mirror of
https://github.com/reactos/reactos.git
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1859 lines
53 KiB
C
1859 lines
53 KiB
C
/*
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* ReactOS kernel
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* Copyright (C) 1998, 1999, 2000, 2001 ReactOS Team
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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/* $Id: draw.c,v 1.20 2003/08/17 02:51:42 silverblade Exp $
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*
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* PROJECT: ReactOS user32.dll
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* FILE: lib/user32/windows/input.c
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* PURPOSE: Input
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* PROGRAMMER: Casper S. Hornstrup (chorns@users.sourceforge.net)
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* UPDATE HISTORY:
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* 09-05-2001 CSH Created
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*/
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/* INCLUDES ******************************************************************/
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#include <windows.h>
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#include <user32.h>
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// Needed for DrawState
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#include <string.h>
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#include <unicode.h>
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#define NDEBUG
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#include <debug.h>
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/* GLOBALS *******************************************************************/
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#define COLOR_MAX (28)
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/* HPEN STDCALL W32kGetSysColorPen(int nIndex); */
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static const WORD wPattern_AA55[8] = { 0xaaaa, 0x5555, 0xaaaa, 0x5555,
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0xaaaa, 0x5555, 0xaaaa, 0x5555 };
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/* These tables are used in:
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* UITOOLS_DrawDiagEdge()
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* UITOOLS_DrawRectEdge()
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*/
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static const signed char LTInnerNormal[] = {
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-1, -1, -1, -1,
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-1, COLOR_BTNHIGHLIGHT, COLOR_BTNHIGHLIGHT, -1,
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-1, COLOR_3DDKSHADOW, COLOR_3DDKSHADOW, -1,
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-1, -1, -1, -1
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};
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static const signed char LTOuterNormal[] = {
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-1, COLOR_3DLIGHT, COLOR_BTNSHADOW, -1,
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COLOR_BTNHIGHLIGHT, COLOR_3DLIGHT, COLOR_BTNSHADOW, -1,
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COLOR_3DDKSHADOW, COLOR_3DLIGHT, COLOR_BTNSHADOW, -1,
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-1, COLOR_3DLIGHT, COLOR_BTNSHADOW, -1
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};
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static const signed char RBInnerNormal[] = {
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-1, -1, -1, -1,
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-1, COLOR_BTNSHADOW, COLOR_BTNSHADOW, -1,
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-1, COLOR_3DLIGHT, COLOR_3DLIGHT, -1,
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-1, -1, -1, -1
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};
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static const signed char RBOuterNormal[] = {
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-1, COLOR_3DDKSHADOW, COLOR_BTNHIGHLIGHT, -1,
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COLOR_BTNSHADOW, COLOR_3DDKSHADOW, COLOR_BTNHIGHLIGHT, -1,
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COLOR_3DLIGHT, COLOR_3DDKSHADOW, COLOR_BTNHIGHLIGHT, -1,
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-1, COLOR_3DDKSHADOW, COLOR_BTNHIGHLIGHT, -1
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};
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static const signed char LTInnerSoft[] = {
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-1, -1, -1, -1,
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-1, COLOR_3DLIGHT, COLOR_3DLIGHT, -1,
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-1, COLOR_BTNSHADOW, COLOR_BTNSHADOW, -1,
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-1, -1, -1, -1
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};
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static const signed char LTOuterSoft[] = {
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-1, COLOR_BTNHIGHLIGHT, COLOR_3DDKSHADOW, -1,
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COLOR_3DLIGHT, COLOR_BTNHIGHLIGHT, COLOR_3DDKSHADOW, -1,
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COLOR_BTNSHADOW, COLOR_BTNHIGHLIGHT, COLOR_3DDKSHADOW, -1,
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-1, COLOR_BTNHIGHLIGHT, COLOR_3DDKSHADOW, -1
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};
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#define RBInnerSoft RBInnerNormal /* These are the same */
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#define RBOuterSoft RBOuterNormal
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static const signed char LTRBOuterMono[] = {
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-1, COLOR_WINDOWFRAME, COLOR_WINDOWFRAME, COLOR_WINDOWFRAME,
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COLOR_WINDOW, COLOR_WINDOWFRAME, COLOR_WINDOWFRAME, COLOR_WINDOWFRAME,
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COLOR_WINDOW, COLOR_WINDOWFRAME, COLOR_WINDOWFRAME, COLOR_WINDOWFRAME,
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COLOR_WINDOW, COLOR_WINDOWFRAME, COLOR_WINDOWFRAME, COLOR_WINDOWFRAME,
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};
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static const signed char LTRBInnerMono[] = {
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-1, -1, -1, -1,
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-1, COLOR_WINDOW, COLOR_WINDOW, COLOR_WINDOW,
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-1, COLOR_WINDOW, COLOR_WINDOW, COLOR_WINDOW,
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-1, COLOR_WINDOW, COLOR_WINDOW, COLOR_WINDOW,
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};
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static const signed char LTRBOuterFlat[] = {
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-1, COLOR_BTNSHADOW, COLOR_BTNSHADOW, COLOR_BTNSHADOW,
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COLOR_BTNFACE, COLOR_BTNSHADOW, COLOR_BTNSHADOW, COLOR_BTNSHADOW,
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COLOR_BTNFACE, COLOR_BTNSHADOW, COLOR_BTNSHADOW, COLOR_BTNSHADOW,
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COLOR_BTNFACE, COLOR_BTNSHADOW, COLOR_BTNSHADOW, COLOR_BTNSHADOW,
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};
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static const signed char LTRBInnerFlat[] = {
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-1, -1, -1, -1,
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-1, COLOR_BTNFACE, COLOR_BTNFACE, COLOR_BTNFACE,
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-1, COLOR_BTNFACE, COLOR_BTNFACE, COLOR_BTNFACE,
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-1, COLOR_BTNFACE, COLOR_BTNFACE, COLOR_BTNFACE,
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};
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/* FUNCTIONS *****************************************************************/
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HPEN STDCALL GetSysColorPen(int nIndex);
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HBRUSH STDCALL GetSysColorBrush(int nIndex);
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/* Ported from WINE20020904 */
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/* Same as DrawEdge invoked with BF_DIAGONAL */
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static BOOL UITOOLS95_DrawDiagEdge(HDC hdc, LPRECT rc,
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UINT uType, UINT uFlags)
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{
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POINT Points[4];
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signed char InnerI, OuterI;
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HPEN InnerPen, OuterPen;
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POINT SavePoint;
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HPEN SavePen;
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int spx, spy;
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int epx, epy;
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int Width = rc->right - rc->left;
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int Height= rc->bottom - rc->top;
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int SmallDiam = Width > Height ? Height : Width;
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BOOL retval = !( ((uType & BDR_INNER) == BDR_INNER
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|| (uType & BDR_OUTER) == BDR_OUTER)
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&& !(uFlags & (BF_FLAT|BF_MONO)) );
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int add = (LTRBInnerMono[uType & (BDR_INNER|BDR_OUTER)] != -1 ? 1 : 0)
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+ (LTRBOuterMono[uType & (BDR_INNER|BDR_OUTER)] != -1 ? 1 : 0);
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/* Init some vars */
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OuterPen = InnerPen = (HPEN)GetStockObject(NULL_PEN);
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SavePen = (HPEN)SelectObject(hdc, InnerPen);
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spx = spy = epx = epy = 0; /* Satisfy the compiler... */
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/* Determine the colors of the edges */
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if(uFlags & BF_MONO)
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{
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InnerI = LTRBInnerMono[uType & (BDR_INNER|BDR_OUTER)];
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OuterI = LTRBOuterMono[uType & (BDR_INNER|BDR_OUTER)];
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}
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else if(uFlags & BF_FLAT)
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{
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InnerI = LTRBInnerFlat[uType & (BDR_INNER|BDR_OUTER)];
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OuterI = LTRBOuterFlat[uType & (BDR_INNER|BDR_OUTER)];
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}
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else if(uFlags & BF_SOFT)
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{
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if(uFlags & BF_BOTTOM)
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{
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InnerI = RBInnerSoft[uType & (BDR_INNER|BDR_OUTER)];
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OuterI = RBOuterSoft[uType & (BDR_INNER|BDR_OUTER)];
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}
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else
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{
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InnerI = LTInnerSoft[uType & (BDR_INNER|BDR_OUTER)];
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OuterI = LTOuterSoft[uType & (BDR_INNER|BDR_OUTER)];
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}
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}
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else
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{
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if(uFlags & BF_BOTTOM)
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{
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InnerI = RBInnerNormal[uType & (BDR_INNER|BDR_OUTER)];
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OuterI = RBOuterNormal[uType & (BDR_INNER|BDR_OUTER)];
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}
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else
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{
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InnerI = LTInnerNormal[uType & (BDR_INNER|BDR_OUTER)];
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OuterI = LTOuterNormal[uType & (BDR_INNER|BDR_OUTER)];
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}
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}
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if(InnerI != -1) InnerPen = GetSysColorPen(InnerI);
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if(OuterI != -1) OuterPen = GetSysColorPen(OuterI);
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MoveToEx(hdc, 0, 0, &SavePoint);
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/* Don't ask me why, but this is what is visible... */
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/* This must be possible to do much simpler, but I fail to */
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/* see the logic in the MS implementation (sigh...). */
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/* So, this might look a bit brute force here (and it is), but */
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/* it gets the job done;) */
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switch(uFlags & BF_RECT)
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{
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case 0:
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case BF_LEFT:
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case BF_BOTTOM:
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case BF_BOTTOMLEFT:
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/* Left bottom endpoint */
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epx = rc->left-1;
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spx = epx + SmallDiam;
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epy = rc->bottom;
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spy = epy - SmallDiam;
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break;
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case BF_TOPLEFT:
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case BF_BOTTOMRIGHT:
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/* Left top endpoint */
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epx = rc->left-1;
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spx = epx + SmallDiam;
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epy = rc->top-1;
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spy = epy + SmallDiam;
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break;
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case BF_TOP:
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case BF_RIGHT:
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case BF_TOPRIGHT:
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case BF_RIGHT|BF_LEFT:
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case BF_RIGHT|BF_LEFT|BF_TOP:
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case BF_BOTTOM|BF_TOP:
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case BF_BOTTOM|BF_TOP|BF_LEFT:
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case BF_BOTTOMRIGHT|BF_LEFT:
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case BF_BOTTOMRIGHT|BF_TOP:
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case BF_RECT:
