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81345fd691
next few weeks. I'm going through the DFLAT api doc and fixing the export names and then going to try to build a simple hello dflat application. svn path=/trunk/; revision=2844
323 lines
6.7 KiB
C
323 lines
6.7 KiB
C
/* --------------------- video.c -------------------- */
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#include "dflat32/dflat.h"
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#define clr(fg,bg) ((fg)|((bg)<<4))
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BOOL ClipString;
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/* -- read a rectangle of video memory into a save buffer -- */
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void GetVideo(DFRECT rc, PCHAR_INFO bf)
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{
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COORD Size;
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COORD Pos;
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SMALL_RECT Rect;
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Size.X = RectRight(rc) - RectLeft(rc) + 1;
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Size.Y = RectBottom(rc) - RectTop(rc) + 1;
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Pos.X = 0;
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Pos.Y = 0;
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Rect.Left = RectLeft(rc);
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Rect.Top = RectTop(rc);
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Rect.Right = RectRight(rc);
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Rect.Bottom = RectBottom(rc);
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ReadConsoleOutput (GetStdHandle (STD_OUTPUT_HANDLE),
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bf,
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Size,
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Pos,
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&Rect);
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}
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/* -- write a rectangle of video memory from a save buffer -- */
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void StoreVideo(DFRECT rc, PCHAR_INFO bf)
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{
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COORD Size;
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COORD Pos;
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SMALL_RECT Rect;
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Size.X = RectRight(rc) - RectLeft(rc) + 1;
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Size.Y = RectBottom(rc) - RectTop(rc) + 1;
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Pos.X = 0;
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Pos.Y = 0;
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Rect.Left = RectLeft(rc);
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Rect.Top = RectTop(rc);
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Rect.Right = RectRight(rc);
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Rect.Bottom = RectBottom(rc);
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WriteConsoleOutput (GetStdHandle (STD_OUTPUT_HANDLE),
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bf,
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Size,
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Pos,
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&Rect);
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}
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/* -------- read a character of video memory ------- */
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char GetVideoChar(int x, int y)
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{
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COORD pos;
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DWORD dwRead;
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char ch;
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pos.X = x;
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pos.Y = y;
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ReadConsoleOutputCharacter (GetStdHandle(STD_OUTPUT_HANDLE),
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&ch,
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1,
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pos,
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&dwRead);
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return ch;
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}
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/* -------- write a character of video memory ------- */
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void PutVideoChar(int x, int y, int ch)
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{
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COORD pos;
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DWORD dwWritten;
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if (x < sScreenWidth && y < sScreenHeight)
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{
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pos.X = x;
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pos.Y = y;
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WriteConsoleOutputCharacter (GetStdHandle(STD_OUTPUT_HANDLE),
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(char *)&ch,
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1,
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pos,
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&dwWritten);
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}
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}
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BOOL CharInView(DFWINDOW wnd, int x, int y)
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{
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DFWINDOW nwnd = NextWindow(wnd);
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DFWINDOW pwnd;
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DFRECT rc;
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int x1 = GetLeft(wnd)+x;
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int y1 = GetTop(wnd)+y;
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if (!TestAttribute(wnd, VISIBLE))
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return FALSE;
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if (!TestAttribute(wnd, NOCLIP))
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{
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DFWINDOW wnd1 = GetParent(wnd);
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while (wnd1 != NULL)
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{
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/* clip character to parent's borders */
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if (!TestAttribute(wnd1, VISIBLE))
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return FALSE;
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if (!InsideRect(x1, y1, ClientRect(wnd1)))
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return FALSE;
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wnd1 = GetParent(wnd1);
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}
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}
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while (nwnd != NULL)
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{
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if (!isHidden(nwnd) && !isAncestor(wnd, nwnd))
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{
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rc = WindowRect(nwnd);
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if (TestAttribute(nwnd, SHADOW))
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{
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RectBottom(rc)++;
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RectRight(rc)++;
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}
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if (!TestAttribute(nwnd, NOCLIP))
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{
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pwnd = nwnd;
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while (GetParent(pwnd))
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{
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pwnd = GetParent(pwnd);
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rc = subRectangle(rc, ClientRect(pwnd));
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}
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}
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if (InsideRect(x1,y1,rc))
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return FALSE;
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}
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nwnd = NextWindow(nwnd);
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}
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return (x1 < sScreenWidth && y1 < sScreenHeight);
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}
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/* -------- write a character to a window ------- */
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void wputch(DFWINDOW wnd, int c, int x, int y)
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{
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if (CharInView(wnd, x, y))
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{
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DWORD dwWritten;
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COORD pos;
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WORD Attr;
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pos.X = GetLeft(wnd)+x;
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pos.Y = GetTop(wnd)+y;
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Attr = clr(foreground, background);
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WriteConsoleOutputAttribute (GetStdHandle(STD_OUTPUT_HANDLE),
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&Attr,
