reactos/dll/win32/glu32/libnurbs/nurbtess/searchTree.cc
Art Yerkes c501d8112c Create a branch for network fixes.
svn path=/branches/aicom-network-fixes/; revision=34994
2008-08-01 11:32:26 +00:00

284 lines
7.1 KiB
C++

/*
** License Applicability. Except to the extent portions of this file are
** made subject to an alternative license as permitted in the SGI Free
** Software License B, Version 1.1 (the "License"), the contents of this
** file are subject only to the provisions of the License. You may not use
** this file except in compliance with the License. You may obtain a copy
** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
**
** http://oss.sgi.com/projects/FreeB
**
** Note that, as provided in the License, the Software is distributed on an
** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
**
** Original Code. The Original Code is: OpenGL Sample Implementation,
** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
** Copyright in any portions created by third parties is as indicated
** elsewhere herein. All Rights Reserved.
**
** Additional Notice Provisions: The application programming interfaces
** established by SGI in conjunction with the Original Code are The
** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
** Window System(R) (Version 1.3), released October 19, 1998. This software
** was created using the OpenGL(R) version 1.2.1 Sample Implementation
** published by SGI, but has not been independently verified as being
** compliant with the OpenGL(R) version 1.2.1 Specification.
**
** $Date$ $Revision: 1.1 $
*/
/*
** $Header: /cygdrive/c/RCVS/CVS/ReactOS/reactos/lib/glu32/libnurbs/nurbtess/searchTree.cc,v 1.1 2004/02/02 16:39:15 navaraf Exp $
*/
#include <stdlib.h>
#include <stdio.h>
#include "zlassert.h"
#include "searchTree.h"
#define max(a,b) ((a>b)? a:b)
treeNode* TreeNodeMake(void *key)
{
treeNode *ret = (treeNode*) malloc(sizeof(treeNode));
assert(ret);
ret->key = key;
ret->parent = NULL;
ret->left = NULL;
ret->right = NULL;
return ret;
}
void TreeNodeDeleteSingleNode(treeNode* node)
{
free(node);
}
void TreeNodeDeleteWholeTree(treeNode* node)
{
if(node == NULL) return;
TreeNodeDeleteWholeTree(node->left);
TreeNodeDeleteWholeTree(node->right);
TreeNodeDeleteSingleNode(node);
}
void TreeNodePrint(treeNode* node,
void (*keyPrint) (void*))
{
if(node ==NULL) return;
TreeNodePrint(node->left, keyPrint);
keyPrint(node->key);
TreeNodePrint(node->right, keyPrint);
}
int TreeNodeDepth(treeNode* root)
{
if(root == NULL) return 0;
else{
int leftdepth = TreeNodeDepth(root->left);
int rightdepth = TreeNodeDepth(root->right);
return 1 + max(leftdepth, rightdepth);
}
}
/*return the node with the key.
*NULL is returned if not found
*/
treeNode* TreeNodeFind(treeNode* tree, void* key,
int (*compkey) (void*, void*))
{
if(tree == NULL)
return NULL;
if(key == tree->key)
return tree;
else if(compkey(key, tree->key) < 0)
return TreeNodeFind(tree->left, key, compkey);
else
return TreeNodeFind(tree->right, key, compkey);
}
treeNode* TreeNodeInsert(treeNode* root, treeNode* newnode,
int (*compkey) (void *, void *))
{
treeNode *y = NULL;
treeNode *x = root;
/*going down the tree from the root.
*x traces the path, y is the parent of x.
*/
while (x != NULL){
y = x;
if(compkey(newnode->key,x->key) < 0) /*if newnode < x*/
x = x->left;
else
x = x->right;
}
/*now y has the property that
* if newnode < y, then y->left is NULL
* if newnode > y, then y->right is NULL.
*So we want to isnert newnode to be the child of y
*/
newnode->parent = y;
if(y == NULL)
return newnode;
else if( compkey(newnode->key, y->key) <0)
{
y->left = newnode;
}
else
{
y->right = newnode;
}
return root;
}
treeNode* TreeNodeDeleteSingleNode(treeNode* tree, treeNode* node)
{
treeNode* y;
treeNode* x;
treeNode* ret;
if(node==NULL) return tree;
if(node->left == NULL || node->right == NULL) {
y = node;
if(y->left != NULL)
x = y->left;
else
x = y->right;
if( x != NULL)
x->parent = y->parent;
if(y->parent == NULL) /*y is the root which has at most one child x*/
ret = x;
else /*y is not the root*/
{
if(y == y->parent->left)
y->parent->left = x;
else
y->parent->right = x;
ret = tree;
}
}
else { /*node has two children*/
y = TreeNodeSuccessor(node);
assert(y->left == NULL);
if(y == node->right) /*y is the right child if node*/
{
y->parent = node->parent;
y->left = node->left;
node->left->parent = y;
}
else /*y != node->right*/
{
x = y->right;
if(x!= NULL)
x->parent = y->parent;
assert(y->parent != NULL);
if(y == y->parent->left)
y->parent->left = x;
else
y->parent->right = x;
/*move y to the position of node*/
y->parent = node->parent;
y->left = node->left;
y->right = node->right;
node->left->parent = y;
node->right->parent = y;
}
if(node->parent != NULL) {
if(node->parent->left == node)
node->parent->left = y;
else
node->parent->right = y;
ret = tree; /*the root if the tree doesn't change*/
}
else /*node->parent is NULL: node is the root*/
ret = y;
}
/*finally free the node, and return the new root*/
TreeNodeDeleteSingleNode(node);
return ret;
}
/*the minimum node in the tree rooted by node
*/
treeNode* TreeNodeMinimum(treeNode* node)
{
treeNode* temp = node;
if(temp == NULL) return NULL;
while(temp->left != NULL) {
temp = temp->left;
}
return temp;
}
/*the maximum node in the tree rooted by node
*/
treeNode* TreeNodeMaximum(treeNode* node)
{
treeNode* temp = node;
if(temp == NULL) return NULL;
while(temp->right != NULL) {
temp = temp->right;
}
return temp;
}
/*return the first node (in sorted order) which is to the right of this node
*/
treeNode* TreeNodeSuccessor(treeNode* node)
{
if(node == NULL) return NULL;
if(node->right != NULL)
return TreeNodeMinimum(node->right);
else{ /*node->right is NULL*/
/*find the first right-ancestor*/
treeNode *y = node->parent;
treeNode* x = node;
while(y != NULL && x == y->right) /*if y is a left parent of x*/
{
x = y;
y = y->parent;
}
return y;
}
}
/*return the first node (in sorted order) which is to the left of this node
*/
treeNode* TreeNodePredecessor(treeNode* node)
{
if(node == NULL) return NULL;
if(node->left != NULL)
return TreeNodeMaximum(node->left);
else{ /*node->left is NULL*/
/*find the first left-ancestor*/
treeNode *y = node->parent;
treeNode *x = node;
while(y != NULL && x == y->left) /*if y is a right parent of x*/
{
x = y;
y = y->parent;
}
return y;
}
}