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/* Right top endpoint */
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spx = rc->left;
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epx = spx + SmallDiam;
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spy = rc->bottom-1;
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epy = spy - SmallDiam;
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break;
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}
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MoveToEx(hdc, spx, spy, NULL);
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SelectObject(hdc, OuterPen);
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LineTo(hdc, epx, epy);
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SelectObject(hdc, InnerPen);
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switch(uFlags & (BF_RECT|BF_DIAGONAL))
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{
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case BF_DIAGONAL_ENDBOTTOMLEFT:
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case (BF_DIAGONAL|BF_BOTTOM):
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case BF_DIAGONAL:
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case (BF_DIAGONAL|BF_LEFT):
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MoveToEx(hdc, spx-1, spy, NULL);
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LineTo(hdc, epx, epy-1);
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Points[0].x = spx-add;
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Points[0].y = spy;
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Points[1].x = rc->left;
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Points[1].y = rc->top;
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Points[2].x = epx+1;
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Points[2].y = epy-1-add;
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Points[3] = Points[2];
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break;
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case BF_DIAGONAL_ENDBOTTOMRIGHT:
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MoveToEx(hdc, spx-1, spy, NULL);
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LineTo(hdc, epx, epy+1);
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Points[0].x = spx-add;
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Points[0].y = spy;
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Points[1].x = rc->left;
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Points[1].y = rc->bottom-1;
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Points[2].x = epx+1;
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Points[2].y = epy+1+add;
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Points[3] = Points[2];
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break;
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case (BF_DIAGONAL|BF_BOTTOM|BF_RIGHT|BF_TOP):
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case (BF_DIAGONAL|BF_BOTTOM|BF_RIGHT|BF_TOP|BF_LEFT):
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case BF_DIAGONAL_ENDTOPRIGHT:
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case (BF_DIAGONAL|BF_RIGHT|BF_TOP|BF_LEFT):
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MoveToEx(hdc, spx+1, spy, NULL);
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LineTo(hdc, epx, epy+1);
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Points[0].x = epx-1;
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Points[0].y = epy+1+add;
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Points[1].x = rc->right-1;
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Points[1].y = rc->top+add;
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Points[2].x = rc->right-1;
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Points[2].y = rc->bottom-1;
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Points[3].x = spx+add;
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Points[3].y = spy;
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break;
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case BF_DIAGONAL_ENDTOPLEFT:
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MoveToEx(hdc, spx, spy-1, NULL);
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LineTo(hdc, epx+1, epy);
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Points[0].x = epx+1+add;
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Points[0].y = epy+1;
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Points[1].x = rc->right-1;
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Points[1].y = rc->top;
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Points[2].x = rc->right-1;
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Points[2].y = rc->bottom-1-add;
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Points[3].x = spx;
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Points[3].y = spy-add;
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break;
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case (BF_DIAGONAL|BF_TOP):
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case (BF_DIAGONAL|BF_BOTTOM|BF_TOP):
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case (BF_DIAGONAL|BF_BOTTOM|BF_TOP|BF_LEFT):
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MoveToEx(hdc, spx+1, spy-1, NULL);
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LineTo(hdc, epx, epy);
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Points[0].x = epx-1;
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Points[0].y = epy+1;
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Points[1].x = rc->right-1;
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Points[1].y = rc->top;
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Points[2].x = rc->right-1;
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Points[2].y = rc->bottom-1-add;
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Points[3].x = spx+add;
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Points[3].y = spy-add;
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break;
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case (BF_DIAGONAL|BF_RIGHT):
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case (BF_DIAGONAL|BF_RIGHT|BF_LEFT):
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case (BF_DIAGONAL|BF_RIGHT|BF_LEFT|BF_BOTTOM):
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MoveToEx(hdc, spx, spy, NULL);
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LineTo(hdc, epx-1, epy+1);
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Points[0].x = spx;
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Points[0].y = spy;
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Points[1].x = rc->left;
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Points[1].y = rc->top+add;
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Points[2].x = epx-1-add;
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Points[2].y = epy+1+add;
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Points[3] = Points[2];
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break;
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}
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/* Fill the interior if asked */
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if((uFlags & BF_MIDDLE) && retval)
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{
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HBRUSH hbsave;
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HBRUSH hb = GetSysColorBrush(uFlags & BF_MONO ? COLOR_WINDOW : COLOR_BTNFACE);
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HPEN hpsave;
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HPEN hp = GetSysColorPen(uFlags & BF_MONO ? COLOR_WINDOW : COLOR_BTNFACE);
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hbsave = (HBRUSH)SelectObject(hdc, hb);
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hpsave = (HPEN)SelectObject(hdc, hp);
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Polygon(hdc, Points, 4);
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SelectObject(hdc, hbsave);
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SelectObject(hdc, hpsave);
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}
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/* Adjust rectangle if asked */
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if(uFlags & BF_ADJUST)
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{
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if(uFlags & BF_LEFT) rc->left += add;
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if(uFlags & BF_RIGHT) rc->right -= add;
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if(uFlags & BF_TOP) rc->top += add;
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if(uFlags & BF_BOTTOM) rc->bottom -= add;
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}
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/* Cleanup */
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SelectObject(hdc, SavePen);
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MoveToEx(hdc, SavePoint.x, SavePoint.y, NULL);
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return retval;
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}
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/* Ported from WINE20020904 */
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/* Same as DrawEdge invoked without BF_DIAGONAL
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*
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* 23-Nov-1997: Changed by Bertho Stultiens
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*
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* Well, I started testing this and found out that there are a few things
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* that weren't quite as win95. The following rewrite should reproduce
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* win95 results completely.
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* The colorselection is table-driven to avoid awfull if-statements.
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* The table below show the color settings.
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*
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* Pen selection table for uFlags = 0
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*
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* uType | LTI | LTO | RBI | RBO
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* ------+-------+-------+-------+-------
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* 0000 | x | x | x | x
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* 0001 | x | 22 | x | 21
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* 0010 | x | 16 | x | 20
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* 0011 | x | x | x | x
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* ------+-------+-------+-------+-------
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* 0100 | x | 20 | x | 16
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* 0101 | 20 | 22 | 16 | 21
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* 0110 | 20 | 16 | 16 | 20
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* 0111 | x | x | x | x
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* ------+-------+-------+-------+-------
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* 1000 | x | 21 | x | 22
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* 1001 | 21 | 22 | 22 | 21
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* 1010 | 21 | 16 | 22 | 20
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* 1011 | x | x | x | x
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* ------+-------+-------+-------+-------
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* 1100 | x | x | x | x
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* 1101 | x | x (22)| x | x (21)
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* 1110 | x | x (16)| x | x (20)
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* 1111 | x | x | x | x
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*
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* Pen selection table for uFlags = BF_SOFT
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*
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* uType | LTI | LTO | RBI | RBO
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* ------+-------+-------+-------+-------
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* 0000 | x | x | x | x
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* 0001 | x | 20 | x | 21
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* 0010 | x | 21 | x | 20
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* 0011 | x | x | x | x
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* ------+-------+-------+-------+-------
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* 0100 | x | 22 | x | 16
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* 0101 | 22 | 20 | 16 | 21
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* 0110 | 22 | 21 | 16 | 20
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* 0111 | x | x | x | x
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* ------+-------+-------+-------+-------
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* 1000 | x | 16 | x | 22
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* 1001 | 16 | 20 | 22 | 21
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* 1010 | 16 | 21 | 22 | 20
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* 1011 | x | x | x | x
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* ------+-------+-------+-------+-------
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* 1100 | x | x | x | x
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* 1101 | x | x (20)| x | x (21)
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* 1110 | x | x (21)| x | x (20)
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* 1111 | x | x | x | x
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*
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* x = don't care; (n) = is what win95 actually uses
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* LTI = left Top Inner line
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* LTO = left Top Outer line
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* RBI = Right Bottom Inner line
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* RBO = Right Bottom Outer line
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* 15 = COLOR_BTNFACE
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* 16 = COLOR_BTNSHADOW
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* 20 = COLOR_BTNHIGHLIGHT
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* 21 = COLOR_3DDKSHADOW
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* 22 = COLOR_3DLIGHT
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*/
|
|
static BOOL UITOOLS95_DrawRectEdge(HDC hdc, LPRECT rc,
|
|
UINT uType, UINT uFlags)
|
|
{
|
|
signed char LTInnerI, LTOuterI;
|
|
signed char RBInnerI, RBOuterI;
|
|
HPEN LTInnerPen, LTOuterPen;
|
|
HPEN RBInnerPen, RBOuterPen;
|
|
RECT InnerRect = *rc;
|
|
POINT SavePoint;
|
|
HPEN SavePen;
|
|
int LBpenplus = 0;
|
|
int LTpenplus = 0;
|
|
int RTpenplus = 0;
|
|
int RBpenplus = 0;
|
|
BOOL retval = !( ((uType & BDR_INNER) == BDR_INNER
|
|
|| (uType & BDR_OUTER) == BDR_OUTER)
|
|
&& !(uFlags & (BF_FLAT|BF_MONO)) );
|
|
/* Init some vars */
|
|
LTInnerPen = LTOuterPen = RBInnerPen = RBOuterPen = (HPEN)GetStockObject(NULL_PEN);
|
|
SavePen = (HPEN)SelectObject(hdc, LTInnerPen);
|
|
|
|
/* Determine the colors of the edges */
|
|
if(uFlags & BF_MONO)
|
|
{
|
|
LTInnerI = RBInnerI = LTRBInnerMono[uType & (BDR_INNER|BDR_OUTER)];
|
|
LTOuterI = RBOuterI = LTRBOuterMono[uType & (BDR_INNER|BDR_OUTER)];
|
|
}
|
|
else if(uFlags & BF_FLAT)
|
|
{
|
|
LTInnerI = RBInnerI = LTRBInnerFlat[uType & (BDR_INNER|BDR_OUTER)];
|
|
LTOuterI = RBOuterI = LTRBOuterFlat[uType & (BDR_INNER|BDR_OUTER)];
|
|
|
|
/* Bertho Stultiens states above that this function exactly matches win95
|
|
* In win98 BF_FLAT rectangles have an inner border same color as the
|
|
* middle (COLOR_BTNFACE). I believe it's the same for win95 but since
|
|
* I don't know I go with Bertho and just sets it for win98 until proven
|
|
* otherwise.
