqSendNotifyMessage(Message->CompletionQueue, NotifyMessage);
|
|
}
|
|
|
|
ExFreePool(Message);
|
|
return(TRUE);
|
|
}
|
|
|
|
VOID FASTCALL
|
|
MsqSendNotifyMessage(PUSER_MESSAGE_QUEUE MessageQueue,
|
|
PUSER_SENT_MESSAGE_NOTIFY NotifyMessage)
|
|
{
|
|
ExAcquireFastMutex(&MessageQueue->Lock);
|
|
InsertTailList(&MessageQueue->NotifyMessagesListHead,
|
|
&NotifyMessage->ListEntry);
|
|
KeSetEvent(&MessageQueue->NewMessages, IO_NO_INCREMENT, FALSE);
|
|
ExReleaseFastMutex(&MessageQueue->Lock);
|
|
}
|
|
|
|
VOID FASTCALL
|
|
MsqSendMessage(PUSER_MESSAGE_QUEUE MessageQueue,
|
|
PUSER_SENT_MESSAGE Message)
|
|
{
|
|
ExAcquireFastMutex(&MessageQueue->Lock);
|
|
InsertTailList(&MessageQueue->SentMessagesListHead, &Message->ListEntry);
|
|
KeSetEvent(&MessageQueue->NewMessages, IO_NO_INCREMENT, FALSE);
|
|
ExReleaseFastMutex(&MessageQueue->Lock);
|
|
}
|
|
|
|
VOID FASTCALL
|
|
MsqPostMessage(PUSER_MESSAGE_QUEUE MessageQueue, PUSER_MESSAGE Message)
|
|
{
|
|
ExAcquireFastMutex(&MessageQueue->Lock);
|
|
InsertTailList(&MessageQueue->PostedMessagesListHead,
|
|
&Message->ListEntry);
|
|
KeSetEvent(&MessageQueue->NewMessages, IO_NO_INCREMENT, FALSE);
|
|
ExReleaseFastMutex(&MessageQueue->Lock);
|
|
}
|
|
|
|
VOID FASTCALL
|
|
MsqPostQuitMessage(PUSER_MESSAGE_QUEUE MessageQueue, ULONG ExitCode)
|
|
{
|
|
ExAcquireFastMutex(&MessageQueue->Lock);
|
|
MessageQueue->QuitPosted = TRUE;
|
|
MessageQueue->QuitExitCode = ExitCode;
|
|
KeSetEvent(&MessageQueue->NewMessages, IO_NO_INCREMENT, FALSE);
|
|
ExReleaseFastMutex(&MessageQueue->Lock);
|
|
}
|
|
|
|
BOOLEAN STDCALL
|
|
MsqFindMessage(IN PUSER_MESSAGE_QUEUE MessageQueue,
|
|
IN BOOLEAN Hardware,
|
|
IN BOOLEAN Remove,
|
|
IN HWND Wnd,
|
|
IN UINT MsgFilterLow,
|
|
IN UINT MsgFilterHigh,
|
|
OUT PUSER_MESSAGE* Message)
|
|
{
|
|
PLIST_ENTRY CurrentEntry;
|
|
PUSER_MESSAGE CurrentMessage;
|
|
PLIST_ENTRY ListHead;
|
|
|
|
if (Hardware)
|
|
{
|
|
return(MsqPeekHardwareMessage(MessageQueue, Wnd,
|
|
MsgFilterLow, MsgFilterHigh,
|
|
Remove, Message));
|
|
}
|
|
|
|
ExAcquireFastMutex(&MessageQueue->Lock);
|
|
CurrentEntry = MessageQueue->PostedMessagesListHead.Flink;
|
|
ListHead = &MessageQueue->PostedMessagesListHead;
|
|
while (CurrentEntry != ListHead)
|
|
{
|
|
CurrentMessage = CONTAINING_RECORD(CurrentEntry, USER_MESSAGE,
|
|
ListEntry);
|
|
if ((Wnd == 0 || Wnd == CurrentMessage->Msg.hwnd) &&
|
|
((MsgFilterLow == 0 && MsgFilterHigh == 0) ||
|
|
(MsgFilterLow <= CurrentMessage->Msg.message &&
|
|
MsgFilterHigh >= CurrentMessage->Msg.message)))
|
|
{
|
|
if (Remove)
|
|
{
|
|