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1,
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pos,
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&dwWritten);
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WriteConsoleOutputCharacter (GetStdHandle(STD_OUTPUT_HANDLE),
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(char *)&c,
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1,
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pos,
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&dwWritten);
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}
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}
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/* ------- write a string to a window ---------- */
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void wputs(DFWINDOW wnd, void *s, int x, int y)
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{
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int x1 = GetLeft(wnd)+x;
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int x2 = x1;
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int y1 = GetTop(wnd)+y;
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if (x1 < sScreenWidth && y1 < sScreenHeight && isVisible(wnd))
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{
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char ln[200];
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WORD attr[200];
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char *cp = ln;
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WORD *ap = attr;
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unsigned char *str = s;
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int fg = foreground;
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int bg = background;
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int len;
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int off = 0;
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while (*str)
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{
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if (*str == CHANGECOLOR)
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{
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str++;
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foreground = (*str++) & 0x7f;
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background = (*str++) & 0x7f;
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continue;
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}
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if (*str == RESETCOLOR)
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{
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foreground = fg & 0x7f;
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background = bg & 0x7f;
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str++;
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continue;
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}
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*cp = (*str & 255);
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*ap = (WORD)clr(foreground, background);
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// *cp1 = (*str & 255) | (clr(foreground, background) << 8);
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// if (ClipString)
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// if (!CharInView(wnd, x, y))
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// *cp1 = peek(video_address, vad(x2,y1));
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cp++;
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ap++;
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str++;
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x++;
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x2++;
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}
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foreground = fg;
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background = bg;
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len = (int)(cp-ln);
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if (x1+len > sScreenWidth)
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len = sScreenWidth-x1;
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if (!ClipString && !TestAttribute(wnd, NOCLIP))
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{
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/* -- clip the line to within ancestor windows -- */
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DFRECT rc = WindowRect(wnd);
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DFWINDOW nwnd = GetParent(wnd);
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while (len > 0 && nwnd != NULL)
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{
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if (!isVisible(nwnd))
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{
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len = 0;
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break;
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}
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rc = subRectangle(rc, ClientRect(nwnd));
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nwnd = GetParent(nwnd);
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}
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while (len > 0 && !InsideRect(x1+off,y1,rc))
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{
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off++;
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--len;
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}
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if (len > 0)
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{
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x2 = x1+len-1;
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while (len && !InsideRect(x2,y1,rc))
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{
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--x2;
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--len;
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}
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}
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}
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if (len > 0)
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{
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COORD pos;
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DWORD dwWritten;
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pos.X = x1;
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pos.Y = y1;
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WriteConsoleOutputAttribute (GetStdHandle(STD_OUTPUT_HANDLE),
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attr,
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len,
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pos,
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&dwWritten);
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WriteConsoleOutputCharacter (GetStdHandle(STD_OUTPUT_HANDLE),
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ln,
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len,
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pos,
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&dwWritten);
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}
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}
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}
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/* --------- scroll the window. d: 1 = up, 0 = dn ---------- */
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void scroll_window(DFWINDOW wnd, DFRECT rc, int d)
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{
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if (RectTop(rc) != RectBottom(rc))
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{
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CHAR_INFO ciFill;
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SMALL_RECT rcScroll;
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SMALL_RECT rcClip;
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COORD pos;
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ciFill.Attributes = clr(WndForeground(wnd),WndBackground(wnd));
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ciFill.Char.AsciiChar = ' ';
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rcScroll.Left = RectLeft(rc);
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rcScroll.Right = RectRight(rc);
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rcScroll.Top = RectTop(rc);
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rcScroll.Bottom = RectBottom(rc);
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rcClip = rcScroll;
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pos.X = RectLeft(rc);
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if (d == 0)
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{
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/* scroll 1 line down */
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pos.Y = RectTop(rc)+1;
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}
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else
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{
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/* scroll 1 line up */
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pos.Y = RectTop(rc)-1;
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}
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ScrollConsoleScreenBuffer (GetStdHandle(STD_OUTPUT_HANDLE),
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&rcScroll,
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&rcClip,
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pos,
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&ciFill);
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}
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}
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/* EOF */
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