|
|
* Dennis Björklund, 10 June, 99
|
|
*/
|
|
/* if( TWEAK_WineLook == WIN98_LOOK && LTInnerI != -1 ) */
|
|
LTInnerI = RBInnerI = COLOR_BTNFACE;
|
|
}
|
|
else if(uFlags & BF_SOFT)
|
|
{
|
|
LTInnerI = LTInnerSoft[uType & (BDR_INNER|BDR_OUTER)];
|
|
LTOuterI = LTOuterSoft[uType & (BDR_INNER|BDR_OUTER)];
|
|
RBInnerI = RBInnerSoft[uType & (BDR_INNER|BDR_OUTER)];
|
|
RBOuterI = RBOuterSoft[uType & (BDR_INNER|BDR_OUTER)];
|
|
}
|
|
else
|
|
{
|
|
LTInnerI = LTInnerNormal[uType & (BDR_INNER|BDR_OUTER)];
|
|
LTOuterI = LTOuterNormal[uType & (BDR_INNER|BDR_OUTER)];
|
|
RBInnerI = RBInnerNormal[uType & (BDR_INNER|BDR_OUTER)];
|
|
RBOuterI = RBOuterNormal[uType & (BDR_INNER|BDR_OUTER)];
|
|
}
|
|
|
|
if((uFlags & BF_BOTTOMLEFT) == BF_BOTTOMLEFT) LBpenplus = 1;
|
|
if((uFlags & BF_TOPRIGHT) == BF_TOPRIGHT) RTpenplus = 1;
|
|
if((uFlags & BF_BOTTOMRIGHT) == BF_BOTTOMRIGHT) RBpenplus = 1;
|
|
if((uFlags & BF_TOPLEFT) == BF_TOPLEFT) LTpenplus = 1;
|
|
|
|
if(LTInnerI != -1) LTInnerPen = GetSysColorPen(LTInnerI);
|
|
if(LTOuterI != -1) LTOuterPen = GetSysColorPen(LTOuterI);
|
|
if(RBInnerI != -1) RBInnerPen = GetSysColorPen(RBInnerI);
|
|
if(RBOuterI != -1) RBOuterPen = GetSysColorPen(RBOuterI);
|
|
if((uFlags & BF_MIDDLE) && retval)
|
|
{
|
|
FillRect(hdc, &InnerRect, GetSysColorBrush(uFlags & BF_MONO ?
|
|
COLOR_WINDOW : COLOR_BTNFACE));
|
|
}
|
|
MoveToEx(hdc, 0, 0, &SavePoint);
|
|
|
|
/* Draw the outer edge */
|
|
SelectObject(hdc, LTOuterPen);
|
|
if(uFlags & BF_TOP)
|
|
{
|
|
MoveToEx(hdc, InnerRect.left, InnerRect.top, NULL);
|
|
LineTo(hdc, InnerRect.right, InnerRect.top);
|
|
}
|
|
if(uFlags & BF_LEFT)
|
|
{
|
|
MoveToEx(hdc, InnerRect.left, InnerRect.top, NULL);
|
|
LineTo(hdc, InnerRect.left, InnerRect.bottom);
|
|
}
|
|
SelectObject(hdc, RBOuterPen);
|
|
if(uFlags & BF_BOTTOM)
|
|
{
|
|
MoveToEx(hdc, InnerRect.left, InnerRect.bottom-1, NULL);
|
|
LineTo(hdc, InnerRect.right, InnerRect.bottom-1);
|
|
}
|
|
if(uFlags & BF_RIGHT)
|
|
{
|
|
MoveToEx(hdc, InnerRect.right-1, InnerRect.top, NULL);
|
|
LineTo(hdc, InnerRect.right-1, InnerRect.bottom);
|
|
}
|
|
|
|
/* Draw the inner edge */
|
|
SelectObject(hdc, LTInnerPen);
|
|
if(uFlags & BF_TOP)
|
|
{
|
|
MoveToEx(hdc, InnerRect.left+LTpenplus, InnerRect.top+1, NULL);
|
|
LineTo(hdc, InnerRect.right-RTpenplus, InnerRect.top+1);
|
|
}
|
|
if(uFlags & BF_LEFT)
|
|
{
|
|
MoveToEx(hdc, InnerRect.left+1, InnerRect.top+LTpenplus, NULL);
|
|
LineTo(hdc, InnerRect.left+1, InnerRect.bottom-LBpenplus);
|
|
}
|
|
SelectObject(hdc, RBInnerPen);
|
|
if(uFlags & BF_BOTTOM)
|
|
{
|
|
MoveToEx(hdc, InnerRect.left+LBpenplus, InnerRect.bottom-2, NULL);
|
|
LineTo(hdc, InnerRect.right-RBpenplus, InnerRect.bottom-2);
|
|
}
|
|
if(uFlags & BF_RIGHT)
|
|
{
|
|
MoveToEx(hdc, InnerRect.right-2, InnerRect.top+RTpenplus, NULL);
|
|
LineTo(hdc, InnerRect.right-2, InnerRect.bottom-RBpenplus);
|
|
}
|
|
|
|
if( ((uFlags & BF_MIDDLE) && retval) || (uFlags & BF_ADJUST) )
|
|
{
|
|
int add = (LTRBInnerMono[uType & (BDR_INNER|BDR_OUTER)] != -1 ? 1 : 0)
|
|
+ (LTRBOuterMono[uType & (BDR_INNER|BDR_OUTER)] != -1 ? 1 : 0);
|
|
|
|
if(uFlags & BF_LEFT) InnerRect.left += add;
|
|
if(uFlags & BF_RIGHT) InnerRect.right -= add;
|
|
if(uFlags & BF_TOP) InnerRect.top += add;
|
|
if(uFlags & BF_BOTTOM) InnerRect.bottom -= add;
|
|
|
|
if(uFlags & BF_ADJUST)
|
|
*rc = InnerRect;
|
|
}
|
|
|
|
/* Cleanup */
|
|
SelectObject(hdc, SavePen);
|
|
MoveToEx(hdc, SavePoint.x, SavePoint.y, NULL);
|
|
return retval;
|
|
}
|
|
|
|
/* Ported from WINE20020904 */
|
|
/* Utility to create a square rectangle and returning the width */
|
|
static int UITOOLS_MakeSquareRect(LPRECT src, LPRECT dst)
|
|
{
|
|
int Width = src->right - src->left;
|
|
int Height = src->bottom - src->top;
|
|
int SmallDiam = Width > Height ? Height : Width;
|
|
|
|
*dst = *src;
|
|
|
|
/* Make it a square box */
|
|
if(Width < Height) /* SmallDiam == Width */
|
|
{
|
|
dst->top += (Height-Width)/2;
|
|
dst->bottom = dst->top + SmallDiam;
|
|
}
|
|
else if(Width > Height) /* SmallDiam == Height */
|
|
{
|
|
dst->left += (Width-Height)/2;
|
|
dst->right = dst->left + SmallDiam;
|
|
}
|
|
|
|
return SmallDiam;
|
|
}
|
|
|
|
/* Ported from WINE20020904 */
|
|
static void UITOOLS_DrawCheckedRect( HDC dc, LPRECT rect )
|
|
{
|
|
if(GetSysColor(COLOR_BTNHIGHLIGHT) == RGB(255, 255, 255))
|
|
{
|
|
HBITMAP hbm = CreateBitmap(8, 8, 1, 1, wPattern_AA55);
|
|
HBRUSH hbsave;
|
|
HBRUSH hb = CreatePatternBrush(hbm);
|
|
COLORREF bg;
|
|
|
|
FillRect(dc, rect, GetSysColorBrush(COLOR_BTNFACE));
|
|
bg = SetBkColor(dc, RGB(255, 255, 255));
|
|
hbsave = (HBRUSH)SelectObject(dc, hb);
|
|
PatBlt(dc, rect->left, rect->top, rect->right-rect->left, rect->bottom-rect->top, 0x00FA0089);
|
|
SelectObject(dc, hbsave);
|
|
SetBkColor(dc, bg);
|
|
DeleteObject(hb);
|
|
DeleteObject(hbm);
|
|
}
|
|
else
|
|
{
|
|
FillRect(dc, rect, GetSysColorBrush(COLOR_BTNHIGHLIGHT));
|
|
}
|
|
}
|
|
|
|
/* Ported from WINE20020904 */
|
|
/* Draw a push button coming from DrawFrameControl()
|
|
*
|
|
* Does a pretty good job in emulating MS behavior. Some quirks are
|
|
* however there because MS uses a TrueType font (Marlett) to draw
|
|
* the buttons.
|
|
*/
|
|
static BOOL UITOOLS95_DFC_ButtonPush(HDC dc, LPRECT r, UINT uFlags)
|
|
{
|
|
UINT edge;
|
|
RECT myr = *r;
|
|
|
|
if(uFlags & (DFCS_PUSHED | DFCS_CHECKED | DFCS_FLAT))
|
|
edge = EDGE_SUNKEN;
|
|
else
|
|
edge = EDGE_RAISED;
|
|
|
|
if(uFlags & DFCS_CHECKED)
|
|
{
|
|
if(uFlags & DFCS_MONO)
|
|
UITOOLS95_DrawRectEdge(dc, &myr, edge, BF_MONO|BF_RECT|BF_ADJUST);
|
|
else
|
|
UITOOLS95_DrawRectEdge(dc, &myr, edge, (uFlags&DFCS_FLAT)|BF_RECT|BF_SOFT|BF_ADJUST);
|
|
|
|
UITOOLS_DrawCheckedRect( dc, &myr );
|
|
}
|
|
else
|
|
{
|
|
if(uFlags & DFCS_MONO)
|
|
{
|
|
UITOOLS95_DrawRectEdge(dc, &myr, edge, BF_MONO|BF_RECT|BF_ADJUST);
|
|
FillRect(dc, &myr, GetSysColorBrush(COLOR_BTNFACE));
|
|
}
|
|
else
|
|
{
|
|
UITOOLS95_DrawRectEdge(dc, r, edge, (uFlags&DFCS_FLAT) | BF_MIDDLE | BF_RECT);
|
|
}
|
|
}
|
|
|
|
/* Adjust rectangle if asked */
|
|
if(uFlags & DFCS_ADJUSTRECT)
|
|
{
|
|
r->left += 2;
|
|
r->right -= 2;
|
|
r->top += 2;
|
|
r->bottom -= 2;
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
/* Ported from WINE20020904 */
|
|
/* Draw a check/3state button coming from DrawFrameControl()
|
|
*
|
|
* Does a pretty good job in emulating MS behavior. Some quirks are
|
|
* however there because MS uses a TrueType font (Marlett) to draw
|
|
* the buttons.