RemoveEntryList(&CurrentMessage->ListEntry);
|
|
}
|
|
ExReleaseFastMutex(&MessageQueue->Lock);
|
|
*Message = CurrentMessage;
|
|
return(TRUE);
|
|
}
|
|
CurrentEntry = CurrentEntry->Flink;
|
|
}
|
|
ExReleaseFastMutex(&MessageQueue->Lock);
|
|
return(FALSE);
|
|
}
|
|
|
|
NTSTATUS FASTCALL
|
|
MsqWaitForNewMessages(PUSER_MESSAGE_QUEUE MessageQueue)
|
|
{
|
|
PVOID WaitObjects[2] = {&MessageQueue->NewMessages, &HardwareMessageEvent};
|
|
return(KeWaitForMultipleObjects(2,
|
|
WaitObjects,
|
|
WaitAny,
|
|
Executive,
|
|
UserMode,
|
|
TRUE,
|
|
NULL,
|
|
NULL));
|
|
}
|
|
|
|
VOID FASTCALL
|
|
MsqInitializeMessageQueue(struct _ETHREAD *Thread, PUSER_MESSAGE_QUEUE MessageQueue)
|
|
{
|
|
MessageQueue->Thread = Thread;
|
|
InitializeListHead(&MessageQueue->PostedMessagesListHead);
|
|
InitializeListHead(&MessageQueue->SentMessagesListHead);
|
|
InitializeListHead(&MessageQueue->HardwareMessagesListHead);
|
|
ExInitializeFastMutex(&MessageQueue->HardwareLock);
|
|
ExInitializeFastMutex(&MessageQueue->Lock);
|
|
MessageQueue->QuitPosted = FALSE;
|
|
MessageQueue->QuitExitCode = 0;
|
|
KeInitializeEvent(&MessageQueue->NewMessages, SynchronizationEvent, FALSE);
|
|
MessageQueue->QueueStatus = 0;
|
|
MessageQueue->FocusWindow = NULL;
|
|
MessageQueue->PaintPosted = FALSE;
|
|
MessageQueue->PaintCount = 0;
|
|
}
|
|
|
|
VOID FASTCALL
|
|
MsqFreeMessageQueue(PUSER_MESSAGE_QUEUE MessageQueue)
|
|
{
|
|
PLIST_ENTRY CurrentEntry;
|
|
PUSER_MESSAGE CurrentMessage;
|
|
|
|
CurrentEntry = MessageQueue->PostedMessagesListHead.Flink;
|
|
while (CurrentEntry != &MessageQueue->PostedMessagesListHead)
|
|
{
|
|
CurrentMessage = CONTAINING_RECORD(CurrentEntry, USER_MESSAGE,
|
|
ListEntry);
|
|
CurrentEntry = CurrentEntry->Flink;
|
|
MsqDestroyMessage(CurrentMessage);
|
|
}
|
|
}
|
|
|
|
PUSER_MESSAGE_QUEUE FASTCALL
|
|
MsqCreateMessageQueue(struct _ETHREAD *Thread)
|
|
{
|
|
PUSER_MESSAGE_QUEUE MessageQueue;
|
|
|
|
MessageQueue = (PUSER_MESSAGE_QUEUE)ExAllocatePool(PagedPool,
|
|
sizeof(USER_MESSAGE_QUEUE));
|
|
if (!MessageQueue)
|
|
{
|
|
return NULL;
|
|
}
|
|
|
|
MsqInitializeMessageQueue(Thread, MessageQueue);
|
|
|
|
return MessageQueue;
|
|
}
|
|
|
|
VOID FASTCALL
|
|
MsqDestroyMessageQueue(PUSER_MESSAGE_QUEUE MessageQueue)
|
|
{
|
|
MsqFreeMessageQueue(MessageQueue);
|
|
ExFreePool(MessageQueue);
|
|
}
|
|
|
|
PHOOKTABLE FASTCALL
|
|
MsqGetHooks(PUSER_MESSAGE_QUEUE Queue)
|
|
{
|
|
return Queue->Hooks;
|
|
}
|
|
|
|
VOID FASTCALL
|
|
MsqSetHooks(PUSER_MESSAGE_QUEUE Queue, PHOOKTABLE Hooks)
|
|
{
|
|
Queue->Hooks = Hooks;
|
|
}
|
|
|
|
/* EOF */
|