|
|
*/
|
|
static BOOL UITOOLS95_DFC_ButtonCheck(HDC dc, LPRECT r, UINT uFlags)
|
|
{
|
|
RECT myr, bar;
|
|
UINT flags = BF_RECT | BF_ADJUST;
|
|
UITOOLS_MakeSquareRect(r, &myr);
|
|
|
|
if(uFlags & DFCS_FLAT) flags |= BF_FLAT;
|
|
else if(uFlags & DFCS_MONO) flags |= BF_MONO;
|
|
|
|
UITOOLS95_DrawRectEdge( dc, &myr, EDGE_SUNKEN, flags );
|
|
|
|
if(uFlags & (DFCS_INACTIVE|DFCS_PUSHED))
|
|
FillRect(dc, &myr, GetSysColorBrush(COLOR_BTNFACE));
|
|
else if( (uFlags & DFCS_BUTTON3STATE) && (uFlags & DFCS_CHECKED) )
|
|
UITOOLS_DrawCheckedRect( dc, &myr );
|
|
else
|
|
{
|
|
FillRect(dc, &myr, GetSysColorBrush(COLOR_WINDOW));
|
|
}
|
|
|
|
if(uFlags & DFCS_CHECKED)
|
|
{
|
|
int i, k;
|
|
i = (uFlags & DFCS_INACTIVE) || (uFlags & 0xff) == DFCS_BUTTON3STATE ?
|
|
COLOR_BTNSHADOW : COLOR_WINDOWTEXT;
|
|
|
|
/* draw 7 bars, with h=3w to form the check */
|
|
bar.left = myr.left;
|
|
bar.top = myr.top + 2;
|
|
for (k = 0; k < 7; k++) {
|
|
bar.left = bar.left + 1;
|
|
bar.top = (k < 3) ? bar.top + 1 : bar.top - 1;
|
|
bar.bottom = bar.top + 3;
|
|
bar.right = bar.left + 1;
|
|
FillRect(dc, &bar, GetSysColorBrush(i));
|
|
}
|
|
}
|
|
return TRUE;
|
|
}
|
|
|
|
/* Ported from WINE20020904 */
|
|
/* Draw a radio/radioimage/radiomask button coming from DrawFrameControl()
|
|
*
|
|
* Does a pretty good job in emulating MS behavior. Some quirks are
|
|
* however there because MS uses a TrueType font (Marlett) to draw
|
|
* the buttons.
|
|
*/
|
|
static BOOL UITOOLS95_DFC_ButtonRadio(HDC dc, LPRECT r, UINT uFlags)
|
|
{
|
|
RECT myr;
|
|
int i;
|
|
int SmallDiam = UITOOLS_MakeSquareRect(r, &myr);
|
|
int BorderShrink = SmallDiam / 16;
|
|
HPEN hpsave;
|
|
HBRUSH hbsave;
|
|
int xc, yc;
|
|
|
|
if(BorderShrink < 1) BorderShrink = 1;
|
|
|
|
if((uFlags & 0xff) == DFCS_BUTTONRADIOIMAGE)
|
|
{
|
|
FillRect(dc, r, (HBRUSH)GetStockObject(BLACK_BRUSH));
|
|
}
|
|
|
|
xc = myr.left + SmallDiam - SmallDiam/2;
|
|
yc = myr.top + SmallDiam - SmallDiam/2;
|
|
|
|
/* Define bounding box */
|
|
i = 14*SmallDiam/16;
|
|
myr.left = xc - i+i/2;
|
|
myr.right = xc + i/2;
|
|
myr.top = yc - i+i/2;
|
|
myr.bottom = yc + i/2;
|
|
|
|
if((uFlags & 0xff) == DFCS_BUTTONRADIOMASK)
|
|
{
|
|
hbsave = (HBRUSH)SelectObject(dc, GetStockObject(BLACK_BRUSH));
|
|
Ellipse(dc, myr.left, myr.top, myr.right, myr.bottom);
|
|
SelectObject(dc, hbsave);
|
|
}
|
|
else
|
|
{
|
|
if(uFlags & (DFCS_FLAT|DFCS_MONO))
|
|
{
|
|
hpsave = (HPEN)SelectObject(dc, GetSysColorPen(COLOR_WINDOWFRAME));
|
|
hbsave = (HBRUSH)SelectObject(dc, GetSysColorBrush(COLOR_WINDOWFRAME));
|
|
Ellipse(dc, myr.left, myr.top, myr.right, myr.bottom);
|
|
SelectObject(dc, hbsave);
|
|
SelectObject(dc, hpsave);
|
|
}
|
|
else
|
|
{
|
|
hpsave = (HPEN)SelectObject(dc, GetSysColorPen(COLOR_BTNHIGHLIGHT));
|
|
hbsave = (HBRUSH)SelectObject(dc, GetSysColorBrush(COLOR_BTNHIGHLIGHT));
|
|
Pie(dc, myr.left, myr.top, myr.right+1, myr.bottom+1, myr.left-1, myr.bottom, myr.right+1, myr.top);
|
|
|
|
SelectObject(dc, GetSysColorPen(COLOR_BTNSHADOW));
|
|
SelectObject(dc, GetSysColorBrush(COLOR_BTNSHADOW));
|
|
Pie(dc, myr.left, myr.top, myr.right+1, myr.bottom+1, myr.right+1, myr.top, myr.left-1, myr.bottom);
|
|
|
|
myr.left += BorderShrink;
|
|
myr.right -= BorderShrink;
|
|
myr.top += BorderShrink;
|
|
myr.bottom -= BorderShrink;
|
|
|
|
SelectObject(dc, GetSysColorPen(COLOR_3DLIGHT));
|
|
SelectObject(dc, GetSysColorBrush(COLOR_3DLIGHT));
|
|
Pie(dc, myr.left, myr.top, myr.right+1, myr.bottom+1, myr.left-1, myr.bottom, myr.right+1, myr.top);
|
|
|
|
SelectObject(dc, GetSysColorPen(COLOR_3DDKSHADOW));
|
|
SelectObject(dc, GetSysColorBrush(COLOR_3DDKSHADOW));
|
|
Pie(dc, myr.left, myr.top, myr.right+1, myr.bottom+1, myr.right+1, myr.top, myr.left-1, myr.bottom);
|
|
SelectObject(dc, hbsave);
|
|
SelectObject(dc, hpsave);
|
|
}
|
|
|
|
i = 10*SmallDiam/16;
|
|
myr.left = xc - i+i/2;
|
|
myr.right = xc + i/2;
|
|
myr.top = yc - i+i/2;
|
|
myr.bottom = yc + i/2;
|
|
i= !(uFlags & (DFCS_INACTIVE|DFCS_PUSHED)) ? COLOR_WINDOW : COLOR_BTNFACE;
|
|
hpsave = (HPEN)SelectObject(dc, GetSysColorPen(i));
|
|
hbsave = (HBRUSH)SelectObject(dc, GetSysColorBrush(i));
|
|
Ellipse(dc, myr.left, myr.top, myr.right, myr.bottom);
|
|
SelectObject(dc, hbsave);
|
|
SelectObject(dc, hpsave);
|
|
}
|
|
|
|
if(uFlags & DFCS_CHECKED)
|
|
{
|
|
i = 6*SmallDiam/16;
|
|
i = i < 1 ? 1 : i;
|
|
myr.left = xc - i+i/2;
|
|
myr.right = xc + i/2;
|
|
myr.top = yc - i+i/2;
|
|
myr.bottom = yc + i/2;
|
|
|
|
i = uFlags & DFCS_INACTIVE ? COLOR_BTNSHADOW : COLOR_WINDOWTEXT;
|
|
hbsave = (HBRUSH)SelectObject(dc, GetSysColorBrush(i));
|
|
hpsave = (HPEN)SelectObject(dc, GetSysColorPen(i));
|
|
Ellipse(dc, myr.left, myr.top, myr.right, myr.bottom);
|
|
SelectObject(dc, hpsave);
|
|
SelectObject(dc, hbsave);
|
|
}
|
|
|
|
/* FIXME: M$ has a Polygon in the center at relative points: */
|
|
/* 0.476, 0.476 (times SmallDiam, SmallDiam) */
|
|
/* 0.476, 0.525 */
|
|
/* 0.500, 0.500 */
|
|
/* 0.500, 0.499 */
|
|
/* when the button is unchecked. The reason for it is unknown. The */
|
|
/* color is COLOR_BTNHIGHLIGHT, although the Polygon gets painted at */
|
|
/* least 3 times (it looks like a clip-region when you see it happen). */
|
|
/* I do not really see a reason why this should be implemented. If you */
|
|
/* have a good reason, let me know. Maybe this is a quirk in the Marlett */
|
|
/* font. */
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
/* Ported from WINE20020904 */
|
|
static BOOL UITOOLS95_DrawFrameButton(HDC hdc, LPRECT rc, UINT uState)
|
|
{
|
|
switch(uState & 0xff)
|
|
{
|
|
case DFCS_BUTTONPUSH:
|
|
return UITOOLS95_DFC_ButtonPush(hdc, rc, uState);
|
|
|
|
case DFCS_BUTTONCHECK:
|
|
case DFCS_BUTTON3STATE:
|
|
return UITOOLS95_DFC_ButtonCheck(hdc, rc, uState);
|
|
|
|
case DFCS_BUTTONRADIOIMAGE:
|
|
case DFCS_BUTTONRADIOMASK:
|
|
case DFCS_BUTTONRADIO:
|
|
return UITOOLS95_DFC_ButtonRadio(hdc, rc, uState);
|
|
|
|
default:
|
|
DbgPrint("Invalid button state=0x%04x\n", uState);
|
|
}
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
/* Ported from WINE20020904 */
|
|
/* Draw caption buttons (win95), coming from DrawFrameControl() */
|
|
static BOOL UITOOLS95_DrawFrameCaption(HDC dc, LPRECT r, UINT uFlags)
|
|
{
|
|
POINT Line1[10];
|
|
POINT Line2[10];
|
|
int Line1N;
|
|
int Line2N;
|
|
RECT myr;
|
|
int SmallDiam = UITOOLS_MakeSquareRect(r, &myr)-2;
|
|
int i;
|
|
HBRUSH hbsave;
|
|
HPEN hpsave;
|
|
HFONT hfsave, hf;
|
|
int colorIdx = uFlags & DFCS_INACTIVE ? COLOR_BTNSHADOW : COLOR_BTNTEXT;
|
|
int xc = (myr.left+myr.right)/2;
|
|
int yc = (myr.top+myr.bottom)/2;
|
|
int edge, move;
|
|
char str[2] = "?";
|
|
UINT alignsave;
|
|
int bksave;
|
|
COLORREF clrsave;
|
|
SIZE size;
|
|
|
|
if(uFlags & DFCS_PUSHED)
|
|
UITOOLS95_DrawRectEdge(dc,r,EDGE_SUNKEN, BF_RECT | BF_MIDDLE | BF_SOFT);
|
|
else
|
|
UITOOLS95_DrawRectEdge(dc,r,BDR_RAISEDINNER | BDR_RAISEDOUTER, BF_RECT |
|
|
BF_SOFT | BF_MIDDLE);
|
|
|
|
switch(uFlags & 0xff)
|
|
{
|
|
case DFCS_CAPTIONCLOSE:
|
|
{
|
|
/* The "X" is made by drawing a series of lines.
|
|
* The number of lines drawn depends on the size
|
|
* of the bounding rect. e.g. For a 6x5 inside rect,
|
|
* two lines are drawn from top-left to bottom-right,
|
|
* and two lines from top-right to bottom-left.
|
|
*
|
|
* 0 1 2 3 4 5 0 1 2 3 4 5
|
|
* 1 * * * *
|
|
* 2 * * * *
|
|
* 3 * * * *
|
|
* 4 * * * *
|
|
*
|
|
* Drawing one line for every 6 pixels in width
|
|
* seems to provide the best proportions.
|
|
*/
|
|
|
|
POINT start, oldPos;
|
|
INT width = myr.right - myr.left - 5;
|
|
INT height = myr.bottom - myr.top - 6;
|
|
INT numLines = (width / 6) + 1;
|
|
|
|
hpsave = (HPEN)SelectObject(dc, GetSysColorPen(colorIdx));
|
|
|
|
start.x = myr.left + 2;
|
|
start.y = myr.top + 2;
|
|
|
|
if (width < 6)
|
|
height = width;
|
|
else
|
|
start.y++;
|
|
|
|
if (uFlags & DFCS_PUSHED)
|
|
{
|
|
start.x++;
|
|
start.y++;
|
|
}
|
|
|
|
/* now use the width of each line */
|
|
width -= numLines - 1;
|
|
|
|
for (i = 0; i < numLines; i++)
|
|
{
|
|
MoveToEx(dc, start.x + i, start.y, &oldPos);
|
|
LineTo(dc, start.x + i + width, start.y + height);
|
|
|
|
MoveToEx(dc, start.x + i, start.y + height - 1, &oldPos);
|
|
LineTo(dc, start.x + i + width, start.y - 1);
|
|
}
|
|
|
|
SelectObject(dc, hpsave);
|
|
return TRUE;
|
|
}
|
|
|
|
case DFCS_CAPTIONHELP:
|
|
/* This one breaks the flow */
|
|
/* FIXME: We need the Marlett font in order to get this right. */
|
|
|
|
hf = CreateFontA(-SmallDiam, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE,
|
|
ANSI_CHARSET, OUT_DEFAULT_PRECIS, CLIP_DEFAULT_PRECIS,
|
|
DEFAULT_QUALITY, FIXED_PITCH|FF_DONTCARE, "System");
|
|
alignsave = SetTextAlign(dc, TA_TOP|TA_LEFT);
|
|
bksave = SetBkMode(dc, TRANSPARENT);
|
|
clrsave = GetTextColor(dc);
|
|
hfsave = (HFONT)SelectObject(dc, hf);
|
|
GetTextExtentPoint32A(dc, str, 1, &size);
|
|
|
|
if(uFlags & DFCS_INACTIVE)
|
|
{
|
|
SetTextColor(dc, GetSysColor(COLOR_BTNHIGHLIGHT));
|
|
TextOutA(dc, xc-size.cx/2+1, yc-size.cy/2+1, str, 1);
|
|
}
|
|
SetTextColor(dc, GetSysColor(colorIdx));
|
|
TextOutA(dc, xc-size.cx/2, yc-size.cy/2, str, 1);
|
|
|
|
SelectObject(dc, hfsave);
|
|
SetTextColor(dc, clrsave);
|
|
SetBkMode(dc, bksave);
|
|
SetTextAlign(dc, alignsave);
|
|
DeleteObject(hf);
|
|
return TRUE;
|
|
|
|
case DFCS_CAPTIONMIN:
|
|
Line1[0].x = Line1[3].x = myr.left + 96*SmallDiam/750+2;
|
|
Line1[1].x = Line1[2].x = Line1[0].x + 372*SmallDiam/750;
|
|
Line1[0].y = Line1[1].y = myr.top + 563*SmallDiam/750+1;
|
|
Line1[2].y = Line1[3].y = Line1[0].y + 92*SmallDiam/750;
|
|
Line1N = 4;
|
|
Line2N = 0;
|
|
break;
|
|
|
|
case DFCS_CAPTIONMAX:
|
|
edge = 47*SmallDiam/750;
|
|
Line1[0].x = Line1[5].x = myr.left + 57*SmallDiam/750+3;
|
|
Line1[0].y = Line1[1].y = myr.top + 143*SmallDiam/750+1;
|
|
Line1[1].x = Line1[2].x = Line1[0].x + 562*SmallDiam/750;
|
|
Line1[5].y = Line1[4].y = Line1[0].y + 93*SmallDiam/750;
|
|
Line1[2].y = Line1[3].y = Line1[0].y + 513*SmallDiam/750;
|
|
Line1[3].x = Line1[4].x = Line1[1].x - edge;
|
|
|
|
Line2[0].x = Line2[5].x = Line1[0].x;
|
|
Line2[3].x = Line2[4].x = Line1[1].x;
|
|
Line2[1].x = Line2[2].x = Line1[0].x + edge;
|
|
Line2[0].y = Line2[1].y = Line1[0].y;
|
|
Line2[4].y = Line2[5].y = Line1[2].y;
|
|
Line2[2].y = Line2[3].y = Line1[2].y - edge;
|
|
Line1N = 6;
|
|
Line2N = 6;
|
|
break;
|
|
|
|
case DFCS_CAPTIONRESTORE:
|
|
/* FIXME: this one looks bad at small sizes < 15x15 :( */
|
|
edge = 47*SmallDiam/750;
|
|
move = 420*SmallDiam/750;
|
|
Line1[0].x = Line1[9].x = myr.left + 198*SmallDiam/750+2;
|
|
Line1[0].y = Line1[1].y = myr.top + 169*SmallDiam/750+1;
|
|
Line1[6].y = Line1[7].y = Line1[0].y + 93*SmallDiam/750;
|
|
Line1[7].x = Line1[8].x = Line1[0].x + edge;
|
|
Line1[1].x = Line1[2].x = Line1[0].x + move;
|
|
Line1[5].x = Line1[6].x = Line1[1].x - edge;
|
|
Line1[9].y = Line1[8].y = Line1[0].y + 187*SmallDiam/750;
|
|
Line1[2].y = Line1[3].y = Line1[0].y + 327*SmallDiam/750;
|
|
Line1[4].y = Line1[5].y = Line1[2].y - edge;
|
|
Line1[3].x = Line1[4].x = Line1[2].x - 140*SmallDiam/750;
|
|
|
|
Line2[1].x = Line2[2].x = Line1[3].x;
|
|
Line2[7].x = Line2[8].x = Line2[1].x - edge;
|
|
Line2[0].x = Line2[9].x = Line2[3].x = Line2[4].x = Line2[1].x - move;
|
|
Line2[5].x = Line2[6].x = Line2[0].x + edge;
|
|
Line2[0].y = Line2[1].y = Line1[9].y;
|
|
Line2[4].y = Line2[5].y = Line2[8].y = Line2[9].y = Line2[0].y + 93*SmallDiam/750;
|
|
Line2[2].y = Line2[3].y = Line2[0].y + 327*SmallDiam/750;
|
|
Line2[6].y = Line2[7].y = Line2[2].y - edge;
|
|
Line1N = 10;
|
|
Line2N = 10;
|
|
break;
|
|
|
|
default:
|
|
return FALSE;
|
|
}
|
|
|
|
/* Here the drawing takes place */
|
|
if(uFlags & DFCS_INACTIVE)
|
|
{
|
|
/* If we have an inactive button, then you see a shadow */
|
|
hbsave = (HBRUSH)SelectObject(dc, GetSysColorBrush(COLOR_BTNHIGHLIGHT));
|
|
hpsave = (HPEN)SelectObject(dc, GetSysColorPen(COLOR_BTNHIGHLIGHT));
|
|
Polygon(dc, Line1, Line1N);
|
|
if(Line2N > 0)
|
|
Polygon(dc, Line2, Line2N);
|
|
SelectObject(dc, hpsave);
|
|
SelectObject(dc, hbsave);
|
|
}
|
|
|
|
/* Correct for the shadow shift */
|
|
if (!(uFlags & DFCS_PUSHED))
|
|
{
|
|
for(i = 0; i < Line1N; i++)
|
|
{
|
|
Line1[i].x--;
|
|
Line1[i].y--;
|
|
}
|
|
for(i = 0; i < Line2N; i++)
|
|
{
|
|
Line2[i].x--;
|
|
Line2[i].y--;
|
|
}
|
|
}
|
|
|
|
/* Make the final picture */
|
|
hbsave = (HBRUSH)SelectObject(dc, GetSysColorBrush(colorIdx));
|
|
hpsave = (HPEN)SelectObject(dc, GetSysColorPen(colorIdx));
|
|
|
|
Polygon(dc, Line1, Line1N);
|
|
if(Line2N > 0)
|
|
Polygon(dc, Line2, Line2N);
|
|
SelectObject(dc, hpsave);
|
|
SelectObject(dc, hbsave);
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static BOOL UITOOLS95_DrawFrameScroll(HDC dc, LPRECT r, UINT uFlags)
|
|
{
|
|
POINT Line[4];
|
|
RECT myr;
|
|
int SmallDiam = UITOOLS_MakeSquareRect(r, &myr) - 2;
|
|
int i;
|
|
HBRUSH hbsave, hb, hb2;
|
|
HPEN hpsave, hp, hp2;
|
|
int tri = 290*SmallDiam/1000 - 1;
|
|
int d46, d93;
|
|
|
|
/*
|
|
* This fixes a problem with really tiny "scroll" buttons. In particular
|
|
* with the updown control.
|
|
* Making sure that the arrow is as least 3 pixels wide (or high).
|
|
*/
|
|
if (tri == 0)
|
|
tri = 1;
|
|
|
|
switch(uFlags & 0xff)
|
|
{
|
|
case DFCS_SCROLLCOMBOBOX:
|
|
case DFCS_SCROLLDOWN:
|
|
Line[2].x = myr.left + 470*SmallDiam/1000 + 2;
|
|
Line[2].y = myr.top + 687*SmallDiam/1000 + 1;
|
|
Line[0].x = Line[2].x - tri;
|
|
Line[1].x = Line[2].x + tri;
|
|
Line[0].y = Line[1].y = Line[2].y - tri;
|
|
break;
|
|
|
|
case DFCS_SCROLLUP:
|
|
Line[2].x = myr.left + 470*SmallDiam/1000 + 2;
|
|
Line[2].y = myr.bottom - (687*SmallDiam/1000 + 1);
|
|
Line[0].x = Line[2].x - tri;
|
|
Line[1].x = Line[2].x + tri;
|
|
Line[0].y = Line[1].y = Line[2].y + tri;
|
|
break;
|
|
|
|
case DFCS_SCROLLLEFT:
|
|
Line[2].x = myr.right - (687*SmallDiam/1000 + 1);
|
|
Line[2].y = myr.top + 470*SmallDiam/1000 + 2;
|
|
Line[0].y = Line[2].y - tri;
|
|
Line[1].y = Line[2].y + tri;
|
|
Line[0].x = Line[1].x = Line[2].x + tri;
|
|
break;
|
|
|
|
case DFCS_SCROLLRIGHT:
|
|
Line[2].x = myr.left + 687*SmallDiam/1000 + 1;
|
|
Line[2].y = myr.top + 470*SmallDiam/1000 + 2;
|
|
Line[0].y = Line[2].y - tri;
|
|
Line[1].y = Line[2].y + tri;
|
|
Line[0].x = Line[1].x = Line[2].x - tri;
|
|
break;
|
|
|
|
case DFCS_SCROLLSIZEGRIP:
|
|
/* This one breaks the flow... */
|
|
UITOOLS95_DrawRectEdge(dc, r, EDGE_BUMP, BF_MIDDLE | ((uFlags&(DFCS_MONO|DFCS_FLAT)) ? BF_MONO : 0));
|
|
hpsave = (HPEN)SelectObject(dc, GetStockObject(NULL_PEN));
|
|
hbsave = (HBRUSH)SelectObject(dc, GetStockObject(NULL_BRUSH));
|
|
if(uFlags & (DFCS_MONO|DFCS_FLAT))
|
|
{
|
|
hp = hp2 = GetSysColorPen(COLOR_WINDOWFRAME);
|
|
hb = hb2 = GetSysColorBrush(COLOR_WINDOWFRAME);
|
|
}
|
|
else
|
|
{
|
|
hp = GetSysColorPen(COLOR_BTNHIGHLIGHT);
|
|
hp2 = GetSysColorPen(COLOR_BTNSHADOW);
|
|
hb = GetSysColorBrush(COLOR_BTNHIGHLIGHT);
|
|
hb2 = GetSysColorBrush(COLOR_BTNSHADOW);
|
|
}
|
|
Line[0].x = Line[1].x = r->right-1;
|
|
Line[2].y = Line[3].y = r->bottom-1;
|
|
d46 = 46*SmallDiam/750;
|
|
d93 = 93*SmallDiam/750;
|
|
|
|
i = 586*SmallDiam/750;
|
|
Line[0].y = r->bottom - i - 1;
|
|
Line[3].x = r->right - i - 1;
|
|
Line[1].y = Line[0].y + d46;
|
|
Line[2].x = Line[3].x + d46;
|
|
SelectObject(dc, hb);
|
|
SelectObject(dc, hp);
|
|
Polygon(dc, Line, 4);
|
|
|
|
Line[1].y++; Line[2].x++;
|
|
Line[0].y = Line[1].y + d93;
|
|
Line[3].x = Line[2].x + d93;
|
|
SelectObject(dc, hb2);
|
|
SelectObject(dc, hp2);
|
|
Polygon(dc, Line, 4);
|
|
|
|
i = 398*SmallDiam/750;
|
|
Line[0].y = r->bottom - i - 1;
|
|
Line[3].x = r->right - i - 1;
|
|
Line[1].y = Line[0].y + d46;
|
|
Line[2].x = Line[3].x + d46;
|
|
SelectObject(dc, hb);
|
|
SelectObject(dc, hp);
|
|
Polygon(dc, Line, 4);
|
|
|
|
Line[1].y++; Line[2].x++;
|
|
Line[0].y = Line[1].y + d93;
|
|
Line[3].x = Line[2].x + d93;
|
|
SelectObject(dc, hb2);
|
|
SelectObject(dc, hp2);
|
|
Polygon(dc, Line, 4);
|
|
|
|
i = 210*SmallDiam/750;
|
|
Line[0].y = r->bottom - i - 1;
|
|
Line[3].x = r->right - i - 1;
|
|
Line[1].y = Line[0].y + d46;
|
|
Line[2].x = Line[3].x + d46;
|
|
SelectObject(dc, hb);
|
|
SelectObject(dc, hp);
|
|
Polygon(dc, Line, 4);
|
|
|
|
Line[1].y++; Line[2].x++;
|
|
Line[0].y = Line[1].y + d93;
|
|
Line[3].x = Line[2].x + d93;
|
|
SelectObject(dc, hb2);
|
|
SelectObject(dc, hp2);
|
|
Polygon(dc, Line, 4);
|
|
|
|
SelectObject(dc, hpsave);
|
|
SelectObject(dc, hbsave);
|
|
return TRUE;
|
|
|
|
default:
|
|
return FALSE;
|
|
}
|
|
|
|
/* Here do the real scroll-bar controls end up */
|
|
if( ! (uFlags & (0xff00 & ~DFCS_ADJUSTRECT)) )
|
|
/* UITOOLS95_DFC_ButtonPush always uses BF_SOFT which we don't */
|
|
/* want for the normal scroll-arrow button. */
|
|
UITOOLS95_DrawRectEdge( dc, r, EDGE_RAISED, (uFlags&DFCS_ADJUSTRECT) | BF_MIDDLE | BF_RECT);
|
|
else
|
|
UITOOLS95_DFC_ButtonPush(dc, r, (uFlags & 0xff00) );
|
|
|
|
if(uFlags & DFCS_INACTIVE)
|
|
{
|
|
hbsave = (HBRUSH)SelectObject(dc, GetSysColorBrush(COLOR_BTNHIGHLIGHT));
|
|
hpsave = (HPEN)SelectObject(dc, GetSysColorPen(COLOR_BTNHIGHLIGHT));
|
|
Polygon(dc, Line, 3);
|
|
SelectObject(dc, hpsave);
|
|
SelectObject(dc, hbsave);
|
|
}
|
|
|
|
if( (uFlags & DFCS_INACTIVE) || !(uFlags & DFCS_PUSHED) )
|
|
for(i = 0; i < 3; i++)
|
|
{
|
|
Line[i].x--;
|
|
Line[i].y--;
|
|
}
|
|
|
|
i = uFlags & DFCS_INACTIVE ? COLOR_BTNSHADOW : COLOR_BTNTEXT;
|
|
hbsave = (HBRUSH)SelectObject(dc, GetSysColorBrush(i));
|
|
hpsave = (HPEN)SelectObject(dc, GetSysColorPen(i));
|
|
Polygon(dc, Line, 3);
|
|
SelectObject(dc, hpsave);
|
|
SelectObject(dc, hbsave);
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
/* Ported from WINE20020904 */
|
|
/* Draw a menu control coming from DrawFrameControl() */
|
|
static BOOL UITOOLS95_DrawFrameMenu(HDC dc, LPRECT r, UINT uFlags)
|
|
{
|
|
POINT Points[6];
|
|
RECT myr;
|
|
int SmallDiam = UITOOLS_MakeSquareRect(r, &myr);
|
|
int i;
|
|
HBRUSH hbsave;
|
|
HPEN hpsave;
|
|
int xe, ye;
|
|
int xc, yc;
|
|
BOOL retval = TRUE;
|
|
|
|
/* Using black and white seems to be utterly wrong, but win95 doesn't */
|
|
/* use anything else. I think I tried all sys-colors to change things */
|
|
/* without luck. It seems as if this behavior is inherited from the */
|
|
/* win31 DFC() implementation... (you remember, B/W menus). */
|
|
|
|
FillRect(dc, r, (HBRUSH)GetStockObject(WHITE_BRUSH));
|
|
|
|
hbsave = (HBRUSH)SelectObject(dc, GetStockObject(BLACK_BRUSH));
|
|
hpsave = (HPEN)SelectObject(dc, GetStockObject(BLACK_PEN));
|
|
|
|
switch(uFlags & 0xff)
|
|
{
|
|
case DFCS_MENUARROW:
|
|
i = 187*SmallDiam/750;
|
|
Points[2].x = myr.left + 468*SmallDiam/750;
|
|
Points[2].y = myr.top + 352*SmallDiam/750+1;
|
|
Points[0].y = Points[2].y - i;
|
|
Points[1].y = Points[2].y + i;
|
|
Points[0].x = Points[1].x = Points[2].x - i;
|
|
Polygon(dc, Points, 3);
|
|
break;
|
|
|
|
case DFCS_MENUBULLET:
|
|
xe = myr.left;
|
|
ye = myr.top + SmallDiam - SmallDiam/2;
|
|
xc = myr.left + SmallDiam - SmallDiam/2;
|
|
yc = myr.top + SmallDiam - SmallDiam/2;
|
|
i = 234*SmallDiam/750;
|
|
i = i < 1 ? 1 : i;
|
|
myr.left = xc - i+i/2;
|
|
myr.right = xc + i/2;
|
|
myr.top = yc - i+i/2;
|
|
myr.bottom = yc + i/2;
|
|
Pie(dc, myr.left, myr.top, myr.right, myr.bottom, xe, ye, xe, ye);
|
|
break;
|
|
|
|
case DFCS_MENUCHECK:
|
|
Points[0].x = myr.left + 253*SmallDiam/1000;
|
|
Points[0].y = myr.top + 445*SmallDiam/1000;
|
|
Points[1].x = myr.left + 409*SmallDiam/1000;
|
|
Points[1].y = Points[0].y + (Points[1].x-Points[0].x);
|
|
Points[2].x = myr.left + 690*SmallDiam/1000;
|
|
Points[2].y = Points[1].y - (Points[2].x-Points[1].x);
|
|
Points[3].x = Points[2].x;
|
|
Points[3].y = Points[2].y + 3*SmallDiam/16;
|
|
Points[4].x = Points[1].x;
|
|
Points[4].y = Points[1].y + 3*SmallDiam/16;
|
|
Points[5].x = Points[0].x;
|
|
Points[5].y = Points[0].y + 3*SmallDiam/16;
|
|
Polygon(dc, Points, 6);
|
|
break;
|
|
|
|
default:
|
|
DbgPrint("Invalid menu; flags=0x%04x\n", uFlags);
|
|
retval = FALSE;
|
|
break;
|
|
}
|
|
|
|
SelectObject(dc, hpsave);
|
|
SelectObject(dc, hbsave);
|
|
return retval;
|
|
}
|
|
|
|
/* Ported from WINE20020904 */
|
|
BOOL WINAPI DrawFrameControl( HDC hdc, LPRECT rc, UINT uType,
|
|
UINT uState )
|
|
{
|
|
/* Win95 doesn't support drawing in other mapping modes
|
|
if(GetMapMode(hdc) != MM_TEXT)
|
|
return FALSE;
|
|
*/
|
|
switch(uType)
|
|
{
|
|
case DFC_BUTTON:
|
|
return UITOOLS95_DrawFrameButton(hdc, rc, uState);
|
|
case DFC_CAPTION:
|
|
return UITOOLS95_DrawFrameCaption(hdc, rc, uState);
|
|
case DFC_MENU:
|
|
return UITOOLS95_DrawFrameMenu(hdc, rc, uState);
|
|
/*
|
|
case DFC_POPUPMENU:
|
|
break;
|
|
*/
|
|
case DFC_SCROLL:
|
|
return UITOOLS95_DrawFrameScroll(hdc, rc, uState);
|
|
default:
|
|
DbgPrint("(%p,%p,%d,%x), bad type!\n", hdc,rc,uType,uState );
|
|
}
|
|
return FALSE;
|
|
}
|
|
/* Ported from WINE20020904 */
|
|
BOOL WINAPI DrawEdge( HDC hdc, LPRECT rc, UINT edge, UINT flags )
|
|
{
|
|
if(flags & BF_DIAGONAL)
|
|
return UITOOLS95_DrawDiagEdge(hdc, rc, edge, flags);
|
|
else
|
|
return UITOOLS95_DrawRectEdge(hdc, rc, edge, flags);
|
|
}
|
|
|
|
|
|
/*
|
|
* @unimplemented
|
|
*/
|
|
WINBOOL
|
|
STDCALL
|
|
GrayStringA(
|
|
HDC hDC,
|
|
HBRUSH hBrush,
|
|
GRAYSTRINGPROC lpOutputFunc,
|
|
LPARAM lpData,
|
|
int nCount,
|
|
int X,
|
|
int Y,
|
|
int nWidth,
|
|
int nHeight)
|
|
{
|
|
UNIMPLEMENTED;
|
|
return FALSE;
|
|
}
|
|
|
|
|
|
/*
|
|
* @unimplemented
|
|
*/
|
|
WINBOOL
|
|
STDCALL
|
|
GrayStringW(
|
|
HDC hDC,
|
|
HBRUSH hBrush,
|
|
GRAYSTRINGPROC lpOutputFunc,
|
|
LPARAM lpData,
|
|
int nCount,
|
|
int X,
|
|
int Y,
|
|
int nWidth,
|
|
int nHeight)
|
|
{
|
|
UNIMPLEMENTED;
|
|
return FALSE;
|
|
}
|
|
|
|
|
|
/*
|
|
* @implemented
|
|
*/
|
|
WINBOOL
|
|
STDCALL
|
|
InvertRect(
|
|
HDC hDC,
|
|
CONST RECT *lprc)
|
|
{
|
|
|
|
return PatBlt(hDC, lprc->left, lprc->top, lprc->right - lprc->left,
|
|
lprc->bottom - lprc->top, DSTINVERT);
|
|
}
|
|
|
|
|
|
/*
|
|
* @unimplemented
|
|
*/
|
|
LONG
|
|
STDCALL
|
|
TabbedTextOutA(
|
|
HDC hDC,
|
|
int X,
|
|
int Y,
|
|
LPCSTR lpString,
|
|
int nCount,
|
|
int nTabPositions,
|
|
CONST LPINT lpnTabStopPositions,
|
|
int nTabOrigin)
|
|
{
|
|
UNIMPLEMENTED;
|
|
return 0;
|
|
}
|
|
|
|
|
|
/*
|
|
* @unimplemented
|
|
*/
|
|
LONG
|
|
STDCALL
|
|
TabbedTextOutW(
|
|
HDC hDC,
|
|
int X,
|
|
int Y,
|
|
LPCWSTR lpString,
|
|
int nCount,
|
|
int nTabPositions,
|
|
CONST LPINT lpnTabStopPositions,
|
|
int nTabOrigin)
|
|
{
|
|
UNIMPLEMENTED;
|
|
return 0;
|
|
}
|
|
|
|
/*
|
|
* @implemented
|
|
*/
|
|
int
|
|
STDCALL
|
|
FrameRect(
|
|
HDC hDC,
|
|
CONST RECT *lprc,
|
|
HBRUSH hbr)
|
|
{
|
|
HBRUSH oldbrush;
|
|
RECT r = *lprc;
|
|
|
|
if ( (r.right <= r.left) || (r.bottom <= r.top) ) return 0;
|
|
if (!(oldbrush = SelectObject( hDC, hbr ))) return 0;
|
|
|
|
PatBlt( hDC, r.left, r.top, 1, r.bottom - r.top, PATCOPY );
|
|
PatBlt( hDC, r.right - 1, r.top, 1, r.bottom - r.top, PATCOPY );
|
|
PatBlt( hDC, r.left, r.top, r.right - r.left, 1, PATCOPY );
|
|
PatBlt( hDC, r.left, r.bottom - 1, r.right - r.left, 1, PATCOPY );
|
|
|
|
SelectObject( hDC, oldbrush );
|
|
return TRUE;
|
|
}
|
|
|
|
|
|
/*
|
|
* @unimplemented
|
|
*/
|
|
WINBOOL
|
|
STDCALL
|
|
FlashWindow(
|
|
HWND hWnd,
|
|
WINBOOL bInvert)
|
|
{
|
|
UNIMPLEMENTED;
|
|
return FALSE;
|
|
}
|
|
|
|
|
|
/*
|
|
* @unimplemented
|
|
*/
|
|
WINBOOL
|
|
STDCALL
|
|
FlashWindowEx(
|
|
PFLASHWINFO pfwi)
|
|
{
|
|
UNIMPLEMENTED;
|
|
return FALSE;
|
|
}
|
|
|
|
|
|
/*
|
|
* @implemented
|
|
*/
|
|
int STDCALL
|
|
FillRect(HDC hDC, CONST RECT *lprc, HBRUSH hbr)
|
|
{
|
|
HBRUSH prevhbr;
|
|
/*if (hbr <= (HBRUSH)(COLOR_MAX + 1))
|
|
{
|
|
hbr = GetSysColorBrush((INT)hbr - 1);
|
|
}*/
|
|
if ((prevhbr = SelectObject(hDC, hbr)) == NULL)
|
|
{
|
|
return(FALSE);
|
|
}
|
|
PatBlt(hDC, lprc->left, lprc->top, lprc->right - lprc->left,
|
|
lprc->bottom - lprc->top, PATCOPY);
|
|
SelectObject(hDC, prevhbr);
|
|
return(TRUE);
|
|
}
|
|
|
|
|
|
/*
|
|
* @unimplemented
|
|
*/
|
|
WINBOOL
|
|
STDCALL
|
|
DrawAnimatedRects(
|
|
HWND hwnd,
|
|
int idAni,
|
|
CONST RECT *lprcFrom,
|
|
CONST RECT *lprcTo)
|
|
{
|
|
UNIMPLEMENTED;
|
|
return FALSE;
|
|
}
|
|
|
|
|
|
/*
|
|
* @unimplemented
|
|
*/
|
|
WINBOOL
|
|
STDCALL
|
|
DrawCaption(
|
|
HWND hwnd,
|
|
HDC hdc,
|
|
LPRECT lprc,
|
|
UINT uFlags)
|
|
{
|
|
UNIMPLEMENTED;
|
|
return FALSE;
|
|
}
|
|
|
|
|
|
/*
|
|
* @unimplemented
|
|
*/
|
|
WINBOOL
|
|
STDCALL
|
|
DrawFocusRect(
|
|
HDC hDC,
|
|
CONST RECT *lprc)
|
|
{
|
|
HBRUSH hOldBrush;
|
|
HPEN hOldPen, hNewPen;
|
|
INT oldDrawMode, oldBkMode;
|
|
|
|
hOldBrush = SelectObject(hDC, GetStockObject(NULL_BRUSH));
|
|
hNewPen = CreatePen(PS_ALTERNATE, 1, GetSysColor(COLOR_WINDOWTEXT));
|
|
hOldPen = SelectObject(hDC, hNewPen);
|
|
oldDrawMode = SetROP2(hDC, R2_XORPEN);
|
|
oldBkMode = SetBkMode(hDC, TRANSPARENT);
|
|
|
|
Rectangle(hDC, lprc->left, lprc->top, lprc->right, lprc->bottom);
|
|
|
|
SetBkMode(hDC, oldBkMode);
|
|
SetROP2(hDC, oldDrawMode);
|
|
SelectObject(hDC, hOldPen);
|
|
DeleteObject(hNewPen);
|
|
SelectObject(hDC, hOldBrush);
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
|
|
// These are internal functions, based on the WINE sources. Currently they
|
|
// are only implemented for DSS_NORMAL and DST_TEXT, although some handling
|
|
// for DST_BITMAP has been included.
|
|
|
|
WINBOOL DrawStateDraw(HDC hdc, UINT type, DRAWSTATEPROC func, LPARAM lData,
|
|
WPARAM wData, LPRECT rc, UINT dtflags, BOOL unicode)
|
|
{
|
|
// HDC MemDC;
|
|
// HBITMAP MemBMP;
|
|
BOOL retval = FALSE;
|
|
// INT cx = rc->right - rc->left;
|
|
// INT cy = rc->bottom - rc->top;
|
|
|
|
switch(type)
|
|
{
|
|
case DST_TEXT :
|
|
case DST_PREFIXTEXT :
|
|
{
|
|
if (unicode)
|
|
return DrawTextW(hdc, (LPWSTR)lData, (INT)wData, rc, dtflags);
|
|
else
|
|
return DrawTextA(hdc, (LPSTR)lData, (INT)wData, rc, dtflags);
|
|
}
|
|
|
|
case DST_ICON :
|
|
{
|
|
// TODO
|
|
return retval;
|
|
}
|
|
|
|
case DST_BITMAP :
|
|
{
|
|
// TODO
|
|
return retval;
|
|
}
|
|
|
|
case DST_COMPLEX :
|
|
{
|
|
// TODO
|
|
return retval;
|
|
}
|
|
}
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
|
|
WINBOOL DoDrawState(
|
|
HDC hdc,
|
|
HBRUSH hbr,
|
|
DRAWSTATEPROC lpOutputFunc,
|
|
LPARAM lData,
|
|
WPARAM wData,
|
|
int x,
|
|
int y,
|
|
int cx,
|
|
int cy,
|
|
UINT fuFlags,
|
|
BOOL unicode)
|
|
{
|
|
// AG: Experimental, unfinished, and most likely buggy! I haven't been
|
|
// able to test this - my intention was to implement some things needed
|
|
// by the button control.
|
|
|
|
if ((! lpOutputFunc) && (fuFlags & DST_COMPLEX))
|
|
return FALSE;
|
|
|
|
UINT type = fuFlags & 0xf;
|
|
UINT state = fuFlags & 0x7ff0; // Correct?
|
|
INT len = wData;
|
|
RECT rect, subrect;
|
|
UINT dtflags = DT_NOCLIP;
|
|
BOOL retval = FALSE;
|
|
// HBRUSH ourbrush = NULL;
|
|
|
|
// Call lpOutputFunc, if necessary
|
|
if (((type == DST_COMPLEX) || (type == DST_TEXT)) && (lpOutputFunc))
|
|
lpOutputFunc(hdc, lData, wData, cx, cy);
|
|
|
|
|
|
DbgPrint("[draw.c] In DrawState()\n");
|
|
|
|
if ((type == DST_TEXT || type == DST_PREFIXTEXT) && ! len)
|
|
{
|
|
// The string is NULL-terminated
|
|
if (unicode)
|
|
len = lstrlenW((LPWSTR) lData);
|
|
else
|
|
len = strlen((LPSTR) lData);
|
|
}
|
|
|
|
// Identify the image size if not specified
|
|
if (!cx || !cy)
|
|
{
|
|
SIZE s;
|
|
// CURSORICONINFO *ici;
|
|
BITMAP bm;
|
|
|
|
switch(type) // TODO
|
|
{
|
|
case DST_TEXT :
|
|
case DST_PREFIXTEXT :
|
|
{
|
|
BOOL success;
|
|
if (unicode)
|
|
success = GetTextExtentPoint32W(hdc, (LPWSTR) lData, len, &s);
|
|
else
|
|
success = GetTextExtentPoint32A(hdc, (LPSTR) lData, len, &s);
|
|
|
|
if (!success) return FALSE;
|
|
break;
|
|
}
|
|
|
|
case DST_ICON :
|
|
{
|
|
// TODO
|
|
break;
|
|
}
|
|
|
|
case DST_BITMAP :
|
|
{
|
|
if (!GetObjectA((HBITMAP) lData, sizeof(bm), &bm))
|
|
return FALSE;
|
|
|
|
s.cx = bm.bmWidth;
|
|
s.cy = bm.bmHeight;
|
|
break;
|
|
}
|
|
|
|
case DST_COMPLEX : // cx and cy must be set in this mode
|
|
return FALSE;
|
|
}
|
|
|
|
if (! cx) cx = s.cx;
|
|
if (! cy) cy = s.cy;
|
|
}
|
|
|
|
SetRect(&rect, x, y, x + cx, y + cy);
|
|
SetRect(&subrect, 0, 0, cx, cy);
|
|
|
|
// Flags for DrawText
|
|
// if (fuFlags & DSS_RIGHT) // Undocumented
|
|
// dtflags |= DT_RIGHT;
|
|
if (type == DST_TEXT)
|
|
dtflags |= DT_NOPREFIX;
|
|
|
|
// We need to do additional processing if not DSS_NORMAL
|
|
if (state == DSS_NORMAL)
|
|
{
|
|
return DrawStateDraw(hdc, type, lpOutputFunc, lData, wData, &rect, dtflags, unicode);
|
|
}
|
|
|
|
HDC MemDC = NULL;
|
|
HBITMAP MemBMP = NULL, OldBMP = NULL;
|
|
|
|
MemDC = CreateCompatibleDC(hdc);
|
|
if (! MemDC) goto cleanup;
|
|
|
|
MemBMP = CreateCompatibleBitmap(hdc, cx, cy);
|
|
if (! MemBMP) goto cleanup;
|
|
|
|
OldBMP = (HBITMAP) SelectObject(MemDC, MemBMP);
|
|
if (! OldBMP) goto cleanup;
|
|
|
|
DbgPrint("[draw.c] MemDC = 0x%x MemBMP = 0x%x OldBMP = 0x%x\n", MemDC, MemBMP, OldBMP);
|
|
|
|
// Copy the actual image into the memory DC (necessary?)
|
|
BitBlt(MemDC, 0, 0, cx, cy, hdc, x, y, SRCCOPY);
|
|
|
|
|
|
// Apply state(s?)
|
|
|
|
if (state & DSS_UNION)
|
|
{
|
|
// Dither the image
|
|
// TODO
|
|
}
|
|
|
|
if (state & DSS_DISABLED)
|
|
{
|
|
hbr = CreateSolidBrush(GetSysColor(COLOR_3DHILIGHT));
|
|
if (! hbr) goto cleanup;
|
|
}
|
|
else if (! hbr)
|
|
{
|
|
hbr = (HBRUSH) GetStockObject(BLACK_BRUSH);
|
|
}
|
|
|
|
// else if (state & DSS_DEFAULT)
|
|
// ....
|
|
|
|
if (state & (DSS_DISABLED /*|DSS_DEFAULT*/))
|
|
{
|
|
// TODO
|
|
}
|
|
|
|
// HBRUSH oldbrush = (HBRUSH) SelectObject(MemDC, ourbrush);
|
|
|
|
// Copy to hdc from MemDC
|
|
if (! BitBlt(hdc, x, y, cx, cy, MemDC, 0, 0, SRCCOPY)) goto cleanup;
|
|
|
|
DbgPrint("[draw.c] Success!\n");
|
|
|
|
retval = TRUE;
|
|
|
|
|
|
cleanup :
|
|
if (OldBMP) SelectObject(MemDC, OldBMP);
|
|
if (MemBMP) DeleteObject(MemBMP);
|
|
if (MemDC) DeleteDC(MemDC);
|
|
|
|
return retval;
|
|
}
|
|
|
|
|
|
/*
|
|
* @unimplemented
|
|
*/
|
|
WINBOOL
|
|
STDCALL
|
|
DrawStateA(
|
|
HDC hdc,
|
|
HBRUSH hbr,
|
|
DRAWSTATEPROC lpOutputFunc,
|
|
LPARAM lData,
|
|
WPARAM wData,
|
|
int x,
|
|
int y,
|
|
int cx,
|
|
int cy,
|
|
UINT fuFlags)
|
|
{
|
|
return DoDrawState(hdc, hbr, lpOutputFunc, lData, wData, x, y, cx, cy, fuFlags, FALSE);
|
|
}
|
|
|
|
|
|
/*
|
|
* @unimplemented
|
|
*/
|
|
WINBOOL
|
|
STDCALL
|
|
DrawStateW(
|
|
HDC hdc,
|
|
HBRUSH hbr,
|
|
DRAWSTATEPROC lpOutputFunc,
|
|
LPARAM lData,
|
|
WPARAM wData,
|
|
int x,
|
|
int y,
|
|
int cx,
|
|
int cy,
|
|
UINT fuFlags)
|
|
{
|
|
return DoDrawState(hdc, hbr, lpOutputFunc, lData, wData, x, y, cx, cy, fuFlags, TRUE);
|
|
